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工匠精神:官方将对《仁王2》进行大幅度调整

2020-01-08 10:20 作者:吃Bagel的莫扎特  | 我要投稿


光荣特库摩旗下忍者组通过PlayStation.Blog发表公告,将根据β测试反馈内容对游戏进行大修:

原文:

Nioh fans, I just wanted to provide a message of gratitude on behalf of Team Ninja and myself to all of the folks who played our Nioh 2 Open Beta last month.

It was a tremendous learning experience for us as we carefully examined you guys playing the demo. We really appreciate the massive amount of responses submitted to our questionnaire after the play through. Our team has thoroughly read and reviewed everyone’s constructive feedback, and with that input we are working diligently towards fine-tuning the build for the final game. On a side note, the Nioh 2 Open Beta demo and its save data can now be deleted. For those of you who have earned The Mark of The Demon Slayer, rest assured it will not be removed even if the Open Beta demo data is deleted.

At this time, I’d like to give you guys a brief update on some key features that we are currently working to improve for the final version.

In order to address some of the portions that felt unreasonably difficult, we will be adjusting the balance for all Yokai actions and strengthening several of the special moves and making them more manageable to use. There will be modifications made to control the level of punishments in the Dark Realm such as adding merits where the maximum Ki damage is increased against enemy Yokai as well as the overall management of the player’s Ki will be refined.

These are just a few of the many improvements we are making as we will also expand and improve the tutorial elements, enhance the action and level design, add additional settings to the character creation system, improve the UI, sound, online mode and so much more… Needless to say, we are combing through every facet of the game, sharpening every detail to ensure that the final product is battle-tested for your enjoyment in the coming months.

You can read a fuller account of what we’re looking to address (click each page to expand), plus the results of player feedback from the Open Beta, below.


译文:

对游玩Nioh 2 Open Beta的所有人致以谢意:


对于我们来说,这是一次很棒的学习经历,我们仔细检查了玩家的测试。我们的团队已仔细阅读并审查了每个人的建设性反馈意见,并根据这些意见,我们正在努力调整最终游戏的版本。另外,现在可以删除Nioh 2 Open Beta演示及其保存数据。对于那些获得了The Demon Slayer标记的人,请放心,即使删除了Open Beta演示数据,它也不会被删除。


目前,我想向大家简要介绍一些我们正在努力为最终版本进行改进的关键功能。


为了解决某些没有理由为难玩家的设定,我们将调整所有Yokai(妖)动作的平衡,并加强一些特殊动作,使其更易于使用。将进行一些修改以控制黑暗境界中的惩罚等级,例如增加merits,以增加对敌人Yokai的最大Ki(精力)伤害,并改善玩家的Ki的整体管理。


这些只是我们正在进行的许多改进中的一部分,我们还将扩展和改进教程元素,增强动作和关卡设计,向角色创建系统添加其他设置,改善UI,声音,在线模式等。更多……毋庸置疑,我们将在游戏的各个方面进行梳理,对每个细节进行细化处理,以确保最终产品在接下来的几个月中经过实际测试,以供您欣赏。


您可以阅读有关我们要解决的内容的完整说明(单击每个页面以展开),以及以下公开测试版提供给玩家的反馈结果。

具体改进内容:

β测试反馈数据:


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