简单测试了下,这些csgo指令在cs2的使用情况
1、快速起枪:
bind F5 "buy vesthelm;buy ak47;buy m4a1;buy smokegrenade;buy flashbang;buy flashbang;buy molotov;buy defuser"
bind F6 "buy vest;buy ssg08;buy smokegrenade;buy flashbang;buy flashbang;buy molotov"
bind F7 "buy vest;buy mac10;buy mp9;buy molotov;buy flashbange;buy flashbang;buy hegrenade1;buy smokegrenade"
2、播放音乐盒(此处举例):
bind pgup "play /music/dren_02/roundmvpanthem_01.mp3"
测试可用,但是每次按键后音轨都是独立的,会导致一段音频短期内被重复播放和叠加。
3、本地服务刷刀和替换模型:
500 weapon_knife (Bayonet) 503 weapon_knife (Classic Knife) 505 weapon_knife (Flip Knife) 506 weapon_knife (Gut Knife) 507 weapon_knife (Karambit) 508 weapon_knife (M9 Bayonet) 509 weapon_knife (Huntsman Knife) 512 weapon_knife (Falchion Knife) 514 weapon_knife (Bowie Knife) 515 weapon_knife (Butterfly Knife) 516 weapon_knife (Shadow Daggers) 517 weapon_knife (Paracord Knife) 518 weapon_knife (Survival Knife) 519 weapon_knife (Ursus Knife) 520 weapon_knife (Navaja Knife) 521 weapon_knife (Nomad Knife) 522 weapon_knife (Stiletto Knife) 523 weapon_knife (Talon Knife) 524 weapon_knife (Default knife) 525 weapon_knife (Skeleton Knife) 526 weapon_knife (Kukri Knife暂无模型,只会生成ERROR模型)
把一开始的刀扔了:mp_drop_knife_enable 1 生成普通刀:bind t "give weapon_knife" 置换普通刀:subclass_change 后接刀对应的序号 这里用小键盘绑定了9种刀 准星对准脚底 每生成一把就置换一把
4、重复上一次丢的道具/本地服务器消除烟雾弹效果
bind "[" "sv_rethrow_last_grenade"
bind "]" "record record.record; ent_fire smokegrenade_projectile kill; stop"
5、(不可用)检视武器并消除血迹弹孔
bind F"+lookatweapon;r_cleardecals"
cs2测试咱暂时没有找到消除的指令。
6、射击后蹲下
alias +shootduck "+duck;+attack"
alias -shootduck "-duck;-attack"
bind MOUSE3 "+shootduck
7、大跳
alias +duckjump "+duck;+jump"
alias -duckjump "-duck;-jump"
bind ALT "+duckjump"
8、一键静音(这个我还没来的及测试,有测试资格的可以试下)
bind "/" "incrementvar voice_enable 0 1 1;mute"
alias "mute" "muteon"
alias "muteon" "say_team 已禁止全部语音文字,说话听不见;alias "mute" "muteoff""
alias "muteoff" "say_team 已开启全部语音文字;alias "mute" "muteon""