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如何用指令复刻图书馆中的“扭曲之刃”?

2023-08-19 20:36 作者:晚上不睡教觉主  | 我要投稿

指令:

1,/playanimation @e[type=armor_stand,tag=nq] animation.ghast.scale keep 9999999


2,effect @e[type=armor_stand,name=特效] invisibility 999999 0 true


3,execute @e[name=特效,scores={下坠=1..}] ~ ~ ~ tp @s ~ ~ ~ ~10


4,execute @e[name=特效,scores={下坠=1..}] ~ ~-19.8 ~ particle minecraft:endrod ^-12^^


5,enchant @p[tag=nq] sharpness


6,replaceitem entity @p[tag=nq] slot.weapon.mainhand 0 air


7,execute @p[tag=nq] ^^^20 execute @e[r=20,tag=!nq,c=1] ~ ~ ~ structure load 扭曲之刃 ~ ~20 ~-2


8,execute @e[type=armor_stand,tag=nq] ~ ~ ~2 summon armor_stand ~ ~ ~ * 特效


9,execute @e[type=armor_stand,tag=nq] ~ ~ ~2 summon armor_stand ~ ~ ~ * 特效


10,scoreboard players set @e[name=特效] 下坠 60


11,scoreboard players remove @e[name=特效,scores={下坠=1..}] 下坠 1


12,execute @e[name=特效,scores={下坠=10..}] ~ ~ ~ execute @e[type=armor_stand,tag=nq] ~ ~ ~ tp @s ~ ~0.1 ~


13,execute @e[type=armor_stand,tag=nq] ~ ~ ~ detect ~ ~-0.01 ~ air 0 scoreboard players set @s 下坠 2


14,scoreboard players remove @e[type=armor_stand,tag=nq,scores={下坠=1..}] 下坠 1


15,execute @e[type=armor_stand,tag=nq,scores={下坠=0}] ~ ~ ~ summon ender_crystal ~-6 ~ ~ minecraft:crystal_explode

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