钢铁雄心4开发日志 | 11/17 新版本补丁附记!

牧游社 牧有汉化翻译
HOI4 Dev Diary - Patch Notes!
Arheo Game Director - Hearts of Iron
With less than a week to go before the release of No Step Back, and with no further ado, here are the patch notes for the release on 23rd!
离绝不后退NSB发布还有不到一周的时间,咱不废话,以下是将于11月23号日发布的新版本的补丁附记!

Keep in mind that these are not final, and if we find anything has been missed, I'll try to add it to a spoiler tag below the main notes.
提个醒,这不是最终结果,如果我们发现有啥东西漏了,我会尽量把它加到正文下面的折叠页面中。
I will also take this opportunity to point out that as is normal for large updates, saved games from earlier versions will not be compatible with No Step Back. An opt-in rollback to the current live version will be provided when No Step Back and the Barbarossa update launch.
借这个机会我也要指出,和其他大型更新一样,早期版本的存档在绝不后退NSB中将不兼容。当绝不后退NSB和巴巴罗萨Barbarossa更新上线时,会给你个选项让你可以回滚到目前的版本。
##### NSB and Barbarossa Update #####
################################
# Feature - No Step Back
# 特性 – 绝不后退
################################
- Added focus tree and national content for Soviet Union
- 为苏维埃联盟增加国策树与国家内容。
- Added focus tree and national content for Lithuania
- 为立陶宛增加国策树与国家内容。
- Added focus tree and national content for Estonia
- 为爱沙尼亚增加国策树与国家内容。
- Added focus tree and national content for Latvia
- 为拉脱维亚增加国策树与国家内容。
- Added focus tree and national content for Poland
- 为波兰增加国策树与国家内容。
- Added Tank Designer system, featuring 60+ unique modules and myriad combinations & roles
- 增加坦克设计器,具有超过60个独特模块,带来无数可能的组合与职能。
- Added Logistics Strike air mission, targeting trains and supply infrastructure
- 增加空中任务:破袭打击,目标为火车与补给基建。
- Added bespoke train and armored train models for ENG, USA, SOV, GER, ITA, JAP and FRA
- 增加以下Tag的专属火车与装甲列车模型:ENG,USA,SOV,GER,ITA,JAP和FRA。
- Added Railway Artillery units, which can be attached to armies to provide a unique support role and aid in breaking through fortified positions.
- 增加列车炮单位,可指派给集团军,提供独特支援作用以协助突破坚固的阵地。
- Added generic Railway Artillery model
- 增加了通用的列车炮模型。
- Added unique Railway Artillery models for USA, SOV, FRA, JAP, GER and ENG
- 增加以下Tag的专属列车炮模型:USA, SOV, FRA, JAP, GER和ENG。
- Added 60+ Military Spirits to Officer Corps, allowing you to specialize various departmental branches with new effects and art.
- 为军官团增加超过60个军队精神,允许你用全新的效果和兵法来特化多个部门分支。
- Added Scorched Earth state interaction, allowing you to disable supply infrastructure in the face of oncoming advances
- 增加地区互动“焦土策略”,允许你面对汹涌的攻势时破坏补给基础设施。
- Added unique unit models and VO Implementation for EST, LAT and LIT
- 增加以下Tag的专属兵模与语音:EST(爱沙尼亚),LAT(拉脱维亚)和LIT(立陶宛)。
- Added Preferred Tactic system, allowing you to select a national, field marshal, and general-level tactic that will influence the fighting style of your troops.
- 增加了偏好战术系统,允许你在国家、元帅与将领层面选择战术,这会影响你部队的作战方式。
- Added system for promoting field commanders into military advisors, allowing you to specialize and grow your advisory cadre
- 增加了将前线指挥官晋升为军事顾问的系统,允许你特化并培养你的顾问团队。
################################
# Feature – Free
# 特性 – 免费
################################
- Infrastructure and other support buildings can now be constructed in your allies' territory.
- 基础设施与其他辅助建筑现在可以于你的盟友领地上建造。
- Historical Focuses OFF setting will now cause countries to pick a weighted path from their available paths, instead of choosing focuses essentially at random (this can have a significant effect on ahistorical games, and should result in less apparent poor-planning from the AI).
- 关闭历史国策选项会让国家从其可用的路线中选择一个加权路线,而不是基本随机选择国策(这对非史实游戏有显著影响,应该会让ai较少选择明显的不良方案)。
- Reworked and added to historical focus tree and national content for Poland
- 为波兰重制并增加史实国策树与国家内容。
- Reworked and added to historical focus tree and national content for the Soviet Union
- 为苏维埃联盟重制并增加史实国策树与国家内容。
- Reworked and added to Trotsky focus tree path for the Soviet Union
- 为苏维埃联盟重制并增加托洛茨基国策树与国家内容。
- A visual cue is now displayed when units die due to encirclement
- 当单位因包围而死亡时,现在会显示一个可视化提示。
- Totally overhauled supply and logistics system
- 全面改动补给与运输系统。
- Added Supply Hub building, which distribute supplies to nearby units
- 增加建筑:补给中心,可以向附近的单位进行补给。
- Added Railway building, allowing you to link supply hubs and ports
- 增加建筑:铁路,允许你连接补给中心与港口。
- Added basic train model and train research
- 增加基本火车模型与火车科技研究。
- Added Officer Corps country view, containing information on your military details and advisors
- 在国家界面中增加军官团,包含你的军事细节与顾问的信息。
- Totally overhauled experience generation, with most early-game branch experience now coming from advisors
- 全面改动经验生成机制,现在绝大多数游戏的早期,各分支经验来源于顾问。
- Doctrines now found in the Officer Corps view, and cost experience to unlock, instead of being researched
- 学说现在位于军官团界面中,并花费经验来解锁,而非研究。
- Added rail and supply hub area defense order setting, which prioritizes supply hubs
- 增加防御铁路与补给中心指令设置,该设置会侧重补给中心。
- (Modding/Feature) Added new character system, tying together numerous different systems behind-the-scenes. Advisors, generals, admirals, country leaders, and more, can now be a property of a character.
- (模组/特性)增加新的角色系统,将后台多个不同系统联系到一起。顾问、将领、海军上将、国家领导人,等等,现在都可以成为一个角色的属性。
##### To Be Continue #####
以上为Patchnoets节选,B站专栏篇幅有限,完整Patchnotes请参见:
https://zhuanlan.zhihu.com/p/436139610
翻译:月蚀 铿尔舍瑟 Raymond 毛里求斯大酋长 口袋姚怪 人间面包 AntiAccess
校对:zzztotoso 三等文官猹中堂
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