机械动力0.4更新日志
Create 0.4
for Minecraft 1.18(&1.17)
Additions
添加
Added the Item Vault
添加了储物库(暂译)

#就是一个没有界面的储物容器,与流体储罐类似,横置,最大截面3x3



Added the Pulse Extender
添加了脉冲延长器(暂译)
#替代了旧版中的一堆中继器

Added Encased Cogwheels and Encased Large Cogwheels
添加了覆壳齿轮和覆壳大齿轮






Added Crimsite, Asurine, Veridium, Ochrum
加入了Crimsite(暂译:绯红岩)、Asurine(暂译:石青石)、Veridium(暂译:孔雀石)、Ochrum(暂译:赭石)四种石头



#这四种石头其实都是半矿石,可以粉碎产出矿物


Added and Removed palette blocks for Andesite, Diorite, Granite, Tuff, Deepslate, Dripstone, Calcite, Limestone, Scoria and Dark Scoria
添加并移除了“调色板方块”(即机械动力的装饰类石头)——包括安山岩、闪长岩、花岗岩、凝灰岩、深板岩、滴水石、方解石、石灰石、熔渣、深色熔渣

Added the Experience Nugget
加入了经验粒

#经验粒的作用类似经验瓶,可以通过粉碎矿石、粗矿获取

Enhancements, Fixes
增强与修复
Added a config for moving budding amethyst with contraptions
添加了关于是否允许移动结构移动紫水晶母岩的配置
Fluid networks can now pull lava and water from filled cauldrons
流体网络现在可以从填满的炼药锅中抽取水和熔岩
Fluid Pipes now require twice the amount of Copper
流体管道现在需要两倍的铜了
#指铜管合成现在是4个产物而不是8个
Double chests no longer split when moved on a contraption
大箱子不会再在被结构移动时分成两半了(大箱子可以完整移动了)

Changed a few blocks' sound types
更改了几个方块声音种类
Changed crafting recipe for Fluid Tanks
更改了流体储罐的配方
Fixed ponder tracking items in inactive inventory screens
修复了思索会持续追踪不活跃的物品栏界面中的物品的问题
Ponder editing mode is now a Config Option
思索的编辑模式现在是一个配置选项
Updated Ponder Scenes for the repeaters
更新了中继器相关的思索场景
Picking encased kinetic blocks no longer returns a creative-only item
用扳手拾取(拆卸)包了机壳的传动方块,不再返还仅创造的物品(指传动杆箱等)
Added a Ponder Scene with encased cogwheels
为覆壳齿轮添加了思索场景

Matched Create's copper block behaviour with vanilla
使机械动力的铜制方块行为表现与原版匹配
Change of top & bottom texture for copper roof blocks
更改了铜顶方块顶面与底面的纹理
Updated create decorative copper block textures (Shingle and Tiles) + oxide stages
更新了机械动力装饰铜方块(铜瓦块、铜砖块)的纹理以及氧化阶段

Added the Copper Legacy Resource pack
添加了“经典铜”资源包

Mechanical Belts no longer have a Stress Impact
传送带不再消耗应力了
Stairs and Slabs variants of blocks no longer use plural in their name
楼梯与台阶类方块名字里不再带有复数形式
Added waxed copper recipes for deploying
添加了机械手为铜涂蜡的配方
#可以不消耗蜜脾


Added crushing recipes for raw ore blocks
添加了粗矿物块的粉碎配方
Modified recipe for the Wand of Symmetry
修改了对称之杖的配方


Encased Shafts and Cogwheels no longer appear on creative tabs
传动杆箱与覆壳齿轮不再出现在创造物品标签中
Items shown on JEI's Washing tab are now centred
JEI洗涤标签中显示的物品图标现在居中了
Introduced a new set of Ore Processing recipes
引入了一套新的矿物处理配方
#简单来说,现在碎矿处理不是增产,而是副产了




Moved Portable Storage Interface to andesite tier
将移动式存储接口移入安山合金等级


Removed the Adjustable Crate
移除了可调节板条箱
Creative Crates can no longer span multiple blocks
创造板条箱不再能横跨多个方块
Chromatic items no longer appear on creative tabs
异彩类物品不再出现在创造物品标签中
Ejectors now emit comparator signals relative to their max accepted stack size
弹射置物台现在会发出比较器能检测的信号,与其接受的最大堆叠数有关
New Zinc Ore integration (Art by .vectorwing)
新的锌矿石整合(?)




Removed Gabbro, Dolomite, Weathered Limestone
移除了白云岩、辉长岩、风化石灰岩
Custom stone types now generate as layers instead of ores
自定义岩石种类(指机械动力岩石等)现在以层的形式而非矿物形式生成


Fixed shaft models misaligning near large cogwheels
修复了传动杆模型与临近大齿轮错位的问题
Removed the Copper Ingot
移除了铜锭
Removed Copper Ore
移除了铜矿石

Slightly tweaked cogwheel models
稍微调整了齿轮的模型
Removed the pulse repeater
移除了脉冲中继器
Removed the adjustable repeater
移除了可调节中继器
Adjustable Pulse Repeater -> Pulse Repeater
可调节脉冲中继器→脉冲中继器(?,原文如此)

Latches now play a sound when flipped manually
锁存器现在手动翻动时会发出声音