290:碎魔之剑:彤圇嘣




阵营:辋.困郡峗靟蚄【3】
名称:龙僵尸:蠾菚娱

被动
对敌方英雄发起的攻击会基于该英雄的伤害类型提供专门吸收该类型伤害的【100%】10.69%→14.35%→14.52%→17.42%→20.96%→21.15%→26.8%→27.51%→30.1%→34.57%→37.26%→41.44%→43.75%→46.22%→51.19%→52.68%→55.32%→58.4%护盾,持续【10】14.64%→17.65%→21.78%→26.93%→27.99%→31.28%→32.99%→36.28%→37.4%→39.87%→42.52%→43.66%→46.66%→47.6%→50.09%→52.22%→56.16%→61.73%秒。

1技能
下次攻击会晕眩目标【1】13.34%→26.54%→47.46%→60.5%→77.88%秒,并造成额外的【1000的自适应伤害】13.6%→26.22%→28.56%→46.31%→49.66%

2技能
指挥飞行器移动至一个区域,对附近敌人和沿途敌人造成【1000的自适应伤害】13.6%→26.22%→28.56%→46.31%→49.66%

3技能
像挥舞回力标一样挥出十字飞镖,对命中的所有敌人造成【1000的自适应伤害】13.6%→26.22%→28.56%→46.31%→49.66%。命中非英雄单位时,会使对每个后续目标的伤害减少,减到【100%】15.49%→34.67%→34.7%→55.24%→73.05%为止。伤害衰减会在折返开始时重置。

4技能
回到过去,进入凝滞状态同时传送回【10】15.45%→33.77%→61.18%秒前所在的位置,并在到达后对附近的所有敌人造成【3000的自适应伤害】10.73%→33.07%→67.4%。此外,会治疗自身【3000的生命值】10.26%→33.03%→47.89%,且最近【10】15.45%→33.77%→61.18%秒里每损失【1%】10.25%←25.26%←56.13%生命值就会使这个治疗效果提升【10%】12.72%→41.19%→62.04%

【英雄等级.一当前数值为基准增加或减少】
【每次普通攻击造成自身最大生命值的真实伤害.5】11.94%→13.56%→17.83%→22.96%→23.98%→29.75%→33.28%→37%→42.92%→45.25%→51.16%→53.67%→58.17%→63.8%→69.02%→71.41%→73.51%→75.69%
【生命值:10000】12.86%→18.32%→18.48%→23.77%→26.93%→30.69%→35.59%→39.23%→41.78%→46.45%→49.14%→51.37%→53.43%→58.88%→64.04%→68.55%→73.48%→75.49%
【法力值:10000】14.41%→19.46%→22.9%→27.59%→28.92%→33.05%→38.82%→42.27%→43.42%→46.63%→48.32%→53.5%→54.78%→57.45%→60.98%→63.73%→67.12%→72.26%
【移动速度:1000】10.15%→12.55%→14.11%→14.87%→19.97%→21.58%→23.57%→28.39%→29.4%→34.73%→35.82%→39.65%→44.3%→47.08%→52.35%→56.45%→61.29%→63.17%
【攻击距离:300以内近战攻击.300以外远程弹道:1000】11.97%→16.92%→22.22%→22.37%→28.11%→33.77%→36.36%→40.2%→45.89%→50.12%→56.03%→56.4%→59.89%→61.61%→64.46%→66.29%→67.17%→71.92%
【攻击力/物理攻击:100】13.31%→18.51%→19.07%→20.61%→20.67%→22.61%→25.06%→29.3%→32.89%→35.38%→40.17%→42.82%→48.26%→52.88%→53.8%→56.08%→56.78%→61.13%
【法术强度/法术攻击:100】14.22%→16.26%→16.3%→19.85%→21.02%→22.72%→23.28%→25.34%→26.57%→27.51%→27.71%→29.46%→34.12%→35.73%→38.6%→42.69%→44.42%→45.82%
【护甲/物理防御:100】12.47%→12.94%→15.2%→19.25%→22.24%→24%→25.68%→25.79%→30.05%→33.99%→36.62%→40.56%→45.16%→47.96%→49.99%→50.38%→50.69%→52.26%
【魔法抗性/法术防御:100】15.89%→17.39%→23.3%→27.79%→30.67%→30.77%→35.91%→38.33%→44.1%→47.47%→53.44%→53.47%→54.07%→59.58%→60.91%→61.4%→66.72%→70.88%
【击杀复活.100】14.11%→14.12%→17.55%→19.18%→22.27%→22.82%→27.07%→28.73%→30.1%→32.28%→33.42%→37.8%→39.77%→43.94%→49.73%→54.84%→56.47%→56.93%
【攻击速度:10】11.42%→17.1%→17.93%→21.83%→23.12%→23.78%→28.29%→32.35%→37.88%→40.24%→45.98%→46.15%→49.66%→55.06%→59.88%→61.79%→62.04%→63.8%
【攻击前摇:0.5】14.75%←17.96%←21.69%←24.67%←26.15%←30.41%←30.49%←34%←34.05%←37.05%←38.99%←41.12%←42.59%←45.51%←51.3%←54.3%←59.18%←63.03%
【攻击后摇:0.5】11.57%←15.58%←21.2%←22.56%←27.53%←30.77%←32.73%←36.01%←40.72%←43.46%←48.01%←48.77%←51.06%←52.64%←57.96%←59.96%←62.16%←62.78%
【转身速度:0.5】10.77%←16.59%←22.17%←25.59%←27.7%←28.43%←33.56%←33.56%←35.63%←41.38%←42%←45.23%←48.17%←51.59%←52.99%←54.76%←57%←58.45%
【移动前摇:0.5】13.93%←15.12%←20%←24.16%←27.27%←30.93%←36.35%←41.32%←42.7%←46.08%←52.02%←54.35%←57.65%←60.07%←64.66%←70.28%←74.8%←75.31%
【攻击后摇:0.5】13.74%←16.61%←17.64%←22.22%←22.61%←23.54%←27.09%←27.64%←29.9%←34.91%←35.41%←38.22%←41.74%←46.88%←46.88%←51.94%←55.65%←61.53%
【脱离战斗.10】10.31%←11.57%←14.56%←18.85%←18.92%←23.4%←23.6%←24.51%←24.72%←28.71%←32.84%←38.23%←40.56%←43.28%←48.12%←51.69%←55.49%←58.25%
【伤害.暴击率%.100】12.57%→18.05%→20.35%→25.83%→25.98%→30.79%→31.32%→34.55%→35.85%→39.33%→42.79%→44.72%→49.32%→50.06%→50.89%→55.2%→61.01%→64.74%
【护盾.暴击率%:100】15.26%→15.95%→16.32%→18.02%→18.33%→22.63%→23.27%→28.65%→34.45%→40.08%→44.74%→45.76%→49.54%→51.11%→55.07%→59.23%→61%→63.26%
【生命回复.暴击率%:100】12.96%→16.82%→22.63%→28.27%→30.02%→34.88%→38.12%→40.74%→45.14%→46.71%→51.34%→51.5%→54.76%→56.51%→60.89%→66.58%→69.32%→74.14%
【伤害.暴击增幅%.100】14.43%→20.37%→22.47%→24.6%→25.83%→26.9%→32.16%→32.2%→35.01%→39.74%→43.3%→43.84%→46.58%→52.21%→57.07%→58.98%→61.71%→64.56%
【护盾.暴击增幅%:100】13.92%→16.92%→21.8%→26.89%→30.03%→35.71%→39.66%→42.15%→45.4%→47.47%→52.28%→52.5%→52.68%→53.18%→54.67%→58.11%→63.07%→68.3%
【生命回复.暴击增幅%:100】15.28%→18.49%→23.5%→25.9%→30.16%→35.72%→41.04%→43.19%→45.2%→50.59%→50.92%→51.64%→55.31%→56.86%→62.41%→63.87%→69.86%→75.65%
【基于物攻%:造成物理伤害时.根据自己每点的物理攻击.增加造成的物理伤害.1】13.48%→15.48%→18.14%→19.71%→20.93%→23.36%→24.95%→28.06%→28.76%→33.71%→36.53%→41.63%→45.4%→47.15%→47.2%→53.06%→53.63%→59.07%
【基于法攻%:造成法术伤害时.根据自己每点的法术攻击.增加造成的法术伤害.1】10.72%→12.53%→16.15%→16.47%→19.6%→23.18%→23.87%→28.18%→30.78%→31.68%→35.04%→38.69%→43.46%→46.54%→48.32%→49.5%→53.34%→56.88%
【基于物防%:受到物理伤害时.根据自己每点的物理防御.减少受到的物理伤害.1】11.71%→16.53%→18.09%→21.93%→26.91%→31.42%→34.52%→35.83%→40.75%→45.3%→47.31%→52.52%→55.79%→59.98%→63.76%→65.45%→67.52%→71.37%
【基于法防%:受到法术伤害时.根据自己每点的法术防御.减少受到的法术伤害.1】11.62%→14.97%→17.58%→22.83%→25.8%→25.95%→31.46%→35.34%→39.99%→41.65%→47.28%→52.59%→53.42%→59.1%→60.87%→65.37%→70.1%→74.97%
【物理穿透%.:100】15.33%→19.63%→21.39%→27.15%→27.56%→29.67%→31.87%→36.53%→41.99%→45.53%→50.49%→50.96%→51.18%→53.88%→55.88%→59.36%→60.97%→62.57%
【法术穿透%:100】10.9%→12.57%→17.07%→21.54%→26.23%→26.28%→29.79%→35.22%→36.06%→36.11%→40.12%→42.25%→43.81%→44.18%→44.38%→44.42%→45.61%→47.6%
【物理吸血.物理伤害类技能吸血%:100】13.6%→17.7%→22.7%→27.87%→31.33%→37%→37.44%→39.08%→43.61%→45.76%→47.42%→52.24%→53.23%→54.84%→58.19%→59.49%→65.29%→69.22%
【法术吸血.法术伤害类技能吸血%:100】10.35%→11.63%→12.49%→15.15%→21.08%→24.4%→26.17%→31.42%→31.87%→35.15%→39.88%→41.46%→42.14%→45.7%→50.6%→53.09%→55.32%→60.73%
【生命偷取%.普通攻击吸血.100】10.21%→12.43%→12.43%→15.77%→21.69%→24.11%→28.81%→32.45%→33.72%→37.11%→37.79%→41.98%→46.07%→51.95%→54%→59.93%→62.33%→65.5%
【闪避率%.100】15.02%→20.34%→22.15%→25.48%→30.86%→34.92%→38.81%→40.11%→42.03%→47.25%→48.47%→51.8%→52.78%→57.61%→60.81%→63.14%→64.08%→68.95%
【冷却缩减%.100】12.35%→17.06%→18.48%→23.37%→23.83%→27.37%→28.28%→28.91%→33.71%→36.51%→40.96%→44.98%→48.42%→53.48%→59.12%→61.7%→61.98%→63.09%
【防御塔伤害%.200】13.99%→14%→17.68%→23.55%→23.95%→28.11%→32.16%→34.5%→39.65%→45.16%→49.81%→50.99%→55.46%→58.99%→64.55%→66.73%→69.78%→70.42%
【野怪伤害%.200】11.36%→16.87%→20.95%→23.29%→23.53%→23.68%→28.17%→30.4%→34.29%→40.02%→45.01%→46.98%→47.42%→52.82%→56.25%→58.75%→63.35%→65.09%
【小兵伤害%.200】15.66%→21.4%→25.53%→30.64%→35.99%→40.9%→46.03%→48.7%→50.35%→55.89%→59.15%→60.93%→66.16%→68.16%→69.91%→75.04%→77.09%→79.07%
【韧性%.100】10.26%→10.98%→16.77%→22.16%→22.9%→27.5%→32.76%→34.78%→38.03%→39.71%→43.14%→44.81%→45.76%→51.67%→55.08%→60.9%→60.98%→66.21%
【每隔数秒回复生命值.100】14.26%→14.79%→15.77%→19.29%→22.9%→26.26%→26.31%→27.33%→27.67%→31.37%→32.94%→33.38%→34.17%→39.5%→44.98%→50.56%→52.84%→54.7%
【每隔数秒回复法力值.100】11.89%→14.17%→18.25%→21.69%→24.16%→26.14%→28.39%→30.92%→35.99%→40.7%→43.07%→45.97%→47.32%→47.95%→49.25%→49.91%→55.13%→59.56%
【生命值回复间隔.5】11.88%←16.21%←20.93%←26.57%←31.97%←33.36%←35.15%←39.49%←40.08%←40.32%←45.57%←49.92%←53.38%←54.72%←57.43%←57.91%←62%←62.08%
【法力值回复间隔.5】15.28%←17.35%←18.56%←20.45%←23.84%←24.78%←30.75%←30.98%←35.25%←36.72%←38.9%←41.08%←43.78%←47.48%←50.87%←54.33%←54.86%←56.12%
【每次升级所需要经验.10000】14.65%→14.67%→19.6%→23.32%→26.74%→28.72%→32.28%→35.19%→37.12%→38.98%→43.6%→45.75%→46.28%→46.3%→50.41%→51.05%→56.79%→58.79%
【单次击杀英雄获得经验.500】10.03%→12.18%→17.88%→18.51%→21.27%→25.55%→31.38%→35.31%→36.98%→40.96%→42.78%→44.72%→44.81%→47.52%→52.81%→55.43%→55.66%→61.24%
【每次连续击杀额外获得经验.单次击杀后的每次击杀都会增加经验.100】14.04%→15.99%→17.69%→22.66%→27.64%→28.9%→33.83%→33.98%→38.94%→42.69%→45.01%→50.5%→51.99%→57.07%→61.72%→65.84%→69.25%→72.12%
【终结敌人获得经验:当前数*敌方英雄当前连续击杀数.100】15.84%→20.37%→22.37%→25.73%→27.93%→28.65%→30.58%→32.44%→33.12%→39.06%→44.25%→46.04%→48.26%→52.81%→57.91%→63.75%→69.07%→70.6%
【助攻击杀英雄/防御塔/野怪时获得经验%.100】15.96%→17.72%→19.19%→23.37%→25.41%→26.62%→27.25%→30.71%→35.79%→41.3%→42.97%→44.48%→48.97%→49.21%→52.61%→58.04%→60.61%→63.78%
【摧毁先锋.中.高地.东南西北守卫塔获得经验.1000/2000/3000/5000】11.12%→15.96%→18.16%→21.58%→23.5%→24.2%→29.87%→34.16%→35.08%→39.12%→44.45%→45.85%→49.7%→53.3%→58.47%→59.54%→61.47%→63.46%
【击杀小型野怪.中型野怪.史诗野怪获得经验.250/500/1000】12.22%→15.19%→20.46%→25.03%→28.53%→32.3%→35.25%→37.38%→38.08%→39.13%→43.73%→45.73%→51.18%→56.12%→62.07%→67.03%→69.31%→71.84%
【击杀近战/远程/战车/机甲兵/生肖前锋获得经验.50/50/100/200/500】11.73%→12.23%→16.09%→20.89%→26.48%→27.52%→33.41%→36.5%→42.08%→47.91%→50.82%→54.75%→58.46%→61.09%→62.82%→63.85%→66.95%→71.96%
【被动.生效/触发/选定距离.10000】10.08%→11.14%→15.71%→19.21%→23.86%→24.17%→24.41%→25.77%→29.49%→32.81%→38.41%→38.56%→39.73%→44.93%→47.45%→50.15%→50.6%→54.12%
【被动.射程.10000】14.92%→15.79%→19.91%→25.15%→28.98%→34.52%→37.53%→39.54%→42.04%→42.41%→48.01%→48.49%→49.2%→52.38%→54.86%→57.69%→62.97%→65.43%
【被动.弹道速度.10000】13.47%→16.88%→19.57%→20.93%→21.22%→25.78%→28.02%→32.63%→38.18%→41.9%→42.79%→44.19%→48.77%→54.17%→58.22%→58.38%→62.31%→66.14%
【被动.宽度.10000】10.82%→16.58%→19.14%→19.91%→24.54%→28.81%→29.03%→33.29%→34.9%→36.91%→41.68%→46.06%→47.03%→51.78%→55.52%→61.07%→62.4%→65.12%
【被动.前摇.1】13.84%←13.85%←18.7%←23.19%←23.83%←23.89%←26.05%←26.66%←29.92%←31.67%←33.63%←37.92%←38.74%←43.84%←45.97%←49.82%←55.27%←60.16%
【被动.后摇.1】10.73%←13.75%←16.59%←21.47%←21.5%←24.88%←30%←31.8%←36.09%←38.47%←40.85%←45.22%←47.32%←49.26%←54.51%←55.68%←57.56%←60.53%
【被动.冷却时间.60】11.57%←13.09%←14.85%←17.73%←20.9%←24.67%←25.51%←28.55%←31.62%←33.31%←36.8%←41.32%←42.36%←47.76%←53.67%←56.02%←61.68%←66.33%
【被动.每秒触发频段.1】10.68%←15.59%←19.48%←23.81%←29.31%←32.47%←35.17%←40.34%←40.45%←43.23%←46.75%←49.64%←51.02%←52.8%←58.59%←62.3%←63.61%←69.11%
【被动.强化攻击类完成触发时间.1】15.86%←20.7%←21.55%←27.34%←28.44%←32.11%←34.75%←36.88%←39.89%←42.26%←45.81%←47.11%←47.65%←50.34%←52.26%←53.59%←55.45%←57.19%
【技能等级】
【1/2/3/4技能.前摇.1/1/1/1】【1技能】19.4←22.67←25.04←37.34←48.51【2技能】13.36←17.37←26.22←46.11←57.96【3技能】17.22←24.92←38.76←42.69←60.07【大招】12.24←48.5←52.57
【1/2/3/4技能.后摇.2/2/2/1】【1技能】14.8←22.78←31.1←38.16←40.37【2技能】15.02←29.18←43←63.06←63.28【3技能】18.61←32.85←49←54.16←54.65【大招】19.98←49.8←65.82
【1/2/3/4技能.冷却时间.30/30/30/60】【1技能】18.33←22.75←26.95←42.74←47.11【2技能】14.36←27.54←29.26←34.79←44.45【3技能】19.7←31.52←33.94←43.22←64【大招】20.55←40.87←71.2
【1/2/3/4技能.非脱手类技能延时触发时间.1/1/1/1】【1技能】12.53←20.51←28.06←42←56.11【2技能】18.91←23.73←28.67←35.36←49.52【3技能】15.36←17.5←30←45.46←61.78【大招】16.95←27.26←47.9
【1/2/3/4技能.脱手类技能延时触发时间.1/1/1/1】【1技能】14.43←17←34.83←45.77←52.14【2技能】18.09←24.05←27←47.47←51.45【3技能】14.9←31.02←34.68←42.74←43.39【大招】19.22←46.6←79.03
【1/2/3/4技能.非脱手类技能触发频段.1/1/1/1】【1技能】15.35←25.11←31.67←47.65←52.41【2技能】12.28←20.16←40.29←56.67←61.77【3技能】13.15←29.66←34.75←44.41←49.22【大招】10.44←28.06←42.74
【1/2/3/4技能.脱手类技能触发频段.1/1/1/1】【1技能】19.45←23.1←28.45←41.48←44.38【2技能】14.53←30.05←36.83←41.28←46.69【3技能】11.13←13.59←21.95←35.69←52.42【大招】13.25←26.03←50.35
【1/2/3/4技能.蓄满所需时间.10/10/10/10】【1技能】10.35←13.8←20.71←24.25←29.03【2技能】12.98←24.36←41.25←42.64←46.58【3技能】13.19←29.3←33.66←36.73←47.53【大招】10.35←28.78←40.62
【1/2/3/4技能.最大生效距离.5000/5000/5000/10000】【1技能】14.9→29.64→34.81→42.32→53.55【2技能】11.26→27.68→46.92→54.24→55.51【3技能】17.33→38.1→38.85→58.37→72.55【大招】18.65→31.85→35.24
【1/2/3/4技能.最大半径距离.5000/5000/5000/10000】【1技能】19.32→32.95→38.79→40.09→42.21【2技能】19.8→27.51→37.35→53.17→59.21【3技能】10.93→31.06→35.57→53.92→65.68【大招】10.03→31.15→57.54
【1/2/3/4技能.最大射程.5000/5000/5000/10000】【1技能】17.31→17.74→37.94→46.38→64.61【2技能】16.45→35.57→44.24→59.9→66.61【3技能】16.8→30.77→45.14→48.22→60.52【大招】15.04→38.52→69.25
【1/2/3/4技能.最大弹道速度.5000/5000/5000/10000】【1技能】19.73→32.3→46.78→64.04→76.23【2技能】15.46→18.94→24.43→31.33→51.81【3技能】20.6→26.99→40.48→47.29→57.3【大招】13.39→32.02→52.54
【1/2/3/4技能.最大技能宽度.5000/5000/5000/10000】【1技能】20.02→33.11→40.63→45.21→62.63【2技能】15.11→29.48→35.65→35.76→49.64【3技能】13.94→19.08→35.85→37.59→49.57【大招】10.7→34.17→44.98
【1/2/3/4技能.强化攻击或再次释放类技能的间隔时间.10/10/10/10】【1技能】14.46→25.54→34.36→54.04→65.06【2技能】13.03→31.11→44.22→50.92→55.8【3技能】15.07→18.75→23.3→25.35→44.83【大招】15.55→31.82→62.53
【1/2/3/4技能%.中心/末端比例.100/100/100/100】【1技能】10.43→30.11→33.36→51.71→61.68【2技能】13.67→22.67→23.59→34.61→49.41【3技能】13.61→32.78→44.14→48.49→50.27【大招】12.42→42.98→71.05
【1/2/3/4技能.单次法力消耗.500/500/500/1000】【1技能】16.29→18.14→27.13→30.68→37.29【2技能】12.61→14.88→14.98→34.13→51.26【3技能】15.31→24.74→34.16→34.53→38.05【大招】15.39→37.38→64.82
【1/2/3/4技能.持续法力消耗.50/50/50/100】【1技能】15.2→21.34→32.58→48.77→68.57【2技能】17.37→21.19→37.21→46.17→63.48【3技能】15.87→34.55→47.5→50.69→64.04【大招】18.43→54.96→78.81