控件大小随窗体改变(含字体)


为啥我跟着写出来是这个样子的?
重复看了也没发现原因
public static class AutoSizeFormClass
{
public static float X;
public static float Y;
public static void setTag(Control cons)
{
foreach (Control con in cons.Controls)
{
con.Tag = cons.Width + ":" + con.Height + ":" + con.Left + ":" + con.Top + ":" + con.Font.Size;
if (con.Controls.Count>0)
{
setTag(con);
}
}
}
public static void setControls(float newx,float newy,Control cons)
{
foreach (Control con in cons.Controls)
{
if (con.Tag != null)
{
string[] mytag = con.Tag.ToString().Split(new char[] { ':' });
float a = Convert.ToSingle(mytag[0]) * newx;
con.Width = (int)a;
a = Convert.ToSingle(mytag[1]) * newx;
con.Height = (int)a;
a=Convert.ToSingle(mytag[2]) * newx;
con.Left= (int)a;
a=Convert.ToSingle (mytag[3]) * newx;
con.Top = (int)a;
Single currentSize = Convert.ToSingle(mytag[4])*Math.Min(newx,newy);
con.Font = new System.Drawing.Font(con.Font.Name, currentSize, con.Font.Style, con.Font.Unit);
if (con.Controls.Count > 0)
{
setControls(newx, newy, con);
}
}
}
}
}
------------
[DllImport("user32")]
private static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, IntPtr lParam);
private static int WM_SETREDRAW = 0xB;
private void Form1_Resize(object sender, EventArgs e)
{
SendMessage(this.Handle, WM_SETREDRAW, 0, IntPtr.Zero);
float newx = (this.Width) / AutoSizeFormClass.X;
float newy = (this.Height) / AutoSizeFormClass.Y;
AutoSizeFormClass.setControls(newx, newy, this);
SendMessage(this.Handle, WM_SETREDRAW, 1, IntPtr.Zero);
this.Invalidate(true);
}
private void Form1_Load(object sender, EventArgs e)
{
this.Resize += new EventHandler(Form1_Resize);
AutoSizeFormClass.X = this.Width;
AutoSizeFormClass.Y = this.Height;
AutoSizeFormClass.setTag(this);
Form1_Resize(new object(),new EventArgs());
}
}