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Vintage Cube 20230510更新

2023-05-10 21:47 作者:芝诺诺诺  | 我要投稿

    由于MO切换了服务商,所以VC的设计师也从原先的老威员工Carmen Handy换成了新的创意总监Ryan Span,他对于他的调整逻辑有做一些说明,可以参考官网完整的更新日志,我们主要来看看哪些好牌离开了我们,以及我们又迎来了什么好牌。

    完整的更新日志:

    https://www.mtgo.com/news/mtgo-vintagecubemay23

    本次特选cube开放持续时间是5月10号到5月31号,三个星期!并且也是这个赛季的MOCS的限制赛部分。由于本次有80个改动,我就懒得一一配图了(也没有找到一次翻译成中文牌名的办法,挠头),为了防止大家确实不认识英文牌,我把这次踢掉和新增的牌各放在了一个牌表里,不认识的话可以直接先看一遍这个。

    

    

    Card Added Card Removed

    Soulherder Yorion, Sky Nomad

    Ryan's Notes:The Yorion 60-card dream has proven tough to live out. Perhaps Soulherder will only prove to be a smaller dream to have difficulty living, but with the end-of-turn trigger, you can catch opponents tapped out and unready for the value train, and at three mana you can set up with some counters at the ready.

    芝的备注:其实组60张的人还挺多的,砍了大鸟有点可惜。相对于cube弱去除重价值的导向来说,三费的灵魂牧者的强度和速度绝对是比大鸟强一个档次的(抓不到的话还是没大鸟稳定),就是少了点乐子,不能开局展示大鸟赚赚赚了。

    Goryo's Vengeance  Corpse Dance

    Ryan's Notes:The premium targets for Corpse Dance are legendary anyway, and every mana matters in Vintage Cube. There are more legends in this iteration and Time of Need to fetch them as well.

    芝的备注:尸骸之舞被砍的受害者感觉是风暴(LSV:勿Q),因为实战里其实也很少用到购回这个异能,一般你掘一次基本就要赢了,而且五费对于掘坟来说其实是真的有点慢了。

    Cabal Therapist Cryptbreaker

    Ryan's Notes:Like Cryptbreaker, if Therapist isn't in your opener it doesn't help you discard for reanimation purposes on the turn you draw it, but at least when you do cast it on turn one, it doesn't use any more mana to discard, allowing for a turn-two reanimation spell without any fast mana. Cryptbreaker is more broadly powerful, but the superior reanimation support and synergy with token-spitters gives Therapist the nod this time.

    芝的备注:这个改动比较有意思,灵俑其实一个偏中速的弃牌源支持,分期付款三费把一个大哥送进坟场(这样会导致你多半二回合掘不起来),对于想拼速度的快掘坟思路如果不是一回合出确实差点意思,换成柯帮疗师的好处是你一回合出了二回合就可以牺牲疗师把自己大哥扔进坟,然后这张牌同时还能支持一些token思路来干扰对手,非常有趣的一次调整。

    Thoughtpicker Witch Evolved Sleeper

    Ryan's Notes:Evolved Sleeper is "better," but Thoughtpicker Witch is synergistic with the repeat token makers and offers a wicked way to soft-lock your opponent out of meaningful draws that will tickle the twisted. You know who you are.

    芝的备注:设计师自己也说了进化潜探更好,但是换成了盗念法术师,搭配token干扰对面牌库顶确实有点变态的,比如说搭配苦涩花开这种,唯一的问题是如果你用这种方式给对手发地,对手还是有起手的手牌+找地地这种方式来避免你造成的干扰,不过从摆烂角度来说确实还可以,真实强度可能比我想象的高,而且token够多的话就相当于1费磨1张,从牌库角度攻击对手也是一个方式。

    Midnight Reaper Gix, Yawgmoth Praetor

    Ryan's Notes:I went with the death-based reward over the combat-damage reward given the sacrifice themes in black and red.

    芝的备注:GIX颜色太封闭,而且俺们vc除了红白其他颜色都是想种田发育的,你搞个战斗伤害让兄弟们确实很难办,换成镰刀手大家就开开心心用各种方式去碰瓷了。

    The Meathook Massacre Massacre Wurm

    Ryan's Notes:Massacre Wurm's one-sided effect is usually an upside, but The Meathook Massacre turns symmetrical death into asymmetrical pain with game-ending potential given the density of mass- and repeat-token makers in the cube.

    芝的备注:屠爹你给我回来!肉钩和屠爹的强度也差太多了,我真的服了。VC相对来说进场异能生物多,大家身材都很垃圾,有时候黑色中期弄一个屠戮亚龙就直接拿下比赛了,肉钩虽然回血,但是打的血显著减少了,而且屠戮亚龙还是个65威慑,基本是进场扫一波下回合踢一脚就赢了,肉钩还不能加入入土掘坟体系,除了扫更大的怪和可能适合黑色控制思路我感觉这波是大削弱。

    Rotting Regisaur Pack Rat

    Ryan's Notes:They have similar "awkward Plan-B discard" roles, but Reggie is a better Plan A.

    芝的备注:两眼一黑了家人们,恐龙骑脸吧。

    Blood Artist Scrapheap Scrounger

    Ryan's Notes:Scrounger is too slow a sacrifice engine to get excited about, so I brought in a sacrifice payoff that is something to get excited about.

    芝的备注:废品搜刮者其实挺菜的,效率稍微有点低,鲜血画家的加入是100%好评!豪族思路的重要拼图get!

    Jadar, Ghoulcaller of Nephalia Skyclave Shade

    Ryan's Notes:A steady source of sacrifice fodder for no additional mana, while the Shade asks that you play a land and pay mana to come back.

    芝的备注:空境阴魂抓位非常低,主要还是3费31效率一般,作为牺牲目标成本太高,贾达显然强一截,只要你每回合都有利用token的方式,那贾达就是一个人形不掉血的苦涩花开,稳定提供养料。

    Phyrexian Tower Takenuma, Abandoned Mire

    Ryan's Notes:A classic and powerful sacrifice outlet.

    芝的备注:竹沼的效率对于VC来说也是太低了,而非瑞克西亚高塔也太屌了!一个很难被去除的牺牲源还能爆费,直接加入牺牲思路核心单卡。

    Paradoxical Outcome Academy Ruins

    Ryan's Notes:Academy Ruins has been more iconic than useful, so I thought we could try out a new toy instead. Be careful or you might break it!

    芝的备注:大学院废墟确实有点太和御灵械绑定的味道,有mox和正牌大学院的情况下,矛盾结果可以给特选cube来上点真正的特选强度,加入风暴套餐。

    Rona, Herald of Invasion Gilded Drake

    Ryan's Notes:Gilded Drake is the iconic answer to reanimation. But it is narrow, and with the creatures that players can reanimate these days, the damage is often done by the creature hitting the battlefield, and the Drake is too late. Rona is a powerful looter that will support reanimation specifically and blue decks generally.

    芝的备注:金鳞龙兽+云移偷怪的思路没了有点可惜,设计师是觉得龙兽作为一个和大怪交换的手段好像有点来不及,至于罗娜的话,我的评价是一代人有一代人的小杰斯/掠夺人鱼,扣就完事了。

    Agent of Treachery Hullbreaker Horror

    Ryan's Notes:Hullbreaker Horror seems better in a vacuum, but with extra emphasis on ETB/Blink in this iteration, I added one of the more satisfying blink targets around.

    芝的备注:那这样好像可以接受没有金鳞龙兽了,虽然费用差的有点多。

    Looter il-Kor Ledger Shredder

    Ryan's Notes:Looter il-Kor plays better with Ninjas and sabotage effects, and has an easier activation hoop.

    芝的备注:掠夺者又回来了,那这样VC就有三个抓1弃1效应了。艾文的问题可能是VC里的对手很容易每回合就出一个曲线牌,这样触发频率确实有点太低了。

    Braingeyser Memory Deluge

    Ryan's Notes:If we are going to include a clunky blue card draw spell, let's use an all-time classic that can serve as a win condition for infinite-mana combos.

    芝的备注:Classic。

    Displacer Kitten Murktide Regent

    Ryan's Notes:Four mana is a lot for blink enabling in a Vintage Cube, but this kitty has some magic Magic words on it: "noncreature" over "instant or sorcery" and "nonland" over "creature." This offers maximum flexibility on what can trigger it and what it can target. It also doesn't have "end step" language on the return, so there is no "blink a thing once a turn maximum" clause. That all adds up to a card worth trying when we are leaning into blink a little.

    芝的备注:只要有mox+一个回手效应,又可以达成一些组合技效应~本身也能支持一些云移思路,大龙没有就没有吧,蓝色也不太是一副急着赢的样子。

    Chain of Vapor Repeal

    Ryan's Notes:Having pulled several graveyard-control cards, I swapped repeal for a bounce spell that provides an answer to both early reanimation and to "land, Black Lotus, oppressive four drop" starts, as well as self-targeting storm shenanigans.

    芝的备注:换成了使用场景更灵活和技巧性更高的回手。

    Dream Halls Show and Tell

    Ryan's Notes:Show and Tell has a reputation as a trap card. When your schtick is "symmetrical cheat-into-play gigantic permanents" in a world full of gigantic permanents and powerful answers, it's probably well-earned. Maybe Dream Halls will prove similar, but it combos with draw-sevens to main-phase-overwhelm your instants-only opponent, breaking the symmetry more easily than Show and Tell. Besides, sometimes you gotta dream a different dream. Head for the Halls!

    芝的备注:SNT还是被开除了,悲伤。主要还是VC里开完SNT死掉的牌手都快能绕地球一圈了。

    Wear/Tear Aurelia, the Warleader

    Ryan's Notes:Not much connecting these two besides color identity, but I think gold Boros cards should be a) splashable in a mostly monocolored aggro deck, b) a toolbox card for "good stuff" decks, and/or c) a build-around. Aurelia feels like 0-for-3 to me, and Wear/Tear is at least the first two.

    芝的备注:欧瑞梨颜色封闭,再就是思路太固定,VC你真要打快攻抓一个2费人应该都比扣这个合理,换成损耗穿破多提供一些瑞士军刀设计挺好的。

    Kaldra Compleat Cityscape Leveler

    Ryan's Notes:I wanted an option for this slot that would touch on more archetypes than the Cityscape Leveler, and so I brought back Kaldra Compleat, which does something reasonable with fast mana, Tinker, Channel, Mishra's Workshop, Stoneforge Mystic, and even blink.

    芝的备注:夷城械的最大问题是异能不是进场触发。换成卡尔札以后曾哥的抓位又上升了,卡尔札可以等着传一圈回来.

    Solemn Simulacrum Kuldotha Forgemaster

    Ryan's Notes:Solemn Simulacrum is smooth, easy value, and a great stop on fourth street for Birthing Pod. I had Pod on my short list to cut initially, but with an extra emphasis on sacrifice in this iteration and a desire to see the sad robot back in the Cube, Pod got a last-minute pardon.

    芝的备注:库度沙没了以后神器思路少了一个终端导师,不过大部分人肯定更开心看到黯色幻影回来~

    Candelabra of Tawnos Retrofitter Foundry

    Ryan's Notes:An all-time classic that promotes re-using some of the absurd lands in Vintage Cube and helps mana-doubling decks achieve liftoff felt like a better swing to take with this one-mana artifact slot.

    芝的备注:锻炉肯定比烛台的粉丝多,烛台的成功基于你已经有能产多费的地了,属于锦上添花的牌。但是最终肯定是被风暴们拿去当高潮效应的爆费玩具。

    Aetherflux Reservoir Smokestack

    Ryan's Notes:On the one hand, Smokestack should be at its best when pushing token-fodder strategies, but on the other hand, it's still not fast enough while being mechanically unintuitive and complicated. Let's try a four-mana artifact that offers up a cool finish for storm, combos with Bolas's Citadel, and provides a sideboard option against burn.

    芝的备注:我超,午时已到!新的风暴终端,基本也只能给风暴用了,假设大家都是满血,我们拍下流贮库后重新到我们回合,只需要1加到8就可以奶36血然后打爆对手了。烟囱那个异能堆叠排起来确实烦,我肯定支持把这牌删了。

    Zuran Orb Sword of Body and Mind

    Ryan's Notes:I'm sure there are fans of this sword who are sad that I cut it, but I like reuniting Zuran Orb with Balance, and wanted another 0-cast permanent to help support Paradoxical Outcome shenanigans.

    芝的备注:蓝绿剑换成祖兰球,没懂这个逻辑,蓝绿剑的强点其实也是在于磨牌这个效应,相比其他剑的赚,蓝绿其实是提供一个变相的攻击牌库获胜方式。祖兰球作者说是为了支持矛盾结果,我感觉抓位很低,不过回血确实回的很多就是了。

    Sorcerous Spyglass Tangle Wire

    Ryan's Notes:Tangle Wire's main job in the cube has been to remind people that it exists. Spyglass is a maindeckable control card that plays well with the return of Tezzeret, Agent of Bolas. 芝的备注:

    纠结缆线也是一张拖前期回合节奏的好牌,不过基于双方的套牌结构让这个牌确实有一定上下波动上线,望远镜肯定是神器思路里能用的好牌,VC里能喊掉的启动式异能还是很多的,获取对方手牌信息也很重要。

    Helm of Awakening Unlicensed Hearse

    Ryan's Notes:Less hate, more shenanigans! This iconic mana-reducer deserves a shot. If I have over-cut graveyard control in this iteration, we will fix that next time with something other than this Hearse.

    芝的备注:又踢了一张可用的坟场仇恨牌,设计师也说了如果这次砍得太多下次会加别的坟场针对回来。苏醒头盔我没有用过,看效果我能想到的是风暴或者神器ramp类达到加速的效果,帮对面咒语少1费的话,可能也要看对手套牌类型会不会帮倒忙。。

    Thief of Sanity Ashiok, Nightmare Weaver

    Ryan's Notes:Both can feel helpless to lose to, but Thief feels more answerable, more interesting, and less hosey for all the graveyard strategies.

    芝的备注:伟大的安神终于还是退休了,豆多难解的3费人肉磨牌库旅法,还能拉出对面强力的生物,安神一直是这个思路的粉丝们最喜欢的mvp级单卡之一。心念窃贼则是一个会飞的猴子,磨牌的同时释放对面的招,都是很脏的牌。

    Tezzeret, Agent of Bolas Kaito Shizuki

    Ryan's Notes:Tezz just belongs in Powered Vintage Cube! Everybody should win a game of Magic with a 5/5 Mox Jet sometime.

    芝的备注:kaito确实有点太中速了,但是泰兹瑞我怎么记得也是退休返聘了,简单粗暴神器加速然后造两个55结束比赛也不是不行。

    Fallen Shinobi  Satoru Umezawa

    Ryan's Notes:I believe this is correcting a collation error - Satoru Umezawa is a strong card but Fallen Shinobi has some extremely Vintage Cube rules text.

    芝的备注:忍者小队加入VC!梅泽悟说实话我就在上次VC周期里被忍术大姐踢死过一次,但是堕亡忍者能白嫖使用对面的牌来扳回场面,很符合蓝黑这个脏比色组。

    Deathrite Shaman Witherbloom Command

    Ryan's Notes:Without a deck loaded with fetch lands, Deathrite Shaman in Vintage Cube isn't quite the same as it is in Constructed, but the graveyard control is real, and it is archetype hate in the power space I like for it.

    芝的备注:会有人拒绝1费旅法吗?就算没有多少找地地他也足够强~

    Time of Need Argoth, Sanctum of Nature

    Ryan's Notes:There are enough legendary creatures that are combo parts in the cube (including the incoming Xenagos, God of Revels) that this felt like it would help assemble some combo wins more often that one would assemble the Argoth/Titania meld. 

    芝的备注:泰坦尼亚双卡组合应该都被踢了,换成了一张2费传奇生物导师,对于大绿和绿多色都是一个不错的支持。

    Worldly Tutor Bushwhack

    Ryan's Notes:The Mirage tutors are card disadvantage, but the instant speed and power level let you set up a hand to make up for going down a card. 

    芝的备注:看到这里处世导师加入VC的时候我有点担心后面会不会把适者生存踢了。

    Wrenn and Realmbreaker Circle of Dreams Druid

    Ryan's Notes:Replacing the fragile Druid with a more sturdy play to ramp into on turn 2, and the ultimate plays into the Lands strategy.

    芝的备注:多色绿喜提加强。

    Deep Forest Hermit Elder Gargaroth

    Ryan's Notes:Gargaroth is a value beast, but in that midrange space that is so unappealing for green in Vintage Cube. I would rather get some squirrel redundancy in for Craterhoof, Cradle, and Opposition decks with a card that can be part of the Birthing Pod progression as well. 

    芝的备注:小松鼠们又能回来唱反调啦~5费5个人,下回合苗地直接10费了。相比起来566就是太过质朴,有点无聊。

    Pattern of Rebirth Garruk Relentless

    Ryan's Notes:A reasonable four-mana planeswalker with a super-clunky creature-tutor clause swapped for a clunky Natural Order analog that fits the sacrifice themes bolstered in this iteration. Try it with Devoted Druid to really get those "Natural Order" feels - but you can fetch Iona if you want in this case!

    芝的备注:转生典范是个好牌,不过可惜绿色的牺牲源不是很多,比较适合黑绿的思路。无情贾璐被踢我是没想到的,绿色的去除手段其实不多,很多时候我会愿意带一个贾璐来处理对面的关键生物的。

    Force of Vigor  Kodama's Reach

    Ryan's Notes:I was tempted to keep the Reach for the possible splicing of Goryo's Vengeance, but it felt more important to get this premium green free spell into the cube.

    芝的备注:活旺之力100%好牌,cube里的神器结界不要太多。然后设计师也说含泪送走一张能通联古咒的牌,那把栽培踢了不就行了吗?(我记得栽培也在的)木灵也是多色绿的核心单卡之一。

    Satyr Wayfinder Life from the Loam

    Ryan's Notes:I'm worried that cutting Life from the Loam without cutting more of the "lands' package isn't correct, but I think the fundamental land card to support is Crucible of Worlds, and we can do that without Life from the Loam. Satyr Wayfinder is a replacement-level card that does a lot of little things for a lot of archetypes.

    芝的备注:引路羊蹄人是一张思路向的润滑单卡,也是有点偏黑绿系的,没有黑土以后就没法黑土废矿了,纯地思路少了一张可用牌。

    Court of Bounty Magus of the Order

    Ryan's Notes:Creatures that cost four mana and need to stay in play until next untap to do their thing tend to underperform. Court of Bounty gets green into the Monarch sub-game while being harder to disrupt before untapping for combo value.

    芝的备注:能把秩序贤者加进VC本身就是喝醉了才能干出来的事情,这牌也太弱了。绿宫廷有点变态的,因为绿色本来生物加速就多,阻挡者也多,只要能放进来一次可能就拿下比赛了,注意绿宫廷放进来的生物没有颜色限制。

    Springbloom Druid Nissa, Vastwood Seer

    Ryan's Notes:Nissa doesn't flip often and can't even fetch a Stomping Ground. The druid is less flashy, but is better support for landfall, 3+ color decks, and sacrifice/pod decks.

    芝的备注:虽然大绿用妮莎可能确实比较晚翻面,但是用栽培的多色绿还是能翻面的,找个基本地树林留一个中期能翻面变成旅法的22在场上还是挺舒服的...什么?栽培贤者,那还是用春华德鲁伊吧。

    Vorinclex Polukranos, World Eater

    Ryan's Notes:Sorry Paul, you ate too much of your world.

    芝的备注:显然是一个弱化改动,弗林凯这个来晚了翻面先磨自己10张=自杀。

    Primal Command Titania, Voice of Gaea

    Ryan's Notes:A classic returns! I like green "midrange" cards that set up and buy time for for the green endgame.

    芝的备注:绿指的每一项都或多或少能发挥作用,并且补上了前面踢掉566以后的回血。注意是非生物永久物,不能弹怪但是可以弹地。

    Tooth and Nail Tovolar's Huntmaster

    Ryan's Notes:There are a lot of creature tutors in green, and many of them are in this iteration of the cube, but few are as fun to resolve as an entwined Tooth and Nail.

    芝的备注:尖牙锐爪组合技来了,那我估计红绿神也要回来了。直接打包找红绿神+大姐踹穿对手。

    Orcish Lumberjack Dragon's Rage Channeler

    Ryan's Notes:The Channeler is tough to get going reliably, and if we want an aggro red one drop, I think there are better choices. Orcish Lumberjack is moving in a different direction, providing green ramp decks with a reason to be more in red.

    芝的备注:龙女确实只能force红蓝这个思路,在纯红里不能躁狂不太能用。而伐木工则是比较变态的红绿ramp牌,虽然要牺牲地,但是一次性爆3费出来的东西足够支付你的代价了。

    Xenagos, God of Revels Meria, Scholar of Antiquity

    Ryan's Notes:In an environment tough on midrange it can be tough to find appealing Gruul options. I decided to try using the slot in support of keeping Eureka in the cube adding back Tooth and Nail. It combos with Emrakul to send a hasty 30/30 with Annihilator 6 into the red zone. Killing Them Right Now is a great way to break the symmetry of Eureka.

    芝的备注:被踢掉的这张古物学者梅黎娅在上次加进来以后都没看到人用过。

    Saheeli, Sublime Artificer Expansion/Explosion

    Ryan's Notes:Saheeli functions as an engine for storm that has more applications in other decks, and Braingeyser offers some targeted X draw in the cube. 

    芝的备注:稍微出点新时代的红蓝旅法ok的,对于cube这种环境还是有机会复制到一些比较强的神器生物,比如把我们过了召唤失调的mox变成对面的大哥之类的。

    Third Path Iconoclast Thousand-Year Storm

    Ryan's Notes:More token-making in, and a clunky-but-fun storm engine out, but storm picked up some other fun win conditions in this update that don't even say storm on them, like Aetherflux Reservoir and Saheeli, Sublime Artificer.

    芝的备注:千年风暴的问题在于过于笨重,爆费出这个会浪费风暴和咒语,下地出又太慢。新的年轻人算是红蓝的好牌。

    Underground River Creeping Tar Pit

    Ryan's Notes:White-blue gets to keep Celestial Colonnade out of respect and archetype function. But with the 10 Tri-lands entering tapped, I didn't want any other ETB tapped dual lands. We might not even want the tri-lands, but fetchable fixing for three colors is nice to have.

    芝的备注:设计师只保留了天界柱廊,因为加了三色圈以后也不想要更多的横置进场的地了,所以把焦油坑砍成痛地了。

    City of Traitors Field of the Dead

    Ryan's Notes:Field of the Dead wasn't paying off, often even after it got going, while City of Traitors can be good for turboing something out in a fair deck, and can be broken wide open with effects that allow playing lands from the graveyard.

    芝的备注:亡者旷野也是属于拍脑袋加进来的牌,又慢又卡又弱。判都还是有一定合理性的。

    Sulfurous Springs Lavaclaw Reaches

    Ryan's Notes:See Underground River above

    芝的备注:上面讲过了。

    Karplusan Forest Raging Ravine

    Ryan's Notes:See Underground River above

    芝的备注:上面讲过了。

    Atraxa, Grand Unifier Progenitus

    Ryan's Notes:Progenitus is super splashy, but ends up being much less flexible and successful than you want it to be. Atraxa is a fun ramp and reanimation target, and still works with Natural Order and other "green creature" effects.

    芝的备注:祖神兽也香消玉殒了,一声叹息。大一统飞将亚崔夏加入VC自然是一点问题没有,已经是全赛制明星单卡了。

    Mayhem Devil Bloodtithe Harvester

    Ryan's Notes:This card can seem unassuming until you realize that it triggers off of any sacrifice, including your opponents and all of their fetch lands and other sacrifice effects. This card is the "signpost uncommon" for the direction I took Rakdos in this iteration. We'll see if we stick with it for the next go-round.

    芝的备注:把我在上一个版本里最喜欢的红黑单卡vote了,我真是服了,血税真的是很优质的一张牌。破坏魔鬼得看套牌思路了,好在MO会自动帮你计算触发,不用担心遗漏对手的,以及自己的。

    Dreadbore Kroxa, Titan of Death's Hunger

    Ryan's Notes:Putting back some of the interaction I've cut elsewhere in a simple Rakdos classic.

    芝的备注:踢掉泰坦没问题的,因为即便是vc,想爬回来又难又慢,加回恐惧钻心多一个旅法解。

    Valki, God of Lies Olivia, Crimson Bride

    Ryan's Notes:Olivia never really belonged, Valki never should have left.

    芝的备注:瓦尔基这不就是强化版的催眠邪鬼吗~虽然只能扣生物,但是能变成该生物的上限摆在这呢。

    Robber of the Rich Abbot of Keral Keep

    Ryan's Notes:Robber asks more of you than Abbot to get your reward, but I like the higher upside and freedom to play it on turn two without feeling like you've missed your value. It's also not the only rogue in the cube!

    芝的备注:僧长是一张你希望晚一点来的快攻牌,这就已经很怪了,劫富侠客敏捷好评,而且感觉这次改动加了很多对对手牌库顶攻击的牌。

    Bloodfeather Phoenix Bloodthirsty Adversary

    Ryan's Notes:A couple of nice aggressive two drop red creatures appear in March of the Machine, and we're giving this one a shot.

    芝的备注:打点来说还是吸血鬼高一点,凤凰多一个爬回来的可能性。

    Greater Gargadon Goldspan Dragon

    Ryan's Notes:A sacrifice outlet for a single mana that opponents can't interact with is powerful enough to include in an iteration pushing fodder-makers.

    芝的备注:五费龙家族少了一位成员,大象也是退休重聘了,作为牺牲源活跃在比如balance这种combo里。

    Embercleave Hazoret the Fervent

    Ryan's Notes:Is Embercleave "unfun good?" I enjoy playing it when I'm red aggro, and there are instant-speed answers to fight it, so I included it

    芝的备注:鞍烬锋肯定比红神强,小红不缺优质生物,但一个两费闪现+1+1连击刀还送践踏真的很变态。

    Jeska's Will Ignite Memories

    Ryan's Notes:Ignite Memories is a payoff and Jeska's Will more of an enabler, but a storm deck adding 7 mana after a draw-seven effect is probably going to get there.

    芝的备注:燃起回忆是风暴的出口,但说实话在vc这个赛制里靠这个作为风暴终端还是不太稳定(但是演出效果强太多),洁丝卡的意志则进一步润滑风暴,并且能在刚抓完七以后再完成费用3跳7。

    Fiery Confluence Jokulhaups

    Ryan's Notes:With the UI issues addressed and Jokulhaups underperforming, let's bring back a sweeper-class card more worthy of Vintage Cube.

    芝的备注:红交汇又回来咯~

    Chandra, Acolyte of Flame Koth of the Hammer

    Ryan's Notes:Koth probably returns to the Cube if we pull support for the sacrifice fodder deck, but Chandra will refill your cannons and re-cast some of the most powerful spells ever printed, so let's give her a shot this time.

    芝的备注:支持token思路的红旅法来了~每回合稳定提供两只。

    Kari Zev, Skyship Raider Krark, the Thumbless

    Ryan's Notes:A small change that leans into sacrifice fodder over spells matter, but I could see Krark coming back given how it combos with "whenever you cast..." text even when you fail to double your spell.

    芝的备注:喀勒克真的只有极具娱乐精神的VC牌手会使用,卡泽丽夫则是一个稳定的两费3攻频率。

    Rampaging Ferocidon Laelia, the Blade Reforged

    Ryan's Notes:With the added emphasis on repeat token generation, this may be a better counter to what the Cube is doing than is ideal, but this is a powerful card that deserves a shot in the cube where all the powerful cards hang out.

    芝的备注:加回了攻击token思路的小红对策卡~

    Dark-Dweller Oracle Pia and Kiran Nalaar

    Ryan's Notes:No free cannon fodder tags along, but the Oracle offers a more appealing set of stats for the fodder-makers in the cube.

    芝的备注:赚牌牺牲源,除了要费用没有缺点,本身也是个22熊,四费的茜卓爸妈随着对场面影响力的持续下降终于还是告别了VC。

    Purphoros's Intervention Rolling Earthquake

    Ryan's Notes:With Fiery Confluence back in, I wanted to use this "red X" slot on something that could produce the Channel-Fireball win on turn one with Black Lotus while doing the creature-control job better. Purphoros's Intervention fits the bill, and can close out a game with the sacrifice fodder it produces.

    芝的备注:火球术~注意造的是token并且有牺牲效应,可以触发一些本次更新中的版本怪异能。

    Rekindling Phoenix Thundermaw Hellkite

    Ryan's Notes:Two iconic mythic red flyers, but I went with the less-expensive one that had some sacrifice synergies.

    芝的备注:经典555大龙砍成了443凤凰,但是vc相对来说直杀和烧比放逐效应多很多,所以能爬回来和少一费应该还是能用的。

    Firebolt Unholy Heat

    Ryan's Notes:Two spells in one card, and it goes to the face for the new Phoenix.

    芝的备注:还是那句话,vc没有稳定构筑方式还是比较难躁狂的。火束送个返照也算是添头。

    Kenrith, the Returned King Archangel Avacyn

    Ryan's Notes:I don’t mind taking away an anti-control card for an imagination-stirring toolbox like Kenrith. "I'll just untap next turn with this five-drop still in play" can be wishful thinking in cube, but he represents some fun possibility.

    芝的备注:不予置评,在纯白里艾维欣显然也是比较优质的一张牌,国王要是绿色的那条异能换成砸神器结界我也许会用,多色绿的国王里感觉5费出个这个互动性有点太弱了,等用用再说。

    Elesh Norn, Mother of Machines Baneslayer Angel

    Ryan's Notes:Baneslayer had her matchups, and perhaps she will make her way back, but Elesh Norn, Mother of Machines offers some sweet doubling dreams while shutting down a wide variety of cards in an enters-the-battlefield-heavy environment. She can also be searched up with Time of Need in your ... you know.

    芝的备注:我承认破邪天使确实很强,但是如果阁下面对我的机械之母艾蕾侬又该如何应对呢?

    March of Otherworldly Light Destroy Evil

    Ryan's Notes:A strong Disenchant effect that scales with the game.

    芝的备注:从一个有限制的去除变成另一个有限制的去除。

    Elspeth Conquers Death Elspeth Resplendent

    Ryan's Notes:I'll admit it, I don’t really know what Elspeth Resplendent does. But I know I wanted Elspeth to conquer death more than I wanted her to resplend.

    芝的备注:转生纪比本体强太多了。

    Arena Rector History of Benalia

    Ryan's Notes:We're in the "try out sacrifice" iteration, so how about this sweet trigger? Wrath of God into Ugin, anyone?

    芝的备注:宾史也是小白快必抓单卡了,但是现在我们有转生典范了,教务长也少不了,黑白牺牲似乎也成为了一个可选项。

    Angel of Sanctions Karmic Guide

    Ryan's Notes:Karmic Guide wasn't filling the role intended, so let's get a control flyer in.

    芝的备注:能用两次的遗忘轮天使,还不错。

    Enlightened Tutor Land Tax

    Ryan's Notes:Enlightened Tutor is the much more useful iconic white one drop. It can even go fetch you a Land Tax ... but not in this Cube! Land Tax just hasn't had a worthwhile job to do in Vintage Cube for a while. Let's bench it until we miss it.

    芝的备注:地税也终于滚蛋了,不用和对面大眼瞪小眼都不下地了。启蒙导师可以帮助我们找到更关键的那张核心牌。

    Seal from Existence Oblivion Ring

    Ryan's Notes:The more oppressive mana felt worth the ward. It also doesn't so stack shenanigans like Oblivion Ring, but that rarely happens given that it's an enchantment, so let's try the new kid.

    芝的备注:费用更封闭的遗忘轮,但是多了一个守护3,让封闭的效果进一步加强,不容易被砸。

    Guardian of Ghirapur Silverblade Paladin

    Ryan's Notes:There are some dreams to live with Silverblade Paladin, but I like adding another blinker here.

    芝的备注:连击骑士也没了,白色少了一个爆发点,新加的守护使是一个任何白色都能用的333飞机,还送一个云移,good。

    Tithe Taker Soulfire Grand Master

    Ryan's Notes:Soulfire offers some dreams that are hard to capture, while Tithe Taker just drops in and does work. Annoying, annoying work that doesn't tax you as well, like Vryn Wingmare and Thalia do.

    芝的备注:这两个都比较边缘,虽然仕一税只在自己的回合收税,但是因为死了能造一个11飞机,和token还有牺牲思路也有一定配合。

    White Plume Adventurer Steel Seraph

    Ryan's Notes:Seraph has applications in brown ramp and Channel decks, but we should see how one of the better creatures in Vintage plays in the Vintage Cube!

    芝的备注:一回合黑莲花白羽山冒险家,欢迎来到特选。

    Teshar, Ancestor's Apostle Sun Titan

    Ryan's Notes:Sun Titan's light has faded a bit - let's see if a less-expensive version can actually serve as a top end for white aggro or a functional combo piece. I have a feeling this won't be in the next iteration, but I don't think Sun Titan will be either.

    芝的备注:好像铁夏还真比旭日泰坦合理点,主要快攻和中速白不需要泰坦,沾白控制也不用泰坦,确实有那么点边缘。

    Loyal Retainers Vryn Wingmare

    Ryan's Notes:With Tithe Taker picking up the tax slack, I liked adding some white reanimation support given the exit of Karmic Guide with this update and Unburial Rites in a previous iteration.

    芝的备注:白色也有掘坟啦,少了一个收税人不过问题不大。

    

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