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【缺氧】正式版U45-544519更新日志

2023-02-24 10:34 作者:Xheepey87  | 我要投稿

公告部分见:https://www.bilibili.com/read/cv22013437

Features

特点

• All versions

全部版本

    ◦  Added search function to the Build Menu.

    为建造菜单添加了搜索功能

    ◦  Added list view option to the Build Menu.

    为建造菜单添加了列表浏览选项

    ◦  Added a new Disconnect tool.

    添加了拆断工具

    ◦  Added Supply Closet music and new UI sfx.

    添加了供应柜音乐和新界面音效

    ◦  Added new cosmetic skins.

    添加了新的修饰性皮肤


Changes and Improvements

变更和改进

• All versions

全部版本

    ◦  Drywall can now be rotated.

    现在干板墙可旋转了

    ◦  Dream Journals can now be stored in any storage that allows inedible solids. 

    现在梦境日志可以储存在任何能存放不可食用物的容器中了

    ◦  Mouse wheel no longer zooms in/out when not over the game window.

    当鼠标不在游戏窗口中时,鼠标滚轮不会对视角缩放了

    ◦  The link to the Klei Rewards website will now produce a warning if logged into a different account than is being used in the game.

    现在如果你连接到科雷奖励网站的账户与在游戏中使用的不同,则会弹出警告

    ◦  Restyling a spawned-in Duplicant's outfit now initially opens up the "Duplicants" screen instead of the "Outfits" screen.

    现在对已生成的复制人重新设计服装会首先打开“复制人”界面而不是“服装”界面

    ◦  Updated data communications message inside the game.

    更新了游戏内的数据通信消息

    ◦  Tool tooltips now display the tool's name.

    现在工具的悬停提示会显示工具的名字

    ◦  Renamed Plan 1-15 and Overlay 1-15 as build menu category names and overlay category names respectively.

    将计划1-15和概览1-15重命名为对应的分类名

    ◦  Modding:

    模组:

        ▪  Added additional body parts to the Personalities.csv.

        为Personalities.csv添加了额外的身体部分

        ▪  Remove Klei Item clothing symbols from the Accessorizer. Klei Item clothing and suits now override animation symbols using the WearableAccessorizer. The default body slots are still on MinionIdentity; they have not been updated from the initial change in the Hot Shots update.

        Accessorizer中移除了科雷道具服装标记。现在科雷道具服装和套装使用WearableAccessorizer覆盖动画标记。默认的身体槽位仍在MinionIdentity;其在“热火朝天”更新最初变动至今没更新过

        ▪  Increased tag bits to 320 as we've seen some reports of running out.

        将标签位提升至320,因为我们看到了一些报告表示将其用尽了

        ▪  Fixed a freeze on start up caused by adding a modded story trait.

        修复了添加模组故事特质会在启动时卡住的问题

        ▪  Fixed an issue which prevented modded story traits from spawning in worldgen.

        修复了模组故事特质在世界生成时不会生成的问题

        ▪  Fixed a crash that could happen when loading a save with a modded story trait of a disabled mod. 

        修复了加载禁用了模组世界特质的存档可能发生的崩溃


Fixes

修复

• All versions

全部版本

    ◦  Equipping a suit at a dock no longer plays the yellow alert sound when the suit was previously marked as yellow alert.

    在存放柜处装备之前标记为黄色警报的太空服不再触发黄色警报了

    ◦  Fixed a bug where sometimes critters would get stuck in their "Waiting to be Groomed" state.

    修复了有时候小动物会卡住“等待打扮”状态的问题

    ◦  Fixed a crash that could happen if a critter is being groomed and the room size changes.

    修复了如果小动物在被打扮时房间大小变化,可能发生的崩溃

    ◦  Fixed OSX restarter.

    修复了OSX系统的重启器

    ◦  Fixed an issue where the restarter would crash in some updates.

    修复了在某些更新中重启器会崩溃的问题

    ◦  Geotuner

    地质调谐仪

        ▪  Fixed Geotuner listing uncapped geysers which have not been revealed yet.

        修复了地质调谐仪会列出尚未揭示的间歇泉的问题

        ▪  Fixed a minor visual bug where switching geysers when not operational could cause geyser’s “going up” animation to snap back instead of rising smoothly. 

        修复了一个小的视觉问题,即当调谐仪不可操作时切换间歇泉会导致间歇泉“聚起”动画跳回而不是平滑上升

    ◦  Rooms

    房间

        ▪  Fixed missing Private Bedroom string when hovering over Morale.

        修复了鼠标悬停在士气上缺失的私人卧室字符串文本

        ▪  Renamed Morale tooltip from “Bedroom” to “Luxury Barracks” to match the correct room name.

        将士气悬停提示的“卧室”重命名为“豪华宿舍”以与房间名字匹配

    ◦  Mysterious Hermit

    神秘隐士

        ▪  Fixed retrieve mail animation not playing correctly.

        修复了获取邮件的动画播放不正常的问题

        ▪  Improved robustness of knocking sequence from errors.

        提高了敲门程序的稳定性

        ▪  Updated Mysterious Hermit’s bio.

        更新了神秘隐士的简介

        ▪  Mysterious Hermit completion popup no longer displays dead Duplicants.

        神秘隐士完成时的弹窗不再显示死亡的复制人了

        ▪  Fixed a bug where on load, items stored in the Gravitas Shipping Container would not be listed in the resources list.

        修复了加载时,存在庄严科技运输集装箱中的物品不会列在资源列表中的问题

        ▪  Duplicant knocking on the door no longer prioritizes knocking over dying.

        复制人敲门时不再将敲门优先任务于死亡了

    ◦  Somnium Synthesizer

    梦境合成仪

        ▪  Fixed Pajamas looking incorrect when climbing ladders and sliding down fire poles.

        修复了在爬梯子和滑滑杆时睡衣看起来不对的问题

        ▪  Fixed the Pajamas disappearing as the Duplicant folds them.

        修复了睡衣在复制人折叠时会消失的问题

        ▪  Potential crash fix getting Pajamas from Pajama Cubby.

        修复了从睡衣储间获取睡衣时的潜在崩溃

    ◦  Critter Flux-o-Matic

    小动物衍变器

        ▪  Fixed a crash that could happen if a critter dies near the Critter Flux-o-Matic.

        修复了如果小动物死在小动物衍变器附近可能发生的崩溃

        ▪  Critter Flux-o-Matic no longer crashes when scanning a Beetiny.

        小动物衍生器在扫描辐射蜂幼虫时不再崩溃了

    ◦  Tools

    工具

        ▪  Empty Pipe tool now works with Conveyor Rails.

        现在清空管道工具能用于运输轨道了

        ▪  Empty Pipe tool now has an "All" filter.

        现在清空管道工具具有“全部”筛选项了

        ▪  Empty Pipe tool no longer queues up empty actions on empty pipes or conveyor rails.

        清空管道工具不再对空的管道或轨道标记清空任务了

        ▪  Fixed an issue where using the cancel tool on a critter marked for capture would throw an error.

        修复了对标记捕捉的小动物使用取消工具会抛出错误的问题

    ◦  Fixed issue causing Printing Pod to stay selected after viewing the Choose a Duplicant screen.

    修复了在查看“选择复制人”界面后打印舱仍在选中状态的问题

    ◦  Fixed a bug where Duplicants stored un-spiced food in Refrigerators marked as "Spiced Food Only" when loading a save with a Refrigerator previously marked as "Spiced Food Only."

    修复了加载有冰箱先前标记为“仅限香料食物”的存在时,复制人会将无香料的食物存在标记为“仅限香料食物”的冰箱中的问题

    ◦  Fixed missing space in the Repair Atmosuit option of Exosuit Forge.

    修复了太空服锻造台的维修气压服选项中缺失的空格

    ◦  Fixed a bug where a save seed shown in the escape menu in-game wouldn't include the story traits selected when the world was created.

    修复了游戏内esc菜单中的存档种子中不包括故事特质部分的问题

    ◦  Fixed a bug where some meters in some rocket modules would be left behind in place when a rocket is in mid-air, launching to space.

    修复了一些火箭舱块的计量表在火箭飞行时会留下的问题

    ◦  Fixed a bug where Oxidizer Tanks were having two meters (overlapping, therefore not visible except when one was left behind on Rocket launching) to display info about their storage. 

    修复了氧化剂舱之前有两个显示其容量的计量表(重叠的,因此在火箭发射前看起来没问题,发射之后会有一个留下来)的问题

    ◦  Fixed a bug where increasing the capacity of the Oxidizer Tank would not update the meter visually and would not create a refill chore until reloading the save.

    修复了提高氧化剂舱的容量不会视觉上更新计量表,且不重新加载也不会产生重填任务的问题

    ◦  Fixed a bug where Oxidizer Tanks that consumed a portion of their content in space missions would not initialize a refill chore request when the rocket returns. 

    修复了在太空任务中消耗了部分内容物的氧化剂舱在火箭返回时不会产生重新填装任务的问题

    ◦  Fixed tooltip positioning errors caused by variable UI scales and/or screen resolutions. Adjusted some tooltip anchor positions.

    修复了不同界面缩放和/或屏幕分辨率下悬停提示的位置错误的问题。调整了一些悬停提示的锚点位置。

    ◦  Under-construction backwall tiles no longer count for the Private Bedroom's room requirement.

    建造中的后墙砖不再计入私人卧室的房间需求了

    ◦  Fixed crash that could occur when opening Colony Summary screen after unlocking a new achievement.

    修复了在解锁新成就后打开殖民地概要界面可能发生的崩溃

    ◦  Fixed visual masking issue for Colony Summary achievements.

    修复了殖民地概要成就的掩层的视觉问题

    ◦  Fixed a bug where some medical buildings displayed the wrong string when requesting a medicine supply. 

    修复了一些医疗建筑需要医疗用品时会显示错误字符串文本的问题

    ◦  Removed deprecated buildings from database.

    数据库中移除了弃用的建筑

    ◦  When a Duplicant no longer has the "Balloon Buddy" status item, the balloon they were holding should now disappear.

    当复制人不再有“气球伙伴”状态条目时,其持有的气球也会消失了

    ◦  Reduced memory requirements for a few large textures.

    降低了几个大型纹理的内存需要

    ◦  Fixed issue where sensor side screen buttons would continue to modify values next time the screen was opened on the Steam Deck.

    修复了在Steam Deck上,传感器侧窗按钮在下次打开这个界面时仍能修改值的问题

    ◦  Fixed warning message on unbound controls appearing when using default controls.

    修复了使用默认控制时,会出现对于未绑定控制的警告信息的问题

    ◦  Deleted the circle shape that was appearing on blank canvases.

    删除了出现在空白画布上的圆形

    ◦  Fixed Conveyor Meter animation playing too fast.

    修复了轨道计量器动画播放太快的问题

    ◦  "Balloon Buddy" and "Serenaded" status items should now accurately report how much time is remaining for them.

    现在“气球伙伴”和“听到了轻曲”状态条目会精确地显示剩余时间

    ◦  Fixed some strings containing invalid characters. 

    修复了一些字符串文本中含有无效字符的问题

    ◦  Fixed tool cursor icons staying visible while using a tool with a controller.

    修复了用手柄使用工具时,工具光标图标仍然可见的问题

• Base game only

仅限游戏本体

    ◦  Fixed an issue where sometimes the game would incorrectly try to load the Spaced Out! DLC when it is not installed.

    修复了有时游戏会不正确地尝试加载《眼冒金星!》DLC的内容,尽管其尚未安装

    ◦  Fixed main menu "Activate DLC" button's overly large hitbox.

    修复了主菜单的“激活DLC”按钮判定区域过大的问题

    ◦  Fixed Mission Control Station’s "No Eligible Rockets in Range" tooltip displaying the wrong string.

    修复了航天指挥站的“范围内无合适的火箭”悬停提示显示错误的字符串文本的问题

    ◦  Unassigning a Duplicant to the Command Module now correctly cancels the errand of a Duplicant on their way to the module.

    现在对指挥舱解除分配的复制人将正确取消复制人前往指挥舱的任务

• Spaced Out! only

仅限眼冒金星

    ◦  Worldgen: Squelchy Asteroid now starts with random geysers like the other Classic-style asteroids.

    世界生成:现在泥泞小行星像其他经典类型的小行星一样会生成随机间歇泉了

    ◦  Fixed a bug where replacing one rocket module with another wouldn't return the materials of the replaced one.

    修复了对火箭舱块进行替换不会返还原先舱块材料的问题

    ◦  Fixed a bug where other asteroids could be seen on the top edge of certain asteroids, under the red-lined world limit.

    修复了在某些小行星顶端红线限制以外能看到其他小行星的东西的问题

    ◦  Fixed a bug where falling water occurring at the bottom rows of an asteroid could sometimes be visible in the top red zone of another asteroid.

    修复了落在小行星最底部的水有时会在另一个小行星的顶部红线限制区看到的问题

    ◦  Fixed missing Rocket Restrictions screen title, which is visible only when a rocket is launching.

    修复了缺失的火箭限制界面标题,只有在火箭发射时才能看到的问题

    ◦  Fixed Starmap Location Sensor automation port's strings using the Cycle Sensor's strings by mistake.

    修复了星图位置传感器自动化端口的字符串文本错误地使用了周期传感器的文本的问题

    ◦  Fixed a bug where meteor shower background effects would also appear in other asteroids located below the one with the active event in the grid.

    修复了陨石雨背景效果会出现在其他位于其下方的小行星上的问题

    ◦  Fixed performance when a Solar Panel Module is selected.

    修复了选择太阳能舱时的性能问题

    ◦  Fixed a visual bug where some dig actions icons could be seen in the red zone of other asteroids. 

    修复了一些挖掘命令图标可以在其他小行星的红线限制区看到的视觉问题

    ◦  Fixed a visual bug where the red-lined world limit on some asteroids was misplaced, making it look as though objects could be built beyond the world’s limits.

    修复了一些小行星上红线限制位置不对的问题,使其看起来似乎能将东西建到星球限制之外的视觉问题

    ◦  Fixed Radiation build menu missing a shortcut.

    修复了辐射建造菜单缺失快捷键的问题


Changes since the last Public Testing update

仅对上次公开测试更新来说的变更

• Changes

变更

    ◦  Added universally available "Fresh White" drywall skin.

    添加了通用的“洁白壁纸”干板墙皮肤

    ◦  Added Buildings filter layer to the Disconnect tool.

    为拆断工具添加了建筑筛选项(译者注:用于运载管道)

    ◦  Updated Chinese localization.

    更新了中文本地化文本


• Fixes

修复

    ◦  Fixed alignment issues of mods which add tools.

    修复了模组添加工具导致的对齐问题

    ◦  Fixed Mysterious Hermit's leg and arm skin color being set incorrectly on saves played during the initial public testing release.

    修复了在公开测试发布的最早版本的存档中,神秘隐士的腿和胳膊皮肤颜色设置不正确的问题

    ◦  Fixed a potential crash on the Exosuit Forge sidescreen.

    修复了太空服锻造台侧窗的潜在崩溃

    ◦  Fixed tool cursor icons staying visible while using a tool with a controller.

    修复了用手柄使用工具时,工具光标图标仍然可见的问题

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