【缺氧】测试版417040更新公告

由于字数过多,就发专栏了
这次是针对修复bug而进行的测试,应该不会持续很长时间
原文:https://forums.kleientertainment.com/forums/topic/119239-game-update-new-patch-in-testing-417040/

Can you believe Summer is here already? ---Klei,2020.06.19
夏日已至,春天飞逝,是时候发布另一个……修复补丁了。现在Klei缺氧团队中越来越多的人正为开发DLC致力,所以这次更新相对较小

修复与改进
• Timer Sensor's copy settings now copies elapsed time and whether it is in cycles mode or not.
现在时间传感器的复制设置可以复制已运行时间以及模式
• Prevent fetch errands from putting items in storage that were never requested. This is a partial fix for "buildings with weird stuff inside them."
阻止了获取任务把东西放到不需要它们的地方,这会部分修复“建筑总有奇怪的东西在里面”的问题
• When a Hammer strikes Automation Wire/Automation Ribbon, it will correctly read the length of the wire/ribbon now.
当敲击器敲击信号线/信号线组时,它将会正确地读取线/线组的长度了
• Updated Chinese strings
更新了中文文本
• Fix a case where "ghost bottles" would appear outside of buildings.
修复了“幽灵瓶子”会出现在建筑之外的情况
• Fixed vertical wind tunnel description.
修正了垂直风洞的描述
• Fixed Puft Prince description.
修正了贵族飞鱼的描述
• Sauna no longer requires steam in pipes to operate, only that there is sufficient steam in storage.
只要存了足够的蒸汽,桑拿浴室就不需要管道中的蒸汽来运作了
• Liquid and Gas Reservoirs no longer round the amounts of their contents before testing logic levels. Fixes a bug where they would activate when they were "close" to the activation amount.
储液库和储气库先测试逻辑,然后再将内容物量四舍五入显示。修复了有时候它们“接近”激活量时就激活的问题
• Significantly reduce wait time when a crash occurs with mods present
明显降低了有模组存在时发生崩溃需要等待的时间
• Ice Maker is now overheatable like other production buildings.
制冰机可过热了
• Sweepy's Dock is now overheatable
扫扫基站可过热了
• Sweepy now correctly starts and stops charging if the dock becomes powered/unpowered while Sweepy is trying to charge.
如果扫扫机器人尝试充电时基站来电/断电了,扫扫机器人会正确地开始和停止充电
• Fix partial melting/partial evaporation heat calculations. Energy used should be the energy required, not the difference of what's available.
修复了部分熔化/部分汽化热计算。能量使用应该是能量需求,而不是可用能量的差异(不太懂)
• Fix bug where Auto Sweepers' storage was growing unbounded, but not delivering contents
修复了自动清扫器无限给自己存东西而不运东西的问题
◦ Unfortunately this reverts the fix to the bug where sweepers drop their contents on load - our delivery system requires this, for the time being
不幸的是,这会退回之前修复的清扫器会掉落装载的内容物 - 我们的运输系统暂时需要这个
• The seed chance bonus from the Agriculture skill was only being applied at 1/100th strength. Now a 3% increased chance actually means a 3% increased chance. (This is on top of the base 10% chance any crop plant has of producing a seed.)
之前农业等级的种子几率奖励只对在1/100体力时起效(有一定歧义),现在3%几率提升意思就是3%几率提升(在10%的基础上)
• Fixed the Arbor Tree incorrectly stating that it had a seed drop chance. Pips must be utilized to get extra Arbor Seeds.
修复了乔木树会不正确地显示它有种子掉落几率的问题。必须用树鼠才能获得额外的乔木种子
• Conveyors show the proper names of contents, rather than always showing their element (e.g. Genetic Ooze)
传感器显示内容物的正确名字,而不是它们的元素(比如遗传生物软泥)
• Renamed the baby Pokeshell's molt to Small Pokeshell Molt. This makes it more clear in the various lists and screens where the molts can show up and fixes the functionality of the Conveyor Element Sensor.
将小抛壳蟹壳改名为小蟹壳,这会使得在很多列表和界面中更清楚并修正了轨道元素传感器的功能
• Fix the Vitamin Chews saying they have no effect, when their effect is in fact 0.5.
修复了维生素咀嚼片显示它们没效果的问题,实际效果是0.5
• Microchips and Micronutrient Fertilizer items will group into a single item when on the ground
多个微芯片和微肥在地上分别会组合成一个物品
• CO2 puffs exhaled by Duplicants will no longer teleport their CO2 upwards when released inside a non-breathable space. Instead they will try to find a nearby CO2, breathable, or other gas cell to release into. (Note: There is still a bug where Dupes can still unexpectedly breathe CO2 into a non-breathable room if they are standing near the edge of a tile.)
当复制人在一个不可呼吸的空间中,由复制人呼出的二氧化碳不会再被向上传送了。相反,复制人会尝试找到附近的二氧化碳,可呼吸,或其他气体格来释放二氧化碳(注意:还是有可能会发生这样的问题,如果复制人在砖块边缘仍有可能将二氧化碳呼到不可呼吸的房间中)
• Transit Tube corner animations have been made all the same length.
运载管道转角动画现在长度都一致了
• Transit Tube corner animations play faster so that duplicants maintain consistent speed
运载管道转角动画播放更快了,以便复制人能保持一致的速度
• Fix drag tools (i.e. pipes, cancel) not stopping when clicking near UI
修复了拖拽工具(比如管道,取消)在UI附近点击不会停下来的问题
• Ore Scrubber no longer requires chlorine in its pipe to work, only in its storage. It also shows a red status icon when it has insufficient mass in storage.
矿石洗涤器只消耗它的存储而不需要管道中的氯气。存储不足时也会显示一个红色状态图标

目前为止的中文文本修正:
1. 在餐桌上用餐 → 在餐桌前用餐
2. 修正高硫天然气的描述
3. 区分并统一了“存储”和“储存”,前者作为名词,后者作为动词,这就意味着:
术语:(智能)储存箱 → (智能)存储箱
4. 存储箱的描述修正
5. 自动化通知器的设置:名称 → 标题
注意!本次更新中提到的原文文本更改对应的中文文本尚未更新,因为今天才拿到的文本,至少要等一次hotfix才能同步