泰拉瑞亚:旅程的终点HOTFIX更新日志
这次较短,我把机翻和原文全部搬来,想看人翻的可以蹲评论区大神。

机翻版
CURRENT:版本1.4.0.3
I.变更/增加
删除了火炬运气不好
大大提高棱晶sp产卵率
愤怒的蒲公英现在有机会掉落Daybloom
Betsy现在像其他主要上司一样,只杀了一个“最大”兽王进度
Zenith现在需要在配方中使用Bee Keeper
Shiverthorn现在生长速度较慢,但开花速度快一倍
睡莲在雨中生长更快,眨眼根在地下生长更快,冥界中的烈焰绽放
在世代间出现更多的眨眼根,世间代间所有草药也可能“生长”
猫头鹰现在不那么ho
添加了大量的艺术品资产修订版,大部分是次要的修饰,但其中一些进行了实质性的更改,最值得注意的是,Molten武器和工具,Clentaminator和SDMG
墓碑现在带有危险药水
如果您现在已将Skeletron解锁,则Dungeon Guardian和Old Man也将被解锁,除了以前可以确保解锁的方法之外
添加了名为“ DisableIntenseVisualEffects”的config.json设置,可用于在雷暴期间禁用闪烁。可以扩展为包括其他根据反馈提供的机制。
二。崩溃修复和性能改进:
修复了一个严重的问题,该问题导致了严重的worldgen问题,并使使用土耳其语PC(可能还有其他一些语言)的用户崩溃
具有文件权限崩溃的用户现在应该获得更新的错误消息,以提供有关此问题的更多说明(由于PC不允许Terraria制作和修改保存文件而导致文件权限问题,通常在保存或制作角色/世界时会导致崩溃)
修复了未获得正确的声音初始化而实际上并未禁用声音的问题,这应该修复了一些声音初始化崩溃
对人体模型和帽子架进行了一些优化,以降低其性能损失
新增了一些防止在拍摄非常大的相机模式快照时崩溃的保护措施
减少了多人游戏中的液体移动限制,这应该意味着可以在服务器中一次移动更多的液体
改进了多人服务器处理液体同步的方式
添加了新的多人NPC平滑代码,可通过名为“ MultiplayerNPCSmoothingRange”的config.json设置进行调整,移动小于此范围(默认为1000像素)的NPC将被平滑到其下一个位置(可以通过将其设置为0来禁用)
在提高MP表现的完全健康状态下,战队铭牌不再显示健康
添加了一个名为“ TeamNameplateDistance”的config.json设置,该设置可让您减少绘制队名的距离,默认值为2000。减少MP中屏幕上的队名铭牌的数量可以提高性能,因此可以根据需要使用。
三,Bug修复:
修复了“世界菜单”种子按钮仍被隐藏的问题
修复了有时玩家会获得非常长的死亡计时器的问题。现在,最大值应限制为30秒。这应该使用极高的死亡计时器来追溯修复角色。
修复了某些用户在加载1.4时没有在主菜单中分配鼠标左键的问题
修复了小兵在反重力状态下会在倒立位置被召唤的问题
修复了召唤锁定图标在反重力下处于倒置位置的问题
修复了被割的万圣节草上的万圣节树会掉落普通木材的问题
修复了没有出现硬币闪闪的问题
修复了金海马被捕为“海马笼子”的问题
修复了一些哥布林卡在门上并沉入地板的问题
修复了丛林裤的轮廓问题
修复了连fl链在某些安装座上绘制不正确的问题
修复了同时穿月亮主腿和青蛙腿会使您完全没有腿的问题
修复了在抓斗时可以使用阶梯凳的问题
修复了随机分配角色会无意中获得仅发型师专用头发的问题
修正了一个问题,即人大不喜欢邻居而不是讨厌邻居,从而使他们受到影响
修复了您可以召唤多个女王史莱姆的问题
修复了纹理包在不重启游戏的情况下无法用于图块的问题
修复了在旅途模式/睡眠/日程加速时一些视觉效果异常的问题
钛的固定奖励不再触发目标假人
修复了服务器尝试通过serverconfig.txt生成某些种子时的崩溃
修复了禁用拾取文本并使用声纳药水会删除您得到的物品的问题
修复了仅使用黑曜石而不是地狱石的黑曜石水槽
修复了服务器config.txt世界路径选项在自动创建过程中被忽略的问题
固定的挂钩和坐骑在中核死亡后可以使用
固定的Trident运动会影响矿车
修复了玩家死亡后消失的钓鱼者钓鱼图标
修复了《光之钥》 /《夜之匙》生成了幻影幻影胸砖后面留下的模仿物的问题
固定Betsy的战利品有一半的掉落几率
固定深度计使用相机移动项目时显示不正确的高度生物群落
酷鞭的雪花应该不再攻击生物,不再是假人
修复了当玩家死亡或退出时,酷鞭的雪花不会消失的问题
修复了美联储精美的增益不会造成远程伤害的问题
固定的海洋生物在海洋下方的深山洞中产卵
固定熔岩灯不能放在桌子上
修复了迷你牛头怪在飞行时无法正确设置动画
修复了NPC幸福文本的一些项目拼写问题和语法问题

原文
CURRENT: Version 1.4.0.3
I. Changes/Additions
- Removed Bad torch luck
- Increased Prismatic Lacewing spawn rate significantly
- Angry Dandelions now have a chance to drop Daybloom
- Betsy now only takes one kill to "max" Bestiary progress like other main bosses
- Zenith now requires Bee Keeper in its recipe
- Shiverthorn is now somewhat slower to grow, but twice as fast to bloom
- Waterlily grows faster in the rain, Blinkroot grows faster underground, Fireblossom in the Underworld
- More Blinkroots appear during worldgen, and all herbs can potentially "grow" during worldgen as well
- Owls now hoot less
- Added a large quantity of art asset revisions, mostly minor touch ups, but several with substantial changes, most notably, the Molten weapons and tools, Clentaminator, and S.D.M.G.
- Tombstones now display with Dangersense Potion
- Dungeon Guardian and Old Man will also be unlocked if you have Skeletron unlocked now, in addition to the previously existing methods to ensure you could unlock them
- Added a config.json setting called "DisableIntenseVisualEffects" that you can use to disable flashing during thunderstorms. Can be expanded to include other mechanics upon feedback.
II. Crash Fixes and Performance Improvements:
- Fixed an issue that caused serious worldgen problems and some crashes for users with Turkish-language PCs (and possibly some other languages as well)
- Users with file permissions crashes should now get an updated error message giving more instructions on the matter (File permissions issues stem from Terraria not being allowed by the PC to make and modify save files, usually causing crashes when saving or making characters/worlds)
- Fixed not getting a proper sound initialization not actually disabling sound, this should fix some sound initialization crashes
- Added some optimization to mannequins and hat racks to decrease their performance toll
- Added some protection against crashing while taking very large Camera mode snapshots
- Reduced liquid movement restrictions in multiplayer, which should translate to more liquid being allowed to move in servers at once
- Improved how multiplayer servers handle liquid syncing
- Added new multiplayer NPC smoothing code, adjustable by a config.json setting called "MultiplayerNPCSmoothingRange" , NPCs who move less than this range (default 1000 pixels) would be smoothed into their next position (can be disabled by setting it to 0)
- Team name plates no longer show health when at full health to improve MP performance
- Added a config.json setting called "TeamNameplateDistance" that lets you reduce the distance at which team names are drawn, with the default being 2000. Reducing the number of Team Nameplates on screen in MP can improve performance, so this can be used as needed.
III. Bug Fixes:
- Fixed an issue where the World Menu seed button was still hidden
- Fixed an issue where sometimes players would get an extremely long death timer. The maximum should now be limited to 30 seconds. This should retroactively fix characters with an extremely high death timer.
- Fixed certain users not having left-click assigned to their mouse in the main menu when loading 1.4
- Fixed an issue where Minions would be summoned at an inverted position when in reverse gravity
- Fixed an issue where the summon lock-on icon would at an inverted position in reverse gravity
- Fixed an issue where Hallowed Trees on mowed Hallow grass would drop normal wood
- Fixed an issue where coin sparkles weren't appearing
- Fixed an issue where Gold Seahorses were caught as "Seahorse Cages"
- Fixed an issue where some Goblins would get stuck in doors and sink into the floor
- Fixed an outline issue on Jungle Pants
- Fixed flail chains drawing incorrectly while on some mounts
- Fixed an issue where wearing Moon Lord Legs and Frog Legs at the same time would give you no legs at all
- Fixed an issue where you could use the Step Stool while grappled
- Fixed an issue where Stylist-only hairs were inadvertently available by randomizing your character
- Fixed an issue where NPCs were affected by disliking their neighbors more than hating their neighbors
- Fixed an issue where you could summon multiple Queen Slimes
- Fixed an issue where texture packs would not work for tiles without a game restart
- Fixed some visual effects acting unusually when time is sped up with Journey mode/sleeping/Sundials
- Titanium's Set bonus no longer triggers off of Target Dummies
- Fixed a crash when a server tries to generate certain seeds via serverconfig.txt
- Fixed an issue where having pickup text off and using a Sonar Potion would delete the item you get
- Fixed Obsidian Sinks using only Obsidian instead of Hellstone
- Fixed server config.txt world path option being ignored during auto create
- Fixed Hooks and Mounts being usable after Mediumcore death
- Fixed Trident movement impacting minecarts
- Fixed Angler Quest fishing icon disappearing when a player dies
- Fixed an issue where Key of Light/Night spawned mimics left behind phantom ghost chest tiles
- Fixed Betsy's loot having half the intended drop chance
- Fixed Depth Meter displaying incorrect height biome when using camera-moving items
- Cool Whip's Snowflake should no longer attack critters, target dummies
- Fixed Cool Whip's Snowflake not despawning when a player dies or quits
- Fixed Exquisitely Fed buff not giving Ranged Damage
- Fixed Ocean critters spawning in deep caves below the Ocean
- Fixed Lava Lamps being unable to be placed on tables
- Fixed Mini Minotaur not animating properly while flying
- Fixed some item spelling concerns and grammatical issues with NPC Happiness text
