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十字军之王3开发日志#95 | 5/3 伊比利亚的风味

2022-05-17 16:15 作者:牧有汉化  | 我要投稿

牧游社 牧有汉化


Crusader Kings 3 Dev Diary #95 - Flavor of Iberia

Hugo Cortell, Recruit


Hello and welcome to Dev Diary #95, about the flavor that makes the flavor pack! I am Hugo (@Hugo Cortell), and today my fellow content designer Ola (@Vaniljkaka) will walk you through some of our design for culture, faith, and everything else before I introduce you to our events & decisions.

大家好,欢迎阅读开发日志#95,这次我们介绍风味包中所谓的“风味”!我是Hugo(@Hugo Cortell),与我的同事内容设计师Ola(@Vaniljkaka)一起,首先带大家看看我们关于文化、信仰等内容的一些设计,随后再向大家介绍我们的事件和决议。


In a region as dynamic and well-documented as Iberia, we were truly spoiled with possible content, and had to make some hard choices as to what would work best in the context of Crusader Kings III. Yet we have filled the Fate of Iberia with flavor content high and low, from fairytales whispered by a fireplace to grand designs of priests and kings. In the Fate of Iberia, you might encounter the Estadea, the wandering dead of Galician myth, the legendary Garduña thieves, great smiths of Toledo, cheese-making Vikings, and Andalusian polymaths dreaming of flight.

像伊比利亚这样的地区,既充满了变化又史料充足,有太多的可能性等着去发掘。我们甚至不得不做出一些艰难的取舍,遴选出最适合十字军之王3的内容。然而,从壁炉边娓娓道来的童话故事,到主教国王们的宏图伟业,我们已经在伊比利亚的命运FoI中装满了各种各样的风味内容。在伊比利亚的命运FoI中,你可能会遇见加利西亚神话故事中的游魂Estadea、传奇的Garduña飞贼、托莱多的铁匠大师、制作奶酪的维京人、梦想着飞天的安达卢西亚博学家,等等。


For Fate of Iberia we've roped in talented content designers from all over our organization to help us pack Iberia full of historical flavor. There is hardly any subject that does not get some love.

为了做好伊比利亚的命运FoI,我们从整个公司各处集结了最优秀的内容设计师们,只为让伊比利亚充满历史的风情。没有一处不是满怀着爱意做出来的。


Culture and Faith

文化和信仰


Iberia's cultures were in a pretty good place already, thanks to the culture rework in the Royal Court. But, we've done a pass on their traditions to make sure they're fitting and interesting. If you have the Royal Court Expansion, you'll be able to make some compelling hybrid cultures here - why not Sephardi-Norse, or Berber-Castilian? It can also be a good way to get involved in the Struggle from the outside. Among other additions, you'll find that Castilians are now Tabletop Warriors, able to challenge others to a grand game of chess!

皇家宫廷Royal Court重做了文化系统后,伊比利亚的文化已经是相当不错了。尤其是文化传统的部分,我们努力让各个文化都又合适又好玩。如果你有皇家宫廷Royal Court扩展包,你就可以融合出些奇葩的文化——好比说塞法迪-诺斯、柏柏尔-卡斯蒂利亚。从外部参与到冲突之中也是种不错的选择。另外,卡斯蒂利亚文化现在新增了桌上战士的传统,可以与别人在棋盘上一决高下!


The Kingdom of Castles, indeed!

不愧是城堡的国度!(Castle双关国际象棋中的“车”)


Concerning faith, our new shared Head of Faith mechanic will add dynamism to Iberia's fractured religious landscape. More info regarding this will come in a future Development Diary!

至于信仰,我们最新的共享信仰领袖机制将会为伊比利亚碎片化的宗教局势增添更多的变数。关于这点,将在未来的开发日志中详述。


There are events for Muslims, Christians, and pagans, but the big addition is the Mozarabic Faith. They'll encourage historical "what if" playthroughs and some dramatic decisions, exploring the deep Visigothic roots of Iberian faith. Try to take control of Toledo if you play a Mozarabic Christian - it can allow you to convene a new great church council, echoing the one in 711. But take heed - such a council might also affect the struggle… How will your realm be affected by the vicious debates to follow? There are also other new decisions available to Mozarabs - including the ultimate prize, the restoration of the Kingdom of Toledo!

穆斯林、基督教和原始宗教都新增了新事件,但是增加最多的是莫札拉布Mozarabic信仰。鼓励玩家体验架空的历史和戏剧性的决议,探索伊比利亚信仰中深深的西哥特根源。试试莫札拉布基督教角色开局,拿下托莱多——这样你就可以效仿711年故事,创建一个新的教会会议。但是小心了——新的会议必将对冲突产生影响……你的领国又将在之后的激烈论战中受到何等影响?莫札拉布教徒还会有几个新的决议——包括最终奖励:重建托莱多王国。


The Mozarabs have a long history of adapting to changing circumstances.
莫札拉布信徒长时期顺应变化的外在环境。


Toledo plays a central role for the Mozarabic faith.

托莱多在莫札拉布信仰中有着重要的地位。


Basque Paganism, the other new faith, is a syncretistic belief with Christian and pagan elements, the most prominent vestige of pagan faith in Western Europe, ensconced in the Pyrenees. Among rulers, it is a dead religion at game start, but its traditions persist among the common folk, and an opportunistic ruler might find reason to Champion the Faith of the Country Basques, and bring it back to prominence.

新增的另一个信仰是巴斯克原始宗教,位于比利牛斯山间的它,是基督教和原始宗教元素的融合体,是西欧保存最多的原始宗教。在游戏开始时,没有统治者信这个教,但是其传统还保留在民间。某个机会主义的领主可能会找个理由来弘扬这个巴斯克伯国的信仰,将其带回厅堂之上。


Remnants of pagan belief have endured in the redoubt of the Pyrenees.

原始宗教信仰的残余还躲藏在比利牛斯山中。


Special buildings, Dynasty tracks and Artifacts

特殊建筑、宗族轨迹和宝物


For monuments and special buildings, there are some you might expect - the great Mosque of Córdoba, the basilica of Santiago, the walls of Toledo - and some you might not. We've begun exploring having natural wonders as province features, so you'll find the Rock of Gibraltar here, too. While Iberia certainly has a rich history, it's not as overcrowded in ruins of past splendor as say, Mesopotamia or Rome, so while there are some Visigothic and Roman monuments here, we focused on things built over the course of the Middle Ages. There’s accordingly also a few you can build yourself, after the game has started.

关于奇观和特殊建筑,有些你们可能都猜到了——科尔多瓦大清真寺、圣地亚哥大教堂、托莱多的城墙,但还有些或许大家就猜不到了。我们还在探索将自然奇观做成省份修正,所以你也能找到直布罗陀巨岩。伊比利亚历史虽然悠久,但也不是说像美索不达米亚和罗马一样,遍地都是古迹废墟。所以,尽管有一些西哥特和罗马时代的古迹,我们主要还是关注中世纪期间修建的东西。还有一些建筑是在游戏开始之后,你可以自己去修建的。


The Great Mosque of Cordoba in all its glory! Art has done a tremendous job in bringing the monuments to life.
光辉灿烂的科尔多瓦大清真寺!艺术使她栩栩如生。


The Tower of Hercules, as it is also called, still stands today, the oldest extant lighthouse in the world.

如今依然耸立的世界上现存最古老的灯塔,别名海格力斯灯塔。


We're adding new artifacts as well of course, among them the famed Bells of Santiago - or in 1066, their melted-down and reforged state as aquamaniles in the Muslim Court of Toledo. Historically, of course, they were turned into Mosque lamps, but that would have been hard to represent well in our 3D courts, so we went with aquamaniles instead. You'll also be able to find armillary spheres, scallop shells from the pilgrim road to Santiago, chess boards, Visigothic votive crowns, and much more. If you have the Royal Court Expansion, of course some will be impressive items that our art team devoted lots of attention to, to be proudly displayed in your court.

我们当然也加入了新的宝物,包括著名的圣地亚哥之钟——或者在1066年,他们在托莱多的穆斯林宫廷被熔化重铸成水罐的样子。当然,在历史上他们变成了清真寺的灯,但这很难在我们的3D宫廷中得到很好呈现,所以我们用水罐代替。你还可以找到浑天仪、圣地亚哥朝圣之路的扇贝、棋盘、西哥特式祭拜冠,诸此等等。如果你有皇家宫廷扩展包,自然会有一些令人印象深刻的物品,我们的美术团队投入大量精力,自豪地将其展现在贵宫廷中。


Once the pride of Galicia, they now decorate the Toledo court.

曾是加利西亚的骄傲,现在装点着托莱多的宫廷。


The two new dynasty legacies are Metropolitan and Coterie, expressing the themes of flourishing cities and interwoven, intrigue-riddled dynasties that seemed fitting for medieval Iberia. In the Coterie legacy, you can gain various benefits related to your dynasty and its members, useful for diplomacy and intrigue. The Reliable House perk, will give you 10% of your councillors' primary skills, while the ultimate perk in this legacy, Pragmatic Roots, allows dynasty members to disinherit their children for a prestige and tyranny cost. The Metropolitan Legacy will aid you with development, construction and prestige, unlock a unique Expand Cities decision, and give you some added motivation to build new city holdings in your realm. The Republican Education perk introduces the Town Maven trait, that dynasty members might receive if they are educated in a county with hig development. Metropolitan is a great track if you prefer playing tall, building an economically strong realm.

两个新的宗族传承是都市Metropolitan乡党Coterie,表达了繁荣的都市和充斥错综复杂阴谋的宗族两个主题,看上去很适合中世纪的伊比利亚。在乡党传承中,你可以获得与宗族及其成员有关的各种加成,对外交和密谋很有用。“可靠族人Reliable House”天赋能够给内阁成员提供10%的主要技能。而这个传承的终极天赋“务实为本Pragmatic Roots”允许宗族成员剥夺他们孩子的继承权,以获得声望和恐怖值。都市传承将在发展、建设和威望方面有所助益,解锁一个独有的扩张城市决议,并提供一些额外动力来在领地中建设新城市。“共和教育Republican Education”天赋引入“城镇专家”特质,如果宗族成员在发展较好的伯爵领接受教育,就有可能获得这个特质。如果你喜欢种田,建立经济发达的领国,都市是个很好的路径。


Coterie members can share secrets with each other.

乡党成员可以互相分享秘密。


I'll now leave it to Hugo, to talk more about our decisions and events.

后面由Hugo接替我,谈一谈我们的决议和事件。


Events & Decisions

事件与决议


Fate of Iberia contains a multitude of events and decisions ranging from struggle-specific events which shake-up plans, to flavor events designed to enrich the experience with classic paradox comical occurrences and references to regional curiosities.

伊比利亚的命运Fate of Iberia包括大量事件和决议,从影响计划的特定冲突事件,到通过P社式恶搞的事件和地方奇闻异事来丰富体验的风味事件。


Struggle Events

冲突事件


As mentioned above, struggle events help add a bit of chaos to the overall equation, presenting many opportunities themed around the current phase for cunning strategists to turn one's disaster into another's advantage during the greater conflict. Struggle events are exclusive to characters partaking in the struggle.

如前所述,冲突事件可以为均衡局势增添一点混乱,为狡猾的战略家提供许多围绕当前时期的机会,在更大的冲突中将一家的灾祸变成另一家的优势。冲突事件是参与冲突的角色独有的。


Such as this event, in which the player is able to give their word in exchange for a claim on a county. Failing to keep your word will certainly have consequences…

比如这个事件,玩家可能会通过承诺获得伯爵领宣称。不守承诺会付出代价。

待拯救的村庄
我在城堡领地巡游时,一个年老农夫来拜见我。
“大人,请发发慈悲,把我们的村子从布尔戈斯的Lubb伯爵手里救出来吧。他彻底践踏了我们之间的契约。人们期盼新统治者,他们期盼您,大人。”
- 或许你该给新领主表示表示……
- 我向你承诺,布尔戈斯会得到解放!
- 我要向伯爵揭发你的背叛行为!
- 抱歉,但你的人民只能靠自己了。


Some events will have you deal with unexpected losses, though you can still gain something from the situation if you play your cards right.

有些事件会让你面对意外损失,但只要你打对了牌,仍然可以从中获得好处。

内阁成员之死
真是不幸!在图莱图拉的紧张局势之下,一伙愤怒的莫扎勒布派说我的内阁成员Wali Abdul-Rahman的穆瓦拉德派信仰引发他们不满。在特拉维拉的Wali Abdul-Rahman来我城堡的路上,这伙人袭击并残忍地杀死了他。
Wali Abdul-Rahman的人民似乎为这次事故指责我,而穆瓦拉德派教门领袖Balashk来到我面前,要求为这一恶意行为补偿图莱图拉的穆瓦拉德派信徒。
- 给Wali Abdul-Rahman的人一个说法。
- 搜捕罪犯。
- 部署士兵维护图莱图拉的秩序。


Other events can grant you advantages when you least expect it, but tread carefully as success is not guaranteed and things can always take a turn for the worse.

其他事件可以在你不期待间给予优势,但要当心,因为并不能总是成功,事情总会有转机。

自由换秘密
布尔图瓦的埃米尔Sa’dun是任凭我发落的囚犯;意识到这点后,他带来一个走投无路的请求……
“只要你放了我,我会告诉你安达卢斯苏丹Muhammad的秘密。”
- 告诉我,我会放了你。
- 我拷打你就完了,还讨价还价?
- 叛变的毒蛇!Muhammad会知道这事儿!
- 我无法作出承诺,说了或许我会考虑一下……


钢铁之魂
一个名叫Guillermo的男人来到我的宫廷,宣称是个铁匠大师,去过很多遥远的地方。
“领主大人”,他说,“我的家族自古就在Madinat al-Muluk世代当铸剑师,曾经为迦太基的军队铸造过长刀。伊比利亚的合金举世无双,而我会让它尽善尽美。我能铸造出绝世的兵器,作为回报,您得让我掌管图莱图拉铁匠公会。然后他们会看到我比他们都强!”
- 不,你就在公会工作,这对我们都好。
- 你会得到的,只要为我的军队铸剑。
- 为我打造伊比利亚最好的兵器,公会就是你的。
- 我不想为了你的虚荣心得罪公会。


Struggle events —though all related, are quite different in the opportunities, benefits, and challenges that they present, encouraging players to adjust their strategy as circumstances call. I would certainly start conquering my neighbors if I got ahold of some good steel, especially since it'd help me get those catalysts I've been after for a while…

冲突事件——虽然都相关,但在机会、收益和挑战方面截然不同,它们鼓励玩家根据情况调整策略。如果我获得一些好钢,肯定会开始征服我的邻居,特别是如果它能帮助我获得那些我一直追求的影响因素……


Flavor Events

风味事件


We have also included a variety of smaller, flavor-focused events that help bring the Iberian peninsula to life and create a greater breadth of content for players in the region to experience. Many of these events are inspired by recorded happenings in the region, while others are simply classic Crusader Kings' events in a Mediterranean flavor. From a story about frightening "thunder stones", to the myth of legendary Christian mobsters to a peaceful siesta event, you can be sure you will be getting a full Iberian roster of fascinating, action-packed, and ridiculous events.

我们还添加了一系列小型事件,来帮助玩家在伊比利亚半岛获得沉浸式体验。大部分事件取自这一地区有记录的真实事件,其它则是典型的地中海风格的王国风云经典事件:例如,骇人听闻的雷石陨石、传奇基督犯罪集团之谜、静谧的午休。你一定会体验到极具魅力、内容丰富、诙谐幽默的一系列伊比利亚事件的。


Would you eat a whale? Would Allah approve? It probably tastes like chicken anyway.

你想吃鲸鱼吗?真主会赞成吗?有没有可能尝起来就和鸡肉差不多呢?

饮食禁忌困境
两个孩子正在Balansiyyah的海滩上捡蛤蜊时,突然碰到一个巨大的残骸。海滩栖息者宣称这个已死的海洋巨兽的血肉仍未被腐蚀,而且很美味。我的穆夫提Isa在廷议时把我拉到一边,似乎若有所思。
“鲸鱼肉真的对我们艾什尔里派来说是允许食用的吗?”他琢磨道。“我对此类事宜并没有绝对权威,我们应该等待一个受尊敬的学者来发表意见。但在此之前,你应该禁止人们食用这头野兽的肉,以防万一……”
- 给我一点肉!我也要尝尝。
- 好吧,让我们等权威发话。(压力上升)
- 这肉谁都不许吃,我会亲自把它火化了。(获得10点恐怖值;Isa获得对你的10点好感度;10%的几率:残骸爆炸!你获得受伤特质。)


For anyone who has had horchata, this story should sound familiar. Well, with the exception of the whole "now you must only ever make horchata" option.

对于每一个喝过奥查塔的人,这个故事应该都太耳熟了。那么,你肯定要选择“做一杯奥查塔”选项了。(译注:来一段老北京美食传说。阿拉伯人在占领西班牙的时候,发明了一款饮料。1238年攻克瓦伦西亚时,阿拉贡国王征服者海梅一世第一次品尝一个姑娘递过来的地栗果浆后惊呼:“Això es or, xata!(这是黄金啊,美女!)”从此,瓦伦西亚民众就开始叫这种饮料orxata,奥查塔的地位便就此树立。其实,horchata是有拉丁语词源的,而且和大麦是同一个单词hordeum。)

这是黄金啊,美女!
当通过瓦伦西亚时,一个农村妇女给了我一杯新鲜牛奶,那是我喝过最甜的牛奶。“这杯牛奶也太绝了!怎么做的呀?”我问道。她回答道:“这奶是用地栗做的。”
在这个大热天,没有哪个人可以抵御这一杯饮料的吸引力,没有哪个孩童能在拿到这一杯饮料时不露出微笑,没有哪个瓦伦西亚人不衷心于这一甜品。这杯饮料不止是牛奶,是黄金!
- “从现在开始,瓦伦西亚将作为地栗的专供地!”
- “把库存的都给我,这将是我下次宴会的宠儿!”
- “我不会把注意力都放在饮料上的,快走!”


There'll be no shortage of opportunities to improve your realm.

你的领地会有各种发展的机会。

萨卡里巴拓荒者
一帮几百个白皮肤的萨卡里巴(译注:阿拉伯世界中一般将来自中欧、南欧和东欧的奴隶被称为萨卡里巴,来自中亚及高加索的奴隶被称为马木留克)从欧洲东部边缘被奴役过来的男人女人,从我认识的的穆罕默德苏丹的领地逃出来了。说起来,他可能会说这些萨卡里巴在他的军队和闺房中是多么宝贵,这些奴隶是历经了千难万险才在我的领土上获得自由。
“人人都有伤疤。”萨卡里巴中的领导者Mitrofan告诉我,“在我们皮肤上,甚至更深。但我们都很强壮且坚定。我们渴望一片属于自己的领地,在那里我们能说着祖先的语言。如果你能让我们定居在Osma市,我们可以努力工作让那里变得繁荣。”
- 我甚至可以让你当市长……
- 你可以留下,但是你的朋友们得另寻别处了。
- 我会把你撵回你主子那里。


Mayurqa翻译学院
调和主义现在在伊比利亚是主流,在其影响下,来自各个地区的学者们在我领内的图书馆里蹉跎岁月。可能我应该把他们的精力引导到能有成果的地方……
博学的漫步者Abdul提供了一个机会。“大人,”他说,“我已经掌握了十几种语言,可以帮助你组建一支翻译队伍。让我们去搜寻领内有能力的译者,然后赞助他们为你工作吧。Mayurqa可以成为启蒙的灯塔。”
- 我会不计成本来搜寻最好的译者。
- 你这么有本事,完全可以一人成军的。
- 图书馆也太麻烦了……


Decisions

决议


Besides new events, Fate of Iberia also features unique decisions which can be taken throughout the duration of the struggle at specific phases. Let's take a quick look at two of them now.

除了新的事件,伊比利亚的命运Fate of Iberia还有许多独特的决议。在冲突的特定时期,这些决议始终是可执行的。现在让我们来快速浏览一下其中两个。


We've seen a lot of comments and requests in the previous dev diaries not to ignore the Jewish achievements of the period. In Fate of Iberia, one of its decisions allows you to make the most out of these achievements by enabling you to sponsor a golden age of science.

我们已经浏览了相当多先前开发日志的评论,很多评论说不要忽视犹太人在这一时期的成就。在伊比利亚的命运Fate of Iberia中,有一个决议允许你完成这些成就,让你能资助一个科学的黄金时代。


Sponsoring sciences is a noble but expensive endeavor.

资助科学是崇高但是昂贵的努力。

资助犹太科学
伊比利亚是很多来自世界各地学者的家。只需要一点资金,我们就能达成一个知识的新时期,并建立一个文化与知识共享的中心,在数十年中聚集专家前来。
效果:
- 你在120年里获得资助黄金时代
- Tulaytulah的Wilayah在60年里获得黄金时代中心
参与冲突的每种文化中的一位独立统治者:
- 在120年里获得处于黄金时代
需要:你的文化领袖赞成你
花费:315黄金


As the sponsor, you will receive various positive modifiers, though everyone else in the struggle will receive a weaker version of them too. This decision is not exclusive and anyone can "steal" the golden age from you, doing so will strip you of the modifier and replace it with its weaker counterpart. I fully expect this to be the correct kind of chaotic during multiplayer matches.

作为资助者,你会收到多种的正面修正,不过冲突中的其他人也会收到一个弱化版的修正。这一决议不是专有的,任何人都可以把黄金时代从你手中“偷走”,将你的这一修正转为弱化版。我很希望看到这能引起多人游戏中的混战。


Though not listed in the tooltips, sponsoring a golden age also gives you bragging rights in multiplayer lobbies.

尽管不会列在提示栏里,资助黄金时代还是会让你在多人游戏中大放光芒。

资助黄金时代
此角色资助了这一地区的黄金时代,促进了学术的大发展。
每月宗族威望:+15%
异教好感度:+10
文化沉迷进度:+35%

处于黄金时代
此角色正处于学术大发展的黄金时代。
文化沉迷进度:+20%


Of course, this decision isn't just a couple of modifiers strapped to a button. Sponsoring a golden age will lead to one of three random events that provide you with the opportunity to easily recruit highly talented scholars and members of the scientific community.

当然,这一决议绝不止点一下就给你几个修正那么简单。资助黄金时代会随机触发三个事件中的一个,让你能有机会轻松招募天资聪颖的学者和科研圈的成员。


Making the doctor wait will add them to your court, while performing the operation may help you improve relations with your elderly vassal. Of course, under the... "right mindset", this can also become a learning opportunity for your young child, pre-industrial cataract surgery was a lot more successful with a young assistant present.

让医生等待会让他们加入你的宫廷,而立刻执行手术能提升你和之前附庸的关系。当然,在“正确观念”下,这可能会成为你年轻子女难得的学习机会,工业时代前的白内障手术在有年轻助手的情况下更有可能成功。

黄金时代的学术:星象外科医生
“陛下,请让这个傻瓜好好听听!这位外科医生给我右眼做了一个白内障手术,但是现在拒绝接着给我的左眼做了!”Wali Hudhayl呼喊着。“手术之所以能成功,是因为两星象当时相合,你必须再等待十几年才能确保左眼的手术能成功。”懊恼的Afalku医生回答道。
作为统治者,处理这类事件是我的职责所在。我应该干涉星象学的说法,冒险执行一次可能会糟糕的外科手术吗?
- 这是一个绝好的机会,该让Durriyya学学医学知识了!
- 星象不会为你的能力负责,快做手术!
- 确实,最好还是等到条件有利时。


Now, for a more standard decision example: In classic Crusader Kings 3 fashion, we also have plenty of decisions to form titles and gain control over land, such as the "Iberian Foothold" decision, which encourages large foreign powers to make a dash for their piece of the metaphorical Iberian cake by letting them end the struggle from the outside. Though the military investment will certainly be large and the many disunified states in Iberia won’t take their conquest laying down…

现在,举一个更经典的决议的例子:在经典的十字军之王3游戏局中,我们有很多决议能成立头衔或控制海外领地,比如“伊比利亚据点”决议可以促使外国的强大势力赶来结束伊比利亚的冲突,并瓜分伊比利亚这一潜在的蛋糕。但是如此以来,注定会出现强大的军事介入,伊比利亚许多裂土诸侯恐怕不会接受外国的征服。


There are plenty of opportunities to rewrite history in Crusader Kings, will you unite Iberia under the French banner or will a post-unification Iberia conquer Europe?

在十字军之王游戏中有太多机会能重写历史了,你能将伊比利亚统一在法兰西的旗帜下吗,还是说一个联合后的伊比利亚将一统欧洲?

伊比利亚据点
弱小无助的伊比利亚各邦向入侵者开放了半岛的大门。如果有人能宣称能成为这一地区新的基督教领袖,或是光复故土,那就太好了。
效果:
- 西班牙帝国的所有法理王国如果接受下列条件就会成为法兰克帝国的法理王国。
- 伊比利亚的纷争结束
需要:
你的首都不在伊比利亚地区
你控制一个非西班牙帝国的帝国头衔
你控制伊比利亚地区至少50%基督较信仰的伯爵领(当前1.0%)
你控制并完全掌控一个西班牙的法理王国
该头衔下至少50%的伯爵领信仰天主教
该头衔与你一个非西班牙的帝国头衔相接壤
你已控制该头衔至少15年


Closing Comments

最近的评论


We hope the content displayed in this dev diary has gotten you excited about our upcoming Flavor Pack, and look forward to hearing your thoughts on the discussion comments below.

我们希望开发日志中展现的内容让你对即将到来的沉浸包充满期待,希望能在下方的评论区看到你们的想法和讨论。



翻译:一个幽灵 居里先生 三里之尘

校对:三等文官猹中堂


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十字军之王3开发日志#95 | 5/3 伊比利亚的风味的评论 (共 条)

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