【UE5C++笔记】获取PlayerController的两种方法
需要类成员函数下进行,否则GetWorld()会报错
void AC_Project_001Character::TestFunction()
{
//1
APlayerController* playerController1 = UGameplayStatics::GetPlayerController(GetWorld(), 0);
//2
APlayerController* playerController2 = GetWorld()->GetFirstPlayerController();
}

