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对《天风之光》成为粪作的初步调查结果

2022-11-16 14:02 作者:幽暗新光  | 我要投稿

首先,十分感谢69gate(幻想乡访客的作者)为我们提供的宝贵的材料。

我们调查材料来自于他提供给我们的信息。

前段时间,我联系到了69gate并讨论了一些事情。因为69gate曾经参与过天风之光的制作,所以我觉得他所提供的材料是非常有参考的价值的。

69gate也很高兴地回复了我们。

原文如下:

3.1) I did participate in the development of TouhouFanofDestiny, but I left in the middle of development and didn't even know that the game was released.. Initially, it was an ambitious project of several enthusiastic people in one large Russian gaming company. But the owner of the company and effective managers did not allow the project to become "good". They only cared about the money and the release date of the game. Previously, they were only engaged in mobile games, and they got used to easy money. We tried to reason with them, but all efforts were in vain. Some people were fired, and some left on their own. I still haven't received my last paycheck.. Believe me, those who originally created this project love games, the touhou universe and respect ZUN's creativity very much3.2) The original idea was to take the Nier Automata gaming experience and combine it with a changeable plot, as in Danganronpa.

If you have any additional questions, please do not hesitate to ask them!

那么,我推测是这样的。

项目方与游戏制作方的冲突。原计划的最终成果是有着《尼尔·机械纪元》和《弹丸论破》两者相结合的作品。不过游戏制作商不太愿意这么做。我去看了一下,这个制作商确实是毛子。这个制作商制作的游戏,质量堪忧。项目方与制作方之间意见不合,后来经过了大规模的裁员之类的活动。69gate就是在裁员这个过程中退出的。

除了这里的材料外,在我写的幻想乡访客评测中也有这方面的探讨。

总的来说,制作组吃相难看确实是定论。策划者虽然抱有热情,但策划者显然没能找到合适的制作商,也使这个计划没能成功。

制作商我现在联系不上,所以没有他们的材料。

这样,我就了解了一个心愿。

各位,我们下次再见。

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