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让AI写《教父》代码

2023-04-15 17:10 作者:有旅客新创小说工作室  | 我要投稿

这是一个基于 Python 的类似《教父》的小游戏代码,主要概述了玩家在黑手党组织中的体验: ``` #导入模块 import random # 存储所需数据 boss = ["祖利", "马龙", "卡萝", "莉亚"] crew = ["托尼", "维托", "朱利安", "马蒂娜", "丽塔", "洛佩兹"] locations = ["曼哈顿区", "布鲁克林区", "皇后区", "布朗克斯区", "斯达顿岛"] safehouses = ["史上最安全的藏身处", "石子袋旅馆", "马蹄形别墅", "黑暗TrapHouse之恋", "古旧小屋"] # 选取随机值 boss_selected = random.choice(boss) crew_selected = random.choices(crew, k=3) location_selected = random.choice(locations) safehouse_selected = random.choice(safehouses) # 输出游戏信息和任务 print("欢迎来到《教父》世界!") print("你的任务是在位于{0}的{1}藏身处发现并打败黑手党老大——{2}。".format(location_selected, safehouse_selected, boss_selected)) print("你的帮手是:") for member in crew_selected:   print(member) print("祝你好运!") # 开始任务执行 print("\n正在前往藏身处...") for i in range(5):   print("......") print("你到达了目的地。") # 探索藏身处并战胜黑手党老大 print("\n你进入了隐藏在街区中的{0}。".format(safehouse_selected)) # 制定战斗流程 player_hp = 100 boss_hp = 100 round_count = 1 while player_hp > 0 and boss_hp > 0:   print("----第{}轮----".format(round_count))       # 玩家行动阶段   print("现在轮到你做出选择:")   player_choice = input("a. 攻击  b. 防御  c. 逃跑\n").lower()       if player_choice == "a": (后面卡住了,没写出来。)

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