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【算法笔记】PAT1042 Shuffling Machin

2021-12-30 15:56 作者:小幻不想码代码  | 我要投稿

https://pintia.cn/problem-sets/994805342720868352/problems/994805442671132672

1042 Shuffling Machine (20 分)

Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.

The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:

S1, S2, ..., S13,  H1, H2, ..., H13,  C1, C2, ..., C13,  D1, D2, ..., D13,  J1, J2

where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.

Input Specification:

Each input file contains one test case. For each case, the first line contains a positive integer K (≤20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.

Output Specification:

For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.

Sample Input:

2 36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47结尾无空行

Sample Output:

S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5结尾无空行

/*思路:

1,洗牌输入数字把对应的牌放到对应的位置,比如s1,s2,s3,s4,s5 {5,4,3,2,1},就是把s1放到第五张拍的位置

,以此类推,s5 s4 s3 s2 s1。所以我们可以想到两个数组,一个存放一开始的牌,一个存放洗后的牌

,start[],end[],把start赋给end,因为要洗k次,再用end覆盖start,同时需要一个next用来储存输入

的对牌的操作的数字。

2、输出时要输出花色和牌号,不妨用mp[]来储存花色{'s''h''c''d''j'}

S:1-13 

H:14-26

C:......

D:......

J:53,54

花色=序号-1/13

牌号=序号-1%13+1*/



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