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转载:星之守护者叙事《星光战士》故事背后的文字和文字工作者(英文版和机翻)

2022-08-09 01:26 作者:voidwatchers  | 我要投稿

原链接:https://www.leagueoflegends.com/en-us/news/dev/dev-star-guardian-narrative/?s=09

Hello players and lore enthusiasts! I’m Stephanie “Riot Lady Smalls” Bedford, Narrative Producer on League and Wild Rift and a resident Star Guardian expert!

It has been a minute since the Narrative team put out a /dev blog (Hello 2019! We were all so much younger!). Since then, we’ve been deep in the word mines™, but we’re really happy to speak with y’all today. The League Narrative team has changed quite a bit since we last spoke, and we have a big new cast of Rioters to introduce (including me, hi!) as well as some returning favorites.

When we started on this year’s chapter of Star Guardian, we wanted to make sure we delivered on the commitments made when we reflected on the Sentinels of Light event. Today is intended to give you a peek at what it took to make the Star Guardian event this year.

(玩家和传说爱好者们,大家好!我是Stephanie "Riot Lady Smalls" Bedford,《英雄联盟》和《英雄联盟手游》的叙事制作人,也是常驻的星之守护者专家
叙事团队发布/dev博客已经有一分钟了(你好,2019年!我们当时都很年轻!)。从那时起,我们就一直深陷在文字的雷区里,但今天我们真的很高兴能和大家一起交流。自从我们上次谈话以来,联盟叙事团队发生了相当大的变化,我们有一大批新的Rioters要介绍(包括我,嗨!),以及一些回归的最爱。
当我们开始编写今年的《星之守护者》章节时,我们想确保兑现我们在反思 "光明哨兵 "事件时做出的承诺。今天的目的是让大家窥探一下今年的《星之守护者》活动是如何做的。)

Star Guardian 2022: Written in the Stars

(星之守护者2022:写在星星上)

We were super excited to bring back Star Guardian, and to expand on the story we started seeding in 2019. A lot of players around the world have been fans of this world since then (or even before!), and we were ready to get you all back into this world. Star Guardian is one of our favorite thematics internally for a huge amount of us, and it’s incredible to see how many of you are invested in this story each time we add more.

When thinking about the stories we wanted to tell this year, we had overall goals that we prioritized while crafting the narrative of this next iteration. We wanted to honor continuity, elevate Lux and her team to their well-deserved “legendary” status, reflect the changes that team made on their world, make space for a new generation of Guardians, and ensure the new Guardians reflected and challenged the values instated by the previous Guardians’ successes and failures. In short, we wanted to focus on topics like identity, relationships, and belonging, things that are part of the universal human experience... while also telling the stories of magical heroes who are protecting and saving the world while still trying to pass their high school classes! Things we can all relate to.

From the very beginning of development, the Narrative team created a strategy to ensure the event would be consistent across every game and execution. Because the event was planned for League of Legends, Wild Rift, and Legends of Runeterra, we wanted to make sure that players experienced a unified Star Guardian Universe that was consistent across all of our games.

(我们超级兴奋地带回了《星之守护者》,并对我们在2019年开始播种的故事进行扩展。世界各地的很多玩家从那时起就一直是这个世界的粉丝(甚至在那之前!),我们准备让你们都回到这个世界。星之守护者是我们内部最喜欢的主题之一,每次我们增加更多内容时,看到你们有多少人投入到这个故事中,真是不可思议。
当考虑到我们今年要讲的故事时,我们有总体目标,在制定下一个迭代的叙述时,我们优先考虑。我们希望尊重连续性,将拉克丝和她的团队提升到他们当之无愧的 "传奇 "地位,反映该团队对他们的世界所做的改变,为新一代的守护者腾出空间,并确保新的守护者反映和挑战由以前守护者的成功和失败灌输的价值观。简而言之,我们希望关注身份、关系和归属感等话题,这些都是人类普遍经历的一部分......同时也要讲述魔法英雄的故事,他们在保护和拯救世界的同时还在努力通过他们的高中课程 我们都能感受到的事情。
从开发的一开始,叙事团队就创建了一个策略,以确保该活动在每个游戏和执行中都是一致的。因为这个活动是为《英雄联盟》、《英雄联盟手游》和《符文大陆传奇》计划的,我们想确保玩家体验到一个统一的星际守护者宇宙,在我们所有的游戏中保持一致。)

We also wanted to incorporate learnings from the Sentinels of Light, Spirit Blossom, and RiotxArcane events to make Star Guardians bigger (and better) than other story-driven events we’ve done. With that feedback we felt it was imperative to empower other teams with information as storytelling experts to ensure Star Guardian still felt like Star Guardian, no matter the medium. We wanted you as players to be able to invest in the truth of this Universe and the stories we are telling. This led to a strategy that became our North Star (hehe) in many conversations along the development.

The following are the Narrative pillars which were the foundation that let us bring Star Guardian to life:

  • Narrative for this event must be cohesive with past Star Guardian lore.

  • Story moments of the past should be felt in the future; character and story changes are durable.

  • All narrative content takes place somewhere on the Star Guardian canonical timeline; chronology and continuity are maintained and story moments should not be represented more than once.

  • All content must align to the tone and thematic pillars of the Universe; products and media can have variance but share the same core truths.

  • (我们还想把从 "光明哨兵"、"灵魂莲华 "和 "RiotxArcane "活动中得到的经验融入其中,使 "星之守护者 "比我们做过的其他故事驱动的活动更大(更好)。有了这些反馈,我们觉得当务之急是赋予其他团队作为讲故事专家的信息,以确保《星之守护者》无论在哪个媒介上都能感受到《星之守护者》。我们希望作为玩家的你能够投资于这个宇宙的真相和我们正在讲述的故事。这导致了一个策略,在开发过程中的许多对话中成为我们的北极星(嘿嘿)。

    以下是叙事的支柱,它是让我们把《星之守护者》带入生活的基础。

        这个事件的叙事必须与过去的《星之守护者》传说相一致。
        过去的故事时刻应该在未来感受到;角色和故事的变化是持久的。
        所有的叙述内容都发生在《星之守护者》正统时间线上的某个地方;时间顺序和连续性要保持,故事时刻不应表现得多于一次。
        所有内容必须与宇宙的基调和主题支柱相一致;产品和媒体可以有差异,但要分享相同的核心真理。)

    Narrative cohesion was our top priority for Star Guardian, and the League Narrative team (who wrote for both League PC and Wild Rift) worked closely with other teams at Riot to ensure everything for Star Guardian was cohesive and worked together to tell a single story. We also made sure to keep future Star Guardian storytelling in mind, because if one thing’s for certain, we’ll never truly leave Valoran City.

    We were also very aware of the need to pay off our narrative debts. Basically, investing in certain character arcs we’d already begun and eliminating some of the unhelpful ambiguity in the stories that previously existed. To do this, we worked with other teams on the campaign to continue stories like Star Guardian Xayah and Rakan’s story arc on Wild Rift as well as keeping Star Guardian’s core truths of friendship and chronology in mind in things like Everything Goes On, the vlogs, comics, and other content all along the Star Guardian Event.

    (叙事的凝聚力是我们《星之守护者》的首要任务,《联盟》叙事团队(为《联盟》PC版和《英雄联盟手游》写稿)与Riot的其他团队密切合作,确保《星之守护者》的一切都具有凝聚力,共同讲述一个故事。我们还确保将未来的《星之守护者》的故事性铭记在心,因为如果有一件事是肯定的,我们永远不会真正离开瓦洛兰城。
    我们也非常清楚需要偿还我们的叙事债务。基本上,投资于我们已经开始的某些角色弧线,并消除以前存在的故事中的一些无益的模糊性。为了做到这一点,我们与活动中的其他团队合作,继续像星之守护者霞和洛在手游上的故事弧,以及在像Everything Goes On、vlogs、漫画和其他内容中一直铭记着星际守护者的核心真理--友谊和时间顺序。)


I just want to warn y’all that this part might get a little in the weeds with Narrative processes, but I think it’s important to explain just how much time we spent thinking about this.

We worked closely with all of the various teams on Star Guardian to make sure that every piece of content created worked together to tell the cohesive story. Everything that you’ve seen across League, Wild Rift, and Legends of Runeterra—Star Guardian Seraphine’s Vlogs, Another Sky, Everything Goes On, Shadow of a Doubt, Twin Stars, the skins... The list is too big to name.

We created documentation around the story (the number of documents I’ve seen and maintained...) to present to our partners both around Riot, and externally. Because each decision made in this campaign—even something as small as the publishing date of an editorial article—could impact the overall story and how we told it, we were careful to prioritize narrative outcomes through production details. We wouldn’t want to spoil the end of Another Sky without players having the chance to finish it, after all!

(我只想提醒你们,这部分可能会有点涉及叙事过程的杂草,但我认为有必要解释一下我们花了多少时间来考虑这个问题。
我们与《星之守护者》的各个团队紧密合作,以确保创建的每件内容都能共同讲述一个有凝聚力的故事。你在《英雄联盟》、《英雄联盟手游》和《符文传说》中看到的一切--《星之守护者》的塞勒芬妮Vlogs、《另一片天空》、《一切都在进行》、《怀疑的阴影》、《双子星》、皮肤......这个名单太大了。这个名单太大,无法列举。
我们围绕这个故事创建了文件(我所看到和维护的文件数量......),向我们在拳头周围和外部的合作伙伴展示。因为在这个活动中做出的每一个决定--甚至像编辑部文章的出版日期这样的小事--都可能影响整个故事和我们的讲述方式,我们小心翼翼地通过制作细节来优先考虑叙述结果。毕竟,我们不希望在玩家没有机会完成《另一片天空》的情况下破坏它的结局!"。)

Because of this focus, the entirety of Narrative was empowered to surface opportunities throughout the process of creating Star Guardians 2022 (which we’ve been doing since 2021!) so the story would be stronger for all of you. A lot of this effort is seen in small things, like the art style cohesion from game-to-game, the sound effects of the skins, and the canon-ified Previously on Star Guardian article from before the event started. The goal was to make this event an event that you could jump right into and love, regardless of your previous familiarity. We wanted to invite everyone to come love the thing we put so much effort into creating and lower that barrier to entry where possible.

(因为这个重点,整个《叙事》被授权在创建《星之守护者2022》的整个过程中浮现出各种机会(我们从2021年就开始做了!),所以这个故事对你们所有人来说会更强大。这种努力很多都体现在小事上,比如游戏与游戏之间的艺术风格凝聚力,皮肤的声音效果,以及活动开始前的《星之守护者》文章的典范化。我们的目标是使这次活动成为一个你可以直接跳入并喜爱的活动,无论你以前是否熟悉。我们想邀请每个人都来喜欢我们花了这么多精力创造的东西,并尽可能地降低进入门槛。)

Internally, we maintained a dedicated weekly Narrative sync that was across all products to make sure all parts of the event were working in concert with one another. There was so much respect from our partners during the entire process, and we worked together to find creative pivots any time we ran into issues. We had a Narrative representative advocating for the story every step of the way, and we hope that is something that our players feel when they look at the cohesion of the storytelling across the whole event.

Our regional teams also created some really amazing ways to honor the Star Guardian Universe and take part in the event in their regions that helped expand on the Universe. It was amazing to be partners to so many globally and support their lore questions and truly unique experiences they created.

(在内部,我们每周都有一个专门的叙事同步系统,该系统横跨所有产品,以确保活动的所有部分都能相互协调工作。在整个过程中,我们的合作伙伴非常尊重我们,在我们遇到问题时,我们一起努力寻找创造性的支点。我们在每一步都有一个叙事代表为故事辩护,我们希望当我们的玩家看到整个活动中故事的凝聚力时,也能感受到这一点。
我们的地区团队也创造了一些非常了不起的方式来纪念《星之守护者》宇宙,并在他们的地区参加活动,帮助扩展宇宙。在全球范围内成为这么多的合作伙伴,并支持他们的传说问题和他们创造的真正独特的体验,这真是令人惊讶。)

A Word of Thanks

(一句感谢的话)

Making Star Guardian this year was a labor of love, and it couldn’t have been achieved without so many amazing Rioters who brought their whole heart to the writing. Creating something of this scale takes an army and, even if I’m only highlighting a single discipline here, I’d like to take a moment to list out those contributors who are deserving of all the praise I can muster:

Event Narrative Production: Stephanie Bedford

Event Lead Writer: Jared Rosen

Another Sky Writing: Jared Rosen, Ty Sheedlo, Taylor Dinwiddie

Another Sky Editing: John Chambers, Anastasia Basil

PC Legendary Scripts: Michael Luo, Brooke Jaffe, Nicholas Werner, John Chambers

Nilah (Narrative): Jared Rosen, Elan Stimmel, John Chambers

Previously on Star Guardian: Erika Haas, Stephanie Bedford

LoL Social and Website: Caytie Davenport, Ty Sheedlo

Everything Goes On: Bethany Higa; Supporting writers: Phillip Vargas, Cat Cheresh, Caytie Davenport, Julia Shen, Winnie Huang

(今年制作《星之守护者》是一项艰巨的工作,如果没有这么多了不起的Rioters全身心投入写作,它是不可能实现的。创作这种规模的作品需要一支军队,即使我在这里只强调一个学科,我也想花点时间列出那些值得我所有赞美的贡献者。

事件叙事制作:Stephanie Bedford

活动首席作家:Jared Rosen

另一片天空写作:Jared Rosen, Ty Sheedlo, Taylor Dinwiddie

另一片天空编辑:John Chambers, Anastasia Basil

PC英雄联盟剧本:Michael Luo, Brooke Jaffe, Nicholas Werner, John Chambers

尼菈(叙事):Jared Rosen, Elan Stimmel, John Chambers

以前在《星际守护者》中:Erika Haas, Stephanie Bedford

LoL社会和网站:Caytie Davenport, Ty Sheedlo

一切照旧:Bethany Higa;辅助作家:Phillip Vargas, Cat Cheresh, Caytie Davenport, Julia Shen, Winnie Huang)

Shadow of a Doubt: Brooke Jaffe, Calle C. Miller
Developing the Star Nemesis Villains: Kenny Cameron

Wild Rift Metagame Writing: Ty Sheedlo

Wild Rift Metagame Editing: Nicholas Werner, John Chambers

Wild Rift Legendary Scripts: Kristina Atanasoski, Nicholas Werner, John Chambers

Wild Rift Vlogs: Cat Cheresh, Phillip Vargas, Julia Shen

Wild Rift Comics: Callie C. Miller, Jared Rosen, Sabrina Futch, Molly Mahan

Wild Rift Social and Website: Julia Shen

Twin Stars: Cat Cheresh, Siege Gary, Phillip Vargas

Legends of Runeterra Star Guardian Kai’Sa: Conor Sheehy, Rowan Williams

Legends of Runeterra Flavor Text: Esther Kao

Legends of Runeterra Social and Website: Winnie Huang, Esther Kao

(怀疑的阴影:Brooke Jaffe, Calle C. Miller

发展明星复仇女神的恶棍:Kenny Cameron
《英雄联盟手游》元气大伤的写作:Ty Sheedlo

《英雄联盟手游》编辑:Nicholas Werner, John Chambers

《英雄联盟手游》脚本:Kristina Atanasoski, Nicholas Werner, John Chambers

《英雄联盟手游》的视频日志:Cat Cheresh, Phillip Vargas, Julia Shen

《英雄联盟手游》漫画:Callie C. Miller, Jared Rosen, Sabrina Futch, Molly Mahan

《英雄联盟手游》社交和网站:Julia Shen

双子星:Cat Cheresh, Siege Gary, Phillip Vargas
《符文大陆传说》明星守护者卡莎:Conor Sheehy, Rowan Williams
《符文大陆传说》风味文字:Esther Kao

《符文大陆传说》的社会和网站:Winnie Huang, Esther Kao)

All of this is to say... Star Guardians was, is, and always will be a love letter, by fans for fans. None of this would have been possible without the support and understanding of players around the world. And it’s only because of you that we’re able to do things like this!

(所有这些都是为了说明... 《星之守护者》过去、现在和将来都是一封情书,由粉丝为粉丝而写。如果没有世界各地的玩家的支持和理解,这一切都不可能实现。也正是因为你们,我们才能够做这样的事情!)




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