试问彩虹六号中谁是最强干员?(下篇)

上次漏了四个冷门进攻干员,这次补上
Not recommended
不推荐
Dokkaebi
Months later, players are still figuring out Dokk's position within the meta. I love harassing defenders with Dokkaebi's annoying phone calls, but getting the most out of her ability requires clever timing, team coordination, and positioning. Likewise, her non-automatic primary weapons are some of the most difficult to use in the game for new players.
经过了几个月,玩家们仍试图在弄清楚Dokkaebi在团队中的战术地位。
我个人喜欢Dokkaebi烦人的电话呼叫去骚扰防守方,但是充分利用好她的技能需要抓住灵巧的时机,团队的协作和布置战术。而且,她的非全自动主武器对于游戏中的新手玩家而言是非常难上手的一类武器。
Fuze
One of Siege's longest-enduring memes, Fuze is famously a bad idea in hostage situations. His indiscriminate grenade launchers spit bombs through any soft surface over a radius of a few meters, hurling in semi-random arcs that are usually easy to avoid. These explosive pucks can help take out enemy gadgets, but they also won't spare the lives of any valuable drones your teammates have snuck onto an objective. Useful and fun for newcomers looking for easy kills and destruction.
他是围攻存续(火热)很久的一个原因,人质杀手Fuze的存在在人质局当中明显是一个坏主意。
他不分敌我的榴弹发射装置在范围半径几米的任何软破坏面射出小型榴弹,这些榴弹会以半随机的弧形射出,也容易躲避。
这些爆炸物可以帮助团队消灭敌人的技能装置(ADS、电箱等等),但他们也不会放弃让你队友的无人机活着偷偷接近目标。
Jackal
On paper, he's a hard counter to lurkers—Jackal can spot the current position of an enemy by scanning their recent footprints. In practice, the refresh rate of his tracking tech is too slow to make wallbanging reliable, and tracked players can often anticipate moves against them. Like Dokkaebi, he's slightly more effective against inexperienced players, who are more likely to freak out and make mistakes when tracked by his ability.
理论上而言,他是打野干员的最强爸爸——Jack可以通过扫描他们最近走过的足迹来发现敌人当前的位置。
在实际操作中,他的跟踪脚气技术的刷新速度太慢,而且被跟踪定位的干员也往往可以预料到他的行动。和Dokkaebi一样,他对没有经验的新手玩家的更有效些,他们在被Jack的技能追踪定位时更容易被吓到和犯错。
Glaz
Siege's sole true sniper, Glaz's high-penetration bullets are lethal on a few bombsites, like the garage on House, but his lack of utility and versatility is too frequently a liability. He's not who I'd want in a 1v3 with 60 seconds on the clock. Tunnel vision is also a problem, leaving him open to counter-peeking outside his field of view.
围攻中唯有的真真切切的狙击手,Glaz的高穿透力子弹在几个炸弹点显得极为致命,比如大使馆的车库,但这也意味着他缺乏实用性和多样性常常是种的责任。
在1v3或是只有60秒的局势下,他明显不是我的选择。(残局能力捉急)。狙击所导致的狭窄的视野通常也是个问题,由此造成视野之外反被防守方架枪反杀。
(PS:这个版本加强了Glaz,搭配闪盾,其实也是很强势的。)

DEFENDERS 防守方
Almost always useful
总归是用处大
Mute or Bandit
On most maps and in most objective rooms, you're gonna want to deny breaching of a couple critical surfaces. Mute and Bandit's gadgets provide an extra layer of defense to reinforced walls—either will block Hibana or Thermite's breaching charges. And both of these operators have the added benefit of being a nuisance to drones.
在大多数地图和大多数目标防卫房间中,你会想去制止敌人破坏某些重要的墙面。
Mute和Bandit的装备为钢筋加固墙提供了额外的防护——可以阻止火花或是铝热的硬破坏进攻。而且这两个干员都有额外的好处,就是给无人机带来麻烦。
If your opponent is dumb enough to not bring a Thatcher, Mute or Bandit will make life a lot harder for them. Mute's utility has only gone up in Operation Chimera, with his jammers acting as a hard counter to Lion's scan.
如果你的对手蠢到不选EMP,Mute或是Bandit将会让他们的活动变得更加困难。
Mute的实用性唯有在“奇美拉行动”赛季中上升,他的WIFI装置是狮子无人机扫描的一个强硬反制。
Rook or Doc
Having a durable anchor on your team who plays on or near the objective is a good idea. Rook improves the survivability on everyone on the team with his bag of armor plates (known colloquially as t-shirts or sweaters), and Doc, if he stays alive, can erase damage. Both of these defenders can attach ACOG scopes, too, allowing them to guard chokepoints from a safer distance.
在你的团队中需要一个长期的蹲点压家干员的存在或是在防守目标附近都是一个好主意。
Rook通过他的防弹甲(穿衣服)能提高了团队中每个人的生存能力,还有庸医,如果他还活着,他就能打针消除伤害。 这两名防守干员的枪械也可以装备ACOG瞄准镜,从而使他们能够从更安全的距离开火防御阻塞点。
Very useful
贼有用
Smoke
An excellent anchor, Smoke can literally cover chokepoints with his asphyxiating gas grenades. The gadget allows him to 'eat' the clock better than any other operator: he can block entry to single-room objectives (hostage, secure area) with the poison cloud, daring enemies to run through it and risk death. His kit is also pretty strong: an SMG primary or secondary, and the option of barbed wire or impact nades.
一个出色的主力干员,毒气可以用他的窒息性毒气手榴弹覆盖阻塞点。
这个装置允许他能比其他干员更好地“消耗”时间:他可以用毒气云阻止敌人进入独立房间中的目标(人质,肃清威胁的安全区域),不要命的敌人穿过它时会有暴毙的风险。
他的枪械装备也非常强大:主次武器都有SMG,还有铁丝网或冲击手雷的选择。
Pulse
A strong lurker and decent anchor, Pulse sniffs out enemy movement with his heartbeat monitor. The option of a nitro charge allows him to play below a bombsite, using his handheld wallhack in combination with the C4 to blow up attackers from safety.
这是一个强势的老YB和很不错的主力干员,使用他的心跳照相机发现敌人的动向。
C4的选择允许他可以一个炸弹点下方楼层进行战斗,用他的XM1014与C4的组合从安全处以炸地板的方式来攻击进攻方。
Jäger
Though his ACOG scope was taken away in a 2017 nerf, Jäger's mobility and 416-C Carbine make him an effective defender for players who like to play fast and peek aggressively. His gadget shuts down attackers like Thatcher, Ash, Fuse, and even Hibana in some situations, in addition to eating up the stun, frag, or smoke grenades that most operators can carry.
虽然他的ACOG瞄准镜在2017年被nerf,但Jäger的机动性和416-C卡宾枪使他成为喜欢快节奏和偷人的有效用的防守方干员。
他的ADS装备在某些情景下会击落像EMP,Ash,Fuze甚至是Hibana的技能装备,另外也可击落大多数干员可携带的眩晕,破片或烟雾弹。

Valkyrie
Knowledge is power, and Valkyrie's sticky, throwable cameras can potentially feed your team with information. Half the battle, though, is knowing where to put them—Siege has 18 maps, and each map has a handful of objective rooms, so you might have to memorize 40 or 50 camera positions to truly maximize her ability. Here's an easy one: remove a barricade and toss one of her cameras outside at the start of a round to give your team another external view.
知识就是力量!女武神的502可抛式摄像头能为你的团队提供额外信息。
然而,成功的一半是你要知道把眼放在哪里——围攻里有18张地图,每张地图都有些难以把控的防卫目标所在的房间,所以你可能需要记住40或50个眼位才能真正发挥女武神全部的能力。
这是一个简单的方法:在一局开始之初女武神移除被封的门墙并将其中一个精灵球丢到外面,以便为团队提供另一个外部视野。
Lesion
The most dangerous thing in cargo shorts since Lara Croft, Lesion carries a great SMG and a gadget that hurts the enemy while providing some passive info—enemies yelp in pain when they step on the trap, can't can't sprint until they pull it out. The key is staying alive long enough to maximize the distribution of his Gu mines. Pair his gadget with Frost's bear trap to create a potential insta-kill.
自古墓劳拉以来,最危险的东西永远在短裤的裤袋中,刘醒携带着一把优秀的SMG和一个狗屎,当他们踩上陷阱(狗屎)时,会有一些被动的信息——敌人在踩屎时的痛苦喊声(踩屎触发的声音等等),而且敌人必须拔出蛊针才能跑动。
关键是要保持长期的存活,以最大限度地丢他的蛊(狗屎)。将他的装备(蛊)和Frost的夹子(捕熊)陷阱来创造一个潜在的致命之击。
Mira
Seen often in high-level play, her one-way mirrors are powerful deterrents. One common strategy is to pop a small hole just outside the edge of her gadget's window, then lean out to shoot through it after you've watched someone through the one-way mirror. I'm less keen on Mira's fast-firing SMG, which is a little too hot to handle.
高端局中经常出现,她的单向镜是强大的威慑存在。
一种常见的策略是在她的镜子窗口旁外敲出一个小洞,然后在通过单向镜观察敌方干员后侧身射击。当然我对Mira的高射速SMG不怎么感兴趣,有点难上手,打的快,容错率低。
Caveira
A genetically-engineered superlurker, Cav can sprint silently in bursts of about 10 seconds by activating Silent Step. Players who excel at using cameras (or simply their ears) to locate enemies can use this quiet movement to stage crushing ambushes. And if Cav can isolate an enemy, she can perform a melee takedown 'interrogation' to temporarily reveal the position of all remaining enemies—pulling this off usually guarantees a win.
一个改造过基因的超级潜伏干员(魔法干员),女鬼可以通过使用无声步伐,在大约10秒钟内以无声的方式跑动。
那些擅长使用摄像头(或仅是用他们的耳朵)来定位敌人的玩家可以使用这种安静的方式来伏击敌人。
如果女鬼能使敌人落单,她可以近战以“审讯”的方式临时显示所有剩余敌人的位置(官方透视)——这样通常可以保证获胜。

不推荐
Echo
An insane annoyance, potentially. His drone is the only one in the game that can stick to ceilings, where it perches invisibly as an elevated camera, ready to smack attackers with disorienting ultrasonic bursts (another form of concussion, basically). But he only carries one 'Yokai,' and it's fragile, and a bit hard to pilot for newcomers, and you're vulnerable while using it. Another example of an operator who takes tight team coordination and timing to maximize.
一个潜在的烦恼。他的无人机是游戏中唯一能够贴浮在天花板的无人机,它以高眼位的形式展开光学迷彩隐蔽,并准备用可令人迷失方向的超声波冲击(基本上是另一种形式的震撼)来攻击进攻方干员。
但他只能携带一个'Yokai',也很脆弱,而且对于新手来说有点难以驾驭,而且在使用无人机时很容易受到攻击。举例而言干员们必须采取相应的团队协作和时机来发挥最大最大效用。
(PS:现在的版本Yokai为2个,分布好地点,在炸弹局中后期是很大的威胁存在,但是并不适合新手玩家选用,对于地图的把控是很重要的)
Frost
She's fun, but nine out of ten experienced players will dispatch Frost's ankle-biting 'welcome mats' before stepping into them. Her SMG is also one of the slower-firing guns of its type in Siege, a game where any headshot is a one-hit kill.
她贼有意思,一般而言十名经验丰富的玩家中有九人会在进入门窗等之前破坏“迎宾垫”(智商检测夹)。
她的SMG也是其在围攻中射速较慢的枪支之一,在这个游戏中,任何爆头都是一枪毙命。(上古版本的意大利炮)
Kapkan
Unless you're a fan of the Spetznaz's unique weapon optics, he's simply a sluggish defender. Like Frost, anyone who's put a hundred or so hours into Siege will have built up an immune system to avoid his laser tripwire traps.
除非你是毛子的武器迷彩粉,否则他只是一个迟钝的防守干员。
就像Frost一样,任何在围攻中投入了一百个小时的玩家都会有一定的免疫,以避免他的激光诡雷陷阱。
(PS:其实笔者认为当下版本的诡雷还是可圈可点的,主要是在残局方面具有优势,比如葫芦娃救爷爷,本身二速和两颗 impact nade,防守打野还是可以的,只是拆装诡雷耗费时间,也需要对地图的理解以及进攻方的进攻路线进行布置)
Vigil
A tough one to grade. In the hands of a crack shot, his slug-firing shotgun is devastating, and one of the few guns in the game that can quickly break a Blackbeard. I go back and forth on the usefulness of his ability, which cloaks him from drones and cameras, but signals his general presence in the process. For me, knowing that Vigil's somewhere in a room is usually about the same thing as knowing exactly where he is, and he can't cloak forever.
一个难以评价的干员。在一些精彩的击杀中,他的独头弹霰弹枪是毁灭性的,并且是游戏中能够快速打破黑胡子A4纸张的少数枪支之一。
我反复讨论他的技能的作用性,这种能力使他从无人机和摄像头中隐藏起来,但是却依旧能表明他在这个过程中的存在,只是没有了视觉上的信息。
对我来说,知道Vigil在房间里的某个地方通常与确切地知道他在哪里完全是一回事,而且他也不能永远地隐身。
Castle
Castle's walls can often be as much of an obstacle for defenders as they are for attackers, denying flank routes and preventing barricade wallbangs. They make the room you're trying to guard more rigid, but often that inflexibility can make your defense more predictable.
黑叔叔的龙鳞板往往成为防守者的障碍,因为对于进攻方而言,封死了侧翼路线并封阻导致形成路障墙。
这会让你防守的空间更加僵化,往往这种僵化造成你的防守动向更具有可预测性。(PS:用的好,强的一笔,用的不好,就是棺材)
Avoid completely
不存在的选择
Tachanka 过世干员 唯一没有出场率的干员
No amount of buffs can fix the Spetznaz soldier affectionately known as "Our Lord and Savior." If it's your first time playing Siege, Tachanka's shielded, static turret might seem powerful: it's a big gun fed by a big, 61-round frisbee that can cover a hallway or chokepoint. Unfortunately, it's countered by the most mundane gadget in the game: a drone. Revealing Tachanka's position almost instantly undoes his effectiveness, and the small rotation radius of the turret limits the positions he can place it. Otherwise, his mag-fed shotgun is a disaster. May he live on in memes. Amen.
没人能把老毛子称之为“我们的主或是救世主”若你是第一次玩围攻,机枪哥的防弹玻璃围绕的大机枪为让你感觉真的很强大:这是一个由61发大转盘子弹供给的大机枪,可以部署在任何过道或是阻塞点。但很惨,他能被电击无人机欺负。他的大机枪转动范围也有限,霰弹枪也并不好使。
但愿让他活在围攻的精神灵魂中吧,阿门。



通过第七赛季的职业赛上场率,再结合文章来判断,最强的干员你知道是谁了吗?
没错是我NOOB新晋人员~!
