2《Unity3D网络游戏实战(第2版)》学习笔记(书摘+理解+实践学习笔记)【诗书画唱】

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unity5.x 没有自带资源包,资源包下载地址:https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351












因为导入资源包太麻烦,容易浪费时间,可能报错,据说是官方一直没修复的一个简单BUG,对新手不太友好,所以自己直接重新下载标准资源包:

https://unity.cn/release-notes/full/2017/2017.4.40




但是可能没必要重新安装新版本:

我下载了标准资源包后,重启unity 3D后,点import package后资源包就有了:


SpeedTree materials need to be regenerated.
SpeedTree材料需要再生。
Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(13,23): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
资产/标准资产/跨平台输入/脚本/MobileControlRig.cs公司(13,23):错误CS0234:命名空间“UnityEditor”中不存在类型或命名空间名称“Build”。是否缺少程序集引用?
Assets/Standard Assets/Utility/PlatformSpecificContent.cs(15,23): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
资产/标准资产/公用事业/PlatformsSpecificContent.cs(15,23):错误CS0234:命名空间“UnityEditor”中不存在类型或命名空间名称“Build”。是否缺少程序集引用?





