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彩虹6号 反作弊升级ANTI-CHEAT UPDATE

2018-07-28 02:37 作者:453025507  | 我要投稿


还我阔剑!

On June 7th, we provided you with a recap of our next steps regarding Anti-Cheat. We wanted to take a moment to update you on our progress on the various topics covered in the original message.

在6月7日,我们向各位简要概述了关于反作弊的后续步骤。我们想花点时间向各位介绍我们在初始信息中涵盖的各个方面的进展。

On Monday, a vulnerability used by a large number of cheat creators was patched, and is rendering a large number of cheats defunct. We also deployed a fix to prevent cheaters from planting the Defuser anywhere on the map.

本周一,大多数作弊玩家所使用的游戏漏洞被修补,而且正使大多作弊无效化。此外我们还部署了一个修复补丁,防止作弊玩家在地图上的任何地方部署拆弹器。

This week, we suspended approximately 1300 players that we determined to have been boosted by cheaters. These players were suspended for 15 days, which many in the community feel is not harsh enough. They will also not benefit from their illicit activities come the end of the Season. We are currently assessing how we will be delivering this from a technical side, but all players sanctioned for this will have their rank and rewards removed prior to the launch of Season 3. We want to stress that we do not view the sanctioning of boosted players as a solution to the issue. It was a stop-gap while we work on the solution, which is adjusting MMR gains/losses for all players in a match with a cheater.

在本周,我们封禁了大约1300名因与作弊者组队共同排位上分的玩家。这些用户被禁赛15天,在社区中的许多人都觉得处罚不够严厉。但直到赛季结束他们也不会因(作弊)这一非法活动而获益。

目前,我们正在评估我们将如何从技术层面实现这一点,但无疑的是所有被封禁制裁的玩家在第三赛季上线前都会被剥夺排名等级和相关奖励

我们要强调的是,我们不认为提升对作弊者的制裁力度作为解决问题的方法。(育碧的脑回路)当前我们努力解决问题的权宜之计,就是在与作弊者匹配的情况下调整所有玩家的MMR(排位比赛分数)收益/损失。 

On the topic of adjusting MMR gains/losses for matches with cheaters, we are finalizing the design next week. Once that is complete, we will meet to determine workload, personnel, and deadlines. We will then have a better idea of the timeline for this feature going live.

关于调整与作弊者匹配的MMR收益/损失的话题,我们将在下周完成相关设计工作。一旦完成,我们将会面以确定工作量,人员和截止日期。而后我们将更好地了解此功能的上线时间表。 

We are continuing to make progress on the Two Step Verification requirement for Ranked. As of right now, our plans are to have this implemented during Season 3. This will be done in a patch that will occur within the Season, and is not tied to the launch of Season 3. As mentioned previously, we will have more detailed information once it is available.

我们将继续致力于玩家在游玩排位比赛前取得两步验证的要求方面取得进展。截至目前,我们的计划是在第3赛季中实施。意料外的是这将会在赛季内进行部署,当然与第3季的推出无关。如之前所述,一旦起到作用,我们将会提供更多的相关信息。

笔者杂谈

令人窒息的是,育碧的惩戒措施将不会侧重于对作弊者(及老板)提升惩戒力度,而是加强认证策略,如果是能达到和我国防沉迷游戏制度,或是其他有效ID认证,那么在一定程度上的确能遏制作弊者无所顾忌的猖狂心态。

但是反观这一策略(双重认证)的实施,若在带老板上分这一问题上能得到部分解决,老板有可能将不会在直接与作弊者匹配上分,可能会去直接成为作弊者。

尤其是在目前新上线的反作弊系统情况下,仍有部分外挂(宙斯)能得以生存,甚至还能启用传送,而且之前一部分使用外挂的账户也没有遭到封禁,总之依旧不容乐观;带老板,可能会消失,但科学家干员的存在并不会。

从以往的小号不演神仙变成大号科学家干员,将会成为以后的主要趋势,毕竟一个大号,在只开透视的情况下,要分辨是否开启作弊,加上本身游戏系统原因(传声系统等等),从视频方面上在进行人工分辨,难度将会是难上加难,加之受限于育碧的欧洲隐私政策,作弊者的ID将不会被公开,那么举报后的结果也可能不了了之。

如此种种,彩虹六号或陷罗生门

原文地址:https://rainbow6.ubisoft.com/siege/en-gb/news/detail.aspx?c=tcm:154-331626-16&ct=tcm:154-76770-32

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