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SpriteMancer v0.2.0.3

2023-03-16 16:12 作者:无相灰翼Rubik  | 我要投稿

NEW

新增

  • Added "Copy/Paste as paremeters" to layer context menu.
    在图层的菜单中添加了”复制/粘贴参数“的选项

  • Added "Blank" fluid preset.
    在流体预设中添加了“空白”

  • Added an option to clear textures from the dev menu.
    在工具栏的开发下拉栏中添加了清除纹理的选项

CHANGES

改变

  • Removed redundant files from the app.
    从软件中去除了多余的文件

  • Changed timeline length slider from seconds to frames.
    时间轴的长度滑块现在使用帧而不是秒

  • Timeline interpolation is now only refreshed when the frame changes to better reflect expected results.
    现在只有当帧发生变化需要更好地反映预期结果时,才会刷新时间线插值

  • Unused textures are now auto-cleared periodically to avoid memory leaks.
    未使用的纹理会被定时自动清理来避免内存占用

BUGFIXES

BUG修复

  • Fixed a memory leak in the Curve node that was causing performance issues.
    修复了曲线节点会导致内存泄露的性能问题

  • Fixed a bug that allowed the slicer window to be moved while using the scrollbars.
    修复了使用滚动条时切片器窗口被允许移动的bug

  • Fixed a bug that would make a random window appear while rendering.
    修复了渲染时出现随机窗口的bug

  • Fixed a bug that would prevent multiple images from using Break FX at the same time.
    修复了阻止多个图像同时使用“破坏”效果的bug

  • Time/Frames preference in timeline section is no longer inverted.
    时间线部分中的“时间/帧”首选项不再反转


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