MCBE,伪缩放,可调视角大小,瞄准镜变换倍率,指令展示1.0(极简版)
排列展示


列数均为从右向左

第一列
execute @a[hasitem={item=slime_ball,location=slot.weapon.mainhand,slot=0},scores={jineng=0}]~~~
scoreboard players set @s jineng 1
execute @a[hasitem={item=slime_ball,location=slot.weapon.mainhand,slot=0},scores={jineng=1}]~~~
clear @s slime_ball

第二列
execute @a[hasitem={item=fishing_rod,location=slot.weapon.mainhand,slot=0},scores={jineng=1}]~~~
effect @s slowness 255 5
execute @a[hasitem={item=fishing_rod,location=slot.weapon.mainhand,slot=0},scores={jineng=1}]~~~
effect @s mining_fatigue 255 255
execute @a[hasitem={item=fishing_rod,location=slot.weapon.mainhand,slot=0},scores={jineng=1}]~~~
scoreboard players set @s jineng 2

第三列
execute
@a[hasitem={item=fishing_rod,quantity=0,location=slot.weapon.mainhand,slot=0},scores={jineng=2}]~~~
effect @s clear
execute
@a[hasitem={item=fishing_rod,quantity=0,location=slot.weapon.mainhand,slot=0},scores={jineng=2}]~~~
give @s slime_ball
execute
@a[hasitem={item=fishing_rod,quantity=0,location=slot.weapon.mainhand,slot=0},scores={jineng=2}]~~~ scoreboard players set @s jineng 0

注:
1.速度和缓慢的等级都可以调整
2.粘液块最后只是简单的给予,可以确定位置改成replaceitem
3.提前创建名为jineng的计分板,并且给每一位玩家分数设置为0