Minecraft的疑难杂症#5-Java heap space
啊,一直以为这个崩溃其实不用提的... ... 但是还是有很多人提,在这里统一回答吧!
传统技艺:
java.io.IOException: Could not load image: Out of memory at net.minecraft.client.renderer.texture.NativeImage.func_211677_a(NativeImage.java:116) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
[省略]
at java.util.concurrent.ForkJoinWorkerThread.run(Unknown Source) [?:1.8.0_60] {}
[为节约空间修改了部分字节]

Minecraft Crash Report ----
WARNING: coremods are present: Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 4/2/2<player> 4:<player>2 PM
Description: Initializing game java.lang.OutOfMemoryError: Java heap space
A detailed walkthrough of the error, its code path and all known details is as follows:
--------------------------------------------------------------------------------------- -
- Head -
Thread: Client thread Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:383) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:383)
[省略]
<player>2.2_HD_U_F5 20 mods loaded, 20 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:------------------ |:-------------- |:---------------------------------------------------------- |:---------------------------------------- | | LCH | minecraft | <player>.<player>2.2 | minecraft.jar | None | | LCH | mcp | 9.42 | minecraft.jar | None | | LCH | FML | 8.0.99.99 | forge-<player>.<player>2.2-<player>4.23.5.2854.jar | e3c3d50c7c986df74c645c0ac5463974<player>c90a557 | | LCH | forge | <player>4.23.5.2854 | forge-<player>.<player>2.2-<player>4.23.5.2854.jar | e3c3d50c7c986df74c645c0ac5463974<player>c90a557 | | LCH | jei | 4.<player>5.0.28<player> | A【JEI本体】jei_<player>.<player>2.2-4.<player>5.0.28<player>.jar | None | | LCH | jeresources | 0.8.5.27 | A【JEI方块查询】Just Enough Resources.jar | None | | LCH | journeymap | <player>.<player>2.2-5.7.0 | A【旅行地图】journeymap-<player>.<player>2.2-5.7.0.jar | None | | LCH | mobends | 0.24 | A【更多动作】mobends-0.24_for_MC-<player>.<player>2.jar | None | | LCH | keepinginventory | 2.4 | A【死亡不掉落】KeepingInventory-<player>.<player>2.2-2.4.jar
[省略]
| B【苹果核】AppleSkin-mc<player>.<player>2-<player>.0.9.jar | None | | LCH | touhou_little_maid | <player>.2.3 | B【车王女仆】touhoulittlemaid-<player>.<player>2.2-<player>.2.3-release.jar | None | Loaded coremods (and transformers): GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 457.5<player>' Renderer: 'GeForce GTX <player>660 SUPER/PCIe/SSE2'
[省略]
OpenGlRenderer: GeForce GTX <player>660 SUPER/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: <player>2 AL lib: (EE) alc_cleanup: <player> device not closed
[为节约空间修改了部分字节]
各位可以亲自把上方加粗的文字翻译一下,也就是Out Of Memory
翻译过来的意思是:内存溢出
所以各位应该知道怎么做了吧,在启动器中都可以调整分配给游戏内存大小。
值得注意的是,电脑系统如果是32位的话,内存最大只能分配1GB,即1024MB。64位系统推荐分配2048MB,但请根据实际需要调整。