核弹
【一个计分板】 /scoreboard objectives add 核弹 dummy 【第一个循环,其余全部连锁】 execute @e[type=npc,name=核] ~~~ summon minecraft:armor_stand 核弹 ~ ~ ~ kill @e[type=npc,name=核] 上面这两条是触发核弹的方式,可以自行修改 execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^^13 execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^^-13 execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^13^^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^-13^^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^2^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^-50^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^-40^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^-30^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^-19^ execute @e[name=核弹,type=minecraft:armor_stand] ~~~ particle minecraft:huge_explosion_lab_misc_emitter ^^-10^ scoreboard players add @e[type=minecraft:armor_stand,name=核弹] 核弹 1 execute @e[type=minecraft:armor_stand,name=核弹,scores={核弹=1..}] ~~~ tp @s ~~0.2~~40 execute @e[type=minecraft:armor_stand,name=核弹,scores={核弹=1}] ~~~ execute @a[r=120] ~~~ playsound random.explode @s ~ ~ ~ effect @e[type=minecraft:armor_stand,name=核弹] invisibility 2 0 true kill @e[type=minecraft:armor_stand,name=核弹,scores={核弹=260..}] execute @e[type=minecraft:armor_stand,name=核弹] ~~~ effect @e[r=60,rm=30,type=!minecraft:armor_stand,name=!核弹,scores={核弹=1}] instant_damage 1 1 true execute @e[type=minecraft:armor_stand,name=核弹] ~~~ kill @e[r=30,type=!minecraft:armor_stand,name=!核弹] execute @e[type=minecraft:armor_stand,name=核] ~~~ effect @e[r=100,rm=30,type=!minecraft:armor_stand,name=!核弹,scores={核弹=1}] wither 30 0 true execute @e[type=minecraft:armor_stand,name=核弹] ~~~ effect @e[r=100,rm=30,type=!minecraft:armor_stand,name=!核弹,scores={核弹=1}] nausea 30 1 true