众神陨落 Godfall TU 2.2.4版 12月10日 更新公告 中英文版

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Godfall Update - 2.2.4
Update 2.2.4 is now available for both the PC and PS5 versions of Godfall. This update includes a wide array of bug fixes, stability improvements, and continued optimization.
更新2.2.4现在可用于PC和PS5版本的Godfall。此更新包括大量的错误修复、稳定性改进和持续优化。
Please continue to provide us with feedback as we are monitoring and addressing various issues while working toward future updates and plan to have a larger update in the coming weeks that will include various QoL improvements based on this feedback.
请继续向我们提供反馈,因为我们正在监控和解决各种问题,同时致力于未来的更新,并计划在未来几周内进行更大规模的更新,包括基于此反馈的各种QoL改进。
DEPLOYMENT STATUS: 针对目标
PC 与PS5
General – All Platforms 全平台
Solved an issue where the host of a multiplayer match would incur a blank screen if a player in the party had not yet unlocked the boss encounter.
解决了一个多人联机的队长机将导致一个白屏,一个玩家在一个队中还没有解锁遭遇。
Solved an issue in multiplayer when the user browsing a menu during a cutscene would be stuck outside after the cutscene and display the character with placeholder textures.
解决了多人游戏中的一个问题:当用户在一个CG中浏览一个菜单时,会在CG之后被卡在任务外,并用占位符纹理显示角色的问题。
Added additional logic around enemy spawn locations to prevent enemies from appearing in inaccessible spots on the map.
在敌人刷新点周围增加了额外的逻辑,以防止敌人出现在地图上无法接近的地方。
Solved an issue where Objectives would not update properly.
解决了目标不能正确更新的问题。
Solved an issue that could cause ranged enemies in the Tower of Trials to move to attack from melee range instead of the appropriate ranged distance.
解决了一个问题,可能导致远程敌人在审判塔瞬间移动到玩家身边问题。
Solved an issue where enemies would lose target tracking of players in the Tower of Trials.
解决了一个问题,敌人会脱离任务目标问题
Solved an issue where simultaneously killing the last set of enemies in the Tower of Trials could cause enemy waves to stop spawning.
解决了一个同时杀死审判塔中最后一组敌人可能导致敌方不刷敌人的问题。
Solved a ray tracing issue in the Air Realm that caused a disproportionate negative impact on framerate.
解决了空气领域的光线跟踪问题,该问题对帧速率造成了不成比例的负面影响。
Solved a rendering crash that could occur when browsing the personal menus.
解决了浏览个人菜单时可能发生的渲染崩溃。
Solved a crash that could occur with an internal spatial significance system miscommunicating with the server.
解决了内部空间重要性系统与服务器通信错误时可能发生的崩溃。
Added game server capacity in Singapore, Sydney, and Canadian regions for increased multiplayer stability.
增加了新加坡、悉尼和加拿大地区的游戏服务器容量,提高了多人游戏的稳定性。

PlayStation 5 Only 针对次世代PS5主机问题
Tuned HDR output settings to reduce overexposure & bloom.
调整HDR输出设置,减少过度曝光和水花。
Updates with a sword are based on player feedback collected from our various communities and through support tickets.
剑的更新是基于玩家的反馈从我们的不同社区和通过支持票收集。
Please file a ticket on support.gearboxsoftware.com 37 if you are experiencing any issues with Godfall or would like to provide feedback! Creating a ticket helps us track and monitor any issues creeping up from launch.
如果你遇到任何与上帝瀑布有关的问题或想提供反馈!请浏览 support.gearboxsoftware.com 创建一个记录单可以帮助我们跟踪和监控从发布开始就出现的任何问题。