[CSGO]2023/08/13爱丽丝CFG

https://settings.gg/player/871115252
//+disconnect -tickrate 128 -num_edicts 4096 -no_compressed_vvds -languange english -stretchaspect -lv -limitvsconst -softparticlesdefaultoff -nocrashdialog -nocdaudio -nobreakpad -nojoy -novid -noipx -nomessagebox -nostartupsound -refresh 999 -high
//-perfectworld -worldwide -allow_third_party_software -multirun +exec word
cl_color 1//队伍中颜色 <0.黄色 1.紫色 2.绿色 3.蓝色 4.橙色>
sv_cheats "1"
con_enable "1"
unbindall
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3;r_cleardecals"
bind "4" "use weapon_knife;use weapon_hegrenade;buy hegrenade;r_cleardecals"
bind "5" "slot5;r_cleardecals"
bind w "+forward"
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind "e" "+use;r_cleardecals"
bind "r" "+reload;r_cleardecals"
bind "q" "lastinv;r_cleardecals"
bind "v" "+voicerecord"
bind "g" "drop;r_cleardecals"
bind "x" "use weapon_knife;use weapon_decoy;buy decoy;slot12;r_cleardecals"
bind "f" "use weapon_knife;use weapon_smokegrenade;buy smokegrenade;r_cleardecals"
bind "c" "use weapon_knife;use weapon_molotov;use weapon_incgrenade;buy molotov;buy incgrenade;r_cleardecals"
bind "t" "+spray_menu;r_cleardecals"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "b" "buymenu"
bind "z" "+radialradio;r_cleardecals"
bind "SPACE" "+speed"
bind "CAPSLOCK" "use weapon_c4;drop;r_cleardecals"
bind "SHIFT" "r_cleardecals;toggle cl_righthand 1 0;toggle cl_crosshairsize 240 1;toggle cl_crosshairthickness 0 1;toggle cl_crosshairgap -3 -5"
bind "CTRL" "+duck"
alias +cjump"+duck;+jump"
alias -cjump"-jump;-duck"
bind "ALT" "+cjump"
bind "MOUSE1" "+attack;r_cleardecals"
bind "MOUSE2" "+attack2;r_cleardecals"
bind "MOUSE3""+jump;-attack;-attack2;-jump"
bind "MOUSE4" "use weapon_knife;use weapon_decoy;use weapon_flashbang;buy flashbang;r_cleardecals"
bind "MOUSE5" "player_ping;r_cleardecals"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "toggle cl_drawhud_force_deathnotices -1 1;toggle cl_draw_only_Deathnotices 1 0;net_graph 0"
alias +radar "+showscores;slot13;cl_drawhud_force_radar 1"
alias -radar "-showscores;cl_drawhud_force_radar 0;r_cleardecals"
bind "TAB" "+radar"
bind "`" "toggleconsole"
//proformence
r_cheapwaterstart
r_cheapwaterend
fps_max "0"
fps_max_menu "0"
r_dynamic "0"
r_dynamiclighting "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
sv_forcepreload "0"
muzzleflash_light "0"
func_break_max_pieces 0
budget_show_history 0
mat_queue_mode 2 //The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued
mat_powersavingsmode "0"
r_drawparticles "0"
cl_disablehtmlmotd "0"
cl_detail_max_sway "0"
cl_foot_contact_shadows "0"
cl_freezecameffects_showholiday "0"
r_drawmodelstatsoverlay 0
cl_detail_multiplier 0
engine_no_focus_sleep 0
joystick "0"
cl_threaded_bone_setup "1"
enable_debug_overlays 0
cl_disable_ragdolls 1
adsp_debug "0"
//graph
net_graph "0"
net_graphheight "64"
net_graphholdsvframerate "0"
net_graphpos "1"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphshowsvframerate "0"
net_graphsolid "1"
net_graphtext "1"
//game
cl_autowepswitch "0"
r_drawtracers "1"//0弹道轨迹关了
r_drawtracers_firstperson "1"//拽光弹0关闭
mat_monitorgamma "1.6" //显示器伽马值
mat_monitorgamma_tv_enabled "0"
cl_disablefreezecam 0
mp_humanteam any
cl_dm_buyrandomweapons "0"//死斗随机买枪关闭
cl_freezecampanel_position_dynamic "1"
mapoverview_icon_scale 0.5
mat_disable_bloom 1
cl_show_observer_crosshair 2
sv_consistency 0
cl_use_opens_buy_menu "0"
closeonbuy "0"
sv_showlagcompensation_duration 0.75
cl_weapon_debug_show_accuracy_duration 0.75
cl_drawhud_force_teamid_overhead 1
//internet
logaddress_add 1
sdr_spew_level 0
net_steamcnx_allowrelay 0
net_steamcnx_enabled 0
net_client_steamdatagram_enable_override 0
net_maxroutable 1200
cl_updaterate "128"
cl_cmdrate "128"
net_threaded_socket_recovery_time "3.09625"
net_threaded_socket_recovery_rate "1152"
net_threaded_socket_burst_cap "1200"
net_splitrate "10"
net_scale "5"
rate "400000"
cl_interp "0.023"//本地的hitbox延迟秒设置
cl_interp_ratio "1"//Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
cl_interpolate "0"
cl_predict 1//1本地客户端根据当前服务端画面预测,0只显示服务器画面,1开启本地画面预测可以避开客户端网络延迟看到过去的画面
sv_clockcorrection_msecs "200"
//The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
net_droponsendoverflow 0
mm_dedicated_search_maxping "70"//搜索比赛时候最大ping
cl_predictweapons 1
cl_lagcompensation 1
sv_alternateticks 2
sv_lagcompensationforcerestore 1
sv_lagcompensateself 1
sv_maxunlag 1
sv_parallel_send 0
sv_parallel_sendsnapshot 1
sv_parallel_packentities 0
sv_force_transmit_players 0
sv_force_transmit_ents 0
sv_client_cmdrate_difference "0"
sv_reservation_timeout 180
sv_reservation_tickrate_adjustment 0
cl_clockdrift_max_ms 1000
cl_clockdrift_max_ms_threadmode 1000
sv_maxusrcmdprocessticks "9999"
sv_max_dropped_packets_to_process "0"
cl_timeout 99
cl_resend ""
net_allow_multicast "1"
net_showsplits "0"
mp_footsteps_serverside 0//Makes the server always play footstep soundsClients never calculate footstep sounds locallyinstead relying on the server
sv_enable_delta_packing "0"
//audio
volume "1"
snd_hwcompat "0"//自带音效,0是开,1是关
snd_surround_speakers "0"//0耳机;1自动;2双喇叭;4四声道;5_5.1声道;7_7.1声道;
snd_mix_async "1"
snd_mixahead 0.05
snd_headphone_pan_exponent "1.2"
snd_headphone_pan_radial_weight "0.4"
snd_front_headphone_position "30"
//30.2 15:16 23/0.84/
//43.2 5:4 10/0.52/19.23/9.59
//45 4:3 8.2/0.44444/18.45
//50.2 16:10 3/0.1777/16.875
//53.2 16:9
snd_rear_headphone_position "165"
snd_pitchquality 1
voice_enable 1
voice_modenable 1
voice_mixer_volume 1
voice_caster_enable 1
voice_positional "0"
voice_scale "0.12"
snd_deathcamera_volume "0"
snd_mute_losefocus "0"
snd_menumusic_volume "0"
snd_mapobjective_volume "0"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "0.1"
snd_mvp_volume "0.1"
snd_dzmusic_volume "0"
snd_mute_mvp_music_live_players "1"
dsp_slow_cpu "1"
dsp_enhance_stereo "0"
soundscape_fadetime "5"
//FOV
viewmodel_presetpos "0"
viewmodel_fov "54"
viewmodel_offset_x "2.5"
viewmodel_offset_y "-2.0"
viewmodel_offset_z "-2.0"
cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
viewmodel_recoil "0"
cl_righthand 0
//mise
cl_downloadfilter "nosound"
// 下载文件过滤器
cl_join_advertise "2"
// 让你的朋友无需邀请即可加入你的社区服务器
ui_steam_overlay_notification_position "bottomright"
//steam消息位置
player_nevershow_communityservermessage "1"
//不显示社区服消息
con_filter_enable 2
//tv
tv_enable "0"
tv_deltacache "0"
tv_relaytextchat "0"
tv_relaytextchat "2"
tv_autorecord "0"
tv_snapshotrate "128"
tv_advertise_watchable "1"
tv_deltacache 2
tv_delay 30
tv_maxclients 20
//conter
option_duck_method "0"
//按住蹲下,1是切换蹲下
option_speed_method "0"
//同上,按住静步
//hud
hud_scaling "0.6"
crosshair "1" //是否显示武器的准星
cl_showloadout "1"//一直显示装备1开启
cl_hud_color "0"
cl_hud_background_alpha "0"
cl_hud_healthammo_style "1"
cl_autohelp "0"
cl_showhelp "0"
cc_subtitles "0"
closecaption "0"
hud_showtargetid 0//显示准心敌人名字1开启
gameinstructor_enable "0" //显示新手教程
cl_teamid_overhead_mode "1" //隔墙显示队友(1透视队友位置与装备 2透视队友位置)
cl_hud_playercount_showcount "0"
cl_hud_playercount_pos "0"
triple_monitor_mode "0"//三倍显示
cl_hide_avatar_images "0"
cl_chatfilters "20"
//radar
cl_radar_always_centered "0" //雷达以玩家为中心(1是/0否)
cl_teammate_colors_show "1" //1将队友显示为雷达中,记分牌等中的单独颜色
cl_radar_scale "0.34" //雷达缩放
cl_hud_radar_scale "1.3" //雷达大小(0.8-1.3)
cl_radar_icon_scale_min "0.01" //雷达人物标点大小
cl_radar_rotate "0" //雷达旋转
cl_drawhud_force_radar 0
cl_radar_square_with_scoreboard 0
//mouse
m_pitch "0.022"
m_forward "1"
m_side "0.8"
m_yaw "0.011601562"
sensitivity "0.705"
zoom_sensitivity_ratio_mouse "0.95"
//(16:9)m_yaw "0.022"
//(4:3)m_yaw "0.0165"(相对倍率x0.75)
//(5:4)m_yaw "0.01546875"(相对倍率x0.703125)
//(1:1)m_yaw "0.012375"(相对倍率x0.5625)
//(15:16)m_yaw "0.011601562"(相对倍率x0.52734375)
m_rawinput "1"
m_mousespeed "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
m_customaccel_exponent "0"
m_customaccel_scale "0"
m_customaccel_max "0"
//cross_hair
cl_crosshairstyle "4"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.3"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_friendly_warning "0"
cl_crosshairgap_useweaponvalue "0"
cl_crosshair_sniper_width "3"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_fixedcrosshairgap "-7"
cl_crosshaircolor "5"
cl_crosshairdot "0"
cl_crosshair_t "0"
cl_crosshairsize "1"
cl_crosshairthickness "1"
cl_crosshairgap "-5"
cl_crosshair_drawoutline "0"
cl_crosshair_outlinethickness "1"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "100"
cl_crosshairusealpha "1"
cl_crosshairalpha "200"
clear