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[CSGO]2023/08/13爱丽丝CFG

2023-08-13 12:13 作者:_airisu_  | 我要投稿


https://settings.gg/player/871115252

//+disconnect -tickrate 128 -num_edicts 4096 -no_compressed_vvds -languange english -stretchaspect -lv -limitvsconst -softparticlesdefaultoff -nocrashdialog -nocdaudio -nobreakpad -nojoy -novid -noipx -nomessagebox -nostartupsound -refresh 999 -high

//-perfectworld -worldwide -allow_third_party_software -multirun +exec word

cl_color 1//队伍中颜色    <0.黄色 1.紫色 2.绿色 3.蓝色 4.橙色>

sv_cheats "1"

con_enable "1"

unbindall

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3;r_cleardecals"

bind "4" "use weapon_knife;use weapon_hegrenade;buy hegrenade;r_cleardecals"

bind "5" "slot5;r_cleardecals"

bind w "+forward"

bind a "+moveleft"

bind s "+back"

bind d "+moveright"

bind "e" "+use;r_cleardecals"

bind "r" "+reload;r_cleardecals"

bind "q" "lastinv;r_cleardecals"

bind "v" "+voicerecord"

bind "g" "drop;r_cleardecals"

bind "x" "use weapon_knife;use weapon_decoy;buy decoy;slot12;r_cleardecals"

bind "f" "use weapon_knife;use weapon_smokegrenade;buy smokegrenade;r_cleardecals"

bind "c" "use weapon_knife;use weapon_molotov;use weapon_incgrenade;buy molotov;buy incgrenade;r_cleardecals"

bind "t" "+spray_menu;r_cleardecals"

bind "y" "messagemode"

bind "u" "messagemode2"

bind "b" "buymenu"

bind "z" "+radialradio;r_cleardecals"

bind "SPACE" "+speed"

bind "CAPSLOCK" "use weapon_c4;drop;r_cleardecals"

bind "SHIFT" "r_cleardecals;toggle cl_righthand 1 0;toggle cl_crosshairsize 240 1;toggle cl_crosshairthickness 0 1;toggle cl_crosshairgap -3 -5"

bind "CTRL" "+duck"

alias +cjump"+duck;+jump"

alias -cjump"-jump;-duck"

bind "ALT" "+cjump"

bind "MOUSE1" "+attack;r_cleardecals"

bind "MOUSE2" "+attack2;r_cleardecals"

bind "MOUSE3""+jump;-attack;-attack2;-jump"

bind "MOUSE4" "use weapon_knife;use weapon_decoy;use weapon_flashbang;buy flashbang;r_cleardecals"

bind "MOUSE5" "player_ping;r_cleardecals"

bind "MWHEELDOWN" "+jump"

bind "MWHEELUP" "toggle cl_drawhud_force_deathnotices -1 1;toggle cl_draw_only_Deathnotices 1 0;net_graph 0"

alias +radar "+showscores;slot13;cl_drawhud_force_radar 1"

alias -radar "-showscores;cl_drawhud_force_radar 0;r_cleardecals"

bind "TAB" "+radar"

bind "`" "toggleconsole"


//proformence

r_cheapwaterstart

r_cheapwaterend

fps_max "0"

fps_max_menu "0"

r_dynamic "0"

r_dynamiclighting "0"

r_eyegloss "0"

r_eyemove "0"

r_eyeshift_x "0"

r_eyeshift_y "0"

r_eyeshift_z "0"

r_eyesize "0"

sv_forcepreload "0"

muzzleflash_light "0"

func_break_max_pieces 0

budget_show_history 0

mat_queue_mode 2 //The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued

mat_powersavingsmode "0"

r_drawparticles "0"

cl_disablehtmlmotd "0"

cl_detail_max_sway "0"

cl_foot_contact_shadows "0"

cl_freezecameffects_showholiday "0"

r_drawmodelstatsoverlay 0

cl_detail_multiplier 0

engine_no_focus_sleep 0

joystick "0"

cl_threaded_bone_setup "1"

enable_debug_overlays 0

cl_disable_ragdolls 1

adsp_debug "0"


//graph

net_graph "0"

net_graphheight "64"

net_graphholdsvframerate "0"

net_graphpos "1"

net_graphproportionalfont "0"

net_graphshowinterp "1"

net_graphshowlatency "1"

net_graphshowsvframerate "0"

net_graphsolid "1"

net_graphtext "1"


//game

cl_autowepswitch "0"

r_drawtracers "1"//0弹道轨迹关了

r_drawtracers_firstperson "1"//拽光弹0关闭

mat_monitorgamma "1.6" //显示器伽马值

mat_monitorgamma_tv_enabled "0"

cl_disablefreezecam 0

mp_humanteam any

cl_dm_buyrandomweapons "0"//死斗随机买枪关闭

cl_freezecampanel_position_dynamic "1"

mapoverview_icon_scale 0.5

mat_disable_bloom 1

cl_show_observer_crosshair 2

sv_consistency 0

cl_use_opens_buy_menu "0"

closeonbuy "0" 

sv_showlagcompensation_duration 0.75

cl_weapon_debug_show_accuracy_duration 0.75

cl_drawhud_force_teamid_overhead 1


//internet

logaddress_add 1

sdr_spew_level 0

net_steamcnx_allowrelay 0

net_steamcnx_enabled 0

net_client_steamdatagram_enable_override 0

net_maxroutable 1200 

cl_updaterate "128"

cl_cmdrate "128"

net_threaded_socket_recovery_time "3.09625"

net_threaded_socket_recovery_rate "1152"

net_threaded_socket_burst_cap "1200"

net_splitrate "10"

net_scale "5"

rate "400000"

cl_interp "0.023"//本地的hitbox延迟秒设置

cl_interp_ratio "1"//Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).

cl_interpolate "0"

cl_predict 1//1本地客户端根据当前服务端画面预测,0只显示服务器画面,1开启本地画面预测可以避开客户端网络延迟看到过去的画面

sv_clockcorrection_msecs "200"

//The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount

net_droponsendoverflow 0

mm_dedicated_search_maxping "70"//搜索比赛时候最大ping

cl_predictweapons 1

cl_lagcompensation 1

sv_alternateticks 2

sv_lagcompensationforcerestore 1

sv_lagcompensateself 1

sv_maxunlag 1

sv_parallel_send 0

sv_parallel_sendsnapshot 1

sv_parallel_packentities 0

sv_force_transmit_players 0

sv_force_transmit_ents 0

sv_client_cmdrate_difference "0"

sv_reservation_timeout 180

sv_reservation_tickrate_adjustment 0

cl_clockdrift_max_ms 1000

cl_clockdrift_max_ms_threadmode 1000

sv_maxusrcmdprocessticks "9999"

sv_max_dropped_packets_to_process "0"

cl_timeout 99

cl_resend ""

net_allow_multicast "1"

net_showsplits "0"

mp_footsteps_serverside 0//Makes the server always play footstep soundsClients never calculate footstep sounds locallyinstead relying on the server

sv_enable_delta_packing "0"



//audio

volume "1"

snd_hwcompat "0"//自带音效,0是开,1是关

snd_surround_speakers "0"//0耳机;1自动;2双喇叭;4四声道;5_5.1声道;7_7.1声道;

snd_mix_async "1"

snd_mixahead 0.05

snd_headphone_pan_exponent "1.2"

snd_headphone_pan_radial_weight "0.4"

snd_front_headphone_position "30"

//30.2      15:16 23/0.84/

//43.2   5:4 10/0.52/19.23/9.59

//45      4:3 8.2/0.44444/18.45

//50.2   16:10 3/0.1777/16.875

//53.2   16:9 

snd_rear_headphone_position "165"

snd_pitchquality 1

voice_enable 1

voice_modenable 1

voice_mixer_volume 1

voice_caster_enable 1

voice_positional "0"

voice_scale "0.12"

snd_deathcamera_volume "0"

snd_mute_losefocus "0"

snd_menumusic_volume "0"

snd_mapobjective_volume "0"

snd_roundend_volume "0"

snd_roundstart_volume "0"

snd_tensecondwarning_volume "0.1"

snd_mvp_volume "0.1"

snd_dzmusic_volume "0"

snd_mute_mvp_music_live_players "1"

dsp_slow_cpu "1"

dsp_enhance_stereo "0"

soundscape_fadetime "5"


//FOV

viewmodel_presetpos "0"

viewmodel_fov "54"

viewmodel_offset_x "2.5"

viewmodel_offset_y "-2.0"

viewmodel_offset_z "-2.0"

cl_viewmodel_shift_left_amt "0.5" 

cl_viewmodel_shift_right_amt "0.25"

cl_bob_lower_amt "5"

cl_bobamt_lat "0.1"

cl_bobamt_vert "0.1"

cl_bobcycle "0.98"

viewmodel_recoil "0"

cl_righthand 0


//mise

cl_downloadfilter "nosound" 

// 下载文件过滤器

cl_join_advertise "2" 

// 让你的朋友无需邀请即可加入你的社区服务器

ui_steam_overlay_notification_position "bottomright" 

//steam消息位置

player_nevershow_communityservermessage "1" 

//不显示社区服消息

con_filter_enable 2


//tv

tv_enable "0"

tv_deltacache "0"

tv_relaytextchat "0"

tv_relaytextchat "2"

tv_autorecord "0"

tv_snapshotrate "128"

tv_advertise_watchable "1"

tv_deltacache 2

tv_delay 30

tv_maxclients 20


//conter

option_duck_method "0" 

//按住蹲下,1是切换蹲下

option_speed_method "0" 

//同上,按住静步


//hud

hud_scaling "0.6"

crosshair "1" //是否显示武器的准星

cl_showloadout "1"//一直显示装备1开启

cl_hud_color "0"

cl_hud_background_alpha "0"

cl_hud_healthammo_style "1"

cl_autohelp "0"

cl_showhelp "0"

cc_subtitles "0"

closecaption "0"

hud_showtargetid 0//显示准心敌人名字1开启

gameinstructor_enable "0" //显示新手教程

cl_teamid_overhead_mode "1" //隔墙显示队友(1透视队友位置与装备 2透视队友位置)

cl_hud_playercount_showcount "0"

cl_hud_playercount_pos "0"

triple_monitor_mode "0"//三倍显示

cl_hide_avatar_images "0"

cl_chatfilters "20"


//radar

cl_radar_always_centered "0" //雷达以玩家为中心(1是/0否)

cl_teammate_colors_show "1" //1将队友显示为雷达中,记分牌等中的单独颜色

cl_radar_scale "0.34" //雷达缩放

cl_hud_radar_scale "1.3" //雷达大小(0.8-1.3)

cl_radar_icon_scale_min "0.01" //雷达人物标点大小

cl_radar_rotate "0" //雷达旋转

cl_drawhud_force_radar 0

cl_radar_square_with_scoreboard 0


//mouse

m_pitch "0.022"

m_forward "1"

m_side "0.8"

m_yaw "0.011601562"

sensitivity "0.705"

zoom_sensitivity_ratio_mouse "0.95"

//(16:9)m_yaw "0.022"

//(4:3)m_yaw "0.0165"(相对倍率x0.75)

//(5:4)m_yaw "0.01546875"(相对倍率x0.703125)

//(1:1)m_yaw "0.012375"(相对倍率x0.5625)

//(15:16)m_yaw "0.011601562"(相对倍率x0.52734375)

m_rawinput "1"

m_mousespeed "0"

m_mouseaccel1 "0"

m_mouseaccel2 "0"

m_customaccel "0"

m_customaccel_exponent "0"

m_customaccel_scale "0"

m_customaccel_max "0"


//cross_hair

cl_crosshairstyle "4"

cl_crosshair_dynamic_maxdist_splitratio "1"

cl_crosshair_dynamic_splitalpha_innermod "1"

cl_crosshair_dynamic_splitalpha_outermod "0.3"

cl_crosshair_dynamic_splitdist "3"

cl_crosshair_friendly_warning "0"

cl_crosshairgap_useweaponvalue "0"

cl_crosshair_sniper_width "3"

cl_crosshair_sniper_show_normal_inaccuracy "0"

cl_fixedcrosshairgap "-7"

cl_crosshaircolor "5"

cl_crosshairdot "0"

cl_crosshair_t "0"

cl_crosshairsize "1"

cl_crosshairthickness "1"

cl_crosshairgap "-5"

cl_crosshair_drawoutline "0"

cl_crosshair_outlinethickness "1"

cl_crosshaircolor_r "0"

cl_crosshaircolor_g "255"

cl_crosshaircolor_b "100"

cl_crosshairusealpha "1"

cl_crosshairalpha "200"

clear


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