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Returnal 死亡回归 1.4 版本更新预告

2021-06-12 14:58 作者:MarcNEO18慎重特工  | 我要投稿

Patch 1.4.0 is set to release on Monday, June 14th at 12PM (GMT+3)

1.4版本将在下周周一6月14日推送更新

Reminder that if you have the automatic updates turned on, the game will close while in rest mode in order to install the update.

友情提示玩家请尽量关闭游戏自动更新,以免出现游戏中全自动更新后造成存档损坏。

Patch Notes:更新说明

Highlights:重点


  • Platinum: Added support for replaying certain Act 1 & Act 2 Trophies

  • 白金类:修复第一章第二章中不出奖杯问题

  • Platinum: Added support to retroactively award Trophies which cannot be replayed

  • 白金类:增加堆之前无法完成奖杯追加修复可出奖杯问题

  • Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often

  • 白金类:增加3,34,35,46区更多可移动范围,减少频繁出现得问题

  • Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies

  • 白金类:修复一个敌人调查奖杯问题

  • Platinum: Fixed an issue where some Activity Cards displayed an incorrect count

  • 白金类:修复某些活动计算错误得问题

  • UI: HUD labels for items are now hidden when Selene is firing a weapon

  • 当使用武器射击时,物品栏Hud界面会隐藏问题

  • UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets

  • 修复自定义控制器后2个动作会映射到单个按钮得问题

  • Cinematics: Fixed a rare audio sync issue in the secret ending

  • 过场CG:修复了隐藏结局中音频不同步得问题

  • Audio: General mix improvements across the experience

  • 音频:改善音频魂印效果改进

  • Audio: Improved surround sound setup support across the experience

  • 音频:加入环绕声频设置支持

  • Audio: Added more DualSense haptics across cinematic moments for deeper immersion

  • 音频:过场CG时增加更多手柄触觉特效,以更加深游戏体感

  • Audio: Added DualSense haptics when using the Icarian Grapnel

  • 音频:使用 Icarian Grapnel时添加手柄触感

  • Audio: Improved the dynamic range recommendations system

  • 音频:改进动态范围音频系统

  • Audio: Allow users to override the dynamic range recommendations

  • 音频:修复了一些活动卡拨低用户以覆盖动态范围建议播放错误计数的问题

  • Audio: Allow users to change audio output from the game menu

  • 音频:允许用户从游戏菜单更改音频输出

Game Balance:游戏平衡改动

  • Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game

  • 平衡:修复对某些文物、寄生虫、消耗品以及游戏早期可能出现的某些故障进行了各种错误修复

  • Balance: Players no longer receive parasites as rewards when players avenge their corpses

  • 平衡:当玩家为自己的尸体报仇时,完成后降不再得到寄生虫作为奖励

  • Balance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experience

  • 平衡 敌人,武器和Boss-难度调整在所有生物群落更平衡的游戏体验


Misc Bug-fixes: 错误修复

  • Fixed an issue where Hyperion may drop the Key out of reach

  • 修正了Hyperion可能会把钥匙掉到拿不着的地方的问题

  • Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight 

  • 修复了玩家战斗时使用重建器时,Ophion 可能会变成隐形错误

  • Fixed weapons not being found in Biomes after scanning but not collecting them

  • 修复了在生物群落中扫描但未收集到的固定武器

  • Fixed an issue where Selene could jump impossibly long distances 

  • 修正了一个问题,赛琳娜无法跳长远距离得问题

  • Fixed multiple issues where Selene may become trapped in a room

  • 修正了赛琳娜可能被困在房间里的多个问题

  • Fixed a rare freezing issue when teleporting in Crimson Wastes

  • 修复了在废土中传送时会出现错误得问题

  • Fixed occasional frame rate drops when using the Electropylon Driver

  • 修复了使用Electropylon 驱动时导致帧大幅度下降得问题

  • Performance improvements, crash fixes, and multiple minor bug fixes

  • 性能改进、崩溃修复和多个小错误修复


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