机械动力0.5更新日志
Create 0.5
for Minecraft 1.18.2
now using Flywheel 0.6.3
当前使用飞轮版本 0.6.3
Additions
添加
•Added Display Link
加入了显示信号终端(暂译)
・Added Display Board
加入了显示面板(暂译)


・Added Steam Engine
加入了蒸汽引擎


・Added Steam Whistle
加入了汽笛

・Added Metal Girders
加入了金属梁
・Added Train Casing
加入了列车机壳
・Added Train Track
加入了列车轨道


・Added Train Station
加入了列车站点(暂译)

・Added Train Signal
加入了列车信号灯
・Added Train Observer
加入了列车侦测器
・Added Train Schedule
加入了列车时刻表



・Added Train Controls
加入了列车控制台



・Added Placard
加入了公告牌(暂译)


・Added Andesite, Brass and Copper Ladder
加入了安山合金、黄铜和铜制的梯子
・Added Train Door and Trapdoors
加入了列车门和列车活板门
・Added Framed Glass Door and Trapdoor
加入了边框玻璃门和边框玻璃活板门
・Added Rose Quartz Block and Rose Quartz Tiles
加入了玫瑰石英块和玫瑰石英瓦
・Added Rose Quartz Lamp
加入了玫瑰石英灯

・Added Sturdy Sheet
加入了坚固板(暂译)
#黑曜石粉灌注熔岩再压制而成,用于制作列车机壳#

Removals
移除
・Removed Furnace Engine
移除了熔炉引擎
Enhancements, Fixes
增强与修复
・Art rework of the Copper Lineup
铜系列方块进行了美术重制
・Art rework of Create's item sprites
机械动力的物品Sprite进行了美术重制
#说人话就是重绘了物品图标#


・Reworked Blaze Burner assets
重做了烈焰人燃烧室的资源(纹理和模型)


・Reworked the Flywheel model
重做了飞轮的模型


・Added a globally managed track-graph system able to be navigated without loading chunks
加入了全局管理的轨迹图系统,能在不加载区块的情况下进行导航


・Re-designed the super glue mechanic as areas instead of individual connections
重新设计了强力胶的机制,从单独的一个个连接改为区域连接
・Streamlined several crafting recipes in the survival progression
为生存进程简化了几个合成配方





・Added Recipes for new Content
加入了新内容的配方
・Added a new recipe type for manual item on block interaction
加入了新的配方类型,用于手动让物品与方块交互
・Changed casing recipes
更改了机壳配方
・Pulse Repeaters and Extenders can now be inverted using right-click
脉冲中继器和脉冲延长器现在可以右键翻转
・Added Ponder Scenes for new Content
加入了新内容的「思索」场景
・Modified Ponder Scenes of changed Content
修改了变更内容的「思索」场景
・Added Ponder Categories for Railway Equipment, Display Sources and Display Targets
加入了“铁路设备”“显示源”和“显示目标”的「思索」分类

・Ponder Scenes now show a "Next Up" Prompt after completion
「思索」场景现在会在结束后显示“下一个”提示
・Added a "Next up:" prompt to make sure people are aware of other scenes
添加了“下一步”提示,以确保人们知道还有其他场景
・Fixed mob spawner displaying a pig in the blaze burner scene
修复了在烈焰人刷怪笼场景里刷怪笼中显示着猪的问题
・Haunted and Peculiar bells now accept redstone power
森魂钟和奇异钟现在接受红石信号了
・Fluid tanks become boilers when engines are attached
流体储罐装上引擎之后会变成锅炉

・Nixie tubes no longer have a base plate
辉光管不再有基板了
・Nixie tubes can now mount to walls
辉光管现在可以安装到墙上了

・Nixie tubes display signal info when mounted to a signal box
辉光管安装到信号箱上时会显示信号信息
・Shafts can now be encased with girders
传动杆现在可以被金属梁加固了
・Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick
修复了乘客从移动装置上下来时会被传送到天花板上1tick的问题
・Fixed a memomy leak in contraption creation
修复了移动装置创建导致内存泄漏的问题
・Fixed serverside collision mask not updating when doors open on a contraption
修复了移动装置上的门打开后服务端的碰撞遮蔽不更新的问题
・Fixed kinetic components showing speed requirement popups when moving very slowly
修复了动力组件在运行很慢时显示应力需求提示的问题
・Fixed reversed tooltip for stress capacity
修复了应力总量提示信息反了的问题
・Modified stress capacity tooltips to show max achievable su
更改了应力总量提示信息,使之可以显示可达到的最大SU(应力值)
・Fixed Players riding a mount standing on a contraption getting kicked for 'flying'
修复了玩家骑着坐骑站在移动装置上会因“飞行”被踢出的问题
・Cleaned up and expanded integration recipes and tags with other mods
清理并拓展了与其他模组的兼容配方和标签
・Addressed the brief visual gap between contraptions disassembling and blocks re-appearing in world
解决了装置卸载(方块化)与方块重新出现在世界中之间的短暂视觉间隔问题
#装置卸载之后“闪一下”才变成方块的问题#
・Completely reworked the advancement tree
完全重做了进度树
・Removed integration recipes for discontinued mods
移除了已停更模组的兼容配方
・Added cutting recipes for a number of modded wood types
加入了几种模组木头的切割配方
・Fixed ore crushing recipes referring to incorrect tags
修复了矿石粉碎配方中有错误标签的问题
・Contraptions now render properly in flywheel's batching render mode
移动装置现在在飞轮的Batching渲染模式下正确渲染了
・Fixed non-player passengers endlessly kicking each other from seats
修复了非玩家乘客不停将彼此从坐垫上踢出的问题
・Backtanks now warn a player when reaching 10% and 0% respectively
背罐现在分别在空气余量10%和0%时警告玩家
・Pulleys can now be monitored with a Stockpile Switch
滑轮现在可以用存量转换器检测
・Third person view now zooms out when riding a train
在乘坐列车时,第三人称视角现在会拉远了
・Removed op permission requirement from contraption assembly highlight command
移动装置装载高亮命令不需要OP权限了
・Active windmill bearings can now be moved by contraptions, returning to their running state after the new contraption disassembled
运转中的风车轴承现在可以用装置移动了,在装置卸载后恢复到原来的运行状态
・Framed glass now uses vanilla's glass palette
边框玻璃现在使用原版玻璃的调色板(?)
・Increased bone meal yield from crushed calcite
增加了方解石粉碎后的骨粉产量
・Basins now attempt to dump existing output content into newly created auto-outputs
工作盆现在会尝试将现有的输出内容转入新建立的自动输出中
#举个例子,工作盆原有的输出口已经满了,不能再输出了,现在在别的面再放置一个工作盆/置物台/传送带让自动输出口出现,工作盆会尝试向向新出现的自动输出口输出#
・Builders Tea can now be scooped out of basins manually
建造工茶饮现在可以手动从工作盆里舀出来了
・Basins now prioritise output tanks when filling held items
填充持有的物品时,工作盆现在会排序输出了(?)
・Fixed pulley contraptions not receiving light updates below y=0
修复了滑轮装置在y=0以下不接受光照更新的问题
・Belts launched by a schematicannon can no longer replace bedrock
蓝图大炮发射的传送带不能再替换基岩了
・Contraptions now send block changes to other clients when doors are opened
当其上的门被打开时,装置现在会向其他客户端发送方块更改信息了
・Players can now "climb" up contraption-assembled ladders
玩家现在可以爬上装置上安装的梯子了
・Added the ability to add station markers to maps, working similar to banners
加入了在地图上标识车站的功能,和旗帜标识的原理相似
・Fixed minecart contraption relocation sending nearby players to the moon
修复了矿车装置重定位会把附近玩家送上天的问题
#原话:“把玩家送上月球”(#
・Blaze burners now render independently when on a contraption
现在移动装置上的烈焰人燃烧室会独立渲染了
・Fixed issues with mouse button keybinds on the linked controller
修复了无线红石遥控关于鼠标按键绑定的问题
・Changed redstone link range to 256
将无线红石终端连接范围改成了256
・Fixed bearings rotating their top even on contraptions that do not support stabilisation
修复了轴承即使在不支持稳定性的移动装置上都会旋转顶部的问题
・Fixed inconsistent deployer facing for oriented contraptions
修复了定向的移动装置上机械手朝向不一致的问题
・Added JEI item assignment support to schedule conditions
为时刻表情况加入了JEI物品分配支持
・Fixed constant updates firing from stockpile switches
修复了存量转换器不断发出更新的问题
・Assigned more suitable map colours to Create's blocks
为机械动力的方块分配了更合适的地图颜色
・Fixed Fluid pipes not reacting to modified fluid tanks in specific arrangements
修复了流体管道对特定排布的改动过的流体储罐没有反应的问题
・Fixed lighting and uv incosistency on windowed fluid pipes
修复了开窗流体管道上的照明和UV不一致问题
・Hose pulley now scans adjacent fluid columns for sources
软管滑轮现在可以扫描相邻的的流体柱寻找源头
・Andesite alloy is now tagged #forge:ingots
安山合金现在有#forge:ingots标签
#被标记为锭了#
・Fixed the hose pulley fill infinite config not working correctly
修复了软管滑轮“fill infinite”配置不起效的问题
・Generified Connectivity Handlers used in tanks & vaults for addons
为addon在储罐和保险库中使用通用连接处理器
・Fixed potential dupe glitch with stackable fluid containers
修复了可堆叠流体容器导致的潜在复制BUG
・Implemented curios integration for Engineer's Goggles
为工程师护目镜引入了curios(饰品栏)兼容
#人话就是护目镜可以放饰品栏了#
・Nether Gold crushing now yields 18 nuggets instead of 7.5
下界金矿石现在产出18个金粒而非7.5个了
・Fixed tree fertilizer not working on azalea trees
修复了树木肥料对杜鹃树不起效的问题
・Fixed an
edge case where funnels with an amount will refuse to transfer items
修复了一个边缘问题,在此标记了数量的漏斗不会转移物品
・Fixed Contraptions briefly being offset by half a block when assembled on a cart assembler
修复了移动装置在矿车装配器上装载时会短暂偏移半个方块的问题
・Fixed crash when pressing the toolbox hotkey in the same tick as it was placed
修复了在放下工具箱的同一tick按下工具箱快捷键导致的崩溃
・Added the #create:casing tag
加入了#create:casing标签(机械动力的机壳)
・Super glue captured by schematics or /c clone now gets cropped to the selected boundary
被蓝图或/clone指令框选的强力胶现在会被裁剪到选定的边界
・Stationary contraptions now save their anchor block position in relative coords
固定装置现在以相对坐标保存它们的锚点方块
・Improved the way Mechanical Arms store interaction points (breaking change)
改进了动力臂储存交互点的方式(重大改变)
・Fixed Mechanical Arms being able to insert any item into composters
修复了动力臂可以把任何物品塞进堆肥桶的问题
・Encased fans can no longer provide stress capacity as generators
鼓风机不能再作为动力源提供应力
・Removed speed requirements from tooltips
从提示信息中移除了转速需求
・Fixed Belts behaving strangely after being placed where another was destroyed previously
修复了传送带放置在另一个传送带先前被摧毁的位置后行为异常的问题
・Fixed schematics rendering layers in the wrong order
修复了蓝图以错误顺序渲染层次的问题
・Adjusted some vertical offsets for seated passengers
调整了坐垫上乘客的垂直偏移
・Driver entities will now wear a hat when their train is given a schedule
当其列车被给予时刻表时,司机实体现在会戴上帽子
・Fixed bug causing potentially moving contraptions to re-upload their light every tick
修复了导致有潜在移动的装置每tick都重新上传其光照信息的BUG
・Instancing support for Train Bogeys
列车转向架的实例支持
#train bogey疑似拼写错误(train bogie),但是确实有用bogey指转向架的#
・Instancing support for Train Tracks
列车轨道的实例支持
・Nixie Tubes no longer animate text from "dynamic" vanilla text components
辉光管不再动画显示来自“动态”原版文本组件的文本
・Created "Display-target" behaviour for Signs, Display Boards, Lecterns and Nixie Tubes
为告示牌、显示板、讲台和辉光管创造了“显示-目标”行为
・Created "Display-source" behaviour for Train Stations, Clocks, Nixie Tubes, Content Observers, Stockpile Switches, Respawn Anchors, Depots, Belts, Belt Tunnels, Command Blocks, Target Blocks, Train Observers, Boilers, Seats, Speedometers and Stressometers
为车站、时钟、辉光管、物品侦测器、存量转换器、重生锚、置物台、传送带、隧道、命令方块、标靶方块、列车侦测器、锅炉、坐垫、转速表和应力表创造了“显示-源”行为
・Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in
修复了每当坐垫位置在载入区块后就使之偏移出已加载区块的移动装置上的乘客在客户端不可见的问题
・Fixed previous passengers not being removed from seat when player uses it
修复了玩家使用坐垫时前一个乘客不被移除的问题
・Portable Storage Interfaces now stay connected until a contraption departs
移动式存储借口现在直到装置移开之前都会保持连接
・Seats can now collect entities when collided with on a contraption
坐垫可以收集与装置碰撞的实体
・Clicking on seats now tries to mount any leashed mobs first
点击坐垫现在会尝试首先骑乘任意栓住的生物
・Added "/create dumpRailways" command
加入了“/create dumpRailways”指令
・Fixed an item duplication issue with belts
修复了传送带的一个物品复制问题
・Spectators can no longer interact with contraptions
旁观模式玩家现在不能再与装置交互
・GUIs and HUDs now respect spectator mode and the hideGui option
GUI和HUD现在遵从旁观模式和hideGui选项的改变
・Blaze burners no longer turn towards the player if they are invisible
烈焰人燃烧室不再面朝隐形的玩家
・Fixed Wrench rotation in 3rd person
修复了第三人称视角下扳手的旋转问题
・Brought JEI plugin up-to-date
带来了最新的JEI插件
・Added the "/create passenger" command
加入了“/create passenger”指令
・Fixed sails coloring adjacent sails with different orientations
修复了风帆以不同方向染色相邻风帆的问题
Localisation
本地化
・Updates to pt_br.json by vyhi
・Updates to es_es.json by muriplz
・Updates to zh_cn.json by Demonese
・Updates to de_de.json by MelanX

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