MPN指南——竞技场模式技能:械斗
人类早已在名为自相残杀的技艺上化臻入境,烈焰烧灼,剧毒暗殇,利刃贯穿,重锤碎骨
战斗是一门技艺,追求的是刹那间的血花四溅以及肾上腺素的迸发
手起刃落,人命归天。只有弱者与懦夫才会使用枪械
而在内华达,人们的冷酷与这里的色调近乎一致。他们追求着“高效”的战斗方式从而近乎舍弃了这份衍生于血脉中的“暴力艺术”
我唾弃他们
你呢?朋友?
欢迎来到内华达
(提要:本文为对MPN游戏中出现过的四项技能之一进行翻译汇总与简介。不代表汉化成果,亦不代表游戏机制最终结果,不排除未来老K将会在后续的更新中有其他改动修正和增补,仅作为现阶段入门使用 )
#文本翻译&润色:Witherey,Sever小狼,林小军,DucDuck,及几位前成员
#内容排版&整理:Sever小狼
顺序不一定一致,请善用Ctrl+F搜索功能
(本篇内容截图以我的目前二周目存档为例图,但因角色出身问题以及进度因此有些技能处于灰色的无法选择状态,请谅解)


Core: Melee Technique I
Improve the quality of your Melee attacks.
核心技能-械斗技术 I:
提升你的近战武器伤害
按[鼠标左键]挥舞武器(同时也会改变你的械斗方式)
[分支:力量] [一阶]
(解锁一阶升级内容)

Swing, Critical
With proper timing, your melee swings will deliver critical forces to opponents.
近战暴击:
把握时机,你的近战攻击能对敌人造成暴击伤害
在你的近战武器击中敌人前的瞬间按[鼠标左键]
[分支:力量] [一阶]

Swing, Quick
Your first light swing in a combo will be incredibly fast.
快速挥击:
大幅提升你打出近战轻击第一段的速度
[分支:力量] [一阶]

Minor League
Melee attacks that deal more damage than an opponent’s full Corpus will destroy that Corpus outright – no need for a finisher attack!
致胜一击:
如果你的近战伤害大于敌方的总生命值,那么你无需处决便能破坏对方的生命槽
[分支:技巧] [一阶]

Positioning
Quickly dart forward to close with opponents when wielding a melee weapon.
疾风步:
使用近战武器攻击时会自动快步接近敌人
[分支:技巧] [一阶]

Block, Basic
Use your melee weapon like a shield to block attacks from an opponents’ melee or unarmed attacks. Incoming corpus damage will be significantly reduced, but only against enemies in front of you. For now, you can only block a single attack at a time.
基础格挡:
架起你的近战武器,抵挡敌人的近战伤害——仅对你面前的敌人有效。如果抵挡成功,则大幅降低敌人对己方造成的生命槽减损,目前你一次只能格挡一下攻击(无法移动)
装备近战武器时按住[鼠标右键]
[分支:防御] [一阶]

Block, Better
Your melee and shield block can be maintained after the first attack.
进阶格挡:
在成功格挡一次攻击后,你能继续保持格挡姿态
[分支:防御] [一阶]

Core: Melee Technique II
Improve the quality of your Melee attacks.
核心技能-械斗技术 II:
提升你的近战武器伤害(同时也会改变你的械斗方式)
[分支:力量] [二阶]
(解锁二阶升级内容)

Blunt Knockdown
Blunt melee weapons, when swung heavily, will often drive opponents to the floor, allowing you to control your position on the battlefield.
钝器冲击:
你的钝器重击有几率将敌人击倒在地,让你在战局中占据主动
[分支:力量] [二阶]

Swing, Charge-up
Your melee attacks can be charged up and let loose for terrifying damage.
蓄力挥舞:
现在你能进行蓄力攻击,造成大量伤害
长按[鼠标左键]后松开
[分支:力量] [二阶]

Edged Timing
Time your light bladed weapon attacks properly during a quick [non-Heavy] swing in order to carry through to the next attack very quickly.
刀锋时刻:
把握好你使用轻型刀刃武器进行轻击时的节奏,以快速进行下一击
在你的近战武器击中敌人前的瞬间按[鼠标左键]
[分支:力量] [二阶]

Critical Bonus (Melee)
Critical melee hits count for two in your current combo, making your attacks in a combo even faster.
暴击加成(近战武器):
如果你的近战攻击造成了暴击,那么这一击在计算连击数时算作两次攻击,让你快速积攒连击数
[分支:力量] [二阶]

Big Weapons
You wield large weapons based on your Attributes, rather than automatically defaulting to an encumbered swing.
大宝贝:
现在你能根据你的属性来使用大型武器了,而不是像以前那样只能费劲地挥一下
[分支:力量] [二阶]

Dual Wield Melee
You can carry another melee weapon in your off-hand. Most normal sized weapons and larger in your second hand will encumber your attacks, however. Only weapons you can carry in a single hand may be dual wielded.
双刀流:
现在你能同时装备两把近战武器,但是绝大部分中等尺寸或者较大尺寸的武器都会妨碍你的出招。只有那些你能一只手就耍得来的武器才能双持
按住[Q]键的同时用[鼠标左/右键]选择近战武器(装备库或场地上都可使用)
[分支:技巧] [二阶]

Quick Unsheath
Quickly draw your melee weapons.
速切:
加快你切出近战武器的速度
[分支:技巧] [二阶]

Block, Advanced
Your melee block offers much greater protection when aimed directly at an attacker.
熟练格挡:
直面敌人时,你的格挡能防下更高的伤害
[分支:防御] [二阶]

Block Aiming
You can adjust the direction you’re blocking by aiming in that direction.
格挡引导:
现在你能通过移动瞄准方向来改变你的格挡朝向
[分支:防御] [二阶]

Block Mobility
Movement is possible while defending with a melee weapon.
机动格挡:
现在你能一边格挡一边移动
[分支:防御] [二阶]

Block Mobility, Advanced
Moving while defending with a melee weapon is totally unhindered.
进阶机动格挡:
现在你在格挡时的移动速度不会降低
[分支:防御] [二阶]

Parry
Stagger your opponent when responding to their attack with a perfectly-timed block. One-handed or dual wielded weapons only, Please!
弹反:
把握好敌人进攻的时间进行格挡能击退你的对手,仅限你装备单手武器或者双持武器时有效
在敌人将要击中你的瞬间按[鼠标右键]
[分支:防御] [二阶]

Core: Melee Technique III
Improve the quality of your Melee attacks.
核心-械斗技术 III:
提升你的近战武器伤害(同时也会改变你的械斗方式)
[分支:力量] [三阶]
(解锁三阶技能内容)

Blade Chef
Attack more quickly relative to combo counter when using an edged weapon.
刀锋战士:
使用刀刃兵器时攻速随连击数上升而提高
[分支:力量] [三阶]

Dual Melee, Advanced
Normal sized melee weapons can be wielded in your off-hand without encumbering your attacks.
进阶双刀流:
现在你在副手装备中等尺寸的近战武器时不会妨碍你的出招
[分支:技巧] [三阶]

Follow Through
Your slashing weapons deal full damage to all opponents struck during a heavy melee attack,not just your primary target.
会心顺劈:
你的劈砍武器重击会对沿路所有被攻击到的敌人造成满伤害
[分支:技巧] [三阶]

Zip Attack
Once you reach a 10+ hit combo while wielding a bladed weapon in your main hand, you can fly great lengths across the battlefield to close with distant enemies.
闪击:
当你在主手装备刀刃兵器并且连击数达到10以上时,你能直接跃到远处的敌人面前进行攻击
[分支:技巧] [三阶]

Riposte
Dual wielded weapons immediately strike back with lightning speed when Parrying.
悉数奉还:
装备双持武器完成弹反后立马对敌人进行一道反击
[分支:防御] [三阶]

Block Breaker
If your melee weapon is bigger than theirs, you can knock an opponent’s guard to the side with your heavy attacks, and possibly disarm them if your hit is a Critical. Opponents with Tac-Bar remaining can maintaining their block, but it’ll cost them.
突破手:
如果你的近战武器比敌人的近战武器尺寸更大,那么你的近战重击能直接击垮敌人的格挡,并且如果触发了暴击你甚至有几率缴械对方。有战术条的敌人在战术条消耗完之前不能被击垮或缴械
技能对个头更大或装备盾牌的敌人无效
[分支:力量] [三阶]

Block Bullets
Bullets fall harmlessly to the ground when blocking with your melee weapon.
子弹格挡:
现在你能用近战武器挡下袭来的子弹
[分支:防御] [三阶]

Deflect Bullets
Blocked bullets bounce away and may even impact nearby opponents.
子弹偏转:
现在你能用近战武器弹开袭来的子弹,有几率伤害到周围的敌人
[分支:防御] [三阶]
#本篇内容由内华达十字汉化组出品#
#严禁洗稿#