黑魂3早期流程(可信度相当高)
某qa人员在推特上泄露的早期版本的具体流程,原推已经被删除,大部分都已经找到了相关的废案或者泄露图,可信度很高
(感谢 帷幕深处---飞羽飘散 的翻译)
翻译:
“尤姆”本来会是游戏教程阶段的BOSS,尽管该敌人使用了如今用在(巨人王)尤姆身上的模型,但他仍被称作“古达”。这个区域是围绕着”尤姆和你一起从棺材中醒来“(这个事件)而设计的,他是一个单纯用来帮助人们投入到游戏中的BOSS。之后他会再次出现,双眼发出幽光,且会变得更加难以打倒。风暴管束者与(处在游戏开发阶段的)他无关。

我们如今所熟知的“古达”,原名为“老王欧斯罗艾斯”,并位于如今妖王所在的位置(即妖王庭院内的BOSS房)。而妖王则是在《血源》DLC之后,C组为了模仿路德维希而做出的改动。

《无主墓地》实际上是一个删减关卡的开端,该关卡通过一座传火祭祀场的遗迹和一段下城墙区域,一直通往“薪王们的化身”的所在地,关卡中到处都是黑骑士,以表现对原版(应当是《魂1》的初始火炉区域)的致敬。
BOSS“罪业之都的巨人尤姆”最初使用的是“沃尼尔”的模型,他是一个痴迷与黄金的疯狂骷髅,还是一个可选 BOSS,也是“累积者”誓约的首领。

《卡萨斯的地下墓地》最初应该是从咒蚀大树的后面进入,也就是《牺牲祭坛》的所在地,那里实际上是一个门口。
熏烟湖内曾经有一条通往伊鲁席尔的路,(这条路)以大型弩车(的所在地)为起点,一直延伸至我们与红灵“亚瓦”交战的断裂台阶处。这也是为什么“教宗的野兽”既可以出现在水中,也可以出现在大桥上,因为原本有两条路可以进入伊鲁席尔。
深渊监视者(的BOSS房)原本直接通往伊鲁席尔的大桥区域,(测试版本里的)监视者们自己则比现在(正式版)要难得多,HP和伤害都更高。
幽邃主教群(的BOSS战)原本有两个阶段,还有一个过场动画和其他所有被删掉东西,艾尔德里奇本人则会从棺材中流出来,战斗将会围绕中间的棺柩部分来进行。

熏烟湖里有放置十字弩的整片湖区,实际上这曾经是一个BOSS房,在这里你会与一只巨大的蝙蝠交战,你可以(将自己当靶子,利用弩箭)摧毁地面来躲避BOSS,然后再使用大型弩车来对它造成伤害,这是(恶魂)龙神和(魂1)喀拉弥特机制的结合,接着在第二阶段会出现巨大的沙虫。
实际上,我知道这些都是事实,但我没有任何实物证据,因为(里面的)大部分内容都被删掉了,不过我猜测“蝙蝠”可能还留在游戏文件里的某个地方,但我还不清楚,据我所知,古达的盔甲文本(注:实际上是头盔的)里仍然提到,它模仿了某位古代王者的盔甲。
还有更多(被删减的东西)。双王子,事实上,整个《洛斯里克城》区域都在夜里,而且还有长着翅膀的大蛇在飞来飞去。“太阳变成黑暗之环”的事情只会发生在《无主墓地》区域,而不是(玩家在后期进入)《洛斯里克城》(的时候)。(洛斯里克城里)原本没有“巡礼蝶”这种东西。

双王子所在的建筑上原本有一个巨大的洞。在某个遭遇战里,卡斯就是从那里飞进来的。这很难解释清楚。
另外,洛里安王子最初使用的剑与现在的完全不同,但现在的剑的图标与以前的一样,像是一个生锈的大石板。就在那个时候,卡斯会加入战斗。
英文原版:
"Yhorm" was supposed to be the games tutorial boss, but he was still called Gundyr, just with the current Yhorm model. The area was designed around Yhorm waking up from the coffin alongside you and he was a simple boss easing people into the game. He would re appear later with the glowing eyes and be much harder. Storm Ruler had nothing to do with him.
"Gundyr" as we know him was originally called Old King Oceiros and was in where Dragonfucker is right now. Dragonfucker being a post Bloodborne DLC change by C team to ape the Ludwig experience.
Untended Graves was actually the beginning of a cut level that went all the way to Soul of Cinder through a ruined firelink and lower wall area, filled with black knights to pay homeage to the original.
"Yhorm the Giant of the Profaned Capital" was actually originally using Wolnir's Model, and he was a gold obsessed mad skeleton optional boss and covenant leader of the Mound Makers.
Carthus Catacombs was originally accessed after Greatwood, where the alter is now, that was actually a doorway.
Smoldering Lake used to have path up to Irithyll starting from the large crossbow, and met up with the broken stair section where you fight the Alva invader. This is also why the Pontif Beast can appear either in the water or at the bridge, because originally there were 2 ways into Irithyll.
Abyss Watcher's led straight up to Irithyll's bridge area, Abyss Watcher's themselves being much much harder than they are now with more health and damage.
Deacon's of the Deep was originally a 2 phase and they had a cutscene and everything, aldritch would flow out of the coffin and the fight would involve circling around the cube.
The entire area in Smouldering Lake with the crossbow was actually a boss arena where you would fight a giant bat, and you could crash through the ground to avoid the boss, and then use the crossbow to wound it, a combination of Dragon God and Kalameet mechanics, then phase 2 would be the giant worm appears.
I actually know all that as fact but I have no physical proof what so ever because it was mostly, scrubbed, though I think the bat is probably still in the games files somewhere, I have no idea, also Gundyr's armour description still refers to it being the old kings armour afaik
There's more by the way. Twin Princes, infact, the entire lothric castle area was at night, and there were serpents with wings flying around instead. The Darksign Sun thing was only going to happen with the Untended Graves area, not lothric castle. The Pilgrim Butterflies weren't a thing.
There's a giant hole in the building where Twin Princes are. That's where Kaathe would fly in from in an encounter. It's hard to explain.
Also the Elder Prince had a totally different sword originally but the icon for the current one is the same as the old one, it was a big rusty slab thing. That was when the fight involved Kaathe.