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[DanOfMostTrades]Lunar Magic Tutorials [Episode 2: Overworld and

2023-04-27 16:04 作者:肿么这么卡啊233  | 我要投稿

Aug 21, 2019

This episode will get your Overworld looking pretty and fully functional. We will also go over the basics of using YY-CHR (a graphic set editing tool) and ExGraphics to mix and match sprites not originally in the same sprite set. Press SHOW MORE to see time stamps.


0:00 Introduction

0:42 Getting Ready - Familiarizing yourself with the Overworld editing interface


1:45 Editing Terrain - Learning how to find and lay down vanilla pieces for the Overworld

4:34 Editing Terrain - A sped-up example of building an Overworld


(Accidentally did not change lesson title on the video)

6:15 Editing Levels - Laying down stages

8:07 Editing Levels - Changing the properties of blank levels

9:25 Editing Levels - Understanding the differences in blank level pieces

10:24 Cat

10:48 Editing Levels - Understanding Events, Event+1, and Event+2

12:18 Editing Levels - (Continued) Explaining Base Event, Event+1, and Event+2 more thoroughly

13:07 Editing Levels - WAIT I made a mistake with my events. This may clear things up


13:49 Pathing - Connecting your levels with paths

14:52 Pathing - Crazy Path Example


15:58 Event Animations - Navigating event animations and deleting Vanilla event animations

17:48 Event Animations - Creating your own Event Animations

19:02 Event Animations - Creating custom tiles for Event Animations

21:24 Event Animations - Introducing the art of "animating" after your events


22:11 Making Secret Exits - Dan's shirt changes. Also, creating secret exits in your levels

23:48 Making Secret Exits - Demonstrating the normal exit, secret exit, and secret exit 2


24:57 Special Sequences - Assigning switch palace messages, boss cut scenes, and more

 26:31 Special Sequences - Assigning Message Boxes to your levels


(Warp Stars)

27:29 Warp Stars and Paths - Using Stars to warp on your Overworld

30:31 Warp Stars and Paths - WHOOPS, how to properly view your warp path destinations


(Warp Paths)

31:31 Warp Stars and Paths - Using Warp Paths to warp on your Overworld


33:15 Palette - Seeing how palette batches change based on sub-overworld


34:39 YY-CHR Overworld - Getting set up with YY-CHR

https://www.smwcentral.net/?p=section&a=details&id=15671 Get YY-CHR here

38:19 YY-CHR Overworld - Making a custom animated exploding rock

39:39 YY-CHR Overworld - Drawing example

42:00 YY-CHR Overworld - See the example in action

42:20 YY-CHR Overworld - Understanding the benefits of ExGraphics

43:50 YY-CHR Overworld - Drawing example

44:24 YY-CHR Overworld - Importing your ExGraphics

45:42 YY-CHR Overworld - More information on using YY-CHR

46:35 YY-CHR Overworld - How to read "text" graphic files with 2BPP settings


https://www.smwcentral.net/?p=viewthread&t=14668 Graphics File Sprite List

Use this to see which graphics file every sprite uses


47:50 YY-CHR In Game - How to mix sprite graphics files to create custom sets

50:46 YY-CHR In Game - Pixel art to modify existing sprites


https://soundcloud.com/ddddan Robfather World Soundtrack 


https://www.twitch.tv/danofmosttrades Maybe catch me streaming?


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