欢迎光临散文网 会员登陆 & 注册

《The Automata Initiative》下半扩部分卡牌自设

2023-08-15 11:17 作者:SuezCrisis  | 我要投稿

如有雷同纯属巧合

Anarch Identity: G-mod

Minimum Deck Size: 45 – Influence Limit: 15

When the Corp's turn begins, you may name a card type. Whenever a card that has the type you last named this way is trashed from your grip or stack, place 1 power counter on this identity.

When the Runner's turn begins, you may name a card type. Whenevr you access a card that has the type you last named this way and is not in Archives, remove 3 hosted power counter to trash it, if able.

Whenever you trigger the ability on this identity, if this is the first time in this game you trigger the ability for a card type, remove the trashed card from the game.

反叛者特性:转基因人

牌组张数下限:45 – 影响力上限:15

当公司的回合开始时,你可以指定一种卡牌类型。每当一张你最后以该方式所指定类型的卡牌从你的操控器或存储栈被销毁时,放置一枚能量指示物到本特性上。

当你的回合开始时,你可以指定一种卡牌类型。每当你从档案库外读取一张你最后以该方式所指定类型的卡牌时,如可能,移除3枚所负载的能量指示物并销毁该卡牌。

每当你触发本特性上的能力时,如果这是你本局游戏第一次对一种卡牌类型触发能力,将被销毁的卡牌移除游戏。


Anarch Hardware: Console

Install cost: 4 – Influence cost: 3

+1 MU

Whenever you trash a Corp card, place 1 power counter on this hardware.

1 power counter, trash a card from your grip: Choose a subroutine on the ice you are encountering. For the reminder of this encounter, whenever the Corp would resolve another subroutine, instead they resolve the chosen subroutine. Use this ability only once per run.

反叛者硬件:控制台

安装费用:4 – 影响力费用:3

+1内存

每当你销毁一张公司卡牌时,放置一枚能量指示物到本硬件上。

1能量指示物,从你的操控器销毁一张卡牌:选择当前遭遇的防火墙上的一个子进程。直到本次遭遇结束,每当公司将要结算一条其他子进程时,改为结算所选择的子进程。本能力每次潜袭中仅限使用一次。


(Unique)Criminal Resource: Connection

Install cost: 2 – Influence cost: 3

Whenever you bypass a piece of ice, place 3 power counters on this resource.

2 credits: Derez the ice you are encountering if its strength is equal to or less than the number of hosted power counters. Remove that number of power counters from this resource. When the run ends, the Corp rezzes all ices derezzed this way if able, ignoring all costs.

(独有)逆法者资源:人脉

费用:2 – 影响力费用:3

每当你跳过一层防火墙时,放置3枚能量指示物到本资源上。

2信用点:如果当前遭遇的防火墙强度不高于本资源所负载的能量指示物数量,关闭该防火墙,并从本资源上移除等量的能量指示物。本次潜袭结束时,如可能,公司激活所有因此被关闭的防火墙,忽略所有的费用。


(Unique)Shaper Resource: Connection

Install cost: 2 – Influence cost: 2

Threat 3 → When you install this resource, place 1 power counter on it.

The first time each turn you spend credits from an installed card, place 1 power counter on this resource.

Interrupt  Hosted power counter: Prevent or remove 1 tag. Use this ability only during a run.

Interrupt  Hosted power counter: Prevent a "when rezzed" ability on a piece of ice. Use this ability only during a run and only once per run. The Corp may resolve the "when rezzed" ability when the run ends.

(独有)塑造者资源:人脉

安装费用:2 – 影响力费用:2

Threat 3 → 当你安装本资源时,放置1枚能量指示物到本资源上。

每回合你第一次花费已安装的卡牌上的信用点时,放置1枚能量指示物到本资源上。

Interrupt → 所负载的能量指示物:防止或移除一枚锁定标记。本能力仅能在潜袭中使用。

Interrupt → 所负载的能量指示物:防止一层防火墙上的一个“激活时”能力。本能力仅能在潜袭中使用且每次潜袭仅限使用一次。本次潜袭结束时,公司可以结算该“激活时”能力。


Neutral Hardware: Stealth

Install cost: 1 – Influence cost: 0

Threat 4 → You cannot spend hosted credits during runs initiated by a run event.

Whenever you play a run event, place 1 credit on this hardware.

You can spend hosted credits during runs not initiated by the basic action.

中立硬件:隐匿

安装费用:1 – 影响力费用:0

Threat 4 → 你不能在由潜袭事件发起的潜袭中使用所负载的信用点。

每当你打出一张潜袭事件时,放置一枚信用点到本硬件上。

你可以在不由基础行动发起的潜袭中使用所负载的信用点。


Haas-Bioroid Identity: Division

Minimum Deck Size: 45 – Influence Limit: 15

Once per turn, whenever you would resolve a "when rezzed" ability on a piece of ice, you may rez another installed card, paying 1 credit less.

The first run against a central server each turn can only be initiated by the basic action.

click: Flip this identity.

When each player's turn begins, you must derez an installed piece of ice or flip this identity.

As an additional cost to take the basic action to run a remote server for the first time each turn, the runner must spend click.

哈斯生化特性:部门

牌组张数下限:45 – 影响力上限:15

每回合限一次,每当你将要结算一层防火墙上的一个“激活时”能力时,你可以激活另一张已安装的卡牌,其激活费用减1。

每回合第一次对一台中央服务器的潜袭必须由基础行动发起。

1时点:将本特性翻面。

当每位玩家的回合开始时,你必须关闭一层已安装的防火墙或将本特性翻面。

作为每回合第一次使用基础行动对一台远程服务器进行潜袭的额外费用,潜袭者必须花费1时点


Haas-Bioroid Ice: Mythic - Harmonic

Rez cost: 1 – Influence cost: Strength: 0

Whenever the Runner passes this ice, you may swap this ice with another rezzed piece of harmonic ice. If you do, derez this ice.

Subroutine: The rez cost of each card is lowered by 1 for the reminder of this run.

哈斯生化防火墙:神秘 - 和声

激活费用:影响力费用:强度:0

每当潜袭者通过本防火墙时,你可以将本防火墙与另一层已激活的和声防火墙互换。若如此做,关闭本防火墙。

子进程:直到本次潜袭结束,所有卡牌的激活费用减1。


Haas-Bioroid Ice: Barrier - Harmonic

Rez cost: 3 – Influence cost: – Strength: 1

This ice has +1 strength for each hosted power counter on it.

Whenever you rez a piece of harmonic ice, place 1 power counter on this ice.

Subroutine: End the run.

哈斯生化防火墙:屏障 - 和声

激活费用:– 影响力费用:强度:1

每有一个负载的能量指示物,本防火墙的强度+1。

每当你激活一层和声防火墙时,放置一枚能量指示物到本防火墙上。

子进程:中止本次潜袭。


Haas-Bioroid Ice: Code Gate - Bioroid - AP

Rez cost: 7 – Influence cost: – Strength: 5

Threat 4 → When the Runner encounters this ice, you may pay 2 credits. If you do, for the reminder of this encounter, give them 1 tag whenever they lose or spend click.

When you rez this ice during a run against this server, you may derez another installed card. If you do, the Runner must choose a subroutine on a piece of rezzed bioroid ice. Resolve that subroutine unless they spend click.

Lose click: Break 1 subrountine on this ice. Only the Runner can use this ability.

Subroutine: The Runner must take 1 core damage or lose all remaining clicks.

Subroutine: The Runner must take 1 tag or trash 1 of their installed cards.

Subroutine: The Runner cannot jack out for the reminder of this run if they have no remaining clicks.

哈斯生化防火墙:门禁 - 生化人 - 杀伤

激活费用:– 影响力费用:– 强度:5

Threat 4 → 当潜袭者遭遇本防火墙时,你可以支付2信用点。若如此做,直到本次遭遇结束,每当潜袭者失去或花费时点时,给予其一枚锁定标记。

在对本服务器的潜袭中,当你激活本防火墙时,你可以关闭另一张已安装的卡牌。若如此做,潜袭者必须选择一层已激活的生化人防火墙上的一个子进程。结算那条子进程,除非潜袭者花费1时点。

失去1时点:破解1条本防火墙上的子进程。只有潜袭者可以使用本能力。

子进程:潜袭者必须受到1点核心伤害或失去所有剩余时点。

子进程:潜袭者必须拿取1枚锁定标记或销毁一张其已安装的卡牌。

子进程:如果潜袭者没有剩余时点,直到本次潜袭结束,其不能退出潜袭。


(Unique)Haas-Bioroid Upgrade: Executive

Rez Cost: Trash Cost: Influence Cost: 3

Whenever a card ( including this upgrade ) in the root of or protecting this server is derezzed, gain 2 credits.

(独有)哈斯生化升级:主管

激活费用:销毁费用:影响力费用:3

每当一张位于本服务器根目录或保护本服务器的卡牌(包括本升级)被关闭时,你获得2信用点。


(Unique)Jinteki Asset: Character

Rez Cost: – Trash Cost: – Influence Cost: 3

Whenever an encounter with a piece of ice ends, if the Runner did not fully break it, they must jack out or add 1 card from the grip at random to the bottom of the stack for each unbroken subroutine on the encountered piece of ice.

(独有)人间会社资产:人物

激活费用:销毁费用:影响力费用:3

每当对一层防火墙的遭遇结束时,如果潜袭者没有完全破解该防火墙,其必须退出潜袭或将操控器中随机等同于未破解的子进程数量的卡牌放入存储栈底端。


(Unique)NBN Upgrade: Sysop

Rez Cost:Trash Cost:Influence Cost: 3

Persistent → Whenever an agenda is scored or stolen from this server or its root, give the Runner 1 tag unless they pay 4 credits.

When your turn ends, you may move this upgrade to the root of another server.

(独有)网际传媒升级:管理员

激活费用:销毁费用:影响力费用:3

Persistent → 每当一个议案从本服务器或其根目录被计分或窃取时,给予潜袭者1枚锁定标记,除非其支付4信用点。

当你的回合结束时,你可以将本升级移动到另一台服务器的根目录。


Weyland-Consortium Identity: Division

Minimum Deck Size: 45 – Influence Limit: 15

Whenever a card is trashed from HQ or R&D, you may reveal it.

1 credit: Reveal a non-operation card from Archives that has been revealed this turn or last turn. Install and rez it, paying all costs. Use this ability only once per turn. You cannot use this ablity during a run.

威兰财团特性:部门

牌组张数下限:45 – 影响力上限:15

每当一张卡牌从总部或研发中心被销毁时,你可以展示之。

1信用点:从档案库展示一张本回合或上回合已被展示过的非事务卡牌。安装并激活之,支付所有费用。本能力每回合仅限使用一次。你不能在一次潜袭中使用本能力。


Weyland-Consortium Agenda: Security

Advance Requirement: 5 – Agenda Point: 3

While the runner is accessing this agenda in R&D, they must reveal it.

When the runner access this agenda in HQ or R&D, prevent this agenda from being stolen and trash it.

Threat 4 → When the runner access this agenda while it is installed, prevent this agenda from being stolen and trash it.

威兰财团议案:防卫

推进需求:5 – 议案分数:3

在潜袭者从研发中心读取本议案的期间,其必须展示之。

当潜袭者从总部或研发中心读取本议案时,防止本议案被窃取并销毁之。

Threat 4 → 当潜袭者读取已安装的本议案时,防止本议案被窃取并销毁之。


Weyland-Consortium Ice: Code Gate

Rez cost: 3 – Influence cost: – Strength: 2

Threat 3 → While there are 3 or more hosted advancement tokens, this ice gains a copy of each printed subroutine on it after all its other subroutines for every 2 card types among faceup cards in Archieves. If any of those cards are agendas, gain another copy of each printed subroutine on it after all its other subroutines.

This ice can be advanced. It has +1 strength for each hosted advancement token.

When you install this ice, reveal it, then place 3 advancement counters on this ice.

When your turn begins, if this ice is unrezzed, remove 1 hosted advancement token.

Subroutine: The Corp gains 1 credit. The Runner loses 1 credit.

Subroutine: The Corp reveal a card in HQ. The Runner reveal a random card in grip. If either player cannot reveal, they trash 1 of their installed cards instead. Otherwise, the Corp may choose to trash both cards revealed this way.

威兰财团防火墙:门禁

激活费用:影响力费用:强度:2

Threat 3 → 当所负载的推进指示物有3枚或更多时,档案库正面朝上的卡中每有2种卡牌类型,本防火墙在所有子进程后获得其所有印刷子进程的复制。如果那些卡牌中有议案,本防火墙额外在所有子进程后获得其所有印刷子进程的复制

本防火墙可以被推进。每有一枚所负载的推进指示物,本防火墙的强度+1。

当你安装本防火墙时,展示之,并放置3枚推进指示物到本防火墙上。

你的回合开始时,如果本防火墙未激活,移除一枚所负载的推进指示物。

子进程:公司获得1信用点,潜袭者失去1信用点。

子进程:公司展示总部一张牌,潜袭者展示操控器随机一张牌。如果某位玩家无法展示,其销毁一张已安装的卡牌代替之。否则,公司可以选择将双方展示的牌销毁。








《The Automata Initiative》下半扩部分卡牌自设的评论 (共 条)

分享到微博请遵守国家法律