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智能合约循环互助游戏开发详细逻辑

2023-02-28 23:22 作者:V_kaifa873  | 我要投稿

struct block_header{

  uint32_t timestamp;

  name producer;kaifa873

  uint16_t confirmed=0;

  capi_checksum256 previous;

  capi_checksum256 transaction_mroot;

  capi_checksum256 action_mroot;

  uint32_t schedule_version=0;

  std::optional<eosio::producer_schedule>new_producers;

  EOSLIB_SERIALIZE(block_header,(timestamp)(producer)(confirmed)(previous)(transaction_mroot)(action_mroot)

  (schedule_version)(new_producers))

  };

  struct wait_weight{

  uint32_t wait_sec;

  uint16_t weight;

  EOSLIB_SERIALIZE(wait_weight,(wait_sec)(weight))

  };需求及模式详细:kaifa873

该结构体没有什么特别的,陌生的部分仍旧只有第一个参数wait_sec,但通过字面含义即可理解,就是等待的秒数。

  struct authority{

  uint32_t threshold=0;

  std::vector<key_weight>keys;

  std::vector<permission_level_weight>accounts;

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