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【重大更新】太空谍影2 SpaceBourne 2 3月10日重大更新 抢先体验版本Ver. 1.3.0

2023-03-11 21:16 作者:西陵友友  | 我要投稿

新功能和变化:

•一个动态的Al外交管理器已添加到游戏中,这使得Al在外交行动中表现得更加智能。

AI现在有能力攻击和收回属于玩家阵营的空间站。注意:添加这个功能是为了迫使玩家仔细考虑他们将向哪个派系宣战。如果玩家在之前的版本中向多个派系宣战,他们可能会遭遇多次攻击。注2:如果玩家在之前的版本中攻击一个高级派系或拥有许多盟友的派系,他们可能很难捍卫自己的立场。如果您遇到这样的情况,请不要将其视为bug。注3:在这些战斗中,玩家只能选择将军进行防御。将军们将自行决定在战场上怎么做。我们正在等待您对这个系统的反馈;如果你喜欢这个系统,我们也可以把它作为玩家攻击的可选功能。

西班牙语已经更新。

土耳其语已经更新。

BUG修复:玩家报告如下:-游戏在跳跃结束时崩溃(我们已经针对这个BUG优化和/或改变了几个扭曲效果,并且在过去3天里在多台机器上测试,没有遇到任何崩溃。因此,我们假设这个bug已经修复。如果你在这个版本之后仍然遇到这个错误,请告诉我们。)当增加一艘船的级别或等级时,一些属性会比之前的级别或等级低。•海盗袭击并破坏了我的曲速。我反击并消灭了海盗。然而,我收到了犯罪通知,星际系统保安攻击了我。•通过舰船管理器控制台更改舰船会将前一艘舰船上的武器装载到新舰船上,从而导致各种问题。

原文:

SpaceBourne 2 Early Access Ver. 1.3.0 ReleasedSpaceBourne 2 Early Access Ver. 1.3.0NEW FEATURES AND CHANGES :• A dynamic Al diplomatic manager has been added to the game, which makes the Al behave more intelligently in diplomatic actions. • The Al now has the ability to attack and reclaim stations belonging to the player's faction. Note: This feature was added to force the player to think carefully about which factions they will declare war on. If the player declared war on multiple factions in previous versions, they may encounter multiple attacksNote 2: If the player attacks a high-level faction or a faction with many allies in previous versions, they may have difficulty defending their stations. If you encounter such a situation, we kindly ask you not to consider it as a bug. Note 3: In these battles, the Player can only select generals for defense. The generals will decide on their own what to do on the battlefield. We are waiting for your feedback on this system; If you like this system, we can also use it as an optional feature in the player's attacks..Japanese language has been updated. Spanish language has been updated. Turkish language has been updated.

BUG修复:

玩家报告如下:

•游戏在跃迁结束时崩溃(我们已经针对这个bug优化和/或改变了一些扭曲效果,并且在过去3天里在多台机器上进行了测试,没有遇到任何崩溃。因此,我们认为这个错误已经修复。如果你在这个版本之后仍然遇到这个bug,请告诉我们)

•当增加一艘船的级别或等级时,一些属性会比之前的级别或等级低。

•海盗袭击并破坏了我的曲速。我反击并消灭了海盗。然而,我收到了犯罪通知,星际系统保安攻击了我。

•通过舰船管理器控制台更改舰船会将前一艘舰船上的武器装载到新舰船上,从而导致各种问题。

•在海盗突袭任务中,内存使用增加到4倍,游戏最终崩溃。

•当在“上尉”下分配“士兵”时,只有上尉会升级,而士兵不会。在LFP的任何防御任务中,都有太多波的敌人,一段时间后,游戏就会卡住。

•我在操作列表中没有书签结构,点击顶部栏中的一个东西对它们进行排序,我的游戏完全冻结了。

•一些T5组件提供的属性提升低于T4组件。

•在一个任务已经完成的系统中寻找一个舰船任务,导致我的游戏崩溃。压缩器天赋不能正常工作。

•在营救一个人的雇佣兵合同中,当我飞过星系时,我救的人仍然在我的飞船里抱怨需要帮助。

•星门飞行员/标记 符号有碰撞,如果我与他们碰撞,跳跃序列就会中断。

我的太空站已经消失了,尽管根据阵营的观点他们仍然存在。

•如果我在战斗结束后打开另一个UI,战斗摘要UI仍然在底部,我不能关闭任何UI。

•太空站总是出售低于玩家级别的道具。

•如果我在系统中建立了一个站点或前哨站,我只能在扫描仪界面中看到它们,系统中的其他站点不会添加到扫描仪中。

•在主力舰到达之前,游戏在重建朋友任务的机器人零件收集部分崩溃。

•当你开始一个新游戏时,游戏的默认鼠标光标改变为默认的窗口光标。它停留在窗口光标,除非你完全关闭游戏,重新输入并加载一个保存文件。

雇佣兵契约中使用炮塔天赋会导致游戏崩溃。

使用稳定吊舱技能后留下的吊舱不会在我弯曲时消失,并且UI标记始终保持可见。

Hoverbike教程视频中没有音频。

•在重建朋友的任务中,在第一个任务中,我无法在Xunvars星球上找到Koron的实验室,即使有标记。此外,如果我跳转到行星,然后注销,当我重新登录时,任务标记将消失。

•被接管的空间台仍然显示为被接管的派系所拥有。

•在“保卫矿工”任务线中执行高级任务时,一波波敌人不会永无停止,直到游戏崩溃。

如果选择低级任务,任务可以不使用曲速引擎完成。

•明星前锋任务线在某一点崩溃。

•在阵营操作中,将军会在相应的级别生成,但小队成员会在6级生成。

•如果在黑客任务中有无线电呼叫,而黑客控制台是打开的,键盘按钮不起作用,游戏就会卡住。

•舰船管理控制台的转移物品界面中没有槽位显示。

•当攻击一个空间站时,战斗发生的着陆台有时会漂浮在远离站点的空间中(在主要阵营站点中)。

•起飞时:正常着陆(重新着陆)。等待R(起飞)和F(服务)。起飞时,将出现“服务”屏幕,飞船将保持着陆状态,通常会导致一个错误或在地面或着陆台上坠毁。2. 正常着陆(重新着陆)。按R(起飞)一次。等几秒钟。飞船将会起飞,而登陆UI将停留在玩家的视野中。

•所有派系的士兵立即离开军队。

•如果我在该系统的Escape Route上保存/加载,则在Escape Route上初始化操作将不起作用。

•如果(X)请求任务的子目标在太空中,下面的子目标在行星表面,而我在到达行星表面子目标之前降落在行星上,任务的第二阶段不会进行。

•信号干扰者振作保持激活,不会禁用并消耗所有能量。

赏金狩猎任务不会在扫描仪(T图)屏幕上显示任务路径点。

召唤的僚机不会射击敌人的无人机。

•我很难从第三人称视角切换到驾驶舱视角。按下并按住C键时,有时无法识别。(注:由于游戏中增加了一个自由的摄像头,关闭摄像头和后视摄像头已经被移除。

摄像头切换按钮只能在驾驶舱视角和第三人称视角之间切换。)

•如果地图或任何选项卡在时空中打开,UI不仅会在时空中出错,而且当你离开时空时,邮件/角色/船只/货物屏幕也会打开,使你无法移动或控制你的船只。

•多导弹加成有时会击中我自己的船(特别是当快速移动时)并导致它爆炸。

•我可以在战场上与我战斗的派系和平共处。在这种情况下,战争虽然在外交界面上结束,但在战场上仍在继续。战争结束后,即使我赢了,我也无法占领这个空间站,我只能摧毁它。

•在Pit of Esley(Acdama planet Azalea N4)的二楼,我自愿跳进裂缝里,因为喷气背包坏了,我无法出来。

•取消任务的任务目标在远离玩家时仍然活着。重新加载不会删除它们。

•偶尔,我保存的一些文件会崩溃。(我们无法重现此错误,但我们已进行了几项更改,以防止此问题的发生。如果您遇到此错误,请报告它。注意:这个修复不会修复以前崩溃的保存文件,但它会防止这个问题在未来发生)

•武器停止射击,即使我可以激活船上的武器,我不能改变武器组或射击。

•舰艇的发射顺序被打乱了。例如,舰上有一个炮塔,射速为1/s。正常情况下,应该每秒发射一次。然而,在游戏中,每一个装载到船上的炮塔将在船上放置2个炮塔,并且射速由这2门炮分配。因此,每个炮塔每0.5秒发射一次。这意味着如果你装载5-6个炮塔到船上,在第一个炮塔完成射击之前,它会进入一个新的射击序列。

•当我打开角色界面时,“角色主”被选中/高亮显示,但“天赋”显示。我必须点击天赋,然后回到角色才能找到它(直接点击“角色主”没有任何作用)。

•当我在The Brotherhood拜访Abi时,有一个问题,它完全跳过了描述兄弟会是什么以及加入兄弟会必须完成的任务的对话。

•在我使用的鼠标模型中,有一个双击功能。如果我使用这一功能在天赋树界面学习技能,游戏就会崩溃。

•在某些对话中,当我跳过对话时,下一个对话线会出现,但与我对话的角色的声音并没有停止,所有对话的声音都相互重叠。

•当我绘制一些新阵营的飞船时,一些颜色保存不正确。当我保存/加载游戏时,保存的颜色被改变了。

•每当我更换我的船,我就会失去消耗性模块(护盾,修理等)。(•在非英语环境下玩游戏时,阵营和邮件按钮不启用。

•T5(传奇)鱼雷发射器的容量为0,T5导弹发射器的容量为13.2。

•在赏金游戏中,你可以在扫描仪检测到赏金目标的位置之前看到它的位置。

•有时在更换舰上的武器组时,舰上可见的武器网并不开火,子弹来自舰上座舱的位置。

•如果我在角色上使用慢速功能,当我拍摄时,相机移动得太多,并且在很长一段时间内,我无法将角色调整到合适的角度。

•在我从空间站得到的一个支线任务中,我们攻击了一个前哨。然而,在来到战场一段时间后,特别是当盟友的船只被摧毁时,游戏中出现了内存泄漏,游戏在一段时间后崩溃。

•当我带着飞船去小行星寻找矿石时,我看到了Vokal和Zokal。当我开采它们的时候,我得到了Wolfram和Asortak。

•如果我在很短的距离使用手榴弹技能,有时它会让我变成布娃娃。

•升级船只和他们的等级破坏武器和他们的汇合点。

•当我挖掘小行星并带着角色离开飞船时,每次我按下“F”键,无数的“蠕虫”就会出现。

•安卡副驾驶技能会导致视觉故障。

•有时候我刚买的船是0级,它们的属性低于一般平均水平。

•如果我戴着耳机玩游戏,它就会死机。

•被击倒和更换相机(Q/E)可以将相机移动到地下。

•在防御和攻击建筑任务中,建筑在任务结束时不会被摧毁,这会导致内存泄漏并导致长期崩溃。

如果我在LFP任务中失败了,我就不能离开。

•如果在杰克营救任务中寻找Momo的时间过长,Momo就会消失,看起来任务已经进行了,但任务并没有更新。

•我在曲速中间被阻止加入兄弟会公会。

如果我没有保存/加载游戏或降落在一个站点上,我就会在每次扭曲后被召回。

•有时模糊和泛光设置会在游戏的后期设置中重置,如果我停用它们,它们会重新激活。

•一些舰船模型有一个问题,当我升级它们的时候,瞄准偏移会搞砸。

舰上的武器射击的地方不是准星的中心。

•如果光标模式开启,我进入暂停菜单,关闭暂停菜单后我不能使用武器。



BUG FIXES:

Reported by players as follows :

• The game crashes at the end of the Jump (We have optimized and/or changed several warp effects for this bug and have been testing on multiple machines for the past 3 days without encountering any crashes. Therefore, we assume this bug has been fixed. If you still encounter this bug after this version, please let us know.)
• When increasing the tier or level of a ship, some stats are lower than the previous level or tier.
• Pirates attacked and broke my warp. I fought back and destroyed the pirates. However, I received a crime notice, and the Star System Security attacked me.
• Changing ships via the Ship Manager console keeps the weapons loadout from the previous ship on the new one, causing various issues.
• Memory usage increases up to 4x in Pirate Raid missions, and the game eventually crashes.
• When assigning "Soldiers" under "Captain," only the Captain levels up, while the Soldiers do not.
• In any defend mission at LFP, there are too many waves of enemies, and after a while, the game gets stuck.
• I had no bookmarked structures in the operation list and clicked one of the things on the top bar to sort them, and my game completely froze.
• Some T5 components provide less stat boosts than T4 components.
• Looking for a Ship Mission in the same system where a mission has been completed crashed my game.
• The Compressor talent does not work as expected.
• In the Rescue a Person Mercenary Contract, the person I saved still moans about needing help inside my ship as I fly across the galaxy.
• Star Gate pilot/dest signs have collision, and if I collide with them, the jump sequence is disrupted.
• My stations have disappeared, although they are still present according to the faction view.
• If I open another UI after a battle is over, the Battle Summary UI remains at the bottom, and I cannot close any UI.
• Stations always sell items one level below the player's level.
• If I have built a station or outpost in a system, I can only see them in the Scanner interface, and the other stations in the system are not added to the scanner.
• The game crashes in the robot parts collection section of the Rebuilding a Friend mission before capital ships arrive.
• The game's default mouse cursor changes to the default windows cursor when you start a new game. It stays as windows cursor unless you close the game completely and re-enter and load a save file.
• The game crashes when using the Turret talent with the character during a Mercenary Contract.
• Pods that remain after using the Stabilize Pods skill do not disappear when I warp, and the UI markers always remain visible.
• There is no audio in the Hoverbike tutorial video.
• In the Rebuild a Friend mission, during the first mission, I am unable to locate Koron's Lab on Xunvars Planet, even if there is a marker. Additionally, if I jump to the planet and then log out, the mission markers disappear when I log back in.
• Stations that have been taken over still appear as owned by the faction they were taken from.
• When taking on a high-tier mission in the "Defend the Miners" questline, enemy waves do not stop spawning, and the game eventually crashes. If a low-level mission is chosen, the mission can be completed without using the warp engine.
• The Star Striker questline crashes at a certain point.
• In Faction Operations, generals spawn at their appropriate levels, but squad members spawn at level 6.
• If a radio call comes in during a hack mission while the Hack console is on, the keyboard buttons do not work, and the game becomes stuck.
• No slots are shown in the Transfer Item interface in the Ship Manager Console.
• While attacking a station, the landing pad where the fight takes place is sometimes floating in space away from the station (in main faction stations).
• During takeoff: 1. Land normally (new landing). Hold R (Takeoff) and F (Services). When taking off, the Services screen will appear, and the ship will remain landed, usually resulting in a bug or crash in the ground or landing pad. 2. Land normally (new landing). Press R (Takeoff) once. Wait a few seconds. The ship will take off, and the Landing UI will remain stuck in the player's view.
• All faction soldiers leave the army at once.
• Initializing Operation at Escape Route does not work if I save/load at the Escape Route in that system.
• If a sub-goal of an (X) Request mission is in space and the following sub-goal is on a planetary surface, and I land on the planet before reaching the planetary surface sub-goal, the mission's second stage does not progress.
• The Signal Disruptor perk sticks as active, does not disable and drains all energy.
• Bounty Hunting missions do not show the mission waypoint in the Scanner (T map) screen.
• Summoned wingmen do not shoot at enemy drones.
• I have difficulty switching from third-person view to cockpit view. The C key is sometimes not recognized when pressed and held. (Note: Due to the addition of a free camera in the game, the Close camera and Backview camera have been removed. and the camera switch button only switches between cockpit and third-person views.)
• If the Map or any tabs are open while in the warp, the UI bugs out not only during the warp but also when you exit the warp with the mail/character/ship/cargo screen up, making it impossible to move or control your ship.
• The Multi-Missile perk sometimes hits my own ship (especially when moving fast) and causes it to explode.
• I can make peace with the faction I'm fighting in a battlefield. In this case, although the war ends in the diplomacy interface, it continues on the battlefield. And after the war is over, even if I win, I cannot capture the station, I can only destroy it.
• On the second floor of the Pit of Esley ( Acdama planet Azalea N4), I voluntarily jumped into the rift and couldn't get out because the jetpack doesn't work.
• Mission targets of canceled missions are still alive when far away from the player. Reloading does not remove them.
• Occasionally, some of my saved files crash. (We were unable to reproduce this bug, but we have made several changes to prevent this issue from occurring. If you encounter this bug, please report it. Note: This fix will not fix previously crashed save files, but it will prevent this issue from occurring in the future.)
• The weapons stop firing, and even though I can activate the ship's weapons, I cannot change the weapon group or fire.
• The ship's firing sequence is getting disrupted. For example, there is a turret on the ship with a fire rate of 1/s. Normally, it should fire once every second. However, in the game, every turret loaded onto the ship puts 2x turrets on the ship, and the fire rate is divided between these 2 guns. Consequently, each turret fires once every 0.5 seconds. This means that if you load 5-6 turrets onto the ship, before the first turret finishes firing, it enters a new firing sequence.
• Whenever I open the character interface, "Character Main" is selected/highlighted, but "Talents" is displayed. I have to click on Talents and then back on Character to get to it (clicking straight away on "Character Main" does nothing).
• When I visited Abi at The Brotherhood, there was an issue where it completely skips dialogue describing what The Brotherhood is and the mission you have to do to join.
• In the mouse model that I'm using, there's a double-click feature. If I use this feature to learn a perk in the Talent Tree interface, the game crashes.
• In some dialogues, when I skip the dialogue, the next dialogue line appears, but the voice of the character I'm talking to doesn't stop, and all dialogue sounds overlap each other.
• When I paint some of the new faction ships, some of the colors are saved incorrectly. When I save/load the game, the saved colors are changed.
• Whenever I change my ship, I lose the consumable modules (shield, repair, etc.). (

We have not yet identified the cause of this issue. As a temporary solution, consumables are now being transferred to the cargo of the ship when the ship is changed.)


• When playing the game in a non-English language, the Faction and Mail buttons do not enable.
• T5 (Legendary) Torpedo Launchers have a capacity of 0 and T5 Missile Launchers with 13.2 capacity cause issues.
• In Bounties, you can see the location of the bounty target before detecting its location from the scanner.
• Sometimes when changing the weapon groups on the ship, the mesh of the ship's weapons visible on the ship doesn't fire, and the projectiles come from the location of the ship's cockpit.
• If I use the slow time feature on the character, the camera moves too much when I shoot, and for a long time, I cannot bring the character to a proper angle.
• In a side mission I got from the station, we attack an outpost. However, after a while of coming to the battlefield, especially as ally ships are destroyed, a memory leak occurs in the game, and the game crashes after a while.
• When I go to the asteroids to search for ore with the ship, I see Vokal and Zokal. When I mine them, I get Wolfram and Asortak.
• If I use the grenade skill from a very short distance, sometimes it puts me into ragdoll.
• Levelling up ships and their tiers break weapons and their convergence point.
• When I am mining asteroids and get out of the ship with the character, every time I press the "F" key, countless "Worms" spawn.
• The Anka copilot skill causes a visual glitch.
• Sometimes the ships I just bought come out as TIER 0, and their stats are below the general average.
• If I wear headphones while playing the game, it crashes.
• Being knocked down and changing the camera (Q/E) can move the camera below the ground.
• In defend and attack building missions, buildings are not destroyed at the end of the mission, which causes a memory leak and results in crashes in the long run.
• I can't warp away if I failed an LFP quest.
• If too much time passes while trying to find Momo in the Jack rescue mission, Momo disappears and it seems like the mission has progressed, but the quest doesn't update.
• I get stopped in the middle of the warp to join the Brotherhood guild. If I don't save/load the game or land on a station, I get called back every warp after that.
• Sometimes the blur and bloom settings are reset in the post-process settings in the game, and if I deactivate them, they are reactivated.
• Some ship models have an issue where when I upgrade them, the aim offset gets messed up. The ship's weapons fire at places other than the center of the crosshair.
• If the Cursor mode is on and I go to the pause menu, I cannot use weapons after closing the pause menu.



【重大更新】太空谍影2 SpaceBourne 2 3月10日重大更新 抢先体验版本Ver. 1.3.0的评论 (共 条)

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