【人间地狱】一位非著名指挥官的指挥术语(中英双语)大公开!

前言:身为指挥战术小队和人间地狱的非著名指挥官和“毒瘤”指挥官。本人根据战术的各类情况,总结了非常多文字通报和术语。可以在指挥战斗中直接复制粘贴,,结合语音,在不影响队长作战的情况下,向全阵营玩家传递指挥官意志,快来看看吧!有些英文是机翻,欢迎吐槽!
一、鼓励老带新类。
1.萌新在万千款游戏中挑选了人间地狱来陪你玩游戏,初入地狱,还需要老玩家多包容,各位老兵多带一下萌新(90级以下)!要坚持服从指挥官举旗定向,围绕大局的战略部署,坚决落实上级命令进行战斗,是人间地狱萌新成长的第一步。
Mengxin has selected hell on earth to play games with you from thousands of games. When you first enter hell, you need more tolerance from old players. All veterans, please bring Mengxin (below level 90)! It is the first step for the growth of hell on earth to insist on obeying the commander's flag and orientation, focus on the overall strategic deployment, and resolutely implement the orders of the higher authorities.
总结:这类术语可以结合萌新路人局,安抚冲动的爷新,树立听指挥打胜仗的意识。
二、战前动员类
1.【战前动员】醉卧疆场君莫笑,古来征战几人回?三军可夺帅也,匹夫不可夺其志也,只有每一个玩家贯彻胜利的意志,胜利女神才会向我们招手!
2.【战前动员】我将游戏中的每一把都视作比赛,全力以赴,因为我知道,人生中的斗争不会在你摩拳擦掌准备好的时候再开始,要想获取胜利,我们必须靠我们自己!
3.【战前动员】古往今来,没有人会同情失败者,文人的笔会像尖锐的枪炮一样永远的将失败者定到耻辱柱上...咳咳,为了我们的电费,我们必须胜利!
4.【战前动员】出来混,就得很色!简称:出色。我觉得你们都是出色的男人![pre war mobilization] if you come out to mix, you will get a lot of color! Abbreviation: excellent. I think you are all excellent men!
5.【战前动员】全团将士们,战斗的时刻到了,团结在你们的队长周围吧,他的利益、他的荣誉和你们的相同,完全相同!我们的行动是正义的,胜利必将属于我们!
[pre war mobilization] it's time for the whole regiment to fight. Unite around your captain. His interests and honors are the same as yours! Our actions are just, and the victory will surely belong to us!
6.【战前动员】我们接到命令,要控制该区域,为了我们师的荣誉,师长将这以伟大的任务交付给我们,士兵们,拿出你的钢枪,用它们的怒吼来奠定胜利!
[pre war mobilization] we have received an order to control the area. For the honor of our division, the division commander will deliver this great task to us. Soldiers, take out your steel guns and use them to lay a foundation for victory!
7.【战前动员】士兵们,你们已经在这里同敌人初次交锋,你们必须战胜,否则就是死亡,命运使我们不得不投入战斗,它现在又站到你们的面前,兄弟们,为了兄弟们和即将死去的兄弟们,我们必须夺取胜利!
[pre war mobilization] soldiers, you have had your first confrontation with the enemy here. You must win, or you will die. Fate has forced us to fight. It is now standing in front of you again. Brothers, for the sake of brothers and dying brothers, we must win!
8.【战前动员】我们的目的是什么?我可以用一个词来答复:胜利,不惜一切代价去争取胜利,无论多么恐怖也要争取胜利,无论道路多么遥远艰难,也要争取胜利,因为没有胜利就无法生存。[pre war mobilization] what is our purpose? I can reply in one word: victory, strive for victory at all costs, no matter how terrible it is, no matter how long and difficult the road is, it is also necessary to strive for victory, because there is no survival without victory.
9.【战前动员】我会关注每一场比赛,全力以赴,因为我知道生活中的斗争不会在你准备好的时候开始。要想取胜,我们必须依靠自己!
【pre war mobilization】I will pay attention to every competition and go all out, because I know that the struggle in life will not start when you are ready. To win, we must rely on ourselves!
总结:这类术语可以快速给普通小队员加上BUF,尤其是人间地狱这种沉浸感很强的游戏。当然,也会有玩家出戏,觉得你这个指挥官很中二。
三、通知提醒类
1.请各小队督促工兵修建资源节点。(有条件修靠近基地的前两格内)可更换支援兵、工兵结合快速在基地复活,修筑资源节点,指挥官需要更多资源节点为战局服务!C.o demand added resource node in order to strategy,please everybody. Replace Support soldier stay to base,Help engineers build.
2.各单位成员及时检查自己是否卡麦,队长卡麦且无法再次连接的文字交流。Members of each unit shall timely check whether their microphones can work normally, and the team leader's microphone cannot work and cannot be connected again for text communication.
3.xx队,贵单位没有军官,请在三分钟内有更换选举担任队长,否则指挥官将主持随机踢出某成员。Team xx there is no officer in your unit. Please change the leader within three minutes, otherwise the commander will preside over the random kick out of a member.
4.xx队,贵单位军官级别太低,请三分钟内更换经验适当的队员担任队长,否则指挥官将主持随机踢出某成员。Team X, the officer level of your unit is too low. Please change the team leader with appropriate experience within three minutes, otherwise the commander will preside over the random kick out of a member.
总结:通知提醒类的目的是为了降低指挥频道信息过载负担,且动员全阵营监督的意味,但是在路人局很容易引起萌新或者自由派玩家的反感。
四、提醒引导类
【我方侦察机过境】各位队长注意观察和给予小队员指示。[our reconnaissance aircraft transit] all captains should pay attention to observation and give guidance to the small team members.
2.【预通知】:各单位注意,指挥官已经释放空降场复活点试探进攻,注意打开地图观察空降场位置择机复活。距离防御点较远,身边无敌人GR的,立刻重新部署,保证第一波攻势人数优势。
3.【已指引我方轰炸机目标!】指挥官决心为进攻打开通道,轰炸后各位进攻小队准备短促突击和冲锋![guided our bomber target!] The commander is determined to open the way for the attack. After the bombing, all the attack teams are ready to make a short assault and charge!
4.【已指引我方轰炸机目标!】指挥官决心呆滞敌人进攻态势,打开地图注意规避我方轰炸![guided our bomber target!] The commander is determined to dull the enemy's offensive posture, open the map and pay attention to avoiding our bombing!
5.到了不得不拼命的时候了,跟我冲,兄弟们!It's time to go all out, come with me, brothers!
总结:提醒引导类的目的是为了降低指挥频道信息过载负担,而且能有效的提高作战效率,在关键战机时刻,比如在空降场复活时,指挥频道语言沟通和文字通报双管齐下,可以让空降场首波复活人数有效增加。因为小队长的语音通知有一定的延续性和被干扰的可能。
五,安抚稳定类
1.指挥官正在为进攻态势研判轰炸,各队长注意收集情报,集结队伍。The commander is studying and judging the bombing for the offensive situation. All captains pay attention to collecting intelligence and assembling teams.
2.指挥官正在酝酿空降场投放地点,注意牵制敌人和吸引敌人载具注意力!
The commander is preparing the drop site of the airborne field. Pay attention to contain the enemy and attract the attention of the enemy vehicles!
3.当前需要维护持续进攻态势,各位队长注意保护自己的哨站不被敌人反冲锋。At present, it is necessary to maintain the continuous offensive situation. All captains should pay attention to protecting their outposts from being counter charged by the enemy.
4.指挥官正在尝试部署GR,注意在战线上保护以提高成功几率!Commander is trying to deploy GR, pay attention to protect on the front!
5.X队正在与敌人激烈争夺阵地,我方载具抓紧时间支援!Team x is fiercely fighting for position with the enemy. Our vehicles should seize the time to support!
6.侦查单位有条件多协助指挥官利用补给卡建设GR。The investigation unit can assist the commander to use the supply card to build GR if possible.
7.当前进攻点附近没有可供全阵营复活使用的据点,各位队长注意组织建设GR和观察指挥官空降补给。There is no stronghold near the current attack point for the revival of the whole camp. All captains should pay attention to the construction of GR and observe the commander's airborne supplies.
总结:安抚稳定类的目的是在战场胶着态势下的一种管理宣示,表明指挥官仍然为全阵营的战斗操心,这可以降低队长和队员们的私下抱怨,起到一定的安抚军心的作用。
六,庆功类。
1.各位士兵勇敢的作战令我印象深刻,感谢各位指战员服从指挥,规划有序!你们是每一个玩家生生不息的可靠后盾!
2.我们即将胜利,兄弟们,我为你们感到骄傲。We are about to win, brothers. I am proud of you.
3.我们即将胜利,感谢大家的配合、感谢大家为指挥官的无知、想象、赌性买单,感谢各位队长的信任!荣耀属于每一位兄弟。
4.那些拼命拖住敌人的防守队员,撕破敌人防线的载具组员、进攻队员,压制渗透敌人的侦查小队员,来之不易的胜利之花由勇敢的你们浇灌。
5.胜利将属于我们!敌人两次与我们激烈争夺中间点,甚至一度推到我们最后一道防线,但是我们配合紧密,战略得当,相互信任,我们最终略胜一筹。
总结:庆功是一个为指挥官自身声誉增加的环节,由于指挥官的荣誉建立在其他小队的努力之上,因此帮助他们回味胜利的喜悦,肯定努力非常重要,在长期连续的指挥中,这往往可以让下一局保持高昂的士气。
七,大总结
编者语:沙盒游戏多人在线类的游戏已经出现,就标志着创造了一个新的虚拟的世界,在射击游戏中的硬核游戏类中表现的更为强烈,他给予玩家的沉浸感极强,人间地狱作为一个硬核射击类战场模拟游戏,一定会更加受更多玩家喜爱。
游戏也开始出现一定的分化,游戏设计者开始鼓动一些特殊玩家在每场游戏中参与自己的创意来奠定胜利,其中指挥官就是这样的一个极其特殊的玩点。
这也就意味着,其中一部分玩家开始在每场“游戏比赛”中参与游戏的“设计”
也就是说“对于另外49人而言,你的游戏体验完全取决于另一个玩家如何设计这场”游戏”。而指挥官术语,则一定程度上代表了“指挥官”这个“NPC“与广大玩家们的”对话”
这种“玩家交互设计游戏”,应是未来游戏设计的大方向所在!
感谢每一位素未谋面的指挥官!你们都是人间地狱游戏的设计者!(跪求厂商发按照指挥时长发工资哈哈哈)