潜行者:普里皮亚季的召唤,角色属性修改

使用Notepad++软件打开effectors.ltx文件
X:\Program Files (x86)\S.T.A.L.K.E.R. Call of Pripyat\gamedata\configs\misc\effectors.ltx
打开后看到以下画面,可以看到人物与怪物属性

[bobbing_effector]
run_amplitude = 0.0075 有人不喜欢真实走路视角晃来晃去就0吧
walk_amplitude = 0.005 有人不喜欢真实走路视角晃来晃去就0吧
limp_amplitude = 0.011 有人不喜欢真实走路视角晃来晃去就0吧
run_speed = 8.0 你跑步移动速度有多快
walk_speed = 4.0 你走路移动速度有多快
limp_speed = 2.0 你瘸了移动速度有多快
[monster_attack_effector] 被怪物攻击是什么感受
[small_monster_attack_effector] 被小怪物攻击是什么感受
[sleep_effector] 睡觉
[zoom_inertion_effector] 缩放

有人会问防御力呢?
outfit.ltx与outfit_features.ltx是代表装备的属性,人类脱了装备一无是处
装备的减伤判定也是全身,每个部位都有自己独特的防御力,可以单独修改,但是太过麻烦

[set_value_5]
bip01_pelvis = 1.0, 0.05
bip01_spine = 1.0, 0.05
bip01_spine1 = 1.0, 0.05
bip01_spine2 = 1.0, 0.05
bip01_l_clavicle = 1.0, 0.05
bip01_l_upperarm = 1.0, 0.05
bip01_l_forearm = 1.0, 0.05
bip01_l_hand = 1.0, 0.05
bip01_r_clavicle = 1.0, 0.05
bip01_r_upperarm = 1.0, 0.05
bip01_r_forearm = 1.0, 0.05
bip01_r_hand = 1.0, 0.05
bip01_l_thigh = 1.0, 0.05
bip01_l_calf = 1.0, 0.05
bip01_l_foot = 1.0, 0.05
bip01_r_thigh = 1.0, 0.05
bip01_r_calf = 1.0, 0.05
bip01_r_foot = 1.0, 0.05
bip01_neck = 1.0, -1
bip01_head = 1.0, -1
eyelid_1 = 1.0, -1
eye_left = 1.0, -1
eye_right = 1.0, -1
jaw_1 = 1.0, -1
升级系统也可以依靠修改达成,但是没有太多必要

[stalker_outfit]:outfit_base,mod_stalker_outfit,cost_stalker_outfit
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "outfit\stalker_outfit"
class = E_STLK
cform = skeleton
visual = dynamics\outfit\stalker_outfit
actor_visual = actors\stalker_hero\stalker_hero_stalker_1.ogf
player_hud_section = actor_hud_05
ef_equipment_type = 3
inv_name = stalker_outfit_name
inv_name_short = stalker_outfit_name
description = stalker_outfit_description
inv_weight = 5.0
inv_grid_width = 2
inv_grid_height = 3
inv_grid_x = 6
inv_grid_y = 15
upgr_icon_x = 317
upgr_icon_y = 0
upgr_icon_width = 302
upgr_icon_height = 130
full_icon_name = npc_icon_stalker_outfit
slot = 6
full_scale_icon = 14,11
additional_inventory_weight = 5
additional_inventory_weight2 = 5
artefact_count = 2
default_to_ruck = false
immunities_sect = sect_stalker_outfit_immunities
burn_protection = 0.0650
shock_protection = 0.200
radiation_protection = 0.0030
chemical_burn_protection = 0.0325
telepatic_protection = 0.0
strike_protection = 0.15
explosion_protection = 0.2
wound_protection = 0.15
hit_fraction_actor = 0.75
bones_koeff_protection = set_value_10
control_inertion_factor = 1.2
power_loss = 0.7
upgrades = up_gr_firsta_stalker_outfit, up_gr_firstc_stalker_outfit, up_gr_firstd_stalker_outfit, up_gr_firste_stalker_outfit, up_gr_secona_stalker_outfit, up_gr_seconc_stalker_outfit, up_gr_second_stalker_outfit, up_gr_secone_stalker_outfit, up_gr_seconf_stalker_outfit, up_gr_thirda_stalker_outfit, up_gr_thirdc_stalker_outfit, up_gr_thirdd_stalker_outfit, up_gr_thirde_stalker_outfit, up_gr_tech_fort_stalker_outfit
installed_upgrades =
upgrade_scheme = upgrade_scheme_stalker_outfit