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Minecraft 20W20A 介绍&翻译

2020-05-14 08:55 作者:maple-s  | 我要投稿

MINECRAFT SNAPSHOT 20W20A

我的世界20w20a快照

A Minecraft Java Snapshot

This week we are releasing a bit of a smaller snapshot. However, if you're into switching game modes and completing advancements, this is right up your alley!

本周发布了一个更小型的快照。不管怎样,如果你会切换游戏模式并完成成就(进度),这正和你的口味!


NEW FEATURES IN IN 20W20A

20w20a的新特性

Added new Game Mode Switcher debug menu

增加新游戏模式切换器(OHHHHHHHHHHHHHHHHHHHHHHHHHHHH)

调试菜单

Added new Nether Advancements

增加新的下界成就


GAME MODE SWITCHER

游戏模式切换器

New F3 debug feature which allows you to switch game modes with traditional "tabbing" functionality.

新的F3调试特性是我们除了传统的“标签”还可以以其他方式切换游戏模式。

·         Hold F3 and tap F4 to open the menu

          按住F3,按一下F4打开(调试)菜单

·         Tapping F4 will cycle the game mode, or you can use the mouse

           按F4会循环(就是切换)游戏模式,或者你可以用鼠标。

·         Release F3 to apply

           释放(放开)F3来起效

·         Your last game mode is remembered and will be the first selected option, so you can quickly toggle between two game modes with a single press of F3 + F4!

          您的最后一个游戏模式将被记住,并将是第一个选择的选项,因此您可以快速切换到两个游戏模式之间,只需按F3+F4!


F3 + N (TOGGLE SPECTATOR)

F3 + N(膀胱者模式)

A small change has been made to this debug combination.

·         By default, using this key would return to Creative after toggling from Spectator. It now will toggle back to the previous game mode you had

·         As an example, if you were in Survival, then toggled to Spectator and back, you would be set back to Survival

对这个调试组合做了一个小小的更改。

·默认情况下,从膀胱者模式切换后,使用此键将返回到创造模式。它现在将切换回以前的游戏模式

·举个例子,如果你是在生存模式,然后切换到膀胱者模式然后切换回来,你将回到生存模式

NEW ADVAN♂CEMENT

新成就(UP自己翻译)

·         Hidden in the Depths unlocks when obtaining Ancient Debris

          隐藏在深处 (获得远古残骸)

·         Cover Me in Debris unlocks when obtaining full Netherite armor

          用下界合金包裹我 (制作出全套下界合金盔甲)

·         Country Lode, Take Me Home unlocks when using a Compass on a Lodestone

          乡间的小屋啊,带我回家 (用指南针绑定磁石)

·         Who Is Cutting Onions? unlocks when obtaining Crying Obsidian

          谁在切洋葱? (获得哭泣的黑曜石)

·         Not Quite "Nine" Lives unlocks when setting a Respawn Anchor to the maximum

          不太是“九条命” (将重生锚升至满级)

·         This Boat Has Legs unlocks when riding a Strider with a Fungus on a Stick

          这船有腿 (手持诡异菌钓竿骑乘炽足兽)

·         Hot Tourist Destinations unlocks when visiting all Biomes in the Nether

          灼热的旅途目的地 (下界的“探索的时光”)

·         Those Were the Days unlocks when entering a Bastion Remnant

          这就是过去 (进入堡垒遗迹)

·         War Pigs unlocks when looting a chest in a Bastion Remnant

          公猪中的战斗猪 (在堡垒遗迹中打开战利品箱)

·         Oh Shiny unlocks when distracting an angry Piglin with gold

          哦,好东西 (在没穿金甲的时候扔给猪灵她喜欢的东西“包括金锭、金工具、金盔甲、金苹果、附魔金苹果、金马铠、金胡萝卜、金块、金矿石、下界金矿石、轻质测重压力板、钟、闪烁的西瓜片和时钟”)

CHANGES IN 20W20A

20w20a的改变

·         The Bullseye advancement now unlocks when hitting the bullseye of a target block from at least 30 meters away

          “正中靶心”进度需求更改:需要在30格外击中标靶

·         The Serious Dedication advancement is now awarded for obtaining a Netherite Hoe

          “终极奉献”进度现在需要通过用坏下界合金锄来达成。

·         Obtaining Blackstone now also counts for the Stone Age advancement

          获得黑石也会达成“石器时代”进度

·         Breeding Striders now counts for `The Parrots and the Bats` and is now required for Two by Two

          炽足兽加入“成双成对”进度需求。(翻译不是很准确)


20w20a技术更新

·         Shulkers with NoAI can now be summoned with rotation.

          带有    NoAI 的潜影贝在召唤时会转向了。

·         Added thrown_item_picked_up_by_entity advancement trigger

          增加 thrown_item_picked_up_by_entity 触发器

·         Added player_generates_container_loot advancement trigger

          增加 player_generates_container_loot 触发器

·         Added item_used_on_block advancement trigger

          增加 item_used_on_block 触发器

·         Removed safely_harvest_honey advancement trigger

          移除 safely_harvest_honey 触发器


(以下不翻译)

ADVANCEMENTS

THROWN_ITEM_PICKED_UP_BY_ENTITY TRIGGER TYPE

Properties:

·         item matches the thrown item which was picked up

·         entity matches the entity which picked up the item

PLAYER_GENERATES_CONTAINER_LOOT TRIGGER TYPE

Properties:

loot_table matches the resource location of the generated loot table

ITEM_USED_ON_BLOCK TRIGGER TYPE

Properties:

·         location matches the location at the center of the block the item was used on

·         item matches the item used on the block

MISCELLANEOUS TRIGGER CHANGES

·         location got a new propertysmokey which checks if the location is closely above a campfire

·         entity_properties got new properties vehicle and targetedEntity which match the vehicle or the entity targeted by a mob

(以上不翻译)


FIXED BUGS IN 20W20A

20w20a修复特性

MC-118234 - Advancement ‘Not Today, Thank You’ can be triggered by non-arrow projectiles

“不吃这套,谢谢”可以被非箭弹射物触发

MC-173207 - Bullseye advancement can be made when using a non-arrow projectile, even though the description explicitly mentions arrows

“正中靶心”可以通过非箭弹射物触发,即使描述中明确提到用箭

MC-173756 - Ice Bucket Challenge advancement can be obtained by collecting obsidian from bartering

从以物易物中获得黑曜石可以获得“冰桶挑战”

MC-175992 - Striders are not part of the “Two by Two” advancement challenge

炽足兽不包含在“成双成对”内

MC-179481 - Structure block offset can’t be bigger than 32

结构方块偏移量不能大于32

MC-182967 - Throwing ender pearl whilst mounted doesn’t teleport you

在骑乘时投掷末影珍珠不会传送玩家(这样做的玩家就是_______)


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