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二分法传送

2023-03-21 21:18 作者:饕饕鬄餮  | 我要投稿

一.创建记分板

/scoreboard objectives add cd dummy

/scoreboard objectives add 输入 dummy

/scoreboard objectives add -x dummy

/scoreboard objectives add -y dummy

/scoreboard objectives add -z dummy

/scoreboard objectives add fx dummy

/scoreboard objectives add fy dummy

/scoreboard objectives add fz dummy

/scoreboard objectives add 输入2 dummy

-------------------------------------------------------------------------

二. 二分法x轴

/execute @a[tag=传送,scores={x=32768..}] ~~~ tp @s ~32768~~

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={x=32768..}] ~~~ scoreboard players remove @s x 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=16384..}] ~~~ tp @s ~16384~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=16384..}] ~~~ scoreboard players remove @s x 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=8192..}] ~~~ tp @s ~8192~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=8192..}] ~~~ scoreboard players remove @s x 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=4096..}] ~~~ tp @s ~4096~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=4096..}] ~~~ scoreboard players remove @s x 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=2,048..}] ~~~ tp @s ~2,048~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=2,048..}] ~~~ scoreboard players remove @s x 2,048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=1,024..}] ~~~ tp @s ~1,024~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=1,024..}] ~~~ scoreboard players remove @s x 1,024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=512..}] ~~~ tp @s ~512~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=512..}] ~~~ scoreboard players remove @s x 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=256..}] ~~~ tp @s ~256~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=256..}] ~~~ scoreboard players remove @s x 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=128..}] ~~~ tp @s ~128~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=128..}] ~~~ scoreboard players remove @s x 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=65..}] ~~~ tp @s ~65~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=65..}] ~~~ scoreboard players remove @s x 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=32..}] ~~~ tp @s ~32~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=32..}] ~~~ scoreboard players remove @s x 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=16..}] ~~~ tp @s ~16~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=16..}] ~~~ scoreboard players remove @s x 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=8..}] ~~~ tp @s ~8~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=8..}] ~~~ scoreboard players remove @s x 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=4..}] ~~~ tp @s ~4~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=4..}] ~~~ scoreboard players remove @s x 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=2..}] ~~~ tp @s ~2~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=2..}] ~~~ scoreboard players remove @s x 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=1..}] ~~~ tp @s ~1~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=1..}] ~~~ scoreboard players remove @s x 1

(连锁/无条件/保持开启)


y轴

/execute @a[tag=传送,scores={y=32768..}] ~~~ tp @s ~~32768~

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={y=32768..}] ~~~ scoreboard players remove @s y 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=16384..}] ~~~ tp @s ~~16384~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=16384..}] ~~~ scoreboard players remove @s y 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=8192..}] ~~~ tp @s ~~8192~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=8192..}] ~~~ scoreboard players remove @s y 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=4096..}] ~~~ tp @s ~~4096~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=4096..}] ~~~ scoreboard players remove @s y 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=2048..}] ~~~ tp @s ~~2,048~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=2048..}] ~~~ scoreboard players remove @s y 2048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=1024..}] ~~~ tp @s ~~1,024~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=1024..}] ~~~ scoreboard players remove @s y 1024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=512..}] ~~~ tp @s ~~512~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=512..}] ~~~ scoreboard players remove @s y 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=256..}] ~~~ tp @s ~~256~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=256..}] ~~~ scoreboard players remove @s y 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=128..}] ~~~ tp @s ~~128~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=128..}] ~~~ scoreboard players remove @s y 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=65..}] ~~~ tp @s ~~65~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=65..}] ~~~ scoreboard players remove @s y 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=32..}] ~~~ tp @s ~~32~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=32..}] ~~~ scoreboard players remove @s y 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=16..}] ~~~ tp @s ~~16~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=16..}] ~~~ scoreboard players remove @s y 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=8..}] ~~~ tp @s ~~8~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=8..}] ~~~ scoreboard players remove @s y 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=4..}] ~~~ tp @s ~~4~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=4..}] ~~~ scoreboard players remove @s y 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=2..}] ~~~ tp @s ~~2~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=2..}] ~~~ scoreboard players remove @s y 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=1..}] ~~~ tp @s ~~1~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=1..}] ~~~ scoreboard players remove @s y 1

(连锁/无条件/保持开启)


z轴

/execute @a[tag=传送,scores={z=32768..}] ~~~ tp @s ~~~32768

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={z=32768..}] ~~~ scoreboard players remove @s z 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=32768..}] ~~~ tp @s ~~~16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=16384..}] ~~~ scoreboard players remove @s z 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=8192..}] ~~~ tp @s ~~~8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=8192..}] ~~~ scoreboard players remove @s z 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=4096..}] ~~~ tp @s ~~~4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=4096..}] ~~~ scoreboard players remove @s z 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=2048..}] ~~~ tp @s ~~~2,048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=2048..}] ~~~ scoreboard players remove @s z 2048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=1024..}] ~~~ tp @s ~~~1,024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=1024..}] ~~~ scoreboard players remove @s z 1024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=512..}] ~~~ tp @s ~~~512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=512..}] ~~~ scoreboard players remove @s z 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=256..}] ~~~ tp @s ~~~256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=256..}] ~~~ scoreboard players remove @s z 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=128..}] ~~~ tp @s ~~~128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=128..}] ~~~ scoreboard players remove @s z 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=65..}] ~~~ tp @s ~~~65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=65..}] ~~~ scoreboard players remove @s z 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=32..}] ~~~ tp @s ~~~32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=32..}] ~~~ scoreboard players remove @s z 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=16..}] ~~~ tp @s ~~~16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=16..}] ~~~ scoreboard players remove @s z 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=8..}] ~~~ tp @s ~~~8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=8..}] ~~~ scoreboard players remove @s z 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=4..}] ~~~ tp @s ~~~4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=4..}] ~~~ scoreboard players remove @s z 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=2..}] ~~~ tp @s ~~~2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=2..}] ~~~ scoreboard players remove @s z 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=1..}] ~~~ tp @s ~~~1

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=1..}] ~~~ scoreboard players remove @s z 1

(连锁/无条件/保持开启)


-x轴

/execute @a[tag=传送,scores={x=..-32768}] ~~~ tp @s ~-32768~~

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-32768}] ~~~ scoreboard players add @s x 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-16384}] ~~~ tp @s ~-16384~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-16384}] ~~~ scoreboard players add @s x 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-8192}] ~~~ tp @s ~-8192~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-8192}] ~~~ scoreboard players add @s x 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-4096}] ~~~ tp @s ~-4096~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-4096}] ~~~ scoreboard players add @s x 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-2048}] ~~~ tp @s ~-2,048~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-2048}] ~~~ scoreboard players add @s x 2048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-1024}] ~~~ tp @s ~-1,024~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-1024}] ~~~ scoreboard players add @s x 1024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-512}] ~~~ tp @s ~-512~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-512}] ~~~ scoreboard players add @s x 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-256}] ~~~ tp @s ~-256~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-256}] ~~~ scoreboard players add @s x 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-128}] ~~~ tp @s ~-128~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-128}] ~~~ scoreboard players add @s x 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-65}] ~~~ tp @s ~-65~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-65}] ~~~ scoreboard players add @s x 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-32}] ~~~ tp @s ~-32~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-32}] ~~~ scoreboard players add @s x 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-16}] ~~~ tp @s ~-16~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-16}] ~~~ scoreboard players add @s x 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-8}] ~~~ tp @s ~-8~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-8}] ~~~ scoreboard players add @s x 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-4}] ~~~ tp @s ~-4~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-4}] ~~~ scoreboard players add @s x 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-2}] ~~~ tp @s ~-2~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-2}] ~~~ scoreboard players add @s x 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-1}] ~~~ tp @s ~-1~~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={x=..-1}] ~~~ scoreboard players add @s x 1

(连锁/无条件/保持开启)


-y轴

/execute @a[tag=传送,scores={y=..-32768}] ~~~ tp @s ~~32768~

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-32768}] ~~~ scoreboard players remove @s y 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-32768}] ~~~ tp @s ~~-16384~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-16384}] ~~~ scoreboard players add @s y 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-8192}] ~~~ tp @s ~~-8192~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-8192}] ~~~ scoreboard players add @s y 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-4096}] ~~~ tp @s ~~-4096~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-4096}] ~~~ scoreboard players add @s y 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-2048}] ~~~ tp @s ~~-2,048~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-2048}] ~~~ scoreboard players add @s y 2048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-1024}] ~~~ tp @s ~~-1024~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-1024}] ~~~ scoreboard players add @s y 1024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-512}] ~~~ tp @s ~~-512~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-512}] ~~~ scoreboard players add @s y 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-256}] ~~~ tp @s ~~-256~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-256}] ~~~ scoreboard players add @s y 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-128}] ~~~ tp @s ~~-128~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-128}] ~~~ scoreboard players add @s y 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-65}] ~~~ tp @s ~~-65~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-65}] ~~~ scoreboard players add @s y 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-32}] ~~~ tp @s ~~-32~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-32}] ~~~ scoreboard players add @s y 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-16}] ~~~ tp @s ~~-16~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-16}] ~~~ scoreboard players add @s y 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-8}] ~~~ tp @s ~~-8~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-8}] ~~~ scoreboard players add @s y 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-4}] ~~~ tp @s ~~-4~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-4}] ~~~ scoreboard players add @s y 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-2}] ~~~ tp @s ~~-2~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-2}] ~~~ scoreboard players add @s y 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-1}] ~~~ tp @s ~~-1~

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={y=..-1..}] ~~~ scoreboard players add @s y 1

(连锁/无条件/保持开启)


-z轴

/execute @a[tag=传送,scores={z=..-32768}] ~~~ tp @s ~~~32768

(循环/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-32768}] ~~~ scoreboard players remove @s z 32768

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-32768}] ~~~ tp @s ~~~-16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-16384}] ~~~ scoreboard players add @s z 16384

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-8192}] ~~~ tp @s ~~~-8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-8192}] ~~~ scoreboard players add @s z 8192

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-4096}] ~~~ tp @s ~~~-4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-4096}] ~~~ scoreboard players add @s z 4096

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-2048}] ~~~ tp @s ~~~-2,048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-2048}] ~~~ scoreboard players add @s z 2048

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-1024}] ~~~ tp @s ~~~-1,024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-1024}] ~~~ scoreboard players add @s z 1024

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-512}] ~~~ tp @s ~~~-512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-512}] ~~~ scoreboard players add @s z 512

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-256}] ~~~ tp @s ~~~-256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-256}] ~~~ scoreboard players add @s z 256

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-128}] ~~~ tp @s ~~~-128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-128}] ~~~ scoreboard players add @s z 128

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-65}] ~~~ tp @s ~~~-65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-65}] ~~~ scoreboard players add @s z 65

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-32}] ~~~ tp @s ~~~-32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-32}] ~~~ scoreboard players add @s z 32

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-16}] ~~~ tp @s ~~~-16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-16}] ~~~ scoreboard players add @s z 16

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-8}] ~~~ tp @s ~~~-8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-8}] ~~~ scoreboard players add @s z 8

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-4}] ~~~ tp @s ~~~-4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-4}] ~~~ scoreboard players add @s z 4

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-2}] ~~~ tp @s ~~~-2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-2}] ~~~ scoreboard players add @s z 2

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-1}] ~~~ tp @s ~~~-1

(连锁/无条件/保持开启)

/execute @a[tag=传送,scores={z=..-1}] ~~~ scoreboard players add @s z 1

(连锁/无条件/保持开启)

---------------------------------------------------------------------------------------

/scoreboard players set @a 输入2 2

---------------------------------------------------------

/execute @a[scores={cd=1..9},rx=-85] ~~~ scoreboard players operation @s 输入 *= 十 输入

(循环/无条件/保持开启)

/execute @a[scores={cd=1..9},rx=-85] ~~~ scoreboard players operation @s 输入 += @s cd

(连锁/无条件/保持开启)

/execute @a[scores={cd=10},rx=-85] ~~~ scoreboard players reset @s 输入

(连锁/无条件/保持开启)

/execute @a[scores={cd=11},rx=-85] ~~~ scoreboard players add @s 输入 0

(连锁/无条件/保持开启)

/execute @a[scores={cd=1..11},rx=-85] ~~~ scoreboard players set @s cd 17

(连锁/无条件/保持开启)

/scoreboard players set @a[scores={cd=17}]} cd 01

(连锁/无条件/保持开启)

/execute @a[scores={cd=25}] ~~~ scoreboard players set @s cd 21

(连锁/无条件/保持开启)

/execute @a[scores={cd=1..11},rx=-85] ~~~ scoreboard players set @s cd 18

(连锁/无条件/保持开启)

/execute @a[scores={cd=19}] ~~~ scoreboard players set @s cd 1

(连锁/无条件/保持开启)

/execute @a[scores={cd=21..24},rx=-85] ~~~ scoreboard players set @s cd 25

(连锁/无条件/保持开启)

/execute @a[scores={cd=25}] ~~~ scoreboard players set @s cd 20

(连锁/无条件/保持开启)

----------------------------------------------------------------------------------------------------

replaceitem entity @a slot.hotbar 7 destroy snowball 2 0

{"minecraft:item_lock":{"mode":"lock_in_slot"}}

(循环/无条件/保持开启)

/execute @e[type=snowball] ~~~ scoreboard players add @p[r=2] cd 1

(连锁/无条件/保持开启)

/execute @e[type=snowball] ~~~ playsound random.toast @p

(连锁/无条件/保持开启)

/kill @e[type=snowball]

(连锁/无条件/保持开启)

/execute @a[scores={cd=!0},rxm=85] ~~~ title @s actionbar §l§c已关闭菜单

(连锁/无条件/保持开启)

/execute @a[scores={cd=!0},rxm=85] ~~~ scoreboard players set @s cd 0

(连锁/无条件/保持开启)

/execute @a[scores={cd=0},rxm=85] ~~~ scoreboard players set @s 输入 0

(连锁/无条件/保持开启)

/execute @a[scores={cd=0},rxm=85] ~~~ scoreboard players set @s -x 0

(连锁/无条件/保持开启)

/execute @a[scores={cd=0},rxm=85] ~~~ scoreboard players set @s -y 0

(连锁/无条件/保持开启)

/execute @a[scores={cd=0},rxm=85] ~~~ scoreboard players set @s -z 0

(连锁/无条件/保持开启)


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