【缺氧:眼冒金星!】钻拓星石更新公告

总括部分见:https://www.bilibili.com/read/cv11565693

Features
特点
• Added Space POI locations with renewable resources.
添加了太空地点,含有可再生资源
• Added Drillcone rocket module for harvesting space POIs.
添加了钻头前锥火箭舱块,可以收集太空地点的资源
• Added Diamond Press building for converting refined carbon to diamond.
添加了钻石压机,将精炼碳转化成钻石
• Restored artifacts to Spaced Out! and distributed them to new terrestrial POIs.
将工艺品加入《眼冒金星!》,分布在新的遗迹中
• Added Artifact transport module for moving artifacts between worlds.
添加了工艺品运输舱,用于在世界之间移动工艺品
• Added ability to toggle specific diagnostic criteria in the diagnostics screen.
添加了在诊断界面中调整特定诊断标准的功能
• Add CustomGameSetting to toggle Teleporters.
添加了是否开传送器的自定义设置
• Added sounds to plant mutations.
添加了植物变异的音效
• Added Botanical Analyzer sounds + duplicant interact sounds.
添加了植物分析仪音效和复制人互动音效
• Added sounds for second Spaced Out! main menu duplicant.
添加了《眼冒金星!》主菜单第二个复制人的音效
• Added Radbolt rocket Engine Sound.
添加了辐射粒子火箭引擎音效
• Added sounds for Experiment 52B.
添加了试验体52B的音效
Changes and Improvements
变更和改进
• Many POI buildings are now demolishable by skilled Duplicants.
许多遗迹建筑可以由有技能的复制人拆毁
• Bottled Gasses and Liquids can now condense/freeze.
瓶装气体和液体可以冷凝/冻结了
• Ores and Bottles will now produce secondary elements during phase transitions, e.g. Bottles of polluted water will make both dirt and steam when heated.
碎片和瓶装物质现在会在相变时产生第二物质,比如瓶装污染水加热会变成蒸汽和泥土
• Foods in vacuum now use exclusively their internal temperature to decide if they are refrigerated or not.
现在在真空中的食物只使用本身的温度决定其是否是冷藏
• Replaced Atomic Collider with Materials Study Terminal.
用材料研究终端取代了原子对撞机
• Tech tree changes including adding new categories, moving buildings, and adjusting tier costs so they scale better.
科技树调整,包括添加新的条目,移动了一些建筑,调整了每级消耗点数
• Changed visual order of unlocked items within a research tech.
更改了科技树中未解锁项目的视觉排序
• Radbolt generators can be configured to emit at up to 500 particle intervals.
辐射粒子发生器现在可以设置存多少发射一次,最多500
• Radbolt tuning changes to prevent obvious feedback loops. Some radiation is emitted in the form of fallout on impacts.
调整了辐射粒子,以防止明显的反馈回路。撞击时一些辐射会以核尘埃的形式释放
• Added meter to Radbolt Generator.
添加了辐射粒子发生器的量表
• Asteroid selector rows display a status item based on pertinent diagnostics.
小行星选择行会根据诊断显示状态条目
• Added “remaining cargo capacity” status items to rockets in flight with cargo modules.
为飞行中的有货舱的火箭添加了“货舱剩余容量”状态条目
• Updated codex strings from several Biomes.
更新了几个生态的数据库文本
• Updated codex entries for several plants.
更新了几个植物的数据库文本
• Added additional codex lore entries.
添加了额外的数据库故事
• Updated Korean and Russian translations.
更新了韩语和俄语翻译
• rocket visual takeoff speed is now based on rocket height rather than module count. Also re-tuned the takeoff acceleration curves.
火箭视觉起飞速度现在取决于高度而不是舱块数。并调整了起飞加速度曲线
• Small tweaks to rocket exhaust animations.
对火箭喷焰动画进行了小调整
• Added a two second "landing cooldown" where rockets keep igniting while they're on the pad.
添加了两秒的"着陆冷却",即火箭在平台上会保持燃火
• Added rocket engine shutoff animations.
添加了火箭引擎关闭动画
• Tuned rocket Conduit Port audio mix, adjust timing of sound events.
调整了火箭端口音效混合,调整了一些音效事件的时间
• Tweaked the meter colours on some storage buildings to work when colourblind modes are turned on or off.
调整了一些存储建筑的量表颜色,使其在色盲模式启用或关闭时也有效
• Cost of first tech tier requiring Materials Science Research increased from 5 to 20 points.
第一个需要材料科学研究的科技需要20点数而不是5了
Bug Fixes
Bug修复
• rocket window tiles are no longer replaceable.
火箭窗户砖不再可替换
• Duress to Impress effect is now applied when loading a save with an already stressed Duplicant.
受迫激励效果在加载后仍会施加于高压力的复制人
• Sublimation Station no longer ignores gas pressure limit if a solid tile is built above it.
升华站如果上方建了实心砖,也不会忽视气压限制了
• Fixed issue causing Duplicants to sometimes leave rockets at launch.
修复了导致复制人有时会在火箭发射时离开火箭的问题
• Fixed crash that could occur on rocket launch.
修复了发射火箭时可能发生的崩溃
• Fixed crash that could occur when selecting the printing pod.
修复了选择打印舱时可能发生的崩溃
• Fixed crash when deconstructing Trailblazer Module.
修复了拆除拓荒者舱导致的崩溃
• Downgraded possible crash when ores melt to a log warning.
降低了碎片熔化至产生日志警告而崩溃的可能性
• Crash Report Screen now uploads the correct save file automatically when you report the crash.
崩溃报告界面中,如果你报告了崩溃,现在会自动上传当前存档文件
• Fixed crashes relating to missing UI icons - a default sprite is now substituted for missing UI icons.
修复了与缺失UI图标有关的崩溃——对缺失的UI图标分配一个默认贴图
• Fixed missing Beetiny hit sound.
修复了缺失的小辐射蜂击中音效
• Fixed missing Beeta chew sound
修复了缺失的辐射蜂咀嚼音效
• Building complete sound no longer plays when Plug Slugs sleep.
当电弧蛞蝓睡觉时,不会再播放建筑完成的音效
• Fixed missing geyser sounds for new geysers/volcanos.
修正了缺失的新的间歇泉/火山的音效
• Fixed main menu animation issue.
修复了主菜单动画问题
• Fix issue where rockets loaded in the takeoff or landing states would not animate their engines or release exhaust.
修复了火箭在起飞或着陆状态时加载可能没有引擎动画的问题
• Fixed a couple visual glitches with rockets taking off/landing and skipping around or disappearing.
修复了几个火箭起飞/着陆的小错误,即到处跳动或者消失了的问题
• Fix rocket engine startup animations not playing sometimes.
修复了火箭引擎有时不播放启动动画的问题
• Fix issue where rockets would appear to be on the pad right after loading, even if they were in flight.
修正了在加载后火箭会显示在平台上,即使它之前是在飞行状态
• Trailblazer Module no longer plays the landing animation when already landed.
拓荒者舱在已经着陆后不再播放着陆动画
• Fixed issue preventing codex from showing accurate plant and critter references in some biome pages.
修复了阻止一些数据库的生态页面显示准确的植物和小动物的问题
• Fixed Experiment 52B description to say it emits Resin instead of Isoresin.
修正了试验体52B的描述,它产生树脂而不是异构树脂
• Improvements to rules for generating Classic Style Terra to reduce worldgen failures.
改进了生成经典风格类地星群的规则以减少世界生成失败次数
• Fixed status pop text effects being visible across world boundaries.
修复了状态弹窗信息效果在世界边界显示的问题
• Fixed UI elements and overlay info being displayed across world boundaries.
修复了界面元素和概览信息在世界边界显示的问题
• Diagnostic rows update when changing worlds with the screen open.
当诊断界面开着切换世界时,诊断行会更新了
• Fixed issue sometimes causing erroneous diagnostic results.
修复了有时会产生错误的诊断结果的问题
• Diagnostic suggestions (such as rocket in space without destination) now show in white text instead of a nearly invisible grey.
诊断建议(比如在太空中的没有目的地的火箭)现在会显示白色文本而不是几乎看不到的灰色
• Fixed crash that could occur when switching worlds after an Atmo Suit was destroyed.
修复了摧毁气压服后切换世界可能发生的崩溃