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【博德之门3】4号迷你补丁重新部署Hotfix #4: Redeployed(拉瑞安工作室更新说明翻译

2023-08-18 10:52 作者:埋四水  | 我要投稿

原链接:https://store.steampowered.com/news/app/1086940/view/3642902312048647389

B站官方账号:拉瑞安工作室

个人渣翻,有错误欢迎指出


Hello everyone,

大家好,


Yesterday we had to rollback hotfix 4 because of a rare compiler issue. To avoid this from happening again we’re changing the way we deploy patches.

昨天我们不得不因为一个罕见的编译器问题回滚了迷你补丁4。为了避免这种情况再次发生,我们今后将改变部署补丁的方式。


Players who had downloaded hotfix 4 were unable to continue from their hotfix 4 saves once we had rolled back the patch. While this is not ok, rolling back the patch in order to diagnose the problem and limit those exposed to it was the lesser of two evils. We truly appreciate your patience & understanding while we worked to understand the problem.

下载过迷你补丁4的玩家在我们回滚补丁后无法从他们的迷你补丁4存档继续游戏。这虽然让人难以接受,但为了诊断问题以及控制被此问题影响的人数,回滚补丁是两害相权取其轻之策。真心感谢各位在我们努力解决问题期间的耐心和理解。


This situation is remedied now with the re-release of hotfix 4 but we recognize the frustration caused by this and want to apologize. That’s why we’re changing things up.

通过重新发布迷你补丁4,我们已经解决了这个情况,但我们对这件事深感内疚,并想致以歉意。这也是为什么我们正在改进这一过程。


All of you should now be able to continue your adventures, but essentially, here’s what happened:

现在所有人应该能够继续你们的冒险,以下是这次事件的大致情况:


Hotfix 4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last minute to change the version number. The version that was cooked was unfortunately plagued by compiler corruption, which was causing certain exceptions that normally wouldn’t cause crashes to - you guessed it - cause crashes.

昨天,在经过严格QA流程后,迷你补丁4被确认将作为候选版本进行发布。在最后我们触发重建版本以改变版本号的时候。被构建出来的那个版本很不幸的被编译器损坏所影响,导致在一个通常不会引起崩溃的情况下 - 你没有猜错 - 引起了崩溃。


Since compiler issues like that are extremely rare, we weren’t prepared for it. We should’ve been. We messed up.

由于像这样的编译器问题极其罕见,我们没有准备。我们本该有所准备的。我们搞砸了。


It didn’t help that it happened at the worst possible time of day but luckily we have studios in multiple countries. Overnight (for Europe), our teams in Canada and then Malaysia worked to diagnose what went wrong, so that work could begin on redeploying a fixed version of the hotfix

这件事发生在这么一个最糟糕的时间更是雪上加霜,幸好有多国工作室的存在。在欧洲深夜期间,位于加拿大和马来西亚的团队开始诊断出错的原因,使修复和重新部署这版迷你补丁的工作得以开展。


To avoid this from happening in the future, we’ll make sure that any change made to future version candidates - no matter how small, or innocuous - will always go through our full & comprehensive QA pipeline, which include a global in-house QA team, automated testing, unit tests, and save-game compatibility testing. 

为了避免这种情况的再次发生,我们保证无论我们对将来的候选版本产生任何修改 - 即使他微妙且看似无关紧要 - 都必须通过完整&全面的QA流程测试,包括全球内部QA团队、自动化测试、单元测试以及存档兼容性测试。


Baldur's Gate 3|Larian Studios

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