机械动力0.5g更新日志

Create 0.5g
for Minecraft 1.18.2/1.19.2
Enhancements & Fixes
增强与修复
・Cobwebs and Powdered Snow can now be attached to contraptions 蜘蛛网和细雪现在可以被连接到移动装置上了 ・Fixed Storage Drawers not providing correct fill levels to Stockpile Switches 修复了储物抽屉向存量转信器提供的填充等级不正确的问题 ・Leaves are now considered transparent by encased fans 现在树叶对鼓风机来说是可穿透的了 ・Blocks can now be tagged #create:movable_empty_collider to support contraption movement even if their collision shape is empty 即使碰撞形状是空的,方块现在也能通过打上#create:movable_empty_collider标签来支持结构移动 ・Added survivalContraptionPickup config option (Jobieskii) 加入了survivalContraptionPickup(生存是否能拾取装置)配置选项 ・Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg) 使用和手动物品使用配方现在在JEI中显示多达3个额外的可滚动输出栈 ・Fixed crash when loading contraptions with missing blocks which had provided movement behaviours 修复了加载具有丢失方块、且被提供了运动行为的装置时发生的崩溃 ・Fixed unloading Redstone Links querying their own chunk for tile entities 修复了卸载的无线红石终端在所在区块内查询方块实体的问题 ・Hose Pulleys now retain infinite status if surrounding lake is not fully loaded 如果周围的湖没有完全加载,软管滑轮现在会保持无限状态 ・Fixed Hose Pulley not loading in visually extended on the client side 修复了软管滑轮在客户端没有以视觉上伸出的状态加载出来的问题 ・Improved position of rendered blocks launched by Schematicannon 改进了蓝图大炮发射的方块渲染的位置 ・Fixed Schematicannon play button having to be pressed twice to start printing 修复了蓝图大炮开始按钮必须按两次才能开始打印的问题 ・Schematicannon no longer moves while searching for the next location to shoot at 蓝图大炮寻找下一个发射目标位置时不再移动了 ・Schematicannon now skips through empty sections more quickly 蓝图大炮现在可以更快的跳过空白选区 ・Fixed Creative players losing items used on block application recipes 修复了创造模式玩家在手动物品使用配方中手中物品减少的问题 ・Fixed blocks used in item application recipes briefly being placed on the client 修复了在客户端手动物品使用配方中用的方块被短暂放置出来的问题 ・Blaze burners now create fewer light updates 烈焰人燃烧室现在产生的光照更新减少了 ・Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information 当看向相邻的有信息的方块时,目镜提示的淡入效果不再重复了 ・Reduced particle amount produced by active steam engine setups 减少了运作的蒸汽机组产生的粒子数量 ・Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol) 为土豆加农炮和环境塑形器加入了第三人称持弩动画 ・Added Scroll Tick sound in GUIs (starlottemusic) 在GUI中加入了滚动嘀嗒声 ・Sails now use vanilla dye/shear sounds (starlottemusic) 风帆现在使用原版染色/修剪声音 ・Fixed StationUnloadedCondition not working in other dimensions (falxie) 修复了StationUnloadedCondition在其他维度不工作的问题 ・Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic) 修复了烈焰人燃烧室在接受新的熔岩桶之前短暂断热的问题 ・Fixed spectators interacting with hand cranks (Xstoudi) 修复了旁观模式玩家可以与手摇曲柄互动的问题 ・Query complete player list for Scoreboard displays (Xstoudi) 为记分板显示查询完整的玩家列表 ・Fixed pipes with 5 or 6 connections not rendering (1.19) 修复了有5或6个连接的管道不渲染的问题(1.19) ・Fixed honey and chocolate lava interactions (1.19) 修复了蜂蜜与巧克力和熔岩的相互作用问题(1.19) ・Steam engines now support flywheel's instancing 蒸汽引擎现在支持飞轮的Instancing引擎了 ・Ponder's Identify mode now supports blocks with ray-specific pick block results “思索”的识别模式现在支持射线特别选取方块结果的方块 ・Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance “思索”中的方块实体现在都会备份为NBT复合,而不是clone实例 ・Fixed an item duplication issue 修复了一个物品复制问题
Localisation
本地化
・Added es_mx.json by IDPatl ・Added da_dk.json by ChristianLW ・Updates to fr_fr.json by Loupau38 ・Updates to ja_jp.json by CKenJa ・Updates to ko_kr.json by qkrehf2 & zlfn ・Updates to it_it.json by 435THz ・Updates to de_de.json by Andre601 ・Updates to ru_ru.json by luffypirat ・Updates to nl_nl.json by BerryHeyy ・Updates to zh_tw.json by StarskyXIII