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rFactor 2 | 新版本更新

2021-05-19 23:07 作者:zxd1997  | 我要投稿

新版本更新发布~

自从一堆新功能和优化进入RC版本后,将近三个月的沉寂,终于是一系列的新功能脱离beta来到正式版了~下面一起看看更新内容

关键亮点

自动雨刷、大灯

不再为了雨刷、大灯没设置而在下雨天吃瘪或者晚上被DQ,新增加的两个新的辅助选项将会默认打开~

自动曝光优化

一系列自动曝光参数得到了更新,以及打开了车内的自动曝光

回放卡顿修复

之前莫名其妙的回放中卡顿,120帧跟20帧一样得情况得到了修复。(3080+5800x差点以为是假的。)

阳光优化

阳光的散射得到了优化和改进,更加的自然以及再不同设置下不在bug

下面是官方没有提到的(真的不懂明明这些才是重点。。)

回放页面踏板条圈速提示等重新加入

增加反射设置,从低到高能控制反射的帧率和分辨率(谢天谢地终于反射能突破30帧了)

抗锯齿,垂直同步等设置优化

各种自动补油,自动点火等隐藏辅助选项加入设置

下一个RC版本

——当然是不负众望的推迟了

但是也很快会到来


完整日志如下

rFactor 2 Update Notes:

Steam Build IDs

  • Client 6660506 

  • Dedicated 6660508

General

  • Added SteamID of each client to race results logs generated by a Dedicated Server

  • Fix issue with Attack Mode overlay information not correctly resetting.

  • Stopped AI playing wipers when in Garage

  • Added automatic headlight and wiper settings for player.

  • These show as an extra step in the key toggles (Headlights: Off / Auto / On) or (Wipers: Off / Auto / Slow / Fast)

  • Skip Auto option when the setting is disabled

  • Added a message about windscreen wiper state to the message centre. Don’t show a message if the vehicle does not have wipers.

  • Auto Headlights and Windscreen Wipers are forced on if no key is assigned”

  • Fixed issue where automatic gears would require a false top gear to correctly downshift for some vehicles

  • Report steam branch and build number on startup

HUD

  • Fixed spacing for weather info in HUD

Graphics

  • Renamed Anti-Aliasing options to show the amount of MSAA applied.

  • Adjust Sunflare strength so that they work with different field of views

  • Added a blend out at screen edge to smooth transition of Sunflare going off screen.

  • Fixed an issue where a texture sampler would not set correctly

  • Fixed an issue that DigitalFlags would behave as Marshals online

  • Reworked Auto Exposure to reduce the calculated exposure “bouncing” around in different conditions

  • Enabled Auto Exposure in Cockpit Cameras

  • Fixed Water not rendering on TV Screens

  • Removed GPU V-Sync option from Graphics Configuration settings

  • Updated Environment Reflection Settings

  • Low/Medium/High/Ultra settings which increase refresh rate and resolution.

  • Ambient light probes now allow for more advanced blending options

  • Fixed stuttering on Replay Monitor screen.

UI

  • Added sector and lap timing to full screen replay bar.

  • Updated the styling and alignment of the full screen replay bar.

  • Fixed UI stopping updating when clicking repeatedly on the track map in the event screen.

  • Corrected the display of FXAA to On/Off

  • Fixed the units to seconds for displaying Transparent Trainer Lead Timer

  • Fixed the display units for Low Speed Information to show a percentage

  • Fixed race countdown not always showing for a multiplayer race.

  • Fixed showing the maximum time for a single player race before the race start.

  • Improved formatting of time durations.

  • Fixed issue where RealRoad setting was carried over from previous track selection in session setup screen

  • Fixed an issue where some tracks would not show in game due to having packed SCN files which were not valid track layouts

  • Added Auto Blip, Auto Lift, Hold Brakes, Hold Clutch, Repeat Shifts, Start Engine, Auto Wipers and Auto Headlight settings to difficulty screen

Modding

  • Fixed some minor issues with sample ModDev content

  • Added pop up (mod dev & scene viewer only) / logging to paths where the RRBIN file fails to load

  • Force an update after loading RRBIN in scene viewer or moddev so that it shows correctly straight away.

  • Updated default RRBIN filename scene viewer / moddev tweakbar rollout

  • Setup a stable and beta version of Max Plugins 2021. Stable is the last fully tested internally. Beta is built to the absolute latest code.



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