rFactor 2 | 新版本更新
新版本更新发布~
自从一堆新功能和优化进入RC版本后,将近三个月的沉寂,终于是一系列的新功能脱离beta来到正式版了~下面一起看看更新内容
关键亮点
自动雨刷、大灯

不再为了雨刷、大灯没设置而在下雨天吃瘪或者晚上被DQ,新增加的两个新的辅助选项将会默认打开~
自动曝光优化
一系列自动曝光参数得到了更新,以及打开了车内的自动曝光
回放卡顿修复
之前莫名其妙的回放中卡顿,120帧跟20帧一样得情况得到了修复。(3080+5800x差点以为是假的。)
阳光优化

阳光的散射得到了优化和改进,更加的自然以及再不同设置下不在bug
下面是官方没有提到的(真的不懂明明这些才是重点。。)
回放页面踏板条圈速提示等重新加入
增加反射设置,从低到高能控制反射的帧率和分辨率(谢天谢地终于反射能突破30帧了)
抗锯齿,垂直同步等设置优化
各种自动补油,自动点火等隐藏辅助选项加入设置
下一个RC版本
——当然是不负众望的推迟了
但是也很快会到来


完整日志如下
rFactor 2 Update Notes:
Steam Build IDs
Client 6660506
Dedicated 6660508
General
Added SteamID of each client to race results logs generated by a Dedicated Server
Fix issue with Attack Mode overlay information not correctly resetting.
Stopped AI playing wipers when in Garage
Added automatic headlight and wiper settings for player.
These show as an extra step in the key toggles (Headlights: Off / Auto / On) or (Wipers: Off / Auto / Slow / Fast)
Skip Auto option when the setting is disabled
Added a message about windscreen wiper state to the message centre. Don’t show a message if the vehicle does not have wipers.
Auto Headlights and Windscreen Wipers are forced on if no key is assigned”
Fixed issue where automatic gears would require a false top gear to correctly downshift for some vehicles
Report steam branch and build number on startup
HUD
Fixed spacing for weather info in HUD
Graphics
Renamed Anti-Aliasing options to show the amount of MSAA applied.
Adjust Sunflare strength so that they work with different field of views
Added a blend out at screen edge to smooth transition of Sunflare going off screen.
Fixed an issue where a texture sampler would not set correctly
Fixed an issue that DigitalFlags would behave as Marshals online
Reworked Auto Exposure to reduce the calculated exposure “bouncing” around in different conditions
Enabled Auto Exposure in Cockpit Cameras
Fixed Water not rendering on TV Screens
Removed GPU V-Sync option from Graphics Configuration settings
Updated Environment Reflection Settings
Low/Medium/High/Ultra settings which increase refresh rate and resolution.
Ambient light probes now allow for more advanced blending options
Fixed stuttering on Replay Monitor screen.
UI
Added sector and lap timing to full screen replay bar.
Updated the styling and alignment of the full screen replay bar.
Fixed UI stopping updating when clicking repeatedly on the track map in the event screen.
Corrected the display of FXAA to On/Off
Fixed the units to seconds for displaying Transparent Trainer Lead Timer
Fixed the display units for Low Speed Information to show a percentage
Fixed race countdown not always showing for a multiplayer race.
Fixed showing the maximum time for a single player race before the race start.
Improved formatting of time durations.
Fixed issue where RealRoad setting was carried over from previous track selection in session setup screen
Fixed an issue where some tracks would not show in game due to having packed SCN files which were not valid track layouts
Added Auto Blip, Auto Lift, Hold Brakes, Hold Clutch, Repeat Shifts, Start Engine, Auto Wipers and Auto Headlight settings to difficulty screen
Modding
Fixed some minor issues with sample ModDev content
Added pop up (mod dev & scene viewer only) / logging to paths where the RRBIN file fails to load
Force an update after loading RRBIN in scene viewer or moddev so that it shows correctly straight away.
Updated default RRBIN filename scene viewer / moddev tweakbar rollout
Setup a stable and beta version of Max Plugins 2021. Stable is the last fully tested internally. Beta is built to the absolute latest code.