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【POKEMMO活动更新】万圣节!

2020-10-31 02:27 作者:弑神-法  | 我要投稿

万圣节到了!各位好兄弟赶快去赚钱啊!!!!


Features

  • Halloween has returned to PokeMMO

    • Halloween 2020 will run from 30/10 until 05/11

      万圣节活动时间从30号开始到11月5号

    • Beat up children and steal their candy. Feed the pumpkin to win a prize!

      通过在全服频道收听报点信息找小孩,打败他们获得糖果!之后去帆巴市兑换礼袋或者挑战南瓜王!

    • (Players will have a few days to turn in candy after the event ends.)

      活动结束后仍保留一段时间的兑换功能!

  • Sinnoh is now decorated seasonally

    神奥地图现在会有季节变化了

 

Gift Shop

  • (NEW)(LIMITED) Red & Green Eyeball Masks are now available for a limited time. These items are limited to the Halloween 2020 season:

    黑色和紫色的大眼珠子!会动的!

  • Ghostly Hats & Hex Cloak Seasonals have returned:

    巫袍和梦妖帽返场!

  • Several particles are now available in the Gift Shop:

    蝙蝠质子返场!还有两种新质子!(虽然新的不怎么好看就是)


Balancing

  • Quarter-final / Semi-final matches of Tournaments are now subject to 90 minute timelimits

    四分之一和半决赛添加90分钟限时受队都去死!

  • Move Relearner NPCs now require at least 4 badges in any region the player has been in

    • Previously, this was always 4 badges in the current region

      现在回忆技能只需要在任意地区获得四个徽章即可。

  • Griefing penalties for Matchmaking have been updated:

    新的排位惩罚措施

    • Players who intentionally forfeit by running out the clock before matchmaking rewards are possible (prior to turn 5) are now prevented from joining matchmaking for 1 hour

      开打五回合内挂机的会直接禁止排位一小时。

    • Players who logoff during matchmaking are now restricted from signups for 15 minutes (previously 10)

      强退的会禁止排位15分钟

  • Self-KO Clause has been removed from Standard PvP Clauses

    自杀条款已移除官方脑子进水了

    • // Developer's Note: This clause primarily existed as a stopgap due to some moves causing incorrect battle "winner" results during suicide. Players who cause fainting of both teams at the same time should now always be evaluated as the loser. If incorrect results are found, please report them to the Bug Reports section of the Forums.

      以上一大段:这是程序员的锅,我们概不负责,如果发生意外请报告,我们会干掉一个程序员祭天的

  • Swords Dance has been removed from Garchomp

    • This change re-enables Garchomp for use in the Over Used tier

      地龙回归,但是没有剑舞了(所以请用磨爪+俯冲吧233)

  • Sand Veil / Snow Cloak have been re-enabled for PvP

    不过,沙隐和雪隐传说再次诞生了233

  • Hyper Potion price is now $1,200

    超级伤药的价格变为$1200

 

Changes

  • Filipino (PH) chat has replaced the Swedish (SV) chat channel.

    菲律宾频道现已替换瑞典频道

  • Stat previews now include lv 100

    能力预览现已包括100级

  • PvP Double/Triple Battles may now be forfeited after 3 turns

    PVP双打和三打现在可以在三回合后投降

  • Forfeiture turn requirements have been lifted for normal duels. They now only apply to Matchmaking/Tournaments/Overworld Legendaries

    约战投降回合限制已移除,但是锦标赛和排位依旧需要等五回合

  • Players who are attempting to run from or target a wild shiny will now be met with a prompt making sure they really want to do that

    现在当你遇到闪光手快试图揍死或者跑路时,系统会蹦出一个和使用大师球差不多的提示~超级好评!

 

General Bug Fixes

  • Fixed several issues related to tier statistics:

    • Fixed an issue where tier statistics would display tier warning messages when viewing special tiers (Little Cup)

    • Previously, items could be incorrectly calculated if the item were untradeable. These entries are now consolidated to a single item.

    • Previously, items which were permanently consumed before the end of battle would not always be properly accounted for.

    • Mail items are now always consolidated to a singular item, regardless of the flavor of Mail.

      以上基本是报幕优化,最后一个是把所有邮件道具整合到一起了

  • Players no longer stomp on the captain's Chatot when completing their inter-regional voyages.

    跨地区航行后不会和船长的聒噪鸟建模重叠。

  • Gen 1-3 Starters can now interact with Elemental Hyper Beam tutors at all stages of evolution

    • This brings these scripts inline with movepools for these species. It does not affect any previous learnability

      现在主角宠可以直接学习本系150大招而不用特地进化了。(LC新环境)

  • Fixed an issue where the Mimic TM NPC in Kanto could return more than one TM

    修正关东的迷人技能机可以领多个的问题

  • Fixed an issue where Overworld Legendaries could become stuck over time, and wouldn't respawn

    修正了在某些地方会卡住不能复位的问题。

  • Fixed an issue where Azurill could swap genders when evolving into Marill

    修正了莉莉露在进化成玛丽露时会变性别的问题

  • Added a missing co-op NPC battle for Hoenn's storyline

    在丰源故事线加入了和大悟一起的组队战斗剧情

  • Improved text readability of Read Mail widgets

  • (Android) Improved GBA zoom level calculation

  • Fixed an issue where a script in Unova's storyline would give an invalid item

    以上不重要233

  • Fixed ELO prioritization for season finale tournaments which don't occur during the season they represent

  • Fixed season finale crown season data for tournaments which don't occur during the season they represent

    季后赛时间修复。

  • Fixed a crash which would occur when attempting to claim tournament prizes for species with no evolutions

    修正了领礼物PM时会导致崩溃的一个bug

  • Fixed displayed tournament signup windows

    锦标赛现在有固定的报名通道了

  • Fixed an issue where, when planting seeds, if the player had no tradeable seeds, the plot would pretend the player's untradeable seeds didn't exist

    不可交易的种子现在也能直接种了

  • Fixed GTL searching sometimes failing for no apparent reason

  • (Android) Fixed GTL searching for names which are normalized (strings with accents, etc.)

    GTL的搜索功能现已优化。

  • When trading species with an NPC, held items are now returned to the player instead of being given away

    和NPC交换PM时,携带道具会在交易前自动卸下

  • (Android) Model caches for 3D areas are now stored in the cache folder

    3D模型现在可以缓存了

  • Fixed an issue where priority signup during Doubles Tournaments would show that it queried "Ubers" MMR

  • Monster tooltips shown when creating auctions are now more verbose

  • Fixed misleading dialogue when interacting with Move Relearners before having the requisite badge count

    以上不重要233

  • Fixed Eggs / Genderless species showing as Female in advanced searches of the PC

    修复固定性别或无性别在电脑里搜索显示雌性的BUG

 

Battle Bug Fixes

  • Text displays for several battle effects have been improved to play more fluently

    • Timings for text displays of some common effects, like move usage and end of turn status ailment effects, are now a bit shorter

    • Several common messages can now display in bulk, instead of as-previously one at a time

      战斗文本优化,减少了报幕时间并加快了报幕频率

  • Damage and fainting animations can now occur simultaneously for multi-battles

    • Fainting behavior differs depending on the game mode of the battle. Hordes may combine fainting animations, but general multi-battles (Doubles/Triples) will not

      多重对战中新增了昏迷动画

  • In multi-battles, if an action request is rejected, all previously queued actions are now cancelled

    • For example: If in a Double Battle, if Slot 2 attempted to Swap but the opponent had Arena Trap active, only Slot 2 was able to change its action. Now, all slots will reset to accommodate the failure.

      多重战斗中,现在选择一次取消,会取消所以已经选择的行动

  • Fixed ability banning for tiering

    修复被ban掉的特性

  • Whirlwind is no longer affected by Protect

    吹飞现在可以被保护挡住

  • Fixed an issue where After You would fail when interacting with Focus Punch

    修复您先请对气合拳无效的BUG

  • After You now fails when interacting with semi-invulnerable (Fly/etc.) targets

    您先请对半无敌技能无效比如飞空

  • Fixed an issue where LightningRod/Storm Drain would absorb moves with no target (Rain Dance/etc.)

    修复吸水可以吸收求雨以及类似的问题

  • Fixed an issue where Custap Berry would not activate reliably when switching in

    修复了换下后再换上时先制果触发失灵的问题

  • Fling now displays its power value with the currently held item in the Summary frame and indicates secondary effects (if any)

    投掷使用时会显示对方道具以及效果

  • Pledge Skill Combos are now cancelled if the move failed to successfully execute due to triggering another action, like Flinching or Encore

    • // This change re-enables Fire Pledge / Water Pledge / Grass Pledge for use

      如果因为害怕或鼓掌导致技能无法组合,誓言技能将会失效

  • Pledge skill combos now behave correctly if one pledge skill is as a result of an Encore

    誓言技能现在即使被鼓掌了,只要另一半可以组合也能正确施放

  • Encore's effects are now cancelled if the target runs out of PP for the move

    如果PP耗尽,鼓掌会直接失效

  • If both players faint in the same turn due to Destiny Bond, the player who did not cast Destiny Bond is now considered the winner during PvP win evaluation

    如果双方因为同旅同时失去最后一个PM,那没用同旅的那个会获胜

  • Honey Tree battles can now be run from

    蜂蜜树的战斗现在可以逃跑了

  • HP gained while EVing / Evolving is now restored

    升级进化提升的HP现在会直接补满

  • Wide Guard's skill description has been updated to reflect its current mechanics

    广域防护技能描述更新

  • Fixed an issue where Dry Skin could cause targeting errors for broadcast messages

    修正干燥皮肤触发时的报幕问题

  • Fixed Fling power for Hard Stone, Rare Bone (100 Base Power)

    修正投掷硬石头和稀有骨头的威力


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