星际拓荒 1.1.12 粗略翻译+原文
游玩
无尽峡谷大改
星光海小改
在熄灯后的一些行为改了,来强调设计,修bug
让派对处更显然地无处可藏
游戏内一些线索大修
修改了某个塔谜题的一些元素
一些锁可以真的开了
改了一些飞船日志和相关图片
让跳过熄灯变得更难
机制
修了冥想相关的bug
如果存档加载失败,游戏会回到默认设置
移除了一个被重复的事件
碎空星的石块偏离修复
优化了dlc的渲染
优化了dlc的脚本(CPU)
修复了玩家落水后到错误位置的bug
修复了小侦察兵看不到水体的bug
修复了某个卫星定位器反向定位的bug
修复了把小侦察兵留在某些地方导致的bug
修复了没有dlc也能获得“无法活捉”成就的bug
在一些地方增加了昼夜循环的证据
修复了外太空木筏的bug
一些事件发生后,一些电梯和岛不再消失
增加了dlc的一些视觉效果
修复了结局时放下一个物品导致的bug
修改了在某个模式进入某些隧道的视觉效果
一些窗子的视觉效果优化
修复了以奇怪角度进入火炬视野导致的问题
站在某个电梯下现在可以确实地杀死玩家
一系列本体的小修
某个地方的星星现在与一个事件相关
修复了一些外星站的树没有碰撞的bug
美术
修复了故事后期反转的时空
加上了视觉效果来加强dlc的完结感
修改了一些幻灯片来增加线索
修改了外星站的一些壁画
一些外星站、量子卫星、碎空星小修
本地化
大量小修
PC限定
降低鼠标灵敏度的最小设定
Input rebinding save resiliency improved
原文:
Gameplay
Significant changes to Endless Canyon level design
Changes to Starlit Cove level design
Fixed bugs and buffed certain behaviors during dark sequences (to clarify intended design)
Made it more obvious that party crashers have nowhere to hide
Significant revisions to several mid-game clues
Revised several elements of a certain tower puzzle
Certain locks in Echoes of the Eye now visibly open when released elsewhere
Updated/fixed several ship logs and their associated pictures
Made it more difficult to skip dark sequences by surviving certain falls
Tech
Fix for softlocks when meditating in various situations
If the input save fails to load, the game will reset to default settings
Removed a duplicate cosmic event from the map
Potential fix for stray Brittle Hollow chunks
Optimized rendering of Echoes of the Eye characters
CPU optimizations for Echoes of the Eye scripts
Fix for the player ending up in an unexpected place when falling into the water during a transition
Fix for a water body not being visible in the Scout's view under certain circumstances
Fix for a particular moon locator being oriented backwards
Fixes to various visual and physics bugs caused by leaving your Little Scout in certain locations
Fixing a bug where you could obtain You'll Never Take Me Alive achievement without the Echoes of the Eye expansion
Added evidence of a day/night cycle to a certain location
Fix to a bug where rafts were floating in outer space
Certain elevators and islands do not disapPear anymore when a certain cosmic event hapPens
Additional visual effects added for Echoes of the Eye characters
Fix for a softlock caused by the player being able to drop an item in an end game situation
Fade effects added for entering certain tunnels in an alternative view mode
Visual improvements to a few specific windows on the Stranger
Fix for undesirable behavior when entering vision torches at an unusual angle
Standing under a particular elevator now kills the player more reliably
Minor fixes to base game end sequence
Stars in a certain location now respond to a specific event
Fix for a certain group of trees in the Stranger not always having collision
Art
Fixed incorrectly inverted spacetime during a certain late-game story beat
Added visuals to lend sense of finality to Echoes of the Eye end sequence
Updates to several slide reels to improve clues
Updated several murals on the Stranger
Small visual fixes around the Stranger, Brittle Hollow and Quantum Moon
Localization
Numerous small fixes
PC Only Changes
Lowered mouse sensitivity minimum setting
Input rebinding save resiliency improved