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机械动力 0.3.1更新日志

2021-04-03 21:56 作者:纵向自衡车_千亿简章  | 我要投稿

for Minecraft 1.15 and 1.16

"Performance, Presentation, Perfection."

Minecraft版本 1.15和1.16

“性能,演示,完美。”


Additions

添加

Added Smart chutes

添加了智能溜槽 #新物品,原来的溜槽没动#

Added Gantry shafts and Gantry carriages

添加了起重机轴(暂定)与起重机厢(暂定)

Added the Sticker

添加了粘合器(暂定)

Added Weighted Ejector

添加了弹射装置(暂定)

Added Honeyed apples

添加了蜜渍苹果

Added Sweet rolls

添加了奶油面包(瑞士卷?)

Added Chocolate glazed berries

添加了巧克力浆果

Introduced the "Ponder" Tutorial and Documentation System

引入了“思考(ponder)”教程和文档系统 #对着方块按按W键可以打开#

Introduced the "Flywheel" Rendering Backend developed by Jozufozu

引入了由Jozufozu开发的“飞轮”渲染后端


Enhancements, Fixes

增强与修复

Vertical funnels can no longer transfer between inventories

竖直的安山岩漏斗与黄铜漏斗不能再在两个容器间转移物品了 #也就是说漏斗不能吸取上方箱子的物品了——相关功能应该是给了新加入的智能溜槽#

Reworked non-mounted funnels to be consistent will all other funnel configurations

重制了非安装的漏斗,使所有其他的漏斗配置一致

Non-mounted funnels can now insert and extract ground items

非安装的漏斗现在可以输入和提取世界上物品了

Non-mounted funnels no longer occupy a full block length

非安装的漏斗不再占据完整方块的空间

Dyes can now be used to change the appearance of Mechanical Belts

染料现在可以用于改变传送带的外观#回归了!#

Fluid items containing water can be used to clean dyed belts

含有水物品可以用于清洗染色传送带

Deployers now place broken blocks into their internal inventory

机械手现在会将破坏掉的方块放入内置物品栏

Deployers can now harvest honey or honeycombs from beehives

机械手现在可以从蜂箱中收获蜂蜜和蜜脾

Pipes can now connect to and drain liquid honey from beehives

流体管道现在可以与蜂箱连接并从中抽取蜂蜜流体

Slime blocks on a moving Contraption are now bouncy

移动结构上的粘液块现在有弹性了

Ice blocks on moving Contraptions are now very slippery

移动结构上的冰块现在变滑了

Crushing Wheels now work omnidirectionally

粉碎轮现在可以全方向工作

Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed

现在当移动方向反转时移动结构上的动力钻头或其他方块破坏装置不再试图破坏方块 #竖直钻机狂喜#

Deployers with a positioned Schematic as their filter will place blocks accordingly, taking items from the contraption inventory

在过滤槽里放入确定位置蓝图的机械手会依次放置方块,材料从移动结构物品栏中取得 #3D打印#

Various Adjustments and Fixes to kinetic propagation

动力的传动方面做了一些调整和修复

Updated Goggles item model

更改了工程师护目镜的物品模型

Updated funnel block models

更改了漏斗的方块模型

Updated Speed Controller block model

更改了转速控制器的方块模型

Variety of Security patches developed by Pau101

由Pau101开发的各种安全补丁

Added goggle overlays for fluid tanks, spouts, item drains, and basins

为流体储罐、移液器、分液池、工作盆添加了目镜描述

Added comparator compat to fluid tanks, spouts, and item drains

为流体储罐、移液器、分液池、工作盆添加了比较器的兼容 #就是可以用比较器检测了#

Refined Placement Assist visuals

优化了方块放置预览

Added the composter as a mechanical arm interaction point

将堆肥桶添加为动力臂的互动对象

Mechanical Arms now stall targeted belt items

动力臂现在会截停传送带上的目标物品

Updated redstone contact texture

更改了接触式红石信号发生器的材质

Fixed basin auto-output not working on stopped belts

修复了工作盆不会对停止的传送带自动输出的问题

Basin auto-output can now share a space with funnels

工作盆的自动输出口现在可以和漏斗占据同一方块

Fixed chutes not able to output partial stacks

修复了溜槽无法输出部分堆叠的问题

Thrown chromatic products are now gravity-less

丢出的异彩化合物产物不会受到重力了

Ploughs can now harvest snow layers

动力犁现在可以收获雪片

Linear Chassis now connect to each other in any direction

机壳底盘现在可以任意方向相互连接

Fixed honey bottles on belt/depots not rendering upright

修复了蜂蜜瓶在传送带和置物台上贴图不是直立的问题

Added attribute filter for dyed items

添加了对染色物品的属性过滤

Fixed saws and drains ejecting items when mounted funnel is backstuffed

修复了安装的漏斗是回传状态时动力切割机和和分液池会弹射出物品的问题

Fixed some tunnel distribution inconsistencies

修复了一些传送带隧道的分配矛盾

Front face of crafters now supports automatic item insertion

动力合成器的前面现在支持自动物品输入

Added running particles when sprinting on contraptions

添加了在移动结构上奔跑时的粒子

Fixed fake players being able to sit on seats

修复了假人可以坐在坐垫上的问题

Added step sound when walking on contraptions

添加了在移动结构上行走时的脚步声

Goggle overlays now use a localized number format

目镜描述现在使用本地化的数字格式

Large cogs can no longer be placed right next to crafters or millstones

大齿轮无法再被放置在动力合成器与石磨的紧邻位置

Fixed Minecart Contraptions started on a powered rail facing in unwanted directions

修复了在充能铁轨上启动的矿车移动结构面向错误方向的问题

Fixed powered rail Cart Assemblers not respecting the solid block rule of powered rails

修复了充能铁轨上的矿车装配站不遵循充能铁轨的固体方块原则的问题

Fixed Minecart contraption items not facing away from the player when placed

修复了装配过的矿车放下后矿车移动结构不朝向远离玩家的方向的问题

Pressing recipes on belts now take probabilities into account

在传送带上完成辊压配方时现在会考虑概率了

Adjusted Brass Tunnels to better deal with non-complete item transferrals

调整了黄铜传送带隧道以更好地处理非完全物品转移

Using sponge on a basin will remove any liquids

对工作盆使用海绵会清除所有流体

More blocks are now usable by placement assist

现在方块放置预览支持更多方块了

Added attribute filter conditions for enchantment levels

添加了对附魔等级的属性过滤

Sequenced Gearshifts can now be told to wait for an additional pulse

编程齿轮箱现在可以设置等待一个额外的红石脉冲

Include a warning when joining a world while fabulous graphics are enabled

华丽的图形选项启用时进入世界会得到一条警告

Fixed placement assist not playing sounds

修复了以方块放置预览放置方块时不会有相应声音的问题

Windmill bearings now have a configurable minimum of sail blocks

风车轴承现在有一个可配置的最小风帆数量

Fixed Blockzapper issues with FTBChunks

修复了方块放置器在FTBChunks下的问题

tweaked belt animation speed to match item movement speed

微调了传送带的动画速度以匹配它们实际的移动速度 #强迫症欣喜#

Funnels can now extract items when part of a contraption

作为移动结构的一部分时漏斗现在可以提取物品了

Fixed Schematicannon clearing blocks outside of a Schematics' bounding box

修复了蓝图加农炮清除蓝图边界框外方块的问题

Encased chain drives are less likely to create a kinetic source loop when wrenched

链式传动箱被扳手调整后创造出动力源回路的可能性现在降低了

Piston and Pulley contraptions are less likely to overshoot targets at high speeds

活塞和滑轮移动结构在高速下错过目标的可能性现在降低了

Bearing contraptions will disassemble when their anchor is rotated by wrench

轴承旋转的移动结构会在其轴心被扳手旋转方向时卸载 #就是方块化#

Bearings, Pistons and other Movement Anchors now display reasons why its contraption could not be assembled

轴承、活塞以及其他移动轴心现在会显示其附着结构无法装载(实体化)的原因

Chutes now display contents in their goggle overlay

溜槽现在会在目镜描述中显示其内容物

Fixed Encased Fans not providing kinetic power after being moved by contraption

修复了鼓风机在被移动结构移走后不产生动力的问题

Fixed occasional lack of backface culling for UI items

修复了UI中的物品偶尔不会剔除其背面贴图的问题

Sticky Mechanical Pistons now drag attached structures with them

粘性动力活塞现在会拖动与它们相连的结构

Mechanical piston heads and poles now drag their entire piston multiblock with them

粘性动力活塞头与活塞杆现在会拖动整个活塞多方块结构

Mechanical Arms and Wrenches can no longer be assigned to filter slots directly

动力臂与扳手不能再直接添加到过滤槽 #手残党福音#

Mechanical arms no longer arbitrarily wait between operations unless targets are overflowing

动力臂不再在动作之间任意等待,除非目标溢出了

Added some safety layers for nbt assigned to blocks by Schematics

由蓝图系统为方块nbt添加了一些安全层

Redstone links can now be placed onto any non-empty space

无限终端现在可以放在任何非空的空间中

Kinetic animations now pause while the game is paused

运动动画现在会在游戏暂停时暂停了

Added Crushing recipe for the AE2 fluix crystal

加入了AE2福鲁伊克斯水晶的粉碎配方

Removed a couple outdated compatibility recipes

移除了一些过时的兼容配方

Mechanical Saws can now process recipes of the Druidcraft woodcutter

动力切割机现在可以加工德鲁伊工艺的木材加工机的配方

Now using generic item tags for Blockzapper Upgrade recipes

现在在方块放置器的升级配方中使用通用物品标签

Gave indicators on funnels better visibility

让漏斗上的指示器有更好的可见度

Fixed directionality of horizontally placed crushing wheels.

修复了水平放置的粉碎轮的方向问题

Spectating Players can no longer interact with in-world interfaces

旁观模式玩家不能再与世界中的界面进行互动

Fixed uvs on Deployer model

修复了机械手模型的uv问题

Contraptions no longer calculate entity vs fluid block interactions

移动结构不再计算实体与流体方块的相互作用

Allowed downwards crushers to deposit directly into belts/chutes/depots and such below.

允许向下的粉碎轮直接向下方的传送带/溜槽/置物台等输出

Allowed horizontal crushers to take input from belts going below them.

允许水平放置的粉碎轮从其下方的传送带提取物品

Allowed horizontal crushers to deposit directly into belts/chutes/depots and such placed below, offset by one in the output direction.

允许水平放置的粉碎轮直接向下方放置的传送带/溜槽/置物台等输出,由输出方向的那个决定

Crushers stall when they have a valid output block but cannot actually output.

粉碎轮存在有效输出方块但实际上无法输出时会停转

Crushers outputting in any direction except down will shoot out the item entities with some speed.

向除下方以外方向输出的粉碎轮会以一定速度抛射出物品实体

Fix 'sticky' block connectivity on Contraptions

修复了结构上“粘性”方块连接的问题

Contraptions now use block palettes to save their structure

移动结构现在使用方块palette(几组在区块中用到的方块状态)来保存它们的结构

Added support for PUSH_ONLY movement behaviour on Contraptions

增加了移动结构上对PUSH_ONLY移动行为的支持

Rope Pulleys no longer break bedrock when placing their rope

绳索滑轮不再在放下绳索时破坏基岩

Fixed a de-sync issue with filter slots

修复了过滤槽不同步的问题

Added "/create util replaceInCommandBlocks" for map-making purposes

为地图制作添加了"/create util replaceInCommandBlocks"命令

Added "/create clone" to clone structures including super glue

添加了"/create clone"命令以复制带有强力胶的结构

Added client config to disable placement helpers

添加了关闭放置助手的客户端配置

Optimizations for block gathering when Contraption assemble

对移动结构装载时方块集合的优化

Fixed Speedometer/Stressometer gauges not rendering behind doors

修复了速度表/应力表表盘在门后不渲染的问题

Superglue no longer gums up spawn packets

强力胶不再破坏产生的数据包

Hand cranks can now be used with non-empty hands

不是空手也可以使用手摇曲柄了

Added Server side validation for Extendo Grip and Contraption interaction packets

为伸缩机械手和移动结构互动添加了服务端验证

Fixed Stabilized Contraptions able to move further bearing blocks

修复了稳定的结构可以移开轴承方块的问题

Prevented super glue from being placed on already sticky faces

阻止了强力胶被贴在已经有粘性的面上

Fixed Fistbumping Deployers not able to do their work

修复了拳击模式的机械手无法工作的问题

Fixed Item Duplication caused by Sand Paper

修复了砂纸引起的物品复制问题

Fixed Item Duplication caused by Chutes

修复了溜槽引起的物品复制问题

Fixed Item Duplication caused by Portable Storage Interfaces

修复了移动存储接口引起的物品复制问题

Fixed Duplication of Cart Assemblers

修复了矿车装配站的复制问题

Attribute filter screen now displaces jei bookmarks and items

属性过滤器界面现在会取代JEI的书签和物品界面 #指这一界面显示时JEI的两个侧边栏不显示#

Schematic table screen now displaces jei bookmarks and items

蓝图桌界面现在会取代JEI的书签和物品界面 #同上#

Moved towards more compatible world gen

向更兼容的世界生成迈进

Removed old tooltips overlapping with ponder content

移除了旧的工具提示与“思考(ponder)”内容的重合部分

Added generic fan stream, fluid pool and bracketing advancement triggers making custom advancements easier

增加了通用的鼓风机气流、流体池和支架的进度触发器,使自定义进度更容易

Adjusted tooltip presentation for more visual consistency

调整了工具提示的显示方式,以提高视觉一致性

Custom cogwheels can now be added more easily by add-ons

自定义齿轮现在可以通过附加组件更容易地添加

Contraption types can now be added more easily by add-ons

结构类型现在可以通过附加组件更容易地添加


1.16 only

1.16独有

Added Create stone to basestoneoverworld block tag

向basestoneoverworld方块标签添加了机械动力的石头

All blocks tagged as campfires are now valid smoke sources

所有标签为营火的方块现在都是有效的烟熏气流来源

Fixed worldgen not following the intended registry workflow

修复了世界生成不遵循预期的注册表工作流程的问题


Localization

本地化

zh_tw Added by dunois

es_es Added by FrannDzs, muriplz

de_de Updated by SaurierZockt, DreiMu, muffinbarde, Peatral

zh_cn Updated by TUsama, MacrousHyucen, Snownee, BigDaleAHA

it_it Updated by Chexet48

es_mx Updated by JohanIvan

fr_fr Updated by dindin-glitch

ja_jp Updated by CKenJa, RakuGaki-MC

ru_ru Updated by pgkrol, Alepod


下载地址:http://www.curseforge.com/minecraft/mc-mods/create

Create模组页 https://www.mcmod.cn/class/2021.html

反馈BUG https://bbs.mcmod.cn/thread-3844-1-1.html

mc百科create0.3.1更新介绍视频:


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