某些数据
MazePlane(plane_id=20231, plane_type=<PlaneType.Maze: 2>, sub_type=1, maze_pool_type=1, world_id=301, plane_name='丹鼎司', start_floor_id=20231001, floor_id_list=(20231001, 20231002))
MazePlane(plane_id=20232, plane_type=<PlaneType.Maze: 2>, sub_type=1, maze_pool_type=1, world_id=301, plane_name='鳞渊境', start_floor_id=20232001, floor_id_list=(20232001,))
MazePlane(plane_id=20233, plane_type=<PlaneType.Maze: 2>, sub_type=1, maze_pool_type=1, world_id=301, plane_name='建木玄根', start_floor_id=20233001, floor_id_list=(20233001,))
MazePlane(plane_id=43207, plane_type=<PlaneType.Raid: 6>, sub_type=1, maze_pool_type=1, world_id=201, plane_name='神兵冶炼厂', start_floor_id=43207001, floor_id_list=(43207001, 43207002, 43207003))
MazePlane(plane_id=43208, plane_type=<PlaneType.Raid: 6>, sub_type=1, maze_pool_type=1, world_id=201, plane_name='dev_评书奇闻第三幕丹鼎司', start_floor_id=43208001, floor_id_list=(43208001,))
MazePlane(plane_id=43209, plane_type=<PlaneType.Raid: 6>, sub_type=1, maze_pool_type=1, world_id=201, plane_name='dev_评书奇闻第三幕工造司', start_floor_id=43209001, floor_id_list=(43209001,))
MazePlane(plane_id=80000, plane_type=<PlaneType.Rogue: 5>, sub_type=1, maze_pool_type=3, world_id=999, plane_name='???', start_floor_id=80000001, floor_id_list=(80000001,))
BackGroundMusic(id=210200, group_id=3, music_name='云阵四合', unlock_desc='完成开拓任务「紫府通谒,将军定策」获得', bgm_desc='天高烟敛,怎料快雨还晴。云生云灭,又逢世事如谜。', music_switch_name='BGM_Xianzhou_Maze_Cloudford', bpm=118, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210201, group_id=3, music_name='星文照旅魂', unlock_desc='完成开拓任务「迴星周旋,未卜知先」获得', bgm_desc='一路经行处,星文照旅魂。', music_switch_name='BGM_Xianzhou_Maze_Stargazer_Navalia', bpm=84, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210202, group_id=3, music_name='俯仰穷观', unlock_desc='完成开拓任务「神木重萌,掣转天衡」获得', bgm_desc='仰观天文,俯察地理,幽明之故,自在应心。', music_switch_name='BGM_Xianzhou_Maze_Divination_Commission', bpm=68, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210203, group_id=3, music_name='玲珑工巧', unlock_desc='完成开拓任务「极数问玄,历事穷观」获得', bgm_desc='量浮槎之任,视木之能举,盈尺而曲尽其制,计其毫厘筑洞天。', music_switch_name='BGM_Xianzhou_Maze_Artisanship_Commission', bpm=74, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210204, group_id=3, music_name='天下熙熙', unlock_desc='仙舟「罗浮」「杂货小摊」购买获得', bgm_desc='日月盈昃,银汉昭昭。寒来暑往,天下熙熙。', music_switch_name='BGM_Xianzhou_Starskiff_Haven', bpm=108, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210205, group_id=3, music_name='襟怀玉界', unlock_desc='完成同行任务「因为我已触碰过天空」获得', bgm_desc='星河斗转,人间帘垂。', music_switch_name='BGM_Xianzhou_Palace_of_Astrum', bpm=68, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210206, group_id=3, music_name='鹤唳', unlock_desc='完成同行任务「异邦骑士」获得', bgm_desc='长风至而波起兮,草木震动,山鸣谷应。', music_switch_name='BGM_Xianzhou_Maze_X2_1_Combat_Low', bpm=145, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210207, group_id=3, music_name='青锋急急如律令', unlock_desc='完成同行任务「霜刃一试」获得', bgm_desc='尺水驻烟柳,流光出宝匣。', music_switch_name='BGM_Xianzhou_Maze_X2_1_Combat_High', bpm=145, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210208, group_id=3, music_name='逐鹿', unlock_desc='完成开拓任务「茸客鸣呦,玉角盘虬」获得', bgm_desc='鹿死不择音。', music_switch_name='BGM_Xianzhou_Exalting_Sanctum_Combat_Abundant_Ebon_Deer', bpm=170, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210209, group_id=3, music_name='邀挽明月成宵宴', unlock_desc='完成开拓任务「极数问玄,历事穷观」获得', bgm_desc='清夜无尘。月色如银。酒斟时、须满十分。', music_switch_name='BGM_Xianzhou_Exalting_Sanctum', bpm=102, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210210, group_id=3, music_name='折冲妙算', unlock_desc='探索仙舟「罗浮」神策府获得', bgm_desc='便纵有、须臾万变,仅凭神谋。', music_switch_name='BGM_Xianzhou_Seat_of_Divine_Foresight', bpm=104, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210211, group_id=3, music_name='雷车动地', unlock_desc='探索仙舟「罗浮」星槎海中枢获得', bgm_desc='洊雷出滞,曜电奔涌。', music_switch_name='BGM_Xianzhou_Maze_X1_1_Combat_High', bpm=116, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210212, group_id=3, music_name='猎手的预视', unlock_desc='完成同行任务「陌生女人的来信」获得', bgm_desc='正眼从来付猎人。', music_switch_name='BGM_Xianzhou_Combat_Kafuka', bpm=143, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210213, group_id=3, music_name='锋镝阵中自在身', unlock_desc='完成同行任务「譬如朝露」获得', bgm_desc='心畅百戈销,境闲沙场静。', music_switch_name='BGM_Xianzhou_Maze_X1_1_Combat_Low', bpm=128, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210214, group_id=3, music_name='药王救世陀罗尼', unlock_desc='完成开拓任务「金鼎灵树,穷途梼杌」获得', bgm_desc='药王慈怀,建木生发。莳者一心,同登极乐。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_X3_Combat_Low', bpm=134, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210215, group_id=3, music_name='解脱妙谛', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」后,可在仙舟「罗浮」「三余书肆」购买获得', bgm_desc='犹滞幻形,人间从来一梦。破妄显真,归觉药王大道。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_X3_Combat_High', bpm=146, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210216, group_id=3, music_name='弹铗飞光现龙影', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」后,可在仙舟「罗浮」「三余书肆」购买获得', bgm_desc='少年任气侠,由来万夫勇。', music_switch_name='BGM_Jukebox_Xianzhou_Combat_Yanqing_Stinger', bpm=170, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210217, group_id=3, music_name='烟霞逝梦', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」后,可在仙舟「罗浮」「三余书肆」购买获得', bgm_desc='人生似幻化,终当归空无。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_Alchemy_Commission', bpm=105, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210218, group_id=3, music_name='古海宫墟', unlock_desc='完成冒险任务「陶德•雷奥登的学术研究:龙图三变」获得', bgm_desc='龙返其乡,终不见处所。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_Scalegorge_Waterscape', bpm=150, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210220, group_id=3, music_name='海若隐珠', unlock_desc='完成冒险任务「动物凶猛•落幕」获得', bgm_desc='烟波如谜,千代不复还。渊珠成泪,万灵同此哀。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_Scalegorge_Waterscape_OpenSea', bpm=64, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210221, group_id=3, music_name='玄牝之门,万类之根', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」后,可在仙舟「罗浮」「三余书肆」购买获得', bgm_desc='烟萝玉树朽再生,长生旧梦醒复眠。', music_switch_name='BGM_Jukebox_Xianzhou_Maze_Arteria_Inceptionis', bpm=60, rhythm_colour=<RhythmType.TYPE_EASY: 1>, unlock=False)
BackGroundMusic(id=210222, group_id=3, music_name='蜉蝣谣•其之一', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」后,可在仙舟「罗浮」「三余书肆」购买获得', bgm_desc='朝幪幪,暮枯瘁。蜉蝣朝露,来日苦短。', music_switch_name='BGM_Jukebox_Xianzhou_Combat_Phantylia_01', bpm=130, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210223, group_id=3, music_name='蜉蝣谣•其之二', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」获得', bgm_desc='晦明兮苦短,魂魄兮爢散,日月兮昏乱,烛明还复燃。', music_switch_name='BGM_Jukebox_Xianzhou_Combat_Phantylia_02', bpm=140, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
BackGroundMusic(id=210224, group_id=3, music_name='蜉蝣谣•其之三', unlock_desc='完成开拓任务「有龙矫矫,其渊渺渺」获得', bgm_desc='大劫渡厄,天无翳,四炁清。', music_switch_name='BGM_Jukebox_Xianzhou_Combat_Phantylia_03', bpm=160, rhythm_colour=<RhythmType.TYPE_TENSE: 0>, unlock=False)
CutSceneConfig(cut_scene_name='CS_Chap02_Act540', is_player_involved=True, cut_scene_path='CutScene/_Timeline/CS_Chap02_Act540_Timeline.playable', cut_scene_sfx_json_path='', sfxid=10511, voice_id=10540, cut_scene_bgm_state_name='State_Xianzhou_Cutscene_540', caption_path='Config/CutSceneCaption/CS_Chap02_Act540_Caption.json', pos_off_set=(-0.0, 0.0, 0.0), maze_plane_id=20231, maze_floor_id=20231001, hide_block_list=())
CutSceneConfig(cut_scene_name='CS_Chap02_Act570', is_player_involved=True, cut_scene_path='CutScene/_Timeline/CS_Chap02_Act570_Timeline.playable', cut_scene_sfx_json_path='', sfxid=0, voice_id=0, cut_scene_bgm_state_name='', caption_path='', pos_off_set=(-0.0, 0.0, 0.0), maze_plane_id=20233, maze_floor_id=20233001, hide_block_list=())
CutSceneConfig(cut_scene_name='CS_Chap02_Act590', is_player_involved=False, cut_scene_path='CutScene/_Timeline/CS_Chap02_Act590_Timeline.playable', cut_scene_sfx_json_path='', sfxid=10512, voice_id=0, cut_scene_bgm_state_name='State_Xianzhou_Cutscene_590', caption_path='', pos_off_set=(-0.0, 0.0, 0.0), maze_plane_id=20231, maze_floor_id=20231001, hide_block_list=())
CutSceneConfig(cut_scene_name='CS_Chap02_Act600', is_player_involved=False, cut_scene_path='CutScene/_Timeline/CS_Chap02_Act600_Timeline.playable', cut_scene_sfx_json_path='', sfxid=10513, voice_id=0, cut_scene_bgm_state_name='State_Xianzhou_Cutscene_600', caption_path='', pos_off_set=(-0.0, 0.0, 0.0), maze_plane_id=20232, maze_floor_id=20232001, hide_block_list=())