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【博3新闻】补丁#1现已上线!(更新说明翻译

2023-08-25 22:34 作者:埋四水  | 我要投稿

原链接:https://steamcommunity.com/games/1086940/announcements/detail/3669924544085723480?snr=2_9_100003_

B站官方账号:拉瑞安工作室

个人渣翻,有错误欢迎指出

请问有什么DND爱好者群可以介绍一下吗,翻译过程中很多名词和人名我不太了解

Patch #1 Now Live!

Hello everyone,

大家好,


Today we’re releasing our first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:

今天,我们发布了《博德之门3》的首个重大补丁,修复了1000+的bug、平衡、流程等等问题。由于这次补丁内容巨大,在Steam的字数限制下我们无法一一列出,请点击此链接查看完整说明:


https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=886485&#Post886485


Read the full Patch 1 patch notes (Note: Some of the entries might have spoilers!)

阅读完整的补丁包1更新说明(注意:部分内容可能包含剧透!)

译者:感兴趣可以去看看,真的很多。


So what can you expect from this update? Well, we’ve eliminated issues like NPCs who sometimes spot you when they really shouldn’t be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart’s romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay any issues to us. Please don’t hesitate to reach out with further reports.

那么这次具体更新了些什么内容呢?我们更正了诸如NPC发现了你,但实际上不应该被发现的问题;还有一些本应遵守重力定律却漂浮在空中的物体问题,像是杯子和报纸;某些玩家的影心浪漫场景没有触发等等问题。系统功能拓展带来的是许多的未知,所以我们的支持团队也将继续收集您的反馈。今后有任何问题,请不要犹豫,联系我们。


Patch 1 also tackles a few visual bugs, and sprinkles on more post-launch polish. We’re bringing back Short King Summer with better kissing contact for short races!

补丁包1还解决了一些视觉上的问题,并增加了更多自发布后的优化。我们为“矮个子旺季”带来了更好的矮个子种族接吻体验!

You won’t be waiting long for Patch 2, which is right around the corner. This update will feature significant performance improvements - but we’ll go into more detail about that closer to its release.

你无需翘首以盼补丁包2的到来,它近在眼前。它会带来显著的性能提升 - 具体细节我们会在发布前后进一步介绍。

In the meantime, did you know that collectively you’ve played over 200,000,000 hours of Baldur's Gate 3 since launch? That’s over 22,000 years!

与此同时,你造吗?自博德之门发布以来,你们的游玩时间总计超过了2亿小时,相当于22000多年!

The most popular class choice is currently Paladin, followed by Sorcerer, while the award for least popular class goes to Cleric.

目前为止最受欢迎的职业是圣骑士,其次是术士,“最不受欢迎职业奖”的获得者是牧师。


Human and Elf characters reign supreme in Faerûn, followed swiftly and unsurprisingly by Half-Elf. On the opposite end of the spectrum we find Dwarf, Gnome, Githyanki, and Halfling. We get it, they’re not exactly the most ethereal beauties of the Realms but they’d still form a rad metal band.

在费伦大陆,人类和精灵占据主导地位,紧随其后的自然是半精灵。相对的我们发现了矮人、侏儒、吉斯洋基人和半身人。我们深知,他们不是诸国度最漂移美丽的存在,但他们仍然可以组成一支超酷的金属乐队。

For now, as we focus on fixes, thank you for playing Baldur’s Gate 3 and continuing to share this adventure with us.

目前,在我们专注于修复问题的同时,感谢您游玩《博德之门3》并继续与我们分享您的旅途。


译者:以下是部分展示在Steam的更新内容,太多了先机翻下,明天再仔细翻译。


HIGHLIGHTS

Showstoppers

  • The Emperor will no longer leave you stranded in the Morphic Pool.

  • Starting to use the boat to go to the Morphic Pool, sending that character to camp, and then using another character to make the journey will no longer block you from progressing.

  • Fixed a bug where listening in on a conversation as Player 1 and then exiting the dialogue prematurely could result in not being able to interact with anything anymore.

  • Fixed an issue causing the Reaction UI to not work correctly and potentially block progress in combat if you save the game in the middle of a reaction.

  • Fixed loot in corpses sometimes not appearing in multiplayer until an item is dragged onto the corpse.

  • Fixed a bug causing you to get a Game Over screen after helping Downed party members.

  • Fixed the Helm of Arcane Acuity crashing the game. The condition is now capped to 7 stacks.

  • Attacking an NPC during a dialogue after being Downed will now get you arrested rather than giving you a Game Over screen.

  • Fixed an issue where characters could get stuck in an infinite falling loop.

  • Fixed an issue with Marcus being resurrected by players hitting him with a dual-wield attack - the second hit will no longer revive him.


亮点

终结者

  • 君主不再会让你在孵化池中无助地滞留。

  • 开始使用船只前往孵化,将该角色送到营地,然后使用另一个角色进行旅行,将不再阻止你的进展。

  • 修复了一个错误,在此错误中作为玩家1偷听对话然后过早退出对话可能导致无法与任何东西交互。

  • 修复了一个问题,如果你在反应过程中保存游戏,则反应UI可能无法正确工作,并可能阻碍战斗进度。

  • 修复了尸体上的物品有时在多人游戏中直到有物品被拖放到尸体上才出现的问题。

  • 修复了一种错误,在这种错误中帮助倒下的队员之后会得到游戏结束屏幕。

  • 已解决奥术敏锐头盔使游戏崩溃的问题。条件现在限制为7个堆栈。

  • 攻击NPC并且被打倒后在对话期间将导致您被逮捕而非给您一个游戏结束画面.

  • 已解决角色可能陷入无限掉落循环的问题.

  • 已解决马库斯由于玩家用双持攻击打他而被复活 - 第二次攻击不再会使他恢复生命.

Story Flow and Logic

  • Wyll should be able to talk about Ravengard being at Moonrise Towers, and will no longer have an exclamation point above his head without having anything new to say.

  • Wyll should now be able to tell you what to do next if Ansur is killed and he has an exclamation mark above his head.

  • Ravengard no longer addresses non-tadpoled characters as True Souls in Wyrm's Rock.

  • Shadowheart should more easily follow up on her proposed romance moments in Act III.

  • Fixed conditions being updated before a savegame finished loading. This, for instance, caused the hag to have 0 HP if loading an autosave created when entering the Lower City, preventing you from progressing through related quests.

  • Fixed Karlach not going to camp after being freed from the Wyrm's Rock prison if your party was full.

  • Jaheira and Minsc's paths are tied after you save Minsc, so if you've forsaken him, Jaheira should now follow after him.

  • Fixed bug that made it possible to break up with Astarion without meaning to.

  • The drider will now recognise that you're with him when reaching Moonrise Towers if you start following him in the middle of his route.

  • Art Cullagh and Fist J'ehlar no longer get so scared of bears and spiders that their quest breaks.

  • The Zhentarim will more consistently use the mines after their allies have fallen back to safety, and will no longer actively try to blow themselves up by checking active mines.

  • Minthara no longer references irrelevant topics or passes judgement on companions more than once.

  • Fixed the dialogue flow when dating Minthara.

  • Fixed Minthara's body disappearing at camp after you decide to bring a sweet moment to a terrible end.

故事流程与逻辑

  • 威尔现在应该能够谈论雷文嘉德在月出之塔的情况,而不再是头顶有感叹号但没有新话题可说。

  • 如果安苏被杀死并且他头上有个感叹号,威尔现在应该能告诉你接下来要做什么。

  • 雷文嘉德不再把非蝌蚪角色称为飞龙岩的真实灵魂。

  • 影心应更容易跟进她在第三幕提出的浪漫时刻。

  • 修复了保存游戏加载完成前更新条件的问题。例如,这导致了如果加载进入下城区时创建的自动保存文件,鬼婆会显示0血量,阻止你通过相关任务继续进行游戏。

  • 修复了卡拉克从飞龙岩监狱被释放后如果队伍满员就不去营地的问题。

  • 贾希拉和明斯克的路线将在你救下明斯克后捆绑一起,所以如果你遗弃了他,贾希拉现在应该会跟随他走。

  • 修复了可能无意中与阿斯代伦分手的bug.

  • 蛛化精灵现在会认出当你开始沿着他途中加入到达月出之塔时候是和他一起行动

  • Art Cullagh 和 Fist J'ehlar 不再因为害怕熊和蜘蛛而使得任务失败

  • 散塔林会 在盟友撤退安全之后将更持久地使用矿山,并且不再主动尝试检查活性矿山以引爆自己

  • 明萨拉 不再参考无关话题或者对同伴评价超过一次

  • 修正约会 明萨拉 时对话流程

  • 修正决定结束甜美片刻后 明萨拉 的身体消失于营地


  • You can no longer recruit both Halsin and Minthara to camp in the same playthrough.

  • Changed several precise map markers into more appropriate general area markers, such as for investigating Kagha, investigating the cellar in the Blighted Village, and finding Halsin at the Goblin Camp.

  • Made it less ambiguous that you're starting a romance with Gale when choosing certain dialogue options.

  • During Gale's spell-teaching scene, you now have the option to picture a future with Gale that falls somewhere in between kissing him and kicking him in the head.

  • When confronting Raphael in the House of Hope, Raphael will no longer target his own pillars or allies with Flames of Avernus.

  • The Rescue the Grand Duke quest should now receive a proper update about the duke's whereabouts, regardless of the way the quest started.

  • Fixed an issue where using non-lethal attacks on Auntie Ethel would still kill her.

  • You can now opt to respect the privacy of the bugbear and the ogre outside the Blighted Village again. Don't get in the way of real love.

  • Fixed a level design quirk that would allow you to use a spell like Misty Step or Dimension Door to skip part of the main quest sequence in Act II.

  • Fixed an issue where the Baldur's Mouth headline about a cute cat could get accidentally overwritten.

  • If Wyll isn't recruited, he will now recognise Avatar Karlach and initiate dialogue.

  • Made sure Mizora can always interrupt Wyll, no matter where he runs off to.

  • Throwing a single coin at the beggars will no longer damage them.

  • If Dolly Dolly Dolly curses you with the A Clown in Town condition for making her angry while inside the Moonlantern, she will now paint your face. That'll teach you.

  • The Zhentarim at the Goblin Camp should now be more tolerant if you approach them.

  • 你不能再在同一次游戏中同时招募哈尔辛和明塔拉到营地。

  • 将几个精确的地图标记更改为更适合的大致区域标记,例如调查卡加、调查荒芜村庄的地下室以及在哥布林营地找到哈尔辛

  • 当选择某些对话选项时,现在已经不那么模糊了,你正在与盖尔开始一段恋情。

  • 在盖尔教授法术的场景中,你现在可以选择想象一个与盖尔共度未来的画面,这个画面介于亲吻他和踢他头部之间。

  • 当在希望之家对抗拉斐尔时,拉斐尔将不再用阿弗纳斯火焰攻击自己的柱子或者盟友。

  • 无论任务是如何开始的,“拯救大公爵”任务都应该能够正确更新关于公爵所处位置的信息了。

  • 修复了一个问题,在这个问题中使用非致命攻击打安蒂·艾瑟也会导致她死亡。

  • 你现在可以选择尊重荒芜村庄外面虫熊人和食人魔之间隐私。别妨碍真正的爱情发展。

  • 修复了一个级别设计上小错误, 这个错误允许您使用像迷踪步 或 Dimension Door 这样 的法术跳过第二幕主线任务序列中部分内容.

  • 修复了一个问题,在这个问题中“巴德口”的标题关于可爱猫咪可能被意外覆写

  • 如果没有招募维利,则他现在会认出卡拉赫并启动对话

  • 确保无论维利跑到哪里米佐拉总能打断他

  • 向乞丐扔一枚硬币不再会伤害他们

  • 如果Dolly Dolly Dolly因为你让她生气而诅咒你得到“A Clown in Town”条件, 她现在会给你涂脸. 这就是教训.

  • 哥布林营地里散塔林会 应该更容忍接近他们.

Balance

  • Made gold bounties more generous in several containers across the game.

  • Increased players' HP bonus in Explorer Mode from +50% to +100%.

  • Fixed the Freecast tadpole power to properly reset on Long Rest. It was creating infinite spell slots and Sorcery Points for sorcerers.

  • Arcane Tricksters' Mage Hand Legerdemain now does not expire until destroyed, and does not lose Invisibility on Long Rest.

  • You can no longer have multiple Mage Hands active at the same time.

  • The Shield reaction can no longer be used while Silenced.

  • Fixed not being able to create 5th Level spell slots from Sorcery Points.

  • College of Lore bards can now pick which additional skill proficiency they receive. Bards that are already of the College of Lore need to respec to get this choice.

  • Made sure proper spell DC is applied during multiclassing.

  • Added spells to bards' Magical Secrets feature: Banishing Smite, Animate Dead, Crusader's Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle, Hunter's Mark, Sanctuary, Thunderous Smite, Bone Chill, Eldritch Morphic Blast, Fire Bolt, Ray of Frost, Sacred Flame.

  • The Club of Hill Giant Strength now increases Strength to 19 and not some puny 15.

  • Fixed a bug with ranged enemies reapplying Hunter's Mark constantly, even when not needed.

  • Warlocks' Pact of the Chain summons now get to use their Extra Attack more than once.

  • Fixed NPCs sometimes spotting you even if they're not supposed to be able to.

  • Fixed an issue where multiple rolls trigger if you walk along the edge of a cone of vision.

  • Danse Macabre ghouls will no longer kill you when you Long Rest.

  • If you make a successful Saving Throw against a poison, you will now gain immunity to that specific poison for 2 turns.

  • Grym, the Protector of the Forge, now deals more damage in Tactician Mode.

  • Meenlocks are now immune to the shadow curse.

  • Increased the HP and AC of Orin.

  • Lorroakan can no longer cast his signature reaction spell, Elemental Retort, when silenced.

  • Helped Minthara remember how to use her weapons.

  • Fixed enemies targeting you from above through the ceiling in the 

    Gauntlet of Shar.

  • Enabled trespass warnings for any additional characters that trespass after the first instead of immediately triggering combat.

  • Fixed NPCs attacking outside of their turn when combat starts during forced Turn-Based Mode.

平衡

  • 在游戏中的多个容器里,我们增加了金币赏金的数量。

  • 探险模式下玩家的HP奖励从+50%提高到+100%。

  • 修复了Freecast蝌蚪力量在长时间休息后无法正确重置的问题。这导致巫师能够创造无限的法术槽和魔法点数。

  • 现在,奥术诡计者的法师之手 Legerdemain不会过期直到被销毁,并且在长时间休息后不会失去隐形状态。

  • 你不能同时拥有多个活跃的法师之手。

  • 当被沉默时,Shield反应将不能再使用。

  • 修复了无法通过魔法点数创建5级法术槽位的问题.

  • Lore学院吟游诗人现在可以选择他们接收哪种额外技能熟练度。已经是Lore学院成员的吟游诗人需要重新分配才能得到这个选择权利.

  • 确保在进行多职业化时适用正确的咒语DC值.

  • 为吟游诗人法术奥秘特性添加了一些新咒语:Banishing Smite, Animate Dead, Crusader's Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle,Hunter's Mark,Sanctuary,Thunderous Smite,Bone Chill,Eldritch Morphic Blast ,Fire Bolt,Ray of Frost,Sacred Flame.

  • 现在,“山丘巨人力量俱乐部”能将力量提升至19,而不是微弱的15。

  • 修复了远程敌人即使不需要也会持续重新应用“猎人标记”的错误。

  • 术士的“契约之链”召唤物现在可以多次使用它们的额外攻击。

  • 修复了NPC有时候甚至在他们本不该看到你的情况下仍然发现你的问题。

  • 修复了当你沿着视野锥形边缘行走时,可能触发多次掷骰子的问题。

  • 长时间休息时,“死亡之舞”食尸鬼将不再杀死你。

  • 如果你成功地对毒药进行了豁免检定,那么接下来2回合内,你将对这种特定毒药获得免疫效果。

  • 铁匠保护者格雷姆,在战术模式中现在能造成更高的伤害值。

  • 米恩洛克斯现已对暗影诅咒具有免疫性。

  • 增加了欧林(Orin) 的生命值和防御等级。

  • 罗罗阿肯(Lorroakan)被禁言后无法再施放其招牌反应法术——元素反馈

  • 帮助明萨拉(Minthara)记住如何使用她的武器。

  • 修正了敌人通过夏尔试炼场天花板从上方向您攻击目标的错误。

  • 启用警告机制:任何首个侵入者之后进入私有领地侵权行为都会收到警告,而非立即引发战斗事件。

  • 修正NPC在强制回合制模式开始战斗时越过自己回合外攻击玩家角色。

Usability

  • Fixed dialogue notifications, like approval ratings and roll results, disappearing too early.

  • The Launcher will now remember whether you chose DX11 or Vulkan.

  • Fixed the incorrect amount of gold being displayed in all UI menus if the amount is too large.

  • Fixed spells like Hex randomly shifting in order, causing you to misclick if you're moving and clicking around intuitively.

  • Fixed players who are merely listening in on a dialogue being able to skip lines - only the speaker can now do this.

  • Fixed an issue with Camp Supply values for the second local player in multiplayer if they joined during a game. Long Rests will, alas, no longer cost nothing.

  • You can no longer interact with another player's inventory (e.g. send multiselected items or use their items) if their inventory is locked.

  • Fixed the critical hit text sometimes not appearing.

  • Improved the performance of the minimap when new map markers appear or old ones disappear.

  • Dyed armour will now appear in the right colour in the Level Up screen.

  • Halsin's Wild Shape tooltip will now correctly call him a cave bear.

易用性

  • 修复了如批准评级和滚动结果等对话通知消失过快的问题。

  • 启动器现在会记住你在DX11或Vulkan之间的选择。

  • 纠正了所有UI菜单中显示错误的过大金币数量的错误。

  • 解决了像Hex这样的法术随机改变顺序,导致你直观移动并点击时误点的问题。

  • 仅仅听对话的玩家现在不能再跳过台词 - 现在只有发言者有这个能力。

  • 解决了第二个本地玩家如果他们在游戏中加入时,营地供应值出现问题。不幸的是,长时间休息将不再免费。

  • 如果他们的库存被锁定,您将无法与其他玩家互动(例如发送多选物品或使用他们物品)。

  • 修复了关键命中文本有时不显示情况。

  • 当新图标出现或旧图标消失时增强小地图性能。

  • 染色装甲现在会正确显示在升级屏幕上。

  • Halsin 的野生形态工具提示将准确称呼他为洞穴熊。

Visuals

  • Fixed the modesty filter not working on dragonborns.

  • Fixed earrings on tiefling female strong character models.

  • Added a Controller Style option, which allows you to override which controller's icons are displayed.

  • Fixed an issue causing the clown makeup to not only not appear on Lae'zel's face when applied, but also remove her characteristic tattoos and makeup.

  • Invoke Duplicity now works as an identical copy of your character. And they're not naked.

  • Fixed a leather helmet, a metal helmet, and the Helmet of Smiting floating on some character models.

  • Undergoing partial ceremorphosis will now rot your teeth!

  • Lae'zel's underwear will now more accurately reflect the colour of dyes used on it.

视觉效果

  • 修复了龙裔模型上谦逊滤镜无法工作的问题。

  • 修复了女性强壮提夫林角色模型上的耳环问题。

  • 添加了一个控制器样式选项,允许你覆盖显示哪个控制器的图标。

  • 修复了一个问题,使得小丑妆不仅在应用时不出现在Lae'zel的脸上,而且还会移除她特有的纹身和化妆。

  • 现在,“召唤分身”将作为你角色的完全副本运行。并且他们不是裸体。

  • 修正了一些角色模型头部漂浮着皮革头盔、金属头盔以及击打之盔等物品的情况。

  • 进行部分脑虫化过程后,你现在会发现自己牙齿开始腐烂!

  • 莱埃泽尔 的内衣颜色将更准确地反映其染料使用情况。

Cinematic Scenes

  • Made fixes to kissing scenes with the Origin characters across the game, for example to make sure physical contact is made properly, to account for shorter races, and to account for uneven ground.

  • Made sure Dame Aylin's armour and wings are correct in the scene where she kicks Lorroakan's butt.

  • Fixed items like mugs and newspapers floating in the air during dialogues - the characters holding them were correctly hidden but the items themselves weren't. Ghosties begone!

  • Fixed Scratch's position so you can try to get that ball out of his mouth. Whether he'll let you have it is another matter.

  • Improved Volo's aim during your ice pick lobotomy.

  • Lae'zel no longer floats up and down during your dialogue where you discuss dating.

  • Made sure Wyll has room to dance no matter where you're camping.

  • Fixed some cameras that couldn't contain the force that is Astarion in a dialogue with him at night at camp. Also tweaked and added facial expressions where needed.

  • The red dragon you see through the telescope in the Emerald Grove will no longer remain blurry after you pass the Perception check.

  • Fixed a camera position when Karlach hugs you for the first time after getting her upgrade.

  • Fixed the mind flayer not appearing in the cinematic dialogue with Dror Ragzlin if you manually trigger the dialogue.

电影场景

  • 我们对游戏中与原始角色接吻的场景进行了修复,例如确保正确进行身体接触,考虑到较矮的种族,以及不平坦的地面。

  • 确保在艾琳夫人踢洛罗阿肯屁股的那个场景中,她的盔甲和翅膀是正确无误的。

  • 修复了像杯子和报纸这样在对话期间漂浮在空中的物品 - 持有它们的角色被正确隐藏了,但物品本身没有。再见鬼魂!

  • 调整了Scratch(划痕) 的位置,所以你可以试着从他嘴里取出那个球。至于他是否会让你拿走就是另一回事了。

  • 改进了瓦罗在冰镐脑部手术过程中投掷目标时候准星定位问题。

  • 莱埃泽尔不再在你们讨论约会时上下飘动。

  • 无论你在哪里露营都要确保威尔有足够舞动自如空间.

  • 修正某些摄像机不能容纳阿斯代伦 在晚上与他对话时强大力量. 还根据需要调整并添加面部表情.

  • 通过Emerald Grove (绿宝石林)望远镜看到红龙,在通过感知检查后将不再模糊.

  • 当卡拉克 第一次升级后抱住你时, 修正相机位置.

  • 如果您手动触发与Dror Ragzlin 对话, 修复精神寄生者未出现在电影式对话中.

Loot and Trade

  • Traders who stock dyes now also stock dye remover.

  • Made Lady Esther available to trade with after you've completed her quests.

  • Fish vendors now have more fish to sell. That new bait must be doing the trick!

  • Popper the kobold at the circus now sells more oddities.

  • Lady Jannath will now have artsy items to trade.

  • Skeletons around the Selûnite Outpost no longer have fresh food in their inventory.

  • Lohse's portrait is now reachable, chief.

Misc

  • Updated the credits and reformatted them into two neater columns.

  • The Digital Deluxe DLC's D:OS2 bard songs are now also granted to companions as well, instead of just player avatars.

  • All the extra bard songs from the Deluxe Edition will now be available even if you use Lohse's Lute of the Merryweather Bard from the Deluxe Edition.

  • DLC rewards will no longer get removed if you load a save with that DLC not installed. Any rewards that were removed due to this will be restored.

  • Steel Watcher idle sounds no longer take up streaming bandwidth.

  • You can no longer climb the Shambling Mound.

  • Optimised the walking bounds of Glut so that it navigates the world and the battlefield better.

掠夺与交易

  • 现在,贩卖染料的商人也会备有去色剂。

  • 完成她的任务后,你可以和伊斯特尔女士进行交易了。

  • 鱼贩现在有更多的鱼可供出售。新饵料一定起到了作用!

  • 马戏团里的狗头人波普尔现在销售更多稀奇古怪的物品。

  • 珍娜夫人将提供艺术类商品进行交易。

  • 赛伦尼特前哨站周围的骷髅不再拥有新鲜食物库存。

  • 洛塞的肖像现已触手可及,首领。

杂项

  • 更新并重新格式化制片组名单为两列整洁排列。

  • 数字豪华DLC中《神界:原罪2》吟游诗歌现也授予同伴们,而非仅限玩家角色使用。

  • 即使你使用豪华版中Merryweather吟游诗人洛塞琴弦演奏额外曲目,这些曲目依然可用。

  • 如果你加载未安装该DLC 的存档,则DLC 奖励将不再被移除。任何因此被移除的奖励都将恢复。

  • 钢铁守望者空闲声音不再占用流媒体带宽。

  • 你不能再攀爬蹒跚生长堆积物了。

  • 优化Glut行走范围以便其更好地导航世界和战场。

Baldur's Gate 3|Larian Studios

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