TD Y5S2 TU19.1更新说明 10月16日

突袭副本 : 失乐园
修复了箱子在周二不重置的bug
如果你的背包中有多把钥匙,你可以多次开启箱子直到钥匙耗尽
玩家每周可获取一把钥匙,且箱子将在每周二重置
修复了当玩家击杀所有敌对目标以及boss时,任务目标依旧显示“确保区域安全”的bug
新增对“苔藓”“莱特”“马丁尼兹”以及“约翰逊”造成的单次伤害上限,以避免他们被一枪打死
修复了全局难度会影响某些敌对npc技能缩放的bug(例如萤火虫丢不出去,火种不能用情况)
修复了政令保持启动状态并影响游戏玩法的bug(大概是说政令关不掉)
修复了贮存箱可掉落raid限定的bug(再见迅鹰人)
由于数据追踪以及boss血量的改变,排行榜重置(大概是指失乐园难度会受到全局难度影响?)
更新了对奇特胸甲“收集者”的天赋描述
“当你的手雷数量小于2时,每30秒给予你一颗手雷”
Fixed the issue with the weekly chest not resetting on Tuesdays.
If you have multiple keys in your inventory, you can open the weekly chest until there are no more keys in your inventory.
Players will be able to earn 1 key per week, and the chest will reset on Tuesdays.
Fixed the issue where a Mission Objective can remain stuck on “Secure the Area” after eliminating all enemies and the last boss.
The amount of damage that can be done to Bosses is now capped to prevent Moss, Wright, Martinez and Johnson from being killed with a single shot.
Fixed the issue where the open world difficulty affected the scaling of some enemy NPC skills.
Fixed the issue with the Directives remaining active and affecting gameplay.
Fixed the issue that caused the final chest and Bosses drop Raid exclusive items.
Leaderboards reset due to data tracking inconsistency and changes made to Bosses HP.
GEAR & WEAPONS
Updated the description of the Collector Exotic Chest Piece Talent Hoarder:
Automatically regenerate a grenade every 30s, if you have less than 2 grenades in your inventory.