【死亡细胞】3.0B测最新更新内容转载和翻译(2022.07.26)
Hey all,
嘿大家吼!
Just a short post on yet another patch for the beta - we're taking as much feedback as possible on board!
这是一条有关新更新内容的简短介绍——我们尽可能考虑了大家的反馈!
Here's the changes:
以下是新变动:
Balancing:
平衡
Removed the pushback on Rampart's force field.
移除壁垒盾无敌护罩的击退(译注:上个版本刚出的就没了233)
The recovery after Wrecking Ball's 3rd hit and 4th hit has been greatly reduced i.e. you can dodge roll/jump much quicker after the hits. The 3rd attack can also be cancelled without losing your combo.
破坏球的第三和第四下攻击的后摇减少,所以你可以更顺畅的衔接翻滚或招架。第三下攻击也可以被手动取消而不中断连击。
Full Life Damage is not a starred affix anymore.
满血加伤词条不再是金星词条。
Increased Barbed Tips initial damage.
增加了倒刺变异的初始伤害。
Barbed Tips damage of each stack is reduced the more arrows there are in the enemy. 1 arrow = 40dmg, 2 arrows = 74dmg, 3 arrows = 104dmg, etc.
倒刺变异随着箭的增多而伤害减少。一根箭=40秒伤,两根箭=74秒伤,三根箭=104秒伤……
(译注:有没有数学大佬来算算公式)
Removed Hand Hook's first hit and greatly reduced the lock of the last attack.
移除铁钩手的第一段攻击,减少最后一段攻击的后摇。
Added new Legendary Affix, exclusive to Serenade: Durability Up, the sword pet never expires. Please note that the only translations of this affix are in French or English right now.
增加新的传说词条:
夜歌:范围增加,剑剑宠物永不消失。请注意,这一新词条暂时只有英语和法语文本。
Gilded Yumi rework:
镀金弓重做
- Reduced the ammo count to 2.
弹药量削减为2.
- Now has a 2-hit combo, which shoots the second arrow faster.
现在攻击模式为两段连击,连击中的第二段射速更快。
- Is now considered to be a Heavy Weapon.
现在被判定为重武器。
- Increased the overall weapon speed.
提高武器的整体攻速。
- Increased the base damage, reduced the crit multiplier.
提高武器的基础面板,降低暴击倍率。
- Damage no longer gets split between hit enemies.
造成的伤害不再在多名敌人之间分摊。
- Arrows now pierce all enemies.
箭矢现在全穿。
- Bosses get dragged by the arrow more.
Boss被击退的幅度提高。
- Reduced the arrow's speed.
减少箭矢飞行速度。
- No longer stuns in an AoE on hit.
不再在击中时造成范围眩晕。
Legendary Affix changes:
传说词条改动:
Double Crossb-o-matic: Super Pierce
双向弩弓塔:全穿
Explosive Crossbow: Super Pierce
爆炸十字弓:全穿
Heavy Crossbow: Super Pierce
重弩:全穿
Giant Whistle: Echo
巨人口哨:回响形态使用两次。
Tornado: Double Speed
旋风:翻倍飞行速度。
Spiked Boots: Run Speed on Crit
钉鞋:暴击获得加速。
Cluster Grenade: Echo
集束雷:回响形态使用两次。
Balanced Blade: Run Speed on Crit
均衡之刃:暴击获得加速。
Hank Hook: Bleed on Hit
铁钩手:使敌人流血。
Serenade: Durability Up
夜歌:更耐用。
Level design:
关卡设计
Added decorations in the Panchaku Lore Room
给双截锅剧情房增加了新的装饰。
Graphics & UI:
画面&UI界面。
Weapons' icons on the HUD now fade away when their controls are locked.
当装备不能使用时,它们的图标会暂时隐蔽。
Updated the credits.
更新了通关后的职员表名单。
Quality of life:
生活质量更新
Made double tap input option for Dive Attack more reliable and consistent.
选项中,让“下坠攻击方式”更直观。
Added an angry eye on some animations, with the Bobby Outfit.
给波比皮肤增加了一些愤怒的眼睛动画。
Bug fixes:
bug修正
Fixed Scrolls on the minimap not displaying their Stat icon, when triggering Explorer's Instincts.
修复当触发探险家直觉时,地图上的卷轴图标消失的问题。
Fixed mutations going higher and higher on the HUD every time the player changes the "place backpack next to weapons" option.
修复当玩家来回切换“将背包图标放在武器旁”选项之后导致背包图标越来越高的问题。
Fixed the "Try 1BC" pop-up appearing when the player has already played 1BC at least once.
修复已经通关过的玩家依然会弹出提醒改变游戏难度提示的问题。
Fixed Challenge Portals graphics being messed up.
修复挑战关传送门的动画乱七八糟的问题。
Fixed multiple crashes related to shader compilation.
修复一些与着色器相关的崩溃。
Fixed being able to pet Serenade when holding it as a weapon.
修复当手握夜歌的时候也能抚摸它的问题。
Affixes now work on Leghugger and Mushroom Boi's attacks.
词条现在对抱腿兽和蘑菇君正常生效。
Fixed a crash when entering some biomes with the "secret zone visibility" option enabled.
修复更改了“隐藏区域可视性”选项之后进入一些地图会导致崩溃的问题。
Fixed Queen sometimes getting stuck on the "Reality Slices" phase.
修复王后偶尔会卡在次元斩动画的问题。
Fixed some powers and effects not working properly after going through a ZDoor, as well as their visual disppearing:
修复进门之后有些东西不正常运作的问题,也包括修复了视觉效果,如下:
Ice Armor's sprite.
冰甲的动画
Cell Bonus FX.
额外细胞的音效
Lacerating Aura FX.
撕裂光环的音效
Wings of the Crow FX.
乌鸦之翼的音效
Fixed some sound effects getting randomly cut off. Hopefully it's fixed this time.
修复一些音效偶尔会谜之中断的问题,希望这次能修好……
Fixed elite Gold Gorgers using Elite Skills when transformed by the Hunter's Grenade.
修复吞金者被猎人手雷变成精英怪时会带有常规精英特效的问题。
Fixed some fires and candles displaying as pink rectangles, not displaying at all, or displaying the wrong sprite.
修复火焰和蜡烛变成粉块块,或不显示,或显示不对劲的问题。
Area effects that are directly triggered by Weapons, Grenades and Actives will now be properly affected by the source item's affixes.
由装备带来的特效现在正常响应词条。
Fixed Panchaku and Bobby Outfit not unlocking properly
修复双截锅和波比皮肤非正常解锁的问题。
EDIT: Known Bug that we are working to fix - Gilded Yumi can roll Pierce and Super Pierce affixes even though it now has baseline Super Pierce.
正在进行中:我们正在修复一个已知问题:镀金弓已经基础自带全穿,但现在还能出全穿词条。
Let us know your thoughts in the Discord server or here in the comments :)
如果还有什么反馈,可以来Discord上面反馈!(乐)
Cheers,
Matt, EE & MT