Reddit上有个自称玩过蒙斯克的也写了点东西

大部分跟之前的哥们差不多
多出来的部分:
兵营不出兵,基地造农民转化兵跟扎加拉差不多
帝国见证者展开后头上会出现巨大的蒙斯克虚拟影像
帝国冲锋队是必备的炮灰单位,皇家卫队耗气太过严重
冲锋队和工人相互切换挺重要,因为皇家卫队不会自动回血,奶靠工人修理,医疗艇加血
对空坦克无脑强,基本上A过去就结束了
他说他自己听人说(看着就很不保险)不过自己没试过,蒙斯克与其他指挥官有互动语音,雷诺第一次叫休伯利安、凯瑞甘第一次放定身波、泰凯斯第一次丢奥丁。
他没见到与地图播报员的互动语音

Subsourian的Reddit原帖地址:
https:://www.reddit.com/r/starcraft2coop/comments/dr1om9/my_experience_with_mengsk_at_blizzcon/f6lzlja/?context=3
其实无所谓了,总感觉monk根本没做完,他禁止嘉年华上摄录msk的影像图片,我就等着月底看有多少新BUG。
要知道昨天就有泰凯斯的奥丁克哈伤害显示BUG
正文:
Good summary! Some of my own thoughts (I got to play him too):
Artillery seems really good, I never really used it correctly, but the fact you can spam them for so cheap is really solid. I never got to spam it to its full potential, but the little I did did work.
Slight correction: troopers can’t be built from the barracks (unless I missed something). Both are built from the CC. I remember since I built four macro CCs and had a good laugh since it felt like playing Zagara.
The special resource (Imperial Edict) took me a bit to figure out too. Basically it generates when you make troopers and workers, but also when you have troopers/workers influenced by his detector, Imperial Witnesses. Promoting Royal Guards also generates it.
His Witnesses also play UNN when they go into Patriot Mode which is the best thing ever. Upgrading them gives them a big Mengsk hologram.
No matter your build, trooper spam is a solid backbone, the special weapons are powerful and I personally never lacked for minerals compared to gas. Gas seems to be a big limiting factor for his Royal Guard units.
I’m bad, but his Royal Guard units also seemed a bit slow to promote, but insane once you got them to level 3. This also meant that he takes a bit to wind up, and it becomes important to switch troopers to workers on the field to repair Royal Guard units (as they don’t autoheal).
Tankavacs are silly. My second game those were the only Royal Guard units I built and they dominated RotK. Especially once they hit higher ranks they become unstoppable with proper micro, like a more condensed Swann Hercules/tank spam if the Hercules could shoot air.
Cool note is Mengsk has unique interactions with Raynor when he first calls down the Hyperion. I’m told there are also special interactions with Kerrigan when she uses Immobilization Wave and Tychus when he uses the Odin, but I never got the chance to test it. Sadly nothing with the Aleksander (which is a shame since it was the ship that took Korhal from him).
On a sadder note it doesn’t seem like any maps will have changed dialogue for him, unless something changed Vermillion Problem and Rifts to Korhal will not. A shame but also I know getting the VAs back in the studio is expensive.
Nuclear Annihilation is thematic, satisfying, and I love everything about it. Mengsk's quotes when using it adds a ton to it.
u/bigmaguro got a shoutout in the Dogs of War calldown, as they’re zerg of the “Maguro Brood.” Which is a nice touch. Chris Fugate, one of the big fact checkers of the Co-op Team, put an insane amount of effort into the tiny details of the commander, and it really shows.
There’s a LOT to Mengsk, and I’m really looking forward to seeing what people do with him. The trooper swap specifically is something I think will lead to some really cool strategies, and it makes his Supply Bunker Drop an insane macro tool (6 free workers!)

凯瑞甘,雷诺,你们觉得赢了,就可以吃定我了吗?
败者食尘!


